// Samsara Announcer by Orion
// sndinfo and ancrinfo layout by Bouncy

{
name = "Samsara Announcer - Male"

//	Medals
accuracy = announcer/sam/accuracy
assist = announcer/sam/assist
yourskillisnotenough = announcer/sam/yourskillisnotenough
youfailit = announcer/sam/youfailit
totaldomination = announcer/sam/totaldomination
spam = announcer/sam/spam
capture = announcer/sam/capture
defense = announcer/sam/defense
domination = announcer/sam/domination
excellent = announcer/sam/excellent
fight = announcer/sam/fight
firstfrag = announcer/sam/firstfrag
fisting = announcer/sam/fisting
llama = announcer/sam/llama
impressive = announcer/sam/impressive
incredible = announcer/sam/incredible
mostimpressive = announcer/sam/mostimpressive
perfect = announcer/sam/perfect
precision = announcer/sam/precision

//	Blue Team Sounds
blueflagdropped = announcer/sam/blueflagdropped
blueflagreturned = announcer/sam/blueflagreturned

blueflagtaken = announcer/sam/blueflagtaken

blueleads = announcer/sam/blueleads
bluescores = announcer/sam/bluescores
blueskulldropped = announcer/sam/blueskulldropped
blueskullreturned = announcer/sam/blueskullreturned

blueskulltaken = announcer/sam/blueskulltaken

//	Red Team Sounds

redflagdropped = announcer/sam/redflagdropped
redflagreturned = announcer/sam/redflagreturned

redflagtaken = announcer/sam/redflagtaken

redleads = announcer/sam/redleads
redredskull = announcer/sam/redredskull
redscores = announcer/sam/redscores
redskulldropped = announcer/sam/redskulldropped
redskullreturned = announcer/sam/redskullreturned

redskulltaken = announcer/sam/redskulltaken

//	Gold Team Sounds
goldflagtaken = announcer/sam/goldflagtaken
goldflagdropped = announcer/sam/goldflagdropped
goldflagreturned = announcer/sam/goldflagreturned

goldscores = announcer/sam/goldscores

goldskulltaken = announcer/sam/goldskulltaken
goldskulldropped = announcer/sam/goldskulldropped
goldskullreturned = announcer/sam/goldskullreturned


//	Green Team Sounds

greenflagtaken = announcer/sam/greenflagtaken
greenflagdropped = announcer/sam/greenflagdropped
greenflagreturned = announcer/sam/greenflagreturned

greenscores = announcer/sam/greenscores

greenskulltaken = announcer/sam/greenskulltaken
greenskulldropped = announcer/sam/greenskulldropped
greenskullreturned = announcer/sam/greenskullreturned

//	White Flag
whiteflagreturned = announcer/sam/whiteflagreturned

//	Time Warnings

oneminutewarning = announcer/sam/oneminutewarning
fiveminutewarning = announcer/sam/fiveminutewarning

//	Player Notifications

nextroundin = announcer/sam/nextroundin
three = announcer/sam/three
two = announcer/sam/two
one = announcer/sam/one
onefragleft = announcer/sam/onefragleft
preparetofight = announcer/sam/preparetofight
teamsaretied = announcer/sam/teamsaretied
theenemyhastheflag = announcer/sam/theenemyhastheflag
three = announcer/sam/three
threefragsleft = announcer/sam/threefragsleft
twofragsleft = announcer/sam/twofragsleft
victory = announcer/sam/victory
youaretiedforthelead = announcer/sam/youaretiedforthelead
youhavetheflag = announcer/sam/youhavetheflag
yourteamhastheflag = announcer/sam/yourteamhastheflag
youvelostthelead = announcer/sam/youvelostthelead
youvetakenthelead = announcer/sam/youvetakenthelead
youwin = announcer/sam/youwin

//	Runes/Powerups

guardsphere = announcer/sam/guardsphere
haste = announcer/sam/haste
highjump = announcer/sam/highjump
partialinvisibility = announcer/sam/partialinvisibility
possessionartifactdropped = announcer/sam/possessionartifactdropped
possessionartifactpickedup = announcer/sam/possessionartifactpickedup
prosperity = announcer/sam/prosperity
rage = announcer/sam/rage
reflection = announcer/sam/reflection
regeneration = announcer/sam/regeneration
resistance = announcer/sam/resistance
spread = announcer/sam/spread
strength = announcer/sam/strength
timefreeze = announcer/sam/timefreeze
turbosphere = announcer/sam/turbosphere
doomsphere = announcer/sam/doomsphere
drain = announcer/sam/drain

invisibility = announcer/sam/invisibility
invulnerability = announcer/sam/invulnerability
megasphere = announcer/sam/megasphere
soulsphere = announcer/sam/soulsphere

//	Gamemode Sounds
tag = announcer/sam/tag
termination = announcer/sam/termination
terminator = announcer/sam/terminator
welcometoctf = announcer/sam/welcometoctf
welcometooneflagctf = announcer/sam/welcometooneflagctf
welcometost = announcer/sam/welcometost

//	Vote Sounds
votefailed = announcer/sam/votefailed
votenow = announcer/sam/votenow
votepassed = announcer/sam/votepassed

}
