Actor NemesisBanditSpawner Replaces LegendaryAutogunnerSpawner
{
  States
  {
  Spawn:
	TNT1 AAAAAAAAAAAAAA 0 NoDelay A_SpawnItemEx("NemesisBanditSpawner2",random(-250,250),random(-250,250),0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  }
}

Actor NemesisBanditSpawner2
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A random(0,5)
	TNT1 A 0 A_SpawnItemEx("TeleportFog")
	TNT1 A 0 A_SpawnItemEx("NemesisBandit",0,0,0,0,0,0,random(0,360),0,0,tid)
	Stop
	}
}