ACTOR ArmageddonChaliceIt : CustomInventory replaces ArmageddonChalice
{
Scale 1.0
Inventory.Amount 1
Inventory.MaxAmount 1
Inventory.PickupSound "pickups/dchalice"
Inventory.UseSound "dchalice/use"
Inventory.PickupMessage "Chalice Of Armageddon"
Tag "Armageddon Chalice"
Inventory.Icon "DETMA0"
+INVENTORY.INVBAR
+FLOORCLIP
States
{
Spawn:
      DETO A 1
      Loop
 Use:
    TNT1 A 0 A_GiveInventory("DoubleDamageGiverC", 1)
    TNT1 A 0 A_GiveInventory("InvulnerabilityGiverC", 1)
    Stop  	
      } 
}

ACTOR DoubleDamageGiverC : PowerupGiver 
{
	 +INVENTORY.AUTOACTIVATE
	 +INVENTORY.ALWAYSPICKUP
	 Inventory.MaxAmount 0
	 Powerup.Duration -15
	 Powerup.Type "DoubleDamage"
}
	 
ACTOR InvulnerabilityGiverC : PowerupGiver
{
	 +INVENTORY.AUTOACTIVATE
	 +INVENTORY.ALWAYSPICKUP
	 Inventory.MaxAmount 0
	 Powerup.Duration -15
	 Powerup.Type "Invulnerable"
	 Powerup.Mode Reflective
	 Powerup.Color GoldMap	 
}
