// GL Definitions
// Point Lights
PointLight FLASHLIGHT1
{
	Color 0.6 0.7 0.7
	Size 1
	Offset 0 0 0
}

PointLight FLASHLIGHT2
{
	Color 0.6 0.7 0.7
	Size 1
	Offset 0 0 0
}

PointLight FLASHLIGHT3
{
	Color 0.6 0.7 0.7
	Size 1
	Offset 0 0 0
}

PointLight FLASHLIGHT4
{
	Color 0.6 0.7 0.7
	Size 1
	Offset 0 0 0
}

PointLight FLASHLIGHT5
{
	Color 0.6 0.7 0.7
	Size 1
	Offset 0 0 0
}

PointLight FLASHLIGHT6
{
	Color 0.6 0.7 0.7
	Size 2
	Offset 0 0 0
}

PointLight FLASHLIGHT7
{
	Color 0.6 0.7 0.7
	Size 2
	Offset 0 0 0
}

PointLight FLASHLIGHT8
{
	Color 0.6 0.7 0.7
	Size 3
	Offset 0 0 0
}

PointLight FLASHLIGHT9
{
	Color 0.6 0.7 0.7
	Size 4
	Offset 0 0 0
}

PointLight FLASHLIGHT10
{
	Color 0.6 0.7 0.7
	Size 5
	Offset 0 0 0
}

PointLight FLASHLIGHT11
{
	Color 0.6 0.7 0.7
	Size 7
	Offset 0 0 0
}

PointLight FLASHLIGHT12
{
	Color 0.6 0.7 0.7
	Size 9
	Offset 0 0 0
}

PointLight FLASHLIGHT13
{
	Color 0.6 0.7 0.7
	Size 12
	Offset 0 0 0
}

PointLight FLASHLIGHT14
{
	Color 0.6 0.7 0.7
	Size 16
	Offset 0 0 0
}

PointLight FLASHLIGHT15
{
	Color 0.6 0.7 0.7
	Size 22
	Offset 0 0 0
}

PointLight FLASHLIGHT16
{
	Color 0.6 0.7 0.7
	Size 29
	Offset 0 0 0
}

PointLight FLASHLIGHT17
{
	Color 0.6 0.7 0.7
	Size 39
	Offset 0 0 0
}

PointLight FLASHLIGHT18
{
	Color 0.6 0.7 0.7
	Size 52
	Offset 0 0 0
}

PointLight FLASHLIGHT19
{
	Color 0.6 0.7 0.7
	Size 69
	Offset 0 0 0
}

// Objects
Object FlashLightBeam1
{
	Frame TNT1A { Light FLASHLIGHT1}
	Frame TNT1B { Light FLASHLIGHT2}
	Frame TNT1B { Light FLASHLIGHT3}
}

Object FlashLightBeam2
{
	Frame TNT1A { Light FLASHLIGHT2}
	Frame TNT1B { Light FLASHLIGHT3}
	Frame TNT1B { Light FLASHLIGHT4}
}

Object FlashLightBeam3
{
	Frame TNT1A { Light FLASHLIGHT3}
	Frame TNT1B { Light FLASHLIGHT4}
	Frame TNT1B { Light FLASHLIGHT5}
}

Object FlashLightBeam4
{
	Frame TNT1A { Light FLASHLIGHT4}
	Frame TNT1B { Light FLASHLIGHT5}
	Frame TNT1B { Light FLASHLIGHT6}
}

Object FlashLightBeam5
{
	Frame TNT1A { Light FLASHLIGHT5}
	Frame TNT1B { Light FLASHLIGHT6}
	Frame TNT1B { Light FLASHLIGHT7}
}

Object FlashLightBeam6
{
	Frame TNT1A { Light FLASHLIGHT6}
	Frame TNT1B { Light FLASHLIGHT7}
	Frame TNT1B { Light FLASHLIGHT8}
}

Object FlashLightBeam7
{
	Frame TNT1A { Light FLASHLIGHT7}
	Frame TNT1B { Light FLASHLIGHT8}
	Frame TNT1B { Light FLASHLIGHT9}
}

Object FlashLightBeam8
{
	Frame TNT1A { Light FLASHLIGHT8}
	Frame TNT1B { Light FLASHLIGHT9}
	Frame TNT1B { Light FLASHLIGHT10}
}

Object FlashLightBeam9
{
	Frame TNT1A { Light FLASHLIGHT9}
	Frame TNT1B { Light FLASHLIGHT10}
	Frame TNT1B { Light FLASHLIGHT11}
}

Object FlashLightBeam10
{
	Frame TNT1A { Light FLASHLIGHT10}
	Frame TNT1B { Light FLASHLIGHT11}
	Frame TNT1B { Light FLASHLIGHT12}
}

Object FlashLightBeam11
{
	Frame TNT1A { Light FLASHLIGHT11}
	Frame TNT1B { Light FLASHLIGHT12}
	Frame TNT1B { Light FLASHLIGHT13}
}

Object FlashLightBeam12
{
	Frame TNT1A { Light FLASHLIGHT12}
	Frame TNT1B { Light FLASHLIGHT13}
	Frame TNT1B { Light FLASHLIGHT14}
}

Object FlashLightBeam13
{
	Frame TNT1A { Light FLASHLIGHT13}
	Frame TNT1B { Light FLASHLIGHT14}
	Frame TNT1B { Light FLASHLIGHT15}
}

Object FlashLightBeam14
{
	Frame TNT1A { Light FLASHLIGHT14}
	Frame TNT1B { Light FLASHLIGHT15}
	Frame TNT1B { Light FLASHLIGHT16}
}

Object FlashLightBeam15
{
	Frame TNT1A { Light FLASHLIGHT15}
	Frame TNT1B { Light FLASHLIGHT16}
	Frame TNT1B { Light FLASHLIGHT17}
}

Object FlashLightBeam16
{
	Frame TNT1A { Light FLASHLIGHT16}
	Frame TNT1B { Light FLASHLIGHT17}
	Frame TNT1B { Light FLASHLIGHT18}
}

Object FlashLightBeam17
{
	Frame TNT1A { Light FLASHLIGHT17}
	Frame TNT1B { Light FLASHLIGHT18}
	Frame TNT1B { Light FLASHLIGHT19}
}

Object FlashLightBeam18
{
	Frame TNT1A { Light FLASHLIGHT18}
	Frame TNT1B { Light FLASHLIGHT19}
	Frame TNT1B { Light FLASHLIGHT20}
}

Object FlashLightBeam19
{
	Frame TNT1A { Light FLASHLIGHT19}
	Frame TNT1B { Light FLASHLIGHT20}
	Frame TNT1B { Light FLASHLIGHT21}
}