$playersound player	female	*taunt	dsftaunt

// Possessed skins SNDINFO by Kaapeli47
$playeralias	"Base Undead"		male	*death		grunt/death
$playersound	"Base Undead"		male	*xdeath		DSPODTH3
$playeralias	"Base Undead"		male	*gibbed		misc/gibbed
$playersound	"Base Undead"		male	*pain100	DSPOPAIN
$playersounddup	"Base Undead"		male	*pain75		*pain100
$playersounddup	"Base Undead"		male	*pain50		*pain100
$playersounddup	"Base Undead"		male	*pain25		*pain100
$playersound	"Base Undead"		male	*land		DSPOSACT
$playersounddup	"Base Undead"		male	*usefail	*land
$playeralias	"Base Undead"		male	*taunt		grunt/sight

$playeralias	"Base Undead II"		male	*death		grunt/death
$playersound	"Base Undead II"		male	*xdeath		DSPODTH3
$playeralias	"Base Undead II"		male	*gibbed		misc/gibbed
$playersound	"Base Undead II"		male	*pain100	DSPOPAIN
$playersounddup	"Base Undead II"		male	*pain75		*pain100
$playersounddup	"Base Undead II"		male	*pain50		*pain100
$playersounddup	"Base Undead II"		male	*pain25		*pain100
$playersound	"Base Undead II"		male	*land		DSPOSACT
$playersounddup	"Base Undead II"		male	*usefail	*land
$playeralias	"Base Undead II"		male	*taunt		grunt/sight

$playeralias	"Base Undead III"		male	*death		grunt/death
$playersound	"Base Undead III"		male	*xdeath		DSPODTH3
$playeralias	"Base Undead III"		male	*gibbed		misc/gibbed
$playersound	"Base Undead III"		male	*pain100	DSPOPAIN
$playersounddup	"Base Undead III"		male	*pain75		*pain100
$playersounddup	"Base Undead III"		male	*pain50		*pain100
$playersounddup	"Base Undead III"		male	*pain25		*pain100
$playersound	"Base Undead III"		male	*land		DSPOSACT
$playersounddup	"Base Undead III"		male	*usefail	*land
$playeralias	"Base Undead III"		male	*taunt		grunt/sight

$playeralias	"Base Undead IV"		male	*death		grunt/death
$playersound	"Base Undead IV"		male	*xdeath		DSPODTH3
$playeralias	"Base Undead IV"		male	*gibbed		misc/gibbed
$playersound	"Base Undead IV"		male	*pain100	DSPOPAIN
$playersounddup	"Base Undead IV"		male	*pain75		*pain100
$playersounddup	"Base Undead IV"		male	*pain50		*pain100
$playersounddup	"Base Undead IV"		male	*pain25		*pain100
$playersound	"Base Undead IV"		male	*land		DSPOSACT
$playersounddup	"Base Undead IV"		male	*usefail	*land
$playeralias	"Base Undead IV"		male	*taunt		grunt/sight

$playeralias	"Big chaingun guy"		male	*death		grunt/death
$playersound	"Big chaingun guy"		male	*xdeath		DSPODTH3
$playeralias	"Big chaingun guy"		male	*gibbed		misc/gibbed
$playersound	"Big chaingun guy"		male	*pain100	DSPOPAIN
$playersounddup	"Big chaingun guy"		male	*pain75		*pain100
$playersounddup	"Big chaingun guy"		male	*pain50		*pain100
$playersounddup	"Big chaingun guy"		male	*pain25		*pain100
$playersound	"Big chaingun guy"		male	*land		DSPOSACT
$playersounddup	"Big chaingun guy"		male	*usefail	*land
$playeralias	"Big chaingun guy"		male	*taunt		grunt/sight

$playeralias	"Big chaingun guy 2"	male	*death		grunt/death
$playersound	"Big chaingun guy 2"	male	*xdeath		DSPODTH3
$playeralias	"Big chaingun guy 2"	male	*gibbed		misc/gibbed
$playersound	"Big chaingun guy 2"	male	*pain100	DSPOPAIN
$playersounddup	"Big chaingun guy 2"	male	*pain75		*pain100
$playersounddup	"Big chaingun guy 2"	male	*pain50		*pain100
$playersounddup	"Big chaingun guy 2"	male	*pain25		*pain100
$playersound	"Big chaingun guy 2"	male	*land		DSPOSACT
$playersounddup	"Big chaingun guy 2"	male	*usefail	*land
$playeralias	"Big chaingun guy 2"	male	*taunt		grunt/sight

$playeralias	"Headless Zombie"		male	*death		grunt/death
$playersound	"Headless Zombie"		male	*xdeath		DSPODTH3
$playeralias	"Headless Zombie"		male	*gibbed		misc/gibbed
$playersound	"Headless Zombie"		male	*pain100	DSPOPAIN
$playersounddup	"Headless Zombie"		male	*pain75		*pain100
$playersounddup	"Headless Zombie"		male	*pain50		*pain100
$playersounddup	"Headless Zombie"		male	*pain25		*pain100
$playersound	"Headless Zombie"		male	*land		DSPOSACT
$playersounddup	"Headless Zombie"		male	*usefail	*land
$playeralias	"Headless Zombie"		male	*taunt		grunt/sight

$playeralias	"Heavy machinegun guy"	male	*death		grunt/death
$playersound	"Heavy machinegun guy"	male	*xdeath		DSPODTH3
$playeralias	"Heavy machinegun guy"	male	*gibbed		misc/gibbed
$playersound	"Heavy machinegun guy"	male	*pain100	DSPOPAIN
$playersounddup	"Heavy machinegun guy"	male	*pain75		*pain100
$playersounddup	"Heavy machinegun guy"	male	*pain50		*pain100
$playersounddup	"Heavy machinegun guy"	male	*pain25		*pain100
$playersound	"Heavy machinegun guy"	male	*land		DSPOSACT
$playersounddup	"Heavy machinegun guy"	male	*usefail	*land
$playeralias	"Heavy machinegun guy"	male	*taunt		grunt/sight

$playeralias	"Machinegun guy"		male	*death		grunt/death
$playersound	"Machinegun guy"		male	*xdeath		DSPODTH3
$playeralias	"Machinegun guy"		male	*gibbed		misc/gibbed
$playersound	"Machinegun guy"		male	*pain100	DSPOPAIN
$playersounddup	"Machinegun guy"		male	*pain75		*pain100
$playersounddup	"Machinegun guy"		male	*pain50		*pain100
$playersounddup	"Machinegun guy"		male	*pain25		*pain100
$playersound	"Machinegun guy"		male	*land		DSPOSACT
$playersounddup	"Machinegun guy"		male	*usefail	*land
$playeralias	"Machinegun guy"		male	*taunt		grunt/sight

$playeralias	"Minigun guy"		male	*death		grunt/death
$playersound	"Minigun guy"		male	*xdeath		DSPODTH3
$playeralias	"Minigun guy"		male	*gibbed		misc/gibbed
$playersound	"Minigun guy"		male	*pain100	DSPOPAIN
$playersounddup	"Minigun guy"		male	*pain75		*pain100
$playersounddup	"Minigun guy"		male	*pain50		*pain100
$playersounddup	"Minigun guy"		male	*pain25		*pain100
$playersound	"Minigun guy"		male	*land		DSPOSACT
$playersounddup	"Minigun guy"		male	*usefail	*land
$playeralias	"Minigun guy"		male	*taunt		grunt/sight

$playeralias	"No Pants Zombie"		male	*death		grunt/death
$playersound	"No Pants Zombie"		male	*xdeath		DSPODTH3
$playeralias	"No Pants Zombie"		male	*gibbed		misc/gibbed
$playersound	"No Pants Zombie"		male	*pain100	DSPOPAIN
$playersounddup	"No Pants Zombie"		male	*pain75		*pain100
$playersounddup	"No Pants Zombie"		male	*pain50		*pain100
$playersounddup	"No Pants Zombie"		male	*pain25		*pain100
$playersound	"No Pants Zombie"		male	*land		DSPOSACT
$playersounddup	"No Pants Zombie"		male	*usefail	*land
$playeralias	"No Pants Zombie"		male	*taunt		grunt/sight

$playeralias	"Plasma Guy"		male	*death		grunt/death
$playersound	"Plasma Guy"		male	*xdeath		DSPODTH3
$playeralias	"Plasma Guy"		male	*gibbed		misc/gibbed
$playersound	"Plasma Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Plasma Guy"		male	*pain75		*pain100
$playersounddup	"Plasma Guy"		male	*pain50		*pain100
$playersounddup	"Plasma Guy"		male	*pain25		*pain100
$playersound	"Plasma Guy"		male	*land		DSPOSACT
$playersounddup	"Plasma Guy"		male	*usefail	*land
$playeralias	"Plasma Guy"		male	*taunt		grunt/sight

$playeralias	"Quad Shotgun Guy"		male	*death		grunt/death
$playersound	"Quad Shotgun Guy"		male	*xdeath		DSPODTH3
$playeralias	"Quad Shotgun Guy"		male	*gibbed		misc/gibbed
$playersound	"Quad Shotgun Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Quad Shotgun Guy"		male	*pain75		*pain100
$playersounddup	"Quad Shotgun Guy"		male	*pain50		*pain100
$playersounddup	"Quad Shotgun Guy"		male	*pain25		*pain100
$playersound	"Quad Shotgun Guy"		male	*land		DSPOSACT
$playersounddup	"Quad Shotgun Guy"		male	*usefail	*land
$playeralias	"Quad Shotgun Guy"		male	*taunt		grunt/sight

$playeralias	"Railgun Guy"		male	*death		grunt/death
$playersound	"Railgun Guy"		male	*xdeath		DSPODTH3
$playeralias	"Railgun Guy"		male	*gibbed		misc/gibbed
$playersound	"Railgun Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Railgun Guy"		male	*pain75		*pain100
$playersounddup	"Railgun Guy"		male	*pain50		*pain100
$playersounddup	"Railgun Guy"		male	*pain25		*pain100
$playersound	"Railgun Guy"		male	*land		DSPOSACT
$playersounddup	"Railgun Guy"		male	*usefail	*land
$playeralias	"Railgun Guy"		male	*taunt		grunt/sight

$playeralias	"Rocket Guy"		male	*death		grunt/death
$playersound	"Rocket Guy"		male	*xdeath		DSPODTH3
$playeralias	"Rocket Guy"		male	*gibbed		misc/gibbed
$playersound	"Rocket Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Rocket Guy"		male	*pain75		*pain100
$playersounddup	"Rocket Guy"		male	*pain50		*pain100
$playersounddup	"Rocket Guy"		male	*pain25		*pain100
$playersound	"Rocket Guy"		male	*land		DSPOSACT
$playersounddup	"Rocket Guy"		male	*usefail	*land
$playeralias	"Rocket Guy"		male	*taunt		grunt/sight

$playeralias	"Shotgun Guy"		male	*death		grunt/death
$playersound	"Shotgun Guy"		male	*xdeath		DSPODTH3
$playersound	"Shotgun Guy"		male	*gibbed		misc/gibbed
$playersound	"Shotgun Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Shotgun Guy"		male	*pain75		*pain100
$playersounddup	"Shotgun Guy"		male	*pain50		*pain100
$playersounddup	"Shotgun Guy"		male	*pain25		*pain100
$playersound	"Shotgun Guy"		male	*land		DSPOSACT
$playersounddup	"Shotgun Guy"		male	*usefail	*land
$playeralias	"Shotgun Guy"		male	*taunt		grunt/sight

$playeralias	"Super Shotgun Guy"		male	*death		grunt/death
$playersound	"Super Shotgun Guy"		male	*xdeath		DSPODTH3
$playeralias	"Super Shotgun Guy"		male	*gibbed		misc/gibbed
$playersound	"Super Shotgun Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Super Shotgun Guy"		male	*pain75		*pain100
$playersounddup	"Super Shotgun Guy"		male	*pain50		*pain100
$playersounddup	"Super Shotgun Guy"		male	*pain25		*pain100
$playersound	"Super Shotgun Guy"		male	*land		DSPOSACT
$playersounddup	"Super Shotgun Guy"		male	*usefail	*land
$playeralias	"Super Shotgun Guy"		male	*taunt		grunt/sight

$playeralias	"Super Chaingun Guy"		male	*death		grunt/death
$playersound	"Super Chaingun Guy"		male	*xdeath		DSPODTH3
$playeralias	"Super Chaingun Guy"		male	*gibbed		misc/gibbed
$playersound	"Super Chaingun Guy"		male	*pain100	DSPOPAIN
$playersounddup	"Super Chaingun Guy"		male	*pain75		*pain100
$playersounddup	"Super Chaingun Guy"		male	*pain50		*pain100
$playersounddup	"Super Chaingun Guy"		male	*pain25		*pain100
$playersound	"Super Chaingun Guy"		male	*land		DSPOSACT
$playersounddup	"Super Chaingun Guy"		male	*usefail	*land
$playeralias	"Super Chaingun Guy"		male	*taunt		grunt/sight

$playeralias	"Tentacled Commando"		male	*death		grunt/death
$playersound	"Tentacled Commando"		male	*xdeath		DSPODTH3
$playeralias	"Tentacled Commando"		male	*gibbed		misc/gibbed
$playersound	"Tentacled Commando"		male	*pain100	DSPOPAIN
$playersounddup	"Tentacled Commando"		male	*pain75		*pain100
$playersounddup	"Tentacled Commando"		male	*pain50		*pain100
$playersounddup	"Tentacled Commando"		male	*pain25		*pain100
$playersound	"Tentacled Commando"		male	*land		DSPOSACT
$playersounddup	"Tentacled Commando"		male	*usefail	*land
$playeralias	"Tentacled Commando"		male	*taunt		grunt/sight

$playeralias	"Unmaker Zombie"		male	*death		grunt/death
$playersound	"Unmaker Zombie"		male	*xdeath		DSPODTH3
$playeralias	"Unmaker Zombie"		male	*gibbed		misc/gibbed
$playersound	"Unmaker Zombie"		male	*pain100	DSPOPAIN
$playersounddup	"Unmaker Zombie"		male	*pain75		*pain100
$playersounddup	"Unmaker Zombie"		male	*pain50		*pain100
$playersounddup	"Unmaker Zombie"		male	*pain25		*pain100
$playersound	"Unmaker Zombie"		male	*land		DSPOSACT
$playersounddup	"Unmaker Zombie"		male	*usefail	*land
$playeralias	"Unmaker Zombie"		male	*taunt		grunt/sight

$playeralias	"Xmas Zombie"		male	*death		grunt/death
$playersound	"Xmas Zombie"		male	*xdeath		DSPODTH3
$playersound	"Xmas Zombie"		male	*gibbed		misc/gibbed
$playersound	"Xmas Zombie"		male	*pain100	DSPOPAIN
$playersounddup	"Xmas Zombie"		male	*pain75		*pain100
$playersounddup	"Xmas Zombie"		male	*pain50		*pain100
$playersounddup	"Xmas Zombie"		male	*pain25		*pain100
$playersound	"Xmas Zombie"		male	*land		DSPOSACT
$playersounddup	"Xmas Zombie"		male	*usefail	*land
$playeralias	"Xmas Zombie"		male	*taunt		grunt/sight

$playeralias	"Zombieman"		male	*death		grunt/death
$playersound	"Zombieman"		male	*xdeath		DSPODTH3
$playeralias	"Zombieman"		male	*gibbed		misc/gibbed
$playersound	"Zombieman"		male	*pain100	DSPOPAIN
$playersounddup	"Zombieman"		male	*pain75		*pain100
$playersounddup	"Zombieman"		male	*pain50		*pain100
$playersounddup	"Zombieman"		male	*pain25		*pain100
$playersound	"Zombieman"		male	*land		DSPOSACT
$playersounddup	"Zombieman"		male	*usefail	*land
$playeralias	"Zombieman"		male	*taunt		grunt/sight

$playeralias	"Z-Sec"		male	*death		grunt/death
$playersound	"Z-Sec"		male	*xdeath		DSPODTH3
$playeralias	"Z-Sec"		male	*gibbed		misc/gibbed
$playersound	"Z-Sec"		male	*pain100	DSPOPAIN
$playersounddup	"Z-Sec"		male	*pain75		*pain100
$playersounddup	"Z-Sec"		male	*pain50		*pain100
$playersounddup	"Z-Sec"		male	*pain25		*pain100
$playersound	"Z-Sec"		male	*land		DSPOSACT
$playersounddup	"Z-Sec"		male	*usefail	*land
$playeralias	"Z-Sec"		male	*taunt		grunt/sight

$playeralias	"Z-Sec 2"		male	*death		grunt/death
$playersound	"Z-Sec 2"		male	*xdeath		DSPODTH3
$playeralias	"Z-Sec 2"		male	*gibbed		misc/gibbed
$playersound	"Z-Sec 2"		male	*pain100	DSPOPAIN
$playersounddup	"Z-Sec 2"		male	*pain75		*pain100
$playersounddup	"Z-Sec 2"		male	*pain50		*pain100
$playersounddup	"Z-Sec 2"		male	*pain25		*pain100
$playersound	"Z-Sec 2"		male	*land		DSPOSACT
$playersounddup	"Z-Sec 2"		male	*usefail	*land
$playeralias	"Z-Sec 2"		male	*taunt		grunt/sight

/// Sound effect variants

// British Wadpack
$playeralias "SFX - British Wadpack"	male	*taunt		briw/taunt
$playeralias "SFX - British Wadpack"	male	*death		briw/death
$playeralias "SFX - British Wadpack"	male	*xdeath		briw/xdeath
$playeralias "SFX - British Wadpack"	male	*gibbed		briw/gibbed

$random briw/taunt {briw/taunt1 briw/taunt2}
briw/taunt1 BRIWTNT1
briw/taunt2 BRIWTNT2

$random briw/death {briw/death1 briw/death2 briw/death3}
briw/death1 BRIWDTH1
briw/death2 BRIWDTH2
briw/death3 BRIWDTH3

$random briw/xdeath {briw/xdeath1 briw/xdeath2}
briw/xdeath1 BRIWDHI1
briw/xdeath2 BRIWDHI2

$random briw/gibbed {briw/gibbed1 briw/gibbed2 briw/gibbed3 briw/gibbed4
briw/gibbed5}
briw/gibbed1 BRIWSLP1
briw/gibbed2 BRIWSLP2
briw/gibbed3 BRIWSLP3
briw/gibbed4 BRIWSLP4
briw/gibbed5 BRIWSLP5

// DWANGO
$playeralias "SFX - DWANGO"	male	*taunt		dwango/taunt
$playeralias "SFX - DWANGO"	male	*gibbed		dwango/gibbed

$random dwango/taunt {dwango/taunt1 dwango/taunt2 dwango/taunt3 dwango/taunt4
dwango/taunt5}
dwango/taunt1 DWTAUNT1
dwango/taunt2 DWTAUNT2
dwango/taunt3 DWTAUNT3
dwango/taunt4 DWTAUNT4
dwango/taunt5 DWTAUNT5

// OZDWANGO
$playeralias "SFX - OZDWANGO"	male	*taunt		ozdwango/taunt

$random ozdwango/taunt {ozdwango/taunt1 ozdwango/taunt2 ozdwango/taunt3}
ozdwango/taunt1 OZDWTNT1
ozdwango/taunt2 OZDWTNT2
ozdwango/taunt3 OZDWTNT3

// Angry German Kid
$playeralias	"Angry German Kid"	male	*pain100	AGKPain
$playeralias	"Angry German Kid"	male	*pain75	    AGKPain
$playeralias	"Angry German Kid"	male	*pain50	    AGKPain
$playeralias	"Angry German Kid"	male	*pain25	    AGKPain
$playeralias	"Angry German Kid"	male	*usefail	GermanFailUse
$playeralias	"Angry German Kid"	male	*taunt		GermanBlah
$playeralias	"Angry German Kid"	male	*death      RageGerman
$playersound	"Angry German Kid"	male	*land		AGKSTOMP
$playersound	"Angry German Kid"	male	*jump		AGKJUMP
$playeralias	"Angry German Kid"	male	*xdeath		FinalRageGerman
$playeralias	"Angry German Kid"	male	*gibbed		FinalRageGerman

$random GermanBlah { AGKTAU1 AGKTAU2 AGKTAU3 AGKTAU4 AGKTAU5 AGKTAU6 AGKTAU7 AGKTAU9 AGKTAU12 AGKTAU13 AGKTAU14 AGKTAU15 AGKTAU16 AGKTAU17 AGKTAU18 AGKTAU19 AGKSTART }

AGKTAU1    AGKTAU1
AGKTAU2    AGKTAU2
AGKTAU3    AGKTAU3
AGKTAU4    AGKTAU4
AGKTAU5    AGKTAU5
AGKTAU6    AGKTAU6
AGKTAU7    AGKTAU7
AGKTAU8    AGKTAU8
AGKTAU9    AGKTAU9
AGKTAU10    AGKTAU10
AGKTAU11    AGKTAU11
AGKTAU12    AGKTAU12
AGKTAU13    AGKTAU13
AGKTAU14    AGKTAU14
AGKTAU15    AGKTAU15
AGKTAU16    AGKTAU16
AGKTAU17    AGKTAU17
AGKTAU18    AGKTAU18
AGKTAU19    AGKTAU19
AGKSTART	AGKSTART

$random GermanFailUse { AGKTAU7 AGKTAU7 AGKTAU7 AGKTAU7 AGKTAU7 AGKPAI1 AGKTAU4 AGKTAU10 }

$random RageGerman { AGKDTH8 AGKDTH1 AGKDTH2 AGKDTH5 AGKDTH7 AGKDTH4 AGKDTH6 AGKDTH3 }

AGKDTH1	AGKDTH1
AGKDTH2	AGKDTH2
AGKDTH3	AGKDTH3
AGKDTH4	AGKDTH4
AGKDTH5	AGKDTH5
AGKDTH6	AGKDTH6
AGKDTH7 AGKDTH7
AGKDTH8 AGKDTH8

$random FinalRageGerman { RIPAGK5 RIPAGK1 RIPAGK1 RIPAGK2 RIPAGK3 RIPAGK4 }

RIPAGK1		AGKRAGE
RIPAGK2		AGKRARE
RIPAGK3		AGKRAPE
RIPAGK4		CRYBABY
RIPAGK5		AGKREKT

$random AGKPain { AGKPAI1 AGKPAI2 AGKPAI3 AGKPAI4 AGKPAI5 AGKPAI6 AGKPAI7
AGKPAI8 AGKPAI9 AGKPAI10 AGKPAI11 AGKPAI12 AGKPAI13 AGKPAI14 AGKPAI15 AGKPAI16
AGKPAI17 AGKPAI18 AGKPAI19 AGKPAI20 AGKPAI21 AGKPAI22 AGKPAI23 }

AGKPAI1		AGKPAI1
AGKPAI2		AGKPAI2
AGKPAI3		AGKPAI3
AGKPAI4		AGKPAI4
AGKPAI5		AGKPAI5
AGKPAI6		AGKPAI6
AGKPAI7		AGKPAI7
AGKPAI8		AGKPAI8
AGKPAI9		AGKPAI9
AGKPAI10		AGKPAI10
AGKPAI11		AGKPAI11
AGKPAI12		AGKPAI12
AGKPAI13		AGKPAI13
AGKPAI14		AGKPAI14
AGKPAI15		AGKPAI15
AGKPAI16		AGKPAI16
AGKPAI17		AGKPAI17
AGKPAI18		AGKPAI18
AGKPAI19		AGKPAI19
AGKPAI20		AGKPAI20
AGKPAI21		AGKPAI21
AGKPAI22		AGKPAI22
AGKPAI23		AGKPAI23

$random UseKeyboard { AGKKEY1 AGKKEY2 AGKKEY3 AGKKEY4 }

AGKKEY1	AGKKEY1
AGKKEY2	AGKKEY2
AGKKEY3	AGKKEY3
AGKKEY4 AGKKEY4

AGKSTOMP	AGKSTOMP
AGKJUMP		AGKJUMP

// Abby
$playeralias    "Abby"  male    *death      absentia/death
$playersound    "Abby"  male    *xdeath     DSABSXDT
$playersound    "Abby"  male    *gibbed     DSABSGIB
$playeralias    "Abby"  male    *pain100    absentia/pain
$playersounddup "Abby"  male    *pain75     *pain100
$playersounddup "Abby"  male    *pain50     *pain100
$playersounddup "Abby"  male    *pain25     *pain100
$playersound    "Abby"  male    *grunt      DSEMPTY
$playersound	"Abby"  male    *land       DSABSLND
$playeralias    "Abby"  male    *jump       absentia/jump
$playersound    "Abby"  male    *fist       DSEMPTY
$playersound    "Abby"  male    *usefail    DSABSNWY
$playersound	"Abby"  male    *dive	   	  DSABDVE
$playersounddup	"Abby"  male    *surface	  *dive
$playeralias	"Abby"  male	  *taunt	  absentia/taunt

absentia/death1				DSABSDT1
absentia/death2				DSABSDT2
absentia/death3				DSABSDT3
absentia/death4				DSABSDT4

$random	 absentia/death
{
	absentia/death1
	absentia/death2
	absentia/death3
	absentia/death4
}

absentia/jump1				DSABSJM1
absentia/jump2				DSABSJM2
absentia/jump3				DSABSJM3

$random	 absentia/jump
{
	absentia/jump1
	absentia/jump2
	absentia/jump3
}

absentia/pain1				DSABSPN1
absentia/pain2				DSABSPN2
absentia/pain3				DSABSPN3
absentia/pain4				DSABSPN4
absentia/pain5				DSABSPN5
absentia/pain6				DSABSPN6
absentia/pain7				DSABSPN7
absentia/pain8				DSABSPN8
$random	absentia/pain
{
	absentia/pain1
	absentia/pain2
	absentia/pain3
	absentia/pain4
	absentia/pain5
	absentia/pain6
	absentia/pain7
	absentia/pain8
}

absentia/taunt1 ABSTN01
absentia/taunt2 ABSTN02
absentia/taunt3 ABSTN03
absentia/taunt4 ABSTN04
absentia/taunt5 ABSTN05
absentia/taunt6 ABSTN06
absentia/taunt7 ABSTN07
absentia/taunt8 ABSTN08
absentia/taunt9 ABSTN09
absentia/taunt10 ABSTN10
absentia/taunt11 ABSTN11
absentia/taunt12 ABSTN12
absentia/taunt13 ABSTN13
absentia/taunt14 ABSTN14
absentia/taunt15 ABSTN15
absentia/taunt16 ABSTN16
absentia/taunt17 ABSTN17
absentia/taunt18 ABSTN18
absentia/taunt19 ABSTN19
absentia/taunt20 ABSTN20
absentia/taunt21 ABSTN21
absentia/taunt22 ABSTN22
absentia/taunt23 ABSTN23
absentia/taunt24 ABSTN24
absentia/taunt25 ABSTN25
absentia/taunt26 ABSTN26
absentia/taunt27 ABSTN27
absentia/taunt28 ABSTN28
absentia/taunt29 ABSTN29
absentia/taunt30 ABSTN30
absentia/taunt31 ABSTN31
absentia/taunt32 ABSTN32
absentia/taunt33 ABSTN33
absentia/taunt34 ABSTN34
absentia/taunt35 ABSTN35
absentia/taunt36 ABSTN36
absentia/taunt37 ABSTN37
absentia/taunt38 ABSTN38
absentia/taunt39 ABSTN39
$random absentia/taunt {absentia/taunt1 absentia/taunt2 absentia/taunt3
absentia/taunt4 absentia/taunt5 absentia/taunt6 absentia/taunt7 absentia/taunt8
absentia/taunt9 absentia/taunt10 absentia/taunt11 absentia/taunt12
absentia/taunt13 absentia/taunt14 absentia/taunt15 absentia/taunt16
absentia/taunt17 absentia/taunt18 absentia/taunt19 absentia/taunt20
absentia/taunt21 absentia/taunt22 absentia/taunt23 absentia/taunt24
absentia/taunt25 absentia/taunt26 absentia/taunt27 absentia/taunt28
absentia/taunt29 absentia/taunt30 absentia/taunt31 absentia/taunt32
absentia/taunt33 absentia/taunt34 absentia/taunt35 absentia/taunt36
absentia/taunt37 absentia/taunt38 absentia/taunt39}

// Athena
$playeralias	"Athena"		female	*death	athena/death
$playersounddup	"Athena"		female	*xdeath *death
$playeralias	"Athena"		female	*pain100 athena/pn100
$playeralias	"Athena"		female	*pain75 athena/pn75
$playeralias	"Athena"		female	*pain50 athena/pn50
$playeralias	"Athena"		female	*pain25 athena/pn25
$playersound	"Athena"		female	*gibbed	DSQ2SLOP
$playersounddup	"Athena"		female	*splat *gibbed
$playersound	"Athena"		female	*grunt	DSATGRNT
$playersound	"Athena"		female	*land	DSATOOF
$playersound	"Athena"		female	*usefail DSATOOF
$playersound 	"Athena"		female	*falling DSATFALL
$playersound	"Athena"		female	*jump	DSATJUMP
$playersound	"Athena"		female	*taunt DSQ2TANT

$random athena/death { atdeath1 atdeath2 atdeath3 atdeath4 }
atdeath1 DSATDTH1
atdeath2 DSATDTH2
atdeath3 DSATDTH3
atdeath4 DSATDTH4

$random athena/pn100 { atpn100_1 atpn100_2 }
atpn100_1 DSAP1001
atpn100_2 DSAP1002

$random athena/pn75 { atpn75_1 atpn75_2 }
atpn75_1 DSAPN751
atpn75_2 DSAPN752

$random athena/pn50 { atpn50_1 atpn50_2 }
atpn50_1 DSAPN501
atpn50_2 DSAPN502

$random athena/pn25 { atpn25_1 atpn25_2 }
atpn25_1 DSAPN251
atpn25_2 DSAPN252

// AVGN

$playeralias "AVGN" male *death 	AVGN/death
$playeralias "AVGN" male *xdeath 	AVGN/death
$playeralias "AVGN" male *gibbed 	AVGN/gibbed
$playeralias "AVGN" male *taunt 	AVGN/taunt
$playeralias "AVGN" male *pain100	AVGN/pain
$playeralias "AVGN" male *pain75	AVGN/pain
$playeralias "AVGN" male *pain50	AVGN/pain
$playeralias "AVGN" male *pain25	AVGN/pain25
$playeralias "AVGN" male *land		AVGN/land
$playeralias "AVGN" male *grunt 	silent
$playeralias "AVGN" male *usefail	AVGN/noway
$playeralias "AVGN" male *fist		AVGN/punch

AVGN/death1  NERDDED1 
AVGN/death2  NERDDED2
AVGN/death3  NERDDED3
AVGN/death4  NERDDED4
AVGN/death5  NERDDED5
AVGN/death6  NERDDED6
AVGN/death7  NERDDED7
AVGN/death8  NERDDED8
AVGN/death9  NERDDED9
AVGN/death10 NERDDE10
AVGN/death11 NERDDE11
AVGN/death12 NERDDE12
AVGN/death13 NERDDE13
AVGN/death14 NERDDE14
AVGN/death15 NERDDE15
AVGN/death16 NERDDE16
AVGN/death17 NERDDE17
AVGN/death18 NERDDE18
AVGN/death19 NERDDE19
AVGN/death20 NERDDE20
AVGN/death21 NERDDE21
AVGN/death22 NERDDE22
AVGN/death23 NERDDE23
AVGN/death24 NERDDE24
AVGN/death25 NERDDE25
AVGN/death26 NERDDE26
AVGN/death27 NERDDE27
AVGN/death28 NERDDE28
AVGN/death29 NERDDE29

AVGN/gibbed1 NERDGIB1
AVGN/gibbed2 NERDGIB2
AVGN/gibbed3 NERDGIB3
AVGN/gibbed4 NERDGIB4
AVGN/gibbed5 NERDGIB5
AVGN/gibbed6 NERDGIB6
AVGN/gibbed7 NERDGIB7
AVGN/gibbed8 NERDGIB8
AVGN/gibbed9 NERDGIB9
AVGN/gibbed10 NERDGB10
AVGN/gibbed11 NERDGB11
AVGN/gibbed12 NERDGB12
AVGN/gibbed13 NERDGB13
AVGN/gibbed14 NERDGB14
AVGN/gibbed15 NERDGB15

$random AVGN/death
{ 
AVGN/death1 AVGN/death2 AVGN/death3 AVGN/death4 AVGN/death5 AVGN/death6
AVGN/death7 AVGN/death8 AVGN/death9 AVGN/death10 AVGN/death11 AVGN/death12
AVGN/death13 AVGN/death14 AVGN/death15 AVGN/death16 AVGN/death17 AVGN/death18
AVGN/death19 AVGN/death20 AVGN/death21 AVGN/death22 AVGN/death23 AVGN/death24
AVGN/death25 AVGN/death26 AVGN/death27 AVGN/death28 AVGN/death29
}

$random AVGN/gibbed
{
AVGN/gibbed1 AVGN/gibbed2 AVGN/gibbed3 AVGN/gibbed4 AVGN/gibbed5 AVGN/gibbed6
AVGN/gibbed7 AVGN/gibbed8 AVGN/gibbed9 AVGN/gibbed10 AVGN/gibbed11 AVGN/gibbed12
AVGN/gibbed13 AVGN/gibbed14 AVGN/gibbed15
}

AVGN/taunt1  NERDTN01
AVGN/taunt2  NERDTN02
AVGN/taunt3  NERDTN03
AVGN/taunt4  NERDTN04
AVGN/taunt5  NERDTN05 
AVGN/taunt6  NERDTN06 
AVGN/taunt7  NERDTN07 
AVGN/taunt8  NERDTN08 
AVGN/taunt9  NERDTN09 
AVGN/taunt10 NERDTN10
AVGN/taunt11 NERDTN11
AVGN/taunt12 NERDTN12
AVGN/taunt13 NERDTN13
AVGN/taunt14 NERDTN14
AVGN/taunt15 NERDTN15
AVGN/taunt16 NERDTN16
AVGN/taunt17 NERDTN17
AVGN/taunt18 NERDTN18
AVGN/taunt19 NERDTN19
AVGN/taunt20 NERDTN20
AVGN/taunt21 NERDTN21
AVGN/taunt22 NERDTN22
AVGN/taunt23 NERDTN23
AVGN/taunt24 NERDTN24
AVGN/taunt25 NERDTN25
AVGN/taunt26 NERDTN26
AVGN/taunt27 NERDTN27
AVGN/taunt28 NERDTN28
AVGN/taunt29 NERDTN29
AVGN/taunt30 NERDTN30
AVGN/taunt31 NERDTN31
AVGN/taunt32 NERDTN32
AVGN/taunt33 NERDTN33
AVGN/taunt34 NERDTN34
AVGN/taunt35 NERDTN35
AVGN/taunt36 NERDTN36
AVGN/taunt37 NERDTN37
AVGN/taunt38 NERDTN38
AVGN/taunt39 NERDTN39
AVGN/taunt40 NERDTN40
AVGN/taunt41 NERDTN41
AVGN/taunt42 NERDTN42
AVGN/taunt43 NERDTN43
AVGN/taunt44 NERDTN44
AVGN/taunt45 NERDTN45
AVGN/taunt46 NERDTN46
AVGN/taunt47 NERDTN47
AVGN/taunt48 NERDTN48
AVGN/taunt49 NERDTN49
AVGN/taunt50 NERDTN50
AVGN/taunt51 NERDTN51
AVGN/taunt52 NERDTN52
AVGN/taunt53 NERDTN53

$random AVGN/taunt
{
AVGN/taunt1 AVGN/taunt2 AVGN/taunt3 AVGN/taunt4 AVGN/taunt5 AVGN/taunt6
AVGN/taunt7 AVGN/taunt8 AVGN/taunt9 AVGN/taunt10 AVGN/taunt11 AVGN/taunt12
AVGN/taunt13 AVGN/taunt14 AVGN/taunt15 AVGN/taunt16 AVGN/taunt17 AVGN/taunt18
AVGN/taunt19 AVGN/taunt20 AVGN/taunt21 AVGN/taunt22 AVGN/taunt23 AVGN/taunt24
AVGN/taunt25 AVGN/taunt26 AVGN/taunt27 AVGN/taunt28 AVGN/taunt29 AVGN/taunt30
AVGN/taunt31 AVGN/taunt32 AVGN/taunt33 AVGN/taunt34 AVGN/taunt35 AVGN/taunt36
AVGN/taunt37 AVGN/taunt38 AVGN/taunt39 AVGN/taunt40 AVGN/taunt41 AVGN/taunt42
AVGN/taunt43 AVGN/taunt44 AVGN/taunt45 AVGN/taunt46 AVGN/taunt47 AVGN/taunt48
AVGN/taunt49 AVGN/taunt50 AVGN/taunt51 AVGN/taunt52 AVGN/taunt53
}

AVGN/pain1  NERDPN01 
AVGN/pain2  NERDPN02 
AVGN/pain3  NERDPN03 
AVGN/pain4  NERDPN04
AVGN/pain5  NERDPN05 
AVGN/pain6  NERDPN06 
AVGN/pain7  NERDPN07
AVGN/pain8  NERDPN08 
AVGN/pain9  NERDPN09
AVGN/pain10 NERDPN10
AVGN/pain11 NERDPN11
AVGN/pain12 NERDPN12
AVGN/pain13 NERDPN13
AVGN/pain14 NERDPN14
AVGN/pain15 NERDPN15
AVGN/pain16 NERDPN16
AVGN/pain17 NERDPN17
AVGN/pain18 NERDPN18
AVGN/pain19 NERDPN19
AVGN/pain20 NERDPN20


$random AVGN/pain
{ 
AVGN/pain1 AVGN/pain2 AVGN/pain3 AVGN/pain4 AVGN/pain5 AVGN/pain6 AVGN/pain7
AVGN/pain8 AVGN/pain9 AVGN/pain14 AVGN/pain15 AVGN/pain16 AVGN/pain17
AVGN/pain18 AVGN/pain20
}

$random AVGN/pain25
{
AVGN/pain9 AVGN/pain10 AVGN/pain11 AVGN/pain12 AVGN/pain13 AVGN/pain19
}

AVGN/noway1 NERDNW1
AVGN/noway2 NERDNW2
AVGN/noway3 NERDNW3
AVGN/noway4 NERDNW4
AVGN/noway5 NERDNW5
AVGN/noway6 NERDNW6
AVGN/noway7 NERDNW7
AVGN/noway8 NERDNW8
AVGN/noway9 NERDNW9
AVGN/noway10 NERDNW10
AVGN/noway11 NERDNW11
AVGN/noway12 NERDNW12
AVGN/noway13 NERDNW13
AVGN/noway14 NERDNW14
AVGN/noway15 NERDNW15
AVGN/noway16 NERDNW16

$random AVGN/noway
{
AVGN/noway1 AVGN/noway2 AVGN/noway3 AVGN/noway4 AVGN/noway5 AVGN/noway6
AVGN/noway7 AVGN/noway8 AVGN/noway9 AVGN/noway10 AVGN/noway11 AVGN/noway12
AVGN/noway13 AVGN/noway14 AVGN/noway15 AVGN/noway16
}

$random AVGN/land
{
AVGN/noway1 AVGN/noway5 AVGN/noway8 AVGN/noway9 AVGN/noway11 AVGN/noway13
}

AVGN/punch1 NERDPUN1
AVGN/punch2 NERDPUN2
AVGN/punch3 NERDPUN3
AVGN/punch4 NERDPUN4
AVGN/punch5 NERDPUN5
AVGN/punch6 NERDPUN6
AVGN/punch7 NERDPUN7
AVGN/punch8 NERDPUN8
AVGN/punch9 NERDPUN9
AVGN/punch10 NERDPU10
AVGN/punch11 NERDPU11
AVGN/punch12 NERDPU12
AVGN/punch13 NERDPU13
AVGN/punch14 NERDPU14
AVGN/punch15 NERDPU15
AVGN/punch16 NERDPU16

$random AVGN/punch
{
AVGN/punch1 AVGN/punch1 AVGN/punch1 AVGN/punch2 AVGN/punch3 AVGN/punch4
AVGN/punch4 AVGN/punch4 AVGN/punch5 AVGN/punch5 AVGN/punch5 AVGN/punch6
AVGN/punch6 AVGN/punch6 AVGN/punch7 AVGN/punch8 AVGN/punch8 AVGN/punch9
AVGN/punch9 AVGN/punch10 AVGN/punch10 AVGN/punch11 AVGN/punch12 AVGN/punch12
AVGN/punch12 AVGN/punch13 AVGN/punch13 AVGN/punch13 AVGN/punch14 AVGN/punch14
AVGN/punch14 AVGN/punch15 AVGN/punch15 AVGN/punch16 AVGN/punch16 AVGN/punch16
}

// Baratus
$playersound	"Baratus"	male	*grunt		FGTGRUNT
$playersound	"Baratus"	male	*falling	FGTFALL
$playersound	"Baratus" 	male	*splat		FALLHIT
$playeralias	"Baratus"	male	*gibbed		baratus/gibbed

$random baratus/gibbed {baratusgib1 baratusgib2}
baratusgib1 FGTXDTH1
baratusgib2 FGTXDTH2

// Barney

$playeralias 	"Barney"	male	*pain100	barney/pain
$playeralias 	"Barney"	male	*pain75		barney/pain
$playeralias 	"Barney"	male	*pain50		barney/pain
$playeralias 	"Barney"	male	*pain25		barney/pain
$playeralias	"Barney"	male	*death		barney/death
$playeralias	"Barney"	male	*xdeath		barney/death
$playersound	"Barney"	male	*gibbed		SCISLOP
$playeralias	"Barney"	male	*land		scioof
$playeralias	"Barney"	male	*usefail	barney/noway
$playersound	"Barney"	male	*falling	BARNFALL
$playeralias	"Barney"	male	*taunt		barney/taunt

$random barney/pain {barney/pain1 barney/pain2 barney/pain3 barney/pain4
barney/pain5}

barney/pain1 DSBARNP1
barney/pain2 DSBARNP2
barney/pain3 DSBARNP3
barney/pain4 DSBARNP4
barney/pain5 DSBARNP5

$random barney/death {barney/death1 barney/death2 barney/death3}

barney/death1 DSBARND1
barney/death2 DSBARND2
barney/death3 DSBARND3

$random barney/noway {barney/noway1 barney/noway2 barney/noway3 barney/noway4
barney/noway5 barney/noway6 barney/noway7 barney/noway8 barney/noway9
barney/noway10 barney/noway11 barney/noway12 barney/noway13 barney/noway14
barney/noway15 barney/noway16 barney/noway17 barney/noway18 barney/noway19
barney/noway20 barney/noway21 barney/noway22 barney/noway23 barney/noway24
barney/noway25 barney/noway26 barney/noway27}

barney/noway1 BARNNW01
barney/noway2 BARNNW02
barney/noway3 BARNNW03
barney/noway4 BARNNW04
barney/noway5 BARNNW05
barney/noway6 BARNNW06
barney/noway7 BARNNW07
barney/noway8 BARNNW08
barney/noway9 BARNNW09
barney/noway10 BARNNW10
barney/noway11 BARNNW11
barney/noway12 BARNNW12
barney/noway13 BARNNW13
barney/noway14 BARNNW14
barney/noway15 BARNNW15
barney/noway16 BARNNW16
barney/noway17 BARNNW17
barney/noway18 BARNNW18
barney/noway19 BARNNW19
barney/noway20 BARNNW20
barney/noway21 BARNNW21
barney/noway22 BARNNW22
barney/noway23 BARNNW23
barney/noway24 BARNNW24
barney/noway25 BARNNW25
barney/noway26 BARNNW26
barney/noway27 BARNNW27

$random barney/taunt {barney/taunt1 barney/taunt2 barney/taunt3 barney/taunt4
barney/taunt5 barney/taunt6 barney/taunt7 barney/taunt8 barney/taunt9
barney/taunt10 barney/taunt11 barney/taunt12 barney/taunt13 barney/taunt14
barney/taunt15 barney/taunt16 barney/taunt17 barney/taunt18 barney/taunt19
barney/taunt20 barney/taunt21 barney/taunt22 barney/taunt23 barney/taunt24
barney/taunt25 barney/taunt26 barney/taunt27 barney/taunt28 barney/taunt29
barney/taunt30 barney/taunt31 barney/taunt32 barney/taunt33 barney/taunt34}

barney/taunt1 BARNTN01
barney/taunt2 BARNTN02
barney/taunt3 BARNTN03
barney/taunt4 BARNTN04
barney/taunt5 BARNTN05
barney/taunt6 BARNTN06
barney/taunt7 BARNTN07
barney/taunt8 BARNTN08
barney/taunt9 BARNTN09
barney/taunt10 BARNTN10
barney/taunt11 BARNTN11
barney/taunt12 BARNTN12
barney/taunt13 BARNTN13
barney/taunt14 BARNTN14
barney/taunt15 BARNTN15
barney/taunt16 BARNTN16
barney/taunt17 BARNTN17
barney/taunt18 BARNTN18
barney/taunt19 BARNTN19
barney/taunt20 BARNTN20
barney/taunt21 BARNTN21
barney/taunt22 BARNTN22
barney/taunt23 BARNTN23
barney/taunt24 BARNTN24
barney/taunt25 BARNTN25
barney/taunt26 BARNTN26
barney/taunt27 BARNTN27
barney/taunt28 BARNTN28
barney/taunt29 BARNTN29
barney/taunt30 BARNTN30
barney/taunt31 BARNTN31
barney/taunt32 BARNTN32
barney/taunt33 BARNTN33
barney/taunt34 BARNTN34

// Beavis
beavis/pain1 dsbepai1
beavis/pain2 dsbepai2
beavis/pain3 dsbepai3
beavis/pain4 dsbepai4
beavis/pain5 dsbepai5
$random beavis/pain { beavis/pain1 beavis/pain2 beavis/pain3 beavis/pain4 beavis/pain5 }

beavis/death1       DSBEDTH1
beavis/death2       DSBEDTH2
beavis/death3       DSBEDTH3
beavis/death4       DSBEDTH4
$random beavis/death { beavis/death1 beavis/death2 beavis/death3 beavis/death4 }

beavis/taunt1       DSBETN01
beavis/taunt2       DSBETN02
beavis/taunt3       DSBETN03
beavis/taunt4       DSBETN04
beavis/taunt5       DSBETN05
beavis/taunt6       DSBETN06
beavis/taunt7       DSBETN07
beavis/taunt8       DSBETN08
beavis/taunt9       DSBETN09
beavis/taunt10      DSBETN10
beavis/taunt11      DSBETN11
beavis/taunt12      DSBETN12
beavis/taunt13      DSBETN13
beavis/taunt14      DSBETN14
beavis/taunt15      DSBETN15
beavis/taunt16      DSBETN16
$random beavis/taunt { beavis/taunt1 beavis/taunt2 beavis/taunt3 beavis/taunt4 beavis/taunt5 beavis/taunt6 beavis/taunt7 beavis/taunt8 beavis/taunt9 beavis/taunt10 beavis/taunt11 beavis/taunt12 beavis/taunt13 beavis/taunt14 beavis/taunt15 beavis/taunt16 }

$playeralias	beavis		male	*taunt		beavis/taunt
$playeralias	beavis		male	*death		beavis/death
$playersound    beavis      male    *xdeath     dsbedth4
$playeralias	beavis		male	*pain100	beavis/pain
$playersound    beavis		male	*pain75		dsbepai1
$playersound    beavis		male	*pain50		dsbepai2
$playersound    beavis  	male	*pain25		dsbepai3
$playersound	beavis		male	*land		dsbeoof
$playersound	beavis		male	*usefail	dsbenowa

// Billy Mays
Bill/Pain1			BILPAIN1
Bill/Pain2			BILPAIN2
Bill/Pain3			BILPAIN3
Bill/Pain4			BILPAIN4
Bill/Taunt1			BILMAYS1
Bill/Taunt2			BILMAYS2
Bill/Taunt3			BILMAYS3
Bill/Taunt4			BILORDER
Bill/Taunt5			BILPUTTY
Bill/Taunt6			BILBALL1
Bill/Taunt7			BILDOUBL
Bill/Taunt8			BILNODON
Bill/Taunt9			BILKABOO
Bill/Taunt10		BILOXICL
Bill/Taunt11		BILALLTH
Bill/Taunt12		BILSUPER
Bill/Death1			BILAMARK
Bill/Death2			BILBALL2
Bill/Death3			BILURINE
Bill/XDeath1		BILSHAMP
Bill/XDeath2		BILKABO2
Bill/Fall			BILPARAC
Bill/Land			BILFSTEZ
Bill/Usefail		BILFAIL
Bill/Dive			BILSOAK
Bill/Fist			BILPUNCH

$random Bill/Pain     { Bill/Pain1 Bill/Pain2 Bill/Pain3 Bill/Pain4 }
$random Bill/Death    { Bill/Death1 Bill/Death2 }
$random Bill/XDeath   { Bill/XDeath1 Bill/XDeath2 }
$random Bill/Taunt   { Bill/Taunt12 Bill/Taunt11 Bill/Taunt10 Bill/Taunt9 Bill/Taunt8 Bill/Taunt7 Bill/Taunt6 Bill/Taunt5 Bill/Taunt4 Bill/Taunt3 Bill/Taunt2 Bill/Taunt1 }

$playeralias   "Billy Mays"   male   *death            Bill/Death
$playeralias   "Billy Mays"   male   *xdeath           Bill/XDeath
$playeralias   "Billy Mays"   male   *gibbed           Bill/XDeath
$playeralias   "Billy Mays"   male   *pain100          Bill/Pain
$playeralias   "Billy Mays"   male   *pain75           Bill/Pain
$playeralias   "Billy Mays"   male   *pain50           Bill/Pain
$playeralias   "Billy Mays"   male   *pain25           Bill/Pain
$playeralias   "Billy Mays"   male   *grunt            Bill/Land
$playeralias   "Billy Mays"   male   *usefail          Bill/Usefail
$playeralias   "Billy Mays"   male   *taunt            Bill/Taunt
$playeralias   "Billy Mays"   male   *falling          Bill/Fall
$playeralias   "Billy Mays"   male   *land             Bill/Land
$playeralias   "Billy Mays"   male   *surface          Bill/Dive
$playeralias   "Billy Mays"   male   *fist             Bill/Fist

// Blazkowicz
$playersound	"Blazkowicz"	male 	*falling	DSBJFALL
$playeralias	"Blazkowicz"	male 	*pain100	blazkowicz/pain
$playersounddup	"Blazkowicz"	male 	*pain75		*pain100
$playersounddup	"Blazkowicz"	male	 *pain50		*pain100
$playersounddup	"Blazkowicz"	male 	*pain25		*pain100

$random blazkowicz/pain {blazkopain1 blazkopain2 blazkopain3 blazkopain4 blazkopain5}

blazkopain1 DSBJPAN1
blazkopain2 DSBJPAN2
blazkopain3 DSBJPAN3
blazkopain4 DSBJPAN4
blazkopain5 DSBJPAN5

// Broadsword Jim

$playersound "Broadsword Jim" 	male 	*pain100	DSBSJPN1
$playersound "Broadsword Jim" 	male 	*pain75		DSBSJPN2
$playersound "Broadsword Jim" 	male 	*pain50		DSBSJPN3
$playersound "Broadsword Jim" 	male 	*pain25		DSBSJPN4
$playersound "Broadsword Jim"	male 	*grunt		DSBSJGRT
$playeralias "Broadsword Jim"	male	*taunt		broadsword/taunt

$random broadsword/taunt {broadsword/taunt1 broadsword/taunt2 broadsword/taunt3
broadsword/taunt4 broadsword/taunt5 broadsword/taunt6 broadsword/taunt7
broadsword/taunt8}

broadsword/taunt1 DSBSJTN1
broadsword/taunt2 DSBSJTN2
broadsword/taunt3 DSBSJTN3
broadsword/taunt4 DSBSJTN4
broadsword/taunt5 DSBSJTN5
broadsword/taunt6 DSBSJTN6
broadsword/taunt7 DSBSJTN7
broadsword/taunt8 DSBSJTN8

// Butthead
butthead/pain1 dsbupai1
butthead/pain2 dsbupai2
butthead/pain3 dsbupai3
$random butthead/pain { butthead/pain1 butthead/pain2 butthead/pain3 }

butthead/death1       DSBUDTH1
butthead/death2       DSBUDTH2
butthead/death3       DSBUDTH3
$random butthead/death { butthead/death1 butthead/death2 butthead/death3 }

butthead/taunt1       DSBUTN01
butthead/taunt2       DSBUTN02
butthead/taunt3       DSBUTN03
butthead/taunt4       DSBUTN04
butthead/taunt5       DSBUTN05
butthead/taunt6       DSBUTN06
butthead/taunt7       DSBUTN07
butthead/taunt8       DSBUTN08
butthead/taunt9       DSBUTN09
butthead/taunt10      DSBUTN10
butthead/taunt11      DSBUTN11
butthead/taunt12      DSBUTN12
$random butthead/taunt { butthead/taunt1 butthead/taunt2 butthead/taunt3 butthead/taunt4 butthead/taunt5 butthead/taunt6 butthead/taunt7 butthead/taunt8 butthead/taunt9 butthead/taunt10 butthead/taunt11 butthead/taunt12 }

$playeralias	Butthead	male	*taunt		butthead/taunt
$playeralias	Butthead	male	*death		butthead/death
$playersound    Butthead    male    *xdeath     dsbutn09
$playeralias	Butthead	male	*pain100	butthead/pain
$playersound    Butthead	male	*pain75		dsbupai1
$playersound    Butthead	male	*pain50		dsbupai2
$playersound    Butthead  	male	*pain25		dsbupai3
$playersound	Butthead	male	*land		dsbuoof
$playersound	Butthead	male	*usefail	dsbunowa

// Buu342
$playersound	buu342	male	*land		DSBUNOPM
$playersound	buu342	male	*taunt		DSBUAWYE
$playersound	buu342	male	*usefail	DSBUNOPM
$playersound	buu342	male	*pain100	DSBUPANT
$playersound	buu342	male	*pain75		DSBUPANT
$playersound	buu342	male	*pain50		DSBUPANT
$playersound	buu342	male	*pain25		DSBUPANT
$playersound	buu342	male	*death		DSBUYEAH
$playersound	buu342	male	*gibbed		DSBUWOO
$playersound	buu342	male	*xdeath		DSBUWOO

// Caleb
$playeralias	"Caleb"		male	*death 		caleb/death
$playeralias	"Caleb"		male	*xdeath		caleb/xdeath
$playersounddup	"Caleb"		male	*gibbed		*xdeath
$playeralias	"Caleb"		male	*pain100	caleb/pain100
$playeralias	"Caleb"		male	*pain75		caleb/pain75
$playeralias	"Caleb"		male	*pain50		caleb/pain50
$playeralias	"Caleb"		male	*pain25		caleb/pain25
$playersound	"Caleb"		male	*jump		DCLEJUMP
$playersound	"Caleb"		male	*land		DCLELAND
$playersound	"Caleb"		male	*grunt		DCLEBOOF
$playersound	"Caleb"		male	*usefail	DCLENWAY
$playeralias	"Caleb"		male	*taunt		caleb/taunt
$playersound	"Caleb"		male	*falling	DCLEFALL


$random caleb/death {calebdth1 calebdth2 calebdth3 calebdth4 calebdth5 calebdth6
calebdth7 calebdth8 calebdth9 calebdth10 calebdth11 calebdth12 calebdth13
calebdth14}

calebdth1 CLBDTH01
calebdth2 CLBDTH02
calebdth3 CLBDTH03
calebdth4 CLBDTH04
calebdth5 CLBDTH05
calebdth6 CLBDTH06
calebdth7 CLBDTH07
calebdth8 CLBDTH08
calebdth9 CLBDTH09
calebdth10 CLBDTH10
calebdth11 CLBDTH11
calebdth12 CLBDTH12
calebdth13 CLBDTH13
calebdth14 CLBDTH14


$random caleb/xdeath {calebdth1 calebdth10 calebdth11 calebdth12 calebdth13
calebdth14 calebxdth1 calebxdth2 calebxdth3 calebxdth4}

calebxdth1 CLBDIHI1
calebxdth2 CLBDIHI2
calebxdth3 CLBDIHI3
calebxdth4 CLBDIHI4


$random caleb/pain100 {calebp1001 calebp1002 calebp1003 calebp1004 calebp1005
calebp1006 calebp1007 calebp1008 calebp1009}

calebp1001 CLP100_1
calebp1002 CLP100_2
calebp1003 CLP100_3
calebp1004 CLP100_4
calebp1005 CLP100_5
calebp1006 CLP100_6
calebp1007 CLP100_7
calebp1008 CLP100_8
calebp1009 CLP100_9


$random caleb/pain75 {calebp751 calebp752 calebp753 calebp754 calebp755
calebp756 calebp757}

calebp751 CLP75_1
calebp752 CLP75_2
calebp753 CLP75_3
calebp754 CLP75_4
calebp755 CLP75_5
calebp756 CLP75_6
calebp757 CLP75_7


$random caleb/pain50 {calebp501 calebp502 calebp503 calebp504 calebp505
calebp506 calebp507 calebp508 calebp509}

calebp501 CLP50_1
calebp502 CLP50_2
calebp503 CLP50_3
calebp504 CLP50_4
calebp505 CLP50_5
calebp506 CLP50_6
calebp507 CLP50_7
calebp508 CLP50_8
calebp509 CLP50_9


$random caleb/pain25 {calebp251 calebp252 calebp253 calebp254 calebp255
calebp256 calebp257 calebp258 calebp259 calebp2510 calebp2511 calebp2512}

calebp251 CLP25_1
calebp252 CLP25_2
calebp253 CLP25_3
calebp254 CLP25_4
calebp255 CLP25_5
calebp256 CLP25_6
calebp257 CLP25_7
calebp258 CLP25_8
calebp259 CLP25_9
calebp2510 CLP25_10
calebp2511 CLP25_11
calebp2512 CLP25_12

$random caleb/taunt {calebtnt1 calebtnt2 calebtnt3 calebtnt4 calebtnt5 calebtnt6
calebtnt7 calebtnt8 calebtnt9 calebtnt10 calebtnt11 calebtnt12 calebtnt13
calebtnt14 calebtnt15 calebtnt16 calebtnt17 calebtnt18 calebtnt19 calebtnt20
calebtnt21 calebtnt22 calebtnt23 calebtnt24 calebtnt25 calebtnt26 calebtnt27
calebtnt28 calebtnt29 calebtnt30 calebtnt31 calebtnt32 calebtnt33 calebtnt34
calebtnt35 calebtnt36 calebtnt37 calebtnt38 calebtnt39 calebtnt40 calebtnt41
calebtnt42 calebtnt43 calebtnt44 calebtnt45 calebtnt46 calebtnt47 calebtnt48
calebtnt49 calebtnt50 calebtnt51 calebtnt52 calebtnt53 calebtnt54 calebtnt55
calebtnt56 calebtnt57 calebtnt58 calebtnt59 calebtnt60 calebtnt61 calebtnt62
calebtnt63 calebtnt64 calebtnt65 calebtnt66 calebtnt67 calebtnt68 calebtnt69
calebtnt70 calebtnt71 calebtnt72 calebtnt73 calebtnt74 calebtnt75 calebtnt76
calebtnt77 calebtnt78 calebtnt79 calebtnt80 calebtnt81 calebtnt82 calebtnt83
calebtnt84 calebtnt85 calebtnt86 calebtnt87 calebtnt88 calebtnt89 calebtnt90
calebtnt91}

calebtnt1 CLBTN001
calebtnt2 CLBTN002
calebtnt3 CLBTN003
calebtnt4 CLBTN004
calebtnt5 CLBTN005
calebtnt6 CLBTN006
calebtnt7 CLBTN007
calebtnt8 CLBTN008
calebtnt9 CLBTN009
calebtnt10 CLBTN010
calebtnt11 CLBTN011
calebtnt12 CLBTN012
calebtnt13 CLBTN013
calebtnt14 CLBTN014
calebtnt15 CLBTN015
calebtnt16 CLBTN016
calebtnt17 CLBTN017
calebtnt18 CLBTN018
calebtnt19 CLBTN019
calebtnt20 CLBTN020
calebtnt21 CLBTN021
calebtnt22 CLBTN022
calebtnt23 CLBTN023
calebtnt24 CLBTN024
calebtnt25 CLBTN025
calebtnt26 CLBTN026
calebtnt27 CLBTN027
calebtnt28 CLBTN028
calebtnt29 CLBTN029
calebtnt30 CLBTN030
calebtnt31 CLBTN031
calebtnt32 CLBTN032
calebtnt33 CLBTN033
calebtnt34 CLBTN034
calebtnt35 CLBTN035
calebtnt36 CLBTN036
calebtnt37 CLBTN037
calebtnt38 CLBTN038
calebtnt39 CLBTN039
calebtnt40 CLBTN040
calebtnt41 CLBTN041
calebtnt42 CLBTN042
calebtnt43 CLBTN043
calebtnt44 CLBTN044
calebtnt45 CLBTN045
calebtnt46 CLBTN046
calebtnt47 CLBTN047
calebtnt48 CLBTN048
calebtnt49 CLBTN049
calebtnt50 CLBTN050
calebtnt51 CLBTN051
calebtnt52 CLBTN052
calebtnt53 CLBTN053
calebtnt54 CLBTN054
calebtnt55 CLBTN055
calebtnt56 CLBTN056
calebtnt57 CLBTN057
calebtnt58 CLBTN058
calebtnt59 CLBTN059
calebtnt60 CLBTN060
calebtnt61 CLBTN061
calebtnt62 CLBTN062
calebtnt63 CLBTN063
calebtnt64 CLBTN064
calebtnt65 CLBTN065
calebtnt66 CLBTN066
calebtnt67 CLBTN067
calebtnt68 CLBTN068
calebtnt69 CLBTN069
calebtnt70 CLBTN070
calebtnt71 CLBTN071
calebtnt72 CLBTN072
calebtnt73 CLBTN073
calebtnt74 CLBTN074
calebtnt75 CLBTN075
calebtnt76 CLBTN076
calebtnt77 CLBTN077
calebtnt78 CLBTN078
calebtnt79 CLBTN079
calebtnt80 CLBTN080
calebtnt81 CLBTN081
calebtnt82 CLBTN082
calebtnt83 CLBTN083
calebtnt84 CLBTN084
calebtnt85 CLBTN085
calebtnt86 CLBTN086
calebtnt87 CLBTN087
calebtnt88 CLBTN088
calebtnt89 CLBTN089
calebtnt90 CLBTN090
calebtnt91 CLBTN091

// Coach
$playeralias	"Coach"		male	*land		coach/land
$playeralias	"Coach"		male	*usefail	coach/noway
$playeralias	"Coach"		male	*grunt		coach/grunt
$playeralias	"Coach"		male	*taunt		coach/taunt
$playeralias	"Coach"		male	*pain100	coach/pain1
$playeralias	"Coach"		male	*pain75		coach/pain2
$playeralias	"Coach"		male	*pain50		coach/pain3
$playeralias	"Coach"		male	*pain25		coach/pain4
$playeralias	"Coach"		male	*death		coach/death
$playeralias	"Coach"		male	*xdeath		coach/death
$playeralias	"Coach"		male	*falling	coach/death

$random coach/land {coach/land1 coach/land2 coach/land3 coach/land4 coach/land5}

coach/land1 COAOOF1
coach/land2 COAOOF2
coach/land3 COAOOF3
coach/land4 COAOOF4
coach/land5 COAOOF5

$random coach/grunt {coach/grunt1 coach/grunt2 coach/grunt3 coach/grunt4
coach/grunt5 coach/grunt6 coach/grunt7 coach/grunt8 coach/grunt9 coach/grunt10
coach/grunt11 coach/grunt12 coach/grunt13 coach/grunt14 coach/grunt15}

coach/grunt1 COAGRT01
coach/grunt2 COAGRT02
coach/grunt3 COAGRT03
coach/grunt4 COAGRT04
coach/grunt5 COAGRT05
coach/grunt6 COAGRT06
coach/grunt7 COAGRT07
coach/grunt8 COAGRT08
coach/grunt9 COAGRT09
coach/grunt10 COAGRT10
coach/grunt11 COAGRT11
coach/grunt12 COAGRT12
coach/grunt13 COAGRT13
coach/grunt14 COAGRT14
coach/grunt15 COAGRT15

$random coach/noway {coach/noway1 coach/noway2 coach/noway3 coach/noway4
coach/noway5 coach/noway6 coach/noway7 coach/noway8 coach/noway9 coach/noway10 
coach/noway11 coach/noway12 coach/noway13 coach/noway14 coach/noway15
coach/noway16 coach/noway17 coach/noway18}

coach/noway1 COANWY01
coach/noway2 COANWY02
coach/noway3 COANWY03
coach/noway4 COANWY04
coach/noway5 COANWY05
coach/noway6 COANWY06
coach/noway7 COANWY07
coach/noway8 COANWY08
coach/noway9 COANWY09
coach/noway10 COANWY10
coach/noway11 COANWY11
coach/noway12 COANWY12
coach/noway13 COANWY13
coach/noway14 COANWY14
coach/noway15 COANWY15
coach/noway16 COANWY16
coach/noway17 COANWY17
coach/noway18 COANWY18

$random coach/taunt {coach/taunt1 coach/taunt2 coach/taunt3 coach/taunt4
coach/taunt5 coach/taunt6 coach/taunt7 coach/taunt8 coach/taunt9 coach/taunt10
coach/taunt11 coach/taunt12 coach/taunt13 coach/taunt14 coach/taunt15
coach/taunt16 coach/taunt17 coach/taunt18 coach/taunt19 coach/taunt20
coach/taunt21 coach/taunt22 coach/taunt23 coach/taunt24 coach/taunt25
coach/taunt26 coach/taunt27 coach/taunt28 coach/taunt29 coach/taunt30
coach/taunt31 coach/taunt32 coach/taunt33 coach/taunt34 coach/taunt35
coach/taunt36 coach/taunt37 coach/taunt38 coach/taunt39 coach/taunt40
coach/taunt41 coach/taunt42 coach/taunt43 coach/taunt44 coach/taunt45
coach/taunt46 coach/taunt47 coach/taunt48 coach/taunt49 coach/taunt50
coach/taunt51 coach/taunt52 coach/taunt53 coach/taunt54 coach/taunt55
coach/taunt56 coach/taunt57 coach/taunt58 coach/taunt59 coach/taunt60
coach/taunt61 coach/taunt62 coach/taunt63 coach/taunt64 coach/taunt65
coach/taunt66 coach/taunt67 coach/taunt68 coach/taunt69 coach/taunt70
coach/taunt71 coach/taunt72 coach/taunt73 coach/taunt74 coach/taunt75
coach/taunt76 coach/taunt77 coach/taunt78 coach/taunt79 coach/taunt80
coach/taunt81 coach/taunt82 coach/taunt83 coach/taunt84 coach/taunt85
coach/taunt86 coach/taunt87 coach/taunt88 coach/taunt89 coach/taunt90
coach/taunt91 coach/taunt92 coach/taunt93}

coach/taunt1 COATN01
coach/taunt2 COATN02
coach/taunt3 COATN03
coach/taunt4 COATN04
coach/taunt5 COATN05
coach/taunt6 COATN06
coach/taunt7 COATN07
coach/taunt8 COATN08
coach/taunt9 COATN09
coach/taunt10 COATN10
coach/taunt11 COATN11
coach/taunt12 COATN12
coach/taunt13 COATN13
coach/taunt14 COATN14
coach/taunt15 COATN15
coach/taunt16 COATN16
coach/taunt17 COATN17
coach/taunt18 COATN18
coach/taunt19 COATN19
coach/taunt20 COATN20
coach/taunt21 COATN21
coach/taunt22 COATN22
coach/taunt23 COATN23
coach/taunt24 COATN24
coach/taunt25 COATN25
coach/taunt26 COATN26
coach/taunt27 COATN27
coach/taunt28 COATN28
coach/taunt29 COATN29
coach/taunt30 COATN30
coach/taunt31 COATN31
coach/taunt32 COATN32
coach/taunt33 COATN33
coach/taunt34 COATN34
coach/taunt35 COATN35
coach/taunt36 COATN36
coach/taunt37 COATN37
coach/taunt38 COATN38
coach/taunt39 COATN39
coach/taunt40 COATN40
coach/taunt41 COATN41
coach/taunt42 COATN42
coach/taunt43 COATN43
coach/taunt44 COATN44
coach/taunt45 COATN45
coach/taunt46 COATN46
coach/taunt47 COATN47
coach/taunt48 COATN48
coach/taunt49 COATN49
coach/taunt50 COATN50
coach/taunt51 COATN51
coach/taunt52 COATN52
coach/taunt53 COATN53
coach/taunt54 COATN54
coach/taunt55 COATN55
coach/taunt56 COATN56
coach/taunt57 COATN57
coach/taunt58 COATN58
coach/taunt59 COATN59
coach/taunt60 COATN60
coach/taunt61 COATN61
coach/taunt62 COATN62
coach/taunt63 COATN63
coach/taunt64 COATN64
coach/taunt65 COATN65
coach/taunt66 COATN66
coach/taunt67 COATN67
coach/taunt68 COATN68
coach/taunt69 COATN69
coach/taunt70 COATN70
coach/taunt71 COATN71
coach/taunt72 COATN72
coach/taunt73 COATN73
coach/taunt74 COATN74
coach/taunt75 COATN75
coach/taunt76 COATN76
coach/taunt77 COATN77
coach/taunt78 COATN78
coach/taunt79 COATN79
coach/taunt80 COATN80
coach/taunt81 COATN81
coach/taunt82 COATN82
coach/taunt83 COATN83
coach/taunt84 COATN84
coach/taunt85 COATN85
coach/taunt86 COATN86
coach/taunt87 COATN87
coach/taunt88 COATN88
coach/taunt89 COATN89
coach/taunt90 COATN90
coach/taunt91 COATN91
coach/taunt92 COATN92
coach/taunt93 COATN93

$random coach/pain1 {coach/pain1norm1 coach/pain1norm2 coach/pain1norm3
coach/pain1norm4 coach/pain1norm5 coach/pain1norm6 coach/pain1norm7
coach/pain1norm8 coach/pain1quot1 coach/pain1quot2 coach/pain1quot3
coach/pain1quot4 coach/pain1quot5 coach/pain1quot6 coach/pain1quot7
coach/pain1quot8 coach/pain1quot9 coach/pain1quot10 coach/pain1quot11
coach/pain1quot12}

coach/pain1norm1 COAPN101
coach/pain1norm2 COAPN102
coach/pain1norm3 COAPN103
coach/pain1norm4 COAPN104
coach/pain1norm5 COAPN105
coach/pain1norm6 COAPN106
coach/pain1norm7 COAPN107
coach/pain1norm8 COAPN108

coach/pain1quot1 COAPQ101
coach/pain1quot2 COAPQ102
coach/pain1quot3 COAPQ103
coach/pain1quot4 COAPQ104
coach/pain1quot5 COAPQ105
coach/pain1quot6 COAPQ106
coach/pain1quot7 COAPQ107
coach/pain1quot8 COAPQ108
coach/pain1quot9 COAPQ109
coach/pain1quot10 COAPQ110
coach/pain1quot11 COAPQ111
coach/pain1quot12 COAPQ112

$random coach/pain2 {coach/pain2norm1 coach/pain2norm2 coach/pain2norm3
coach/pain2norm4 coach/pain2norm5 coach/pain2norm6 coach/pain2norm7
coach/pain2norm8 coach/pain2norm9 coach/pain2norm10 coach/pain2norm11
coach/pain2quot1 coach/pain2quot2 coach/pain2quot3 coach/pain2quot4
coach/pain2quot5 coach/pain2quot6 coach/pain2quot7 coach/pain2quot8}

coach/pain2norm1 COAPN201
coach/pain2norm2 COAPN202
coach/pain2norm3 COAPN203
coach/pain2norm4 COAPN204
coach/pain2norm5 COAPN205
coach/pain2norm6 COAPN206
coach/pain2norm7 COAPN207
coach/pain2norm8 COAPN208
coach/pain2norm9 COAPN109
coach/pain2norm10 COAPN110
coach/pain2norm11 COAPN111

coach/pain2quot1 COAPQ201
coach/pain2quot2 COAPQ202
coach/pain2quot3 COAPQ203
coach/pain2quot4 COAPQ204
coach/pain2quot5 COAPQ205
coach/pain2quot6 COAPQ206
coach/pain2quot7 COAPQ207
coach/pain2quot8 COAPQ208

$random coach/pain3 {coach/pain3norm1 coach/pain3norm2 coach/pain3norm3
coach/pain3norm4 coach/pain3norm5 coach/pain3norm6 coach/pain3norm7
coach/pain3norm8 coach/pain3norm9 coach/pain3norm10 coach/pain3norm11
coach/pain3quot1 coach/pain3quot2 coach/pain3quot3 coach/pain3quot4
coach/pain3quot5 coach/pain3quot6}

coach/pain3norm1 COAPN301
coach/pain3norm2 COAPN302
coach/pain3norm3 COAPN303
coach/pain3norm4 COAPN304
coach/pain3norm5 COAPN305
coach/pain3norm6 COAPN306
coach/pain3norm7 COAPN307
coach/pain3norm8 COAPN308
coach/pain3norm9 COAPN309
coach/pain3norm10 COAPN310
coach/pain3norm11 COAPN311
coach/pain3quot1 COAPQ301
coach/pain3quot2 COAPQ302
coach/pain3quot3 COAPQ303
coach/pain3quot4 COAPQ304
coach/pain3quot5 COAPQ305
coach/pain3quot6 COAPQ306

$random coach/pain4 {coach/pain41 coach/pain42 coach/pain43 coach/pain44
coach/pain45 coach/pain46 coach/pain47 coach/pain48 coach/pain49 coach/pain410
coach/pain411 coach/pain412 coach/pain413 coach/pain414 coach/pain415
coach/pain416 coach/pain417 coach/pain418 coach/pain419 coach/pain420
coach/pain421}

coach/pain41 COAPN401
coach/pain42 COAPN402
coach/pain43 COAPN403
coach/pain44 COAPN404
coach/pain45 COAPN405
coach/pain46 COAPN406
coach/pain47 COAPN407
coach/pain48 COAPN408
coach/pain49 COAPN409
coach/pain410 COAPN410
coach/pain411 COAPN411
coach/pain412 COAPN412
coach/pain413 COAPN413
coach/pain414 COAPN414
coach/pain415 COAPN415
coach/pain416 COAPN416
coach/pain417 COAPN417
coach/pain418 COAPN418
coach/pain419 COAPN419
coach/pain420 COAPN420
coach/pain421 COAPN421

$random coach/death {coach/death1 coach/death2 coach/death3 coach/death4
coach/death5 coach/death6 coach/death7}

coach/death1 COADTH01
coach/death2 COADTH02
coach/death3 COADTH03
coach/death4 COADTH04
coach/death5 COADTH05
coach/death6 COADTH06
coach/death7 COADTH07

// Crash (Quake 3)
$playeralias	"Crash (Quake 3)"		female	*death 		crash/death
$playersound	"Crash (Quake 3)"		female	*xdeath		Q3CRDIHI
$playersound	"Crash (Quake 3)"		female	*gibbed 	Q3CRGIB
$playersound	"Crash (Quake 3)"		female	*splat		Q3CRGIB
$playersound	"Crash (Quake 3)"		female	*pain100	Q3CRPAN1
$playersound	"Crash (Quake 3)"		female	*pain75		Q3CRPAN2
$playersound	"Crash (Quake 3)"		female	*pain50		Q3CRPAN3
$playersound	"Crash (Quake 3)"		female	*pain25		Q3CRPAN4
$playersound	"Crash (Quake 3)"		female	*jump		Q3CRJUMP
$playersound	"Crash (Quake 3)"		female	*land		Q3CRLAND
$playersound	"Crash (Quake 3)"		female	*grunt		Q3CROOF
$playersound	"Crash (Quake 3)"		female	*usefail	Q3CRJUMP
$playersound	"Crash (Quake 3)"		female	*taunt		Q3CRTANT
$playersound	"Crash (Quake 3)"		female	*falling	Q3CRFALL
$playersound	"Crash (Quake 3)"		female	*surface	Q3CRGASP
$playersound	"Crash (Quake 3)"		female	*gasp		Q3CRGASP

$random crash/death {crashdth1 crashdth2}

crashdth1 Q3CRDTH1
crashdth2 Q3CRDTH2

// Crusader
$playeralias	"Crusader"	male	*death 		crusader/death
$playersound	"Crusader"	male	*xdeath		DSCRUDHI
$playeralias	"Crusader"	male	*gibbed 	crusader/gib
$playeralias	"Crusader"	male	*splat		crusader/gib
$playeralias	"Crusader"	male	*pain100	crusader/pain100
$playeralias	"Crusader"	male	*pain75		crusader/pain100
$playeralias	"Crusader"	male	*pain50		crusader/pain50
$playeralias	"Crusader"	male	*pain25		crusader/pain25
$playeralias	"Crusader"	male	*jump		crusader/jump
$playersound	"Crusader"	male	*land		DSCRULND
$playeralias	"Crusader"	male	*grunt		crusader/grunt
$playersound	"Crusader"	male	*usefail	DSCRUOOF
$playeralias	"Crusader"	male	*taunt		crusader/taunt
$playeralias	"Crusader"	male	*falling	crusader/fall

$playeralias	"Crusader (B-Edition)"	male	*death 		crusader/death
$playersound	"Crusader (B-Edition)"	male	*xdeath		DSCRUDHI
$playeralias	"Crusader (B-Edition)"	male	*gibbed 	crusader/gib
$playeralias	"Crusader (B-Edition)"	male	*splat		crusader/gib
$playeralias	"Crusader (B-Edition)"	male	*pain100	crusader/pain100
$playeralias	"Crusader (B-Edition)"	male	*pain75		crusader/pain100
$playeralias	"Crusader (B-Edition)"	male	*pain50		crusader/pain50
$playeralias	"Crusader (B-Edition)"	male	*pain25		crusader/pain50
$playeralias	"Crusader (B-Edition)"	male	*jump		crusader/jump
$playersound	"Crusader (B-Edition)"	male	*land		DSCRULND
$playeralias	"Crusader (B-Edition)"	male	*grunt		crusader/grunt
$playersound	"Crusader (B-Edition)"	male	*usefail	DSCRUOOF
$playersound	"Crusader (B-Edition)"	male	*taunt		DSCRUBTC
$playeralias	"Crusader (B-Edition)"	male	*falling	crusader/fall

$random crusader/death {crudeath crudeath1 crudeath2 crudeath3 crudeath4}
crudeath DSCRUDTH
crudeath1 DSCRUDT1
crudeath2 DSCRUDT2
crudeath3 DSCRUDT3
crudeath4 DSCRUDT4

$random crusader/gib {crugib1 crugib2}

crugib1 DSCRUGB1
crugib2 DSCRUGB2

crupn1 DSCRUPN1
crupn2 DSCRUPN2
crupn3 DSCRUPN3
crupn4 DSCRUPN4
crupn5 DSCRUPN5
crupn6 DSCRUPN6
crupn7 DSCRUPN7
crupn8 DSCRUPN8
crupn9 DSCRUPN9
crupn10 DSCRUP10
crupn11 DSCRUP11
crupq1 DSCRUPQ1
crupq2 DSCRUPQ2
crupq3 DSCRUPQ3
crupq4 DSCRUPQ4

$random crusader/pain100 {crupn1 crupn2 crupn3 crupn4}
$random crusader/pain50 {crupn5 crupn6 crupn7}
$random crusader/pain25 {crupn8 crupn9 crupn10 crupn11 crupn8 crupn9 crupn10
crupn11 crupn8 crupn9 crupn10 crupn11 crupn8 crupn9 crupn10 crupn11 crupn8
crupn9 crupn10 crupn11 crupn8 crupn9 crupn10 crupn11 crupn8 crupn9 crupn10
crupn11 crupn8 crupn9 crupn10 crupn11 crupn8 crupn9 crupn10 crupn11 crupq1 crupq2 crupq3 crupq4}

$random crusader/jump {crujump1 crujump2 crujump3}

crujump1 DSCRUJM1
crujump2 DSCRUJM2
crujump3 DSCRUJM3

$random crusader/grunt {crugrnt1 crugrnt2 crugrnt3 crugrnt4}

crugrnt1 DSCRUGR1
crugrnt2 DSCRUGR2
crugrnt3 DSCRUGR3
crugrnt4 DSCRUGR4

$random crusader/fall {crufall1 crufall2 crufall3 crufall4 crufall5 crufall6}

crufall1 DSCRUFL1
crufall2 DSCRUFL2
crufall3 DSCRUFL3
crufall4 DSCRUFL4
crufall5 DSCRUFL5
crufall6 DSCRUFL6

$random crusader/taunt {crutaunt1 crutaunt2 crutaunt3 crutaunt4 crutaunt5
crutaunt6 crutaunt7 crutaunt8 crutaunt9 crutaunt10 crutaunt11 crutaunt12
crutaunt13 crutaunt14 crutaunt15 crutaunt16 crutaunt17 crutaunt18 crutaunt19
crutaunt20 crutaunt21 crutaunt22 crutaunt23 crutaunt24 crutaunt25 crutaunt26
crutaunt27 crutaunt28 crutaunt29 crutaunt30 crutaunt31 crutaunt32 crutaunt33
crutaunt34 crutaunt35 crutaunt36 crutaunt37 crutaunt38 crutaunt39 crutaunt40
crutaunt41 crutaunt42 crutaunt43 crutaunt44 crutaunt45 crutaunt46 crutaunt47
crutaunt48 crutaunt49 crutaunt50 crutaunt51 crutaunt52 crutaunt53 crutaunt54
crutaunt55 crutaunt56 crutaunt57}

crutaunt1 DSCRUT01
crutaunt2 DSCRUT02
crutaunt3 DSCRUT03
crutaunt4 DSCRUT04
crutaunt5 DSCRUT05
crutaunt6 DSCRUT06
crutaunt7 DSCRUT07
crutaunt8 DSCRUT08
crutaunt9 DSCRUT09
crutaunt10 DSCRUT10
crutaunt11 DSCRUT11
crutaunt12 DSCRUT12
crutaunt13 DSCRUT13
crutaunt14 DSCRUT14
crutaunt15 DSCRUT15
crutaunt16 DSCRUT16
crutaunt17 DSCRUT17
crutaunt18 DSCRUT18
crutaunt19 DSCRUT19
crutaunt20 DSCRUT20
crutaunt21 DSCRUT21
crutaunt22 DSCRUT22
crutaunt23 DSCRUT23
crutaunt24 DSCRUT24
crutaunt25 DSCRUT25
crutaunt26 DSCRUT26
crutaunt27 DSCRUT27
crutaunt28 DSCRUT28
crutaunt29 DSCRUT29
crutaunt30 DSCRUT30
crutaunt31 DSCRUT31
crutaunt32 DSCRUT32
crutaunt33 DSCRUT33
crutaunt34 DSCRUT34
crutaunt35 DSCRUT35
crutaunt36 DSCRUT36
crutaunt37 DSCRUT37
crutaunt38 DSCRUT38
crutaunt39 DSCRUT39
crutaunt40 DSCRUT40
crutaunt41 DSCRUT41
crutaunt42 DSCRUT42
crutaunt43 DSCRUT43
crutaunt44 DSCRUT44
crutaunt45 DSCRUT45
crutaunt46 DSCRUT46
crutaunt47 DSCRUT47
crutaunt48 DSCRUT48
crutaunt49 DSCRUT49
crutaunt50 DSCRUT50
crutaunt51 DSCRUT51
crutaunt52 DSCRUT52
crutaunt53 DSCRUT53
crutaunt54 DSCRUT54
crutaunt55 DSCRUT55
crutaunt56 DSCRUT56
crutaunt57 DSCRUT57

// Cultist
$playersound	"Cultist"	male	*death 		DSMARDTH
$playersound	"Cultist"	male	*xdeath		DSMARDHI
$playeralias	"Cultist"	male	*pain100	cultist/hipain
$playeralias	"Cultist"	male	*pain75		cultist/hipain
$playeralias	"Cultist"	male	*pain50		cultist/lowpain
$playeralias	"Cultist"	male	*pain25		cultist/lowpain
$playersound	"Cultist"	male	*jump		DSMARJMP
$playersound	"Cultist"	male	*land		DSMARLND
$playersound	"Cultist"	male	*grunt		DSMAROOF
$playeralias	"Cultist"	male	*usefail	cultist/noway
$playeralias	"Cultist"	male	*taunt		cultist/taunt
$playersound	"Cultist"	male	*falling	DSMARFAL

$random cultist/hipain {cultpain1 cultpain2 cultpain3 cultpain4}

$random cultist/lowpain {cultpain3 cultpain4 cultpain5 cultpain6 cultpain7}

cultpain1 DSMARPN1
cultpain2 DSMARPN2
cultpain3 DSMARPN3
cultpain4 DSMARPN4
cultpain5 DSMARPN5
cultpain6 DSMARPN6
cultpain7 DSMARPN7

$random cultist/noway {cultnoway1 cultnoway2 cultnoway3 cultnoway4 cultnoway5
cultnoway6}

cultnoway1 DSMARNW1
cultnoway2 DSMARNW2
cultnoway3 DSMARNW3
cultnoway4 DSMARNW4
cultnoway5 DSMARNW5
cultnoway6 DSMARNW6

$random cultist/taunt {culttaunt1 culttaunt2 culttaunt3 culttaunt4 cultnoway1
cultnoway2 cultnoway3 cultnoway4 cultnoway5 cultnoway6}

culttaunt1 DSMARTN1
culttaunt2 DSMARTN2
culttaunt3 DSMARTN3
culttaunt4 DSMARTN4

$playersound	"Daedolon"	male	*grunt		MGGRUNT
$playersound	"Daedolon"	male	*falling	MGFALL
$playersound	"Daedolon" 	male	*splat		FALLHIT
$playeralias	"Daedolon"	male	*gibbed		daedolon/gibbed

$random daedolon/gibbed {daedolongib1 daedolongib2}
daedolongib1 MGXDTH1
daedolongib2 MGXDTH2

// Demoness
$random dmns/gib { DEMONESS/death1 DEMONESS/death2 DEMONESS/death3 DEMONESS/death4 DEMONESS/death5 }

DEMONESS/death1 DSDMNSG1
DEMONESS/death2 DSDMNSG2
DEMONESS/death3 DSDMNSG3
DEMONESS/death4 DSDMNSG4
DEMONESS/death5 DSDMNSG5

$playeralias		Demoness male	*gibbed dmns/gib
$playeralias		Demoness female	*gibbed dmns/gib
$playeralias		Demoness other *gibbed dmns/gib

// Doom 3 Marine
$playeralias "Doom 3 Marine" male *pain100 d3player/pain100
$playeralias "Doom 3 Marine" male *pain75 d3player/pain75
$playeralias "Doom 3 Marine" male *pain50 d3player/pain50
$playeralias "Doom 3 Marine" male *pain25 d3player/pain25
$playeralias "Doom 3 Marine" male *death d3player/death
$playeralias "Doom 3 Marine" male *xdeath d3player/death3
$playeralias "Doom 3 Marine" male *gibbed d3player/xdeath
$playeralias "Doom 3 Marine" male *land d3player/land
$playeralias "Doom 3 Marine" male *usefail d3player/land2
$playeralias "Doom 3 Marine" male *jump d3player/jump
$playeralias "Doom 3 Marine" male *taunt d3player/taunt

$RANDOM d3player/pain100 { d3player/pain1 d3player/pain2 d3player/pain3 }
d3player/pain1		DSD3P1
d3player/pain2		DSD3P2
d3player/pain3		DSD3P3
$RANDOM d3player/pain75 { d3player/pain4 d3player/pain5 d3player/pain6 }
d3player/pain4		DSD3P4
d3player/pain5		DSD3P5
d3player/pain6		DSD3P6
$RANDOM d3player/pain50 { d3player/pain7 d3player/pain8 d3player/pain9 }
d3player/pain7		DSD3P7
d3player/pain8		DSD3P8
d3player/pain9		DSD3P9
$RANDOM d3player/pain25 { d3player/pain10 d3player/pain11 d3player/pain12 }
d3player/pain10		DSD3P10
d3player/pain11		DSD3P11
d3player/pain12		DSD3P12
$RANDOM d3player/death { d3player/death1 d3player/death2 d3player/death3 }
d3player/death1		DSD3D1
d3player/death2		DSD3D2
d3player/death3		DSD3D3
d3player/xdeath		DSD3D4
$RANDOM d3player/land { d3player/land1 d3player/land2 d3player/land3 }
d3player/land1		DSD3OOF1
d3player/land2		DSD3OOF2
d3player/land3		DSD3OOF3
d3player/jump		DSD3JUMP
d3player/taunt		DSD3PTAU

// Doom Comic Guy

$playeralias	"Doom Comic Guy"	male	*taunt	comic/taunt

$random comic/taunt {comic/taunt1 comic/taunt2 comic/taunt3 comic/taunt4
comic/taunt5 comic/taunt6 comic/taunt7 comic/taunt8 comic/taunt9 comic/taunt10
comic/taunt11 comic/taunt12 comic/taunt13 comic/taunt14 comic/taunt15
comic/taunt16 comic/taunt17 comic/taunt18 comic/taunt19 comic/taunt20
comic/taunt21 comic/taunt22 comic/taunt23 comic/taunt24 comic/taunt25
comic/taunt26 comic/taunt27 comic/taunt28 comic/taunt29 comic/taunt30
comic/taunt31 comic/taunt32 comic/taunt33 comic/taunt34 comic/taunt35
comic/taunt36 comic/taunt37 comic/taunt38 comic/taunt39 comic/taunt40
comic/taunt41 comic/taunt42 comic/taunt43 comic/taunt44 comic/taunt45
comic/taunt46 comic/taunt47 comic/taunt48 comic/taunt49 comic/taunt50
comic/taunt51 comic/taunt52 comic/taunt53 comic/taunt54 comic/taunt55
comic/taunt56 comic/taunt57 comic/taunt58 comic/taunt59 comic/taunt60
comic/taunt61 comic/taunt62}

comic/taunt1 DSCMIT01
comic/taunt2 DSCMIT02
comic/taunt3 DSCMIT03
comic/taunt4 DSCMIT04
comic/taunt5 DSCMIT05
comic/taunt6 DSCMIT06
comic/taunt7 DSCMIT07
comic/taunt8 DSCMIT08
comic/taunt9 DSCMIT09
comic/taunt10 DSCMIT10
comic/taunt11 DSCMIT11
comic/taunt12 DSCMIT12
comic/taunt13 DSCMIT13
comic/taunt14 DSCMIT14
comic/taunt15 DSCMIT15
comic/taunt16 DSCMIT16
comic/taunt17 DSCMIT17
comic/taunt18 DSCMIT18
comic/taunt19 DSCMIT19
comic/taunt20 DSCMIT20
comic/taunt21 DSCMIT21
comic/taunt22 DSCMIT22
comic/taunt23 DSCMIT23
comic/taunt24 DSCMIT24
comic/taunt25 DSCMIT25
comic/taunt26 DSCMIT26
comic/taunt27 DSCMIT27
comic/taunt28 DSCMIT28
comic/taunt29 DSCMIT29
comic/taunt30 DSCMIT30
comic/taunt31 DSCMIT31
comic/taunt32 DSCMIT32
comic/taunt33 DSCMIT33
comic/taunt34 DSCMIT34
comic/taunt35 DSCMIT35
comic/taunt36 DSCMIT36
comic/taunt37 DSCMIT37
comic/taunt38 DSCMIT38
comic/taunt39 DSCMIT39
comic/taunt40 DSCMIT40
comic/taunt41 DSCMIT41
comic/taunt42 DSCMIT42
comic/taunt43 DSCMIT43
comic/taunt44 DSCMIT44
comic/taunt45 DSCMIT45
comic/taunt46 DSCMIT46
comic/taunt47 DSCMIT47
comic/taunt48 DSCMIT48
comic/taunt49 DSCMIT49
comic/taunt50 DSCMIT50
comic/taunt51 DSCMIT51
comic/taunt52 DSCMIT52
comic/taunt53 DSCMIT53
comic/taunt54 DSCMIT54
comic/taunt55 DSCMIT55
comic/taunt56 DSCMIT56
comic/taunt57 DSCMIT57
comic/taunt58 DSCMIT58
comic/taunt59 DSCMIT59
comic/taunt60 DSCMIT60
comic/taunt61 DSCMIT61
comic/taunt62 DSCMIT62

// Doom Slayer
$playeralias	"Doom Slayer"	male	*pain100	slayer/pain
$playersounddup	"Doom Slayer"	male	*pain75		*pain100
$playersounddup	"Doom Slayer"	male	*pain50		*pain100
$playersounddup	"Doom Slayer"	male	*pain25		*pain100
$playeralias	"Doom Slayer"	male	*death 		slayer/death
$playersounddup	"Doom Slayer"	male	*xdeath		*death
$playeralias	"Doom Slayer"	male	*gibbed 	slayer/gibbed
$playersounddup	"Doom Slayer"	male	*splat		*gibbed
$playeralias	"Doom Slayer"	male	*jump		slayer/jump
$playeralias	"Doom Slayer"	male	*land		slayer/land
$playersounddup	"Doom Slayer"	male	*grunt		*land
$playersound	"Doom Slayer"	male	*usefail	SLAYNOWY
$playeralias	"Doom Slayer"	male	*taunt		slayer/taunt
$playersound	"Doom Slayer"	male	*falling	slayer/death

$random slayer/taunt { slayer/taunt1 slayer/taunt2 slayer/taunt3 slayer/taunt4
slayer/taunt5 slayer/taunt6 slayer/taunt7 slayer/taunt8 slayer/taunt9
slayer/taunt10 slayer/taunt11 }

slayer/taunt1 SLAYTNT1
slayer/taunt2 SLAYTNT2
slayer/taunt3 SLAYTNT3
slayer/taunt4 SLAYTNT4
slayer/taunt5 SLAYTNT5
slayer/taunt6 SLAYTNT6
slayer/taunt7 SLAYTNT7
slayer/taunt8 SLAYTNT8
slayer/taunt9 SLAYTNT9
slayer/taunt10 SLAYTN10
slayer/taunt11 SLAYTN11

$random slayer/pain { slayer/pain1 slayer/pain2 slayer/pain3 slayer/pain4
slayer/pain5 slayer/pain6 slayer/pain7 slayer/pain8 slayer/pain9 slayer/pain10
slayer/pain11 }

slayer/pain1 SLAYPN01
slayer/pain2 SLAYPN02
slayer/pain3 SLAYPN03
slayer/pain4 SLAYPN04
slayer/pain5 SLAYPN05
slayer/pain6 SLAYPN06
slayer/pain7 SLAYPN07
slayer/pain8 SLAYPN08
slayer/pain9 SLAYPN09
slayer/pain10 SLAYPN10
slayer/pain11 SLAYPN11

$random slayer/death { slayer/death1 slayer/death2 slayer/death3 slayer/death4
slayer/death5 slayer/death6 slayer/death7 }

slayer/death1 SLAYDTH1
slayer/death2 SLAYDTH2
slayer/death3 SLAYDTH3
slayer/death4 SLAYDTH4
slayer/death5 SLAYDTH5
slayer/death6 SLAYDTH6
slayer/death7 SLAYDTH7

$random slayer/gibbed { slayer/gibbed1 slayer/gibbed2 slayer/gibbed3
slayer/gibbed4 slayer/gibbed5 slayer/gibbed6 slayer/gibbed7 }

slayer/gibbed1 SLAYGIB1
slayer/gibbed2 SLAYGIB2
slayer/gibbed3 SLAYGIB3
slayer/gibbed4 SLAYGIB4
slayer/gibbed5 SLAYGIB5
slayer/gibbed6 SLAYGIB6
slayer/gibbed7 SLAYGIB7

$random slayer/jump { slayer/jump1 slayer/jump2 slayer/jump3 slayer/jump4
slayer/jump5 slayer/jump6 slayer/jump7 slayer/djump1 slayer/djump2 slayer/djump3
slayer/djump4 slayer/djump5 slayer/djump6 slayer/djump7 }

slayer/jump1 SLAYJMP1
slayer/jump2 SLAYJMP2
slayer/jump3 SLAYJMP3
slayer/jump4 SLAYJMP4
slayer/jump5 SLAYJMP5
slayer/jump6 SLAYJMP6
slayer/jump7 SLAYJMP7
slayer/djump1 SLAYDJM1
slayer/djump2 SLAYDJM2
slayer/djump3 SLAYDJM3
slayer/djump4 SLAYDJM4
slayer/djump5 SLAYDJM5
slayer/djump6 SLAYDJM6
slayer/djump7 SLAYDJM7

$random slayer/land { slayer/land1 slayer/land2 slayer/land3 slayer/land4 slayer/land5
slayer/land6 slayer/land7 }

slayer/land1 SLAYOOF1
slayer/land2 SLAYOOF2
slayer/land3 SLAYOOF3
slayer/land4 SLAYOOF4
slayer/land5 SLAYOOF5
slayer/land6 SLAYOOF6
slayer/land7 SLAYOOF7

// Duke Nukem
DukeTaunt1	DSDNOL01
DukeTaunt2	DSDNOL02
DukeTaunt3	DSDNOL03
DukeTaunt4	DSDNOL04
DukeTaunt5	DSDNOL05
DukeTaunt6	DSDNOL06
DukeTaunt7	DSDNOL07
DukeTaunt8	DSDNOL08
DukeTaunt9	DSDNOL09
DukeTaunt10	DSDNOL10
DukeTaunt11	DSDNOL11
DukeTaunt12	DSDNOL12
DukeTaunt13	DSDNOL13
DukeTaunt14	DSDNOL14
DukeTaunt15	DSDNOL15
DukeTaunt16	DSDNOL16
DukeTaunt17	DSDNOL17
DukeTaunt18	DSDNOL18
DukeTaunt19	DSDNOL19
DukeTaunt20	DSDNOL20
DukeTaunt21	DSDNOL21
DukeTaunt22	DSDNOL22
DukeTaunt23	DSDNOL23
DukeTaunt24	DSDNOL24
DukeTaunt25	DSDNOL25
DukeTaunt26	DSDNOL26
DukeTaunt27	DSDNOL27
DukeTaunt28	DSDNOL28
DukeTaunt29	DSDNOL29
DukeTaunt30	DSDNOL30
DukeTaunt31	DSDNOL31
DukeTaunt32	DSDNOL32
DukeTaunt33	DSDNOL33
DukeTaunt34	DSDNOL34
DukeTaunt35	DSDNOL35
DukeTaunt36	DSDNOL36
DukeTaunt37	DSDNOL37
DukeTaunt38	DSDNOL38
DukeTaunt39	DSDNOL39
//DukeTaunt40	DSDNOL40
DukeTaunt41	DSDNOL41
DukeTaunt42	DSDNOL42
DukeTaunt43	DSDNOL43
DukeTaunt44	DSDNOL44
DukeTaunt45	DSDNOL45
DukeTaunt46	DSDNOL46
DukeTaunt47	DSDNOL47
DukeTaunt48	DSDNOL48
DukeTaunt49	DSDNOL49
DukeTaunt50	DSDNOL50
DukeTaunt51	DSDNOL51
DukeTaunt52	DSDNOL52
DukeTaunt53	DSDNOL53
DukeTaunt54	DSDNOL54
DukeTaunt55	DSDNOL55
DukeTaunt56	DSDNOL56
DukeTaunt57	DSDUKTN1
DukeTaunt58	DSDUKTN2
DukeTaunt59	DSDUKTN3
DukeTaunt60	DSDUKTN4
DukeTaunt61	DSDUKTN5
DukeTaunt62	DSDUKTN6
DukeTaunt63	DSDUKTN7
DukeTaunt64 DSDNEN01
DukeTaunt65 DSDNEN02
DukeTaunt66 DSDNEN03
DukeTaunt67 DSDNEN04
DukeTaunt68 DSDNEN05
DukeTaunt69 DSDNEN06
DukeTaunt70 DSDNEN07
DukeTaunt71 DSDNEN08
DukeTaunt72 DSDNEN09
DukeTaunt73 DSDNEN10
DukeTaunt74 DSDNEN11
DukeTaunt75 DSDNEN12
DukeTaunt76 DSDNEN13
DukeTaunt77 DSDNEN14
DukeTaunt78 DSDNEN15
DukeTaunt79 DSDNEN16

$random DukeTaunts { DukeTaunt1 DukeTaunt2 DukeTaunt3 DukeTaunt4 DukeTaunt5
DukeTaunt6 DukeTaunt7 DukeTaunt8 DukeTaunt9 DukeTaunt10 DukeTaunt11 DukeTaunt12
DukeTaunt13 DukeTaunt14 DukeTaunt15 DukeTaunt16 DukeTaunt17 DukeTaunt18
DukeTaunt19 DukeTaunt20 DukeTaunt21 DukeTaunt22 DukeTaunt23 DukeTaunt24
DukeTaunt25 DukeTaunt26 DukeTaunt27 DukeTaunt28 DukeTaunt29 DukeTaunt30
DukeTaunt31 DukeTaunt32 DukeTaunt33 DukeTaunt34 DukeTaunt35 DukeTaunt36
DukeTaunt37 DukeTaunt38 DukeTaunt39
//DukeTaunt40
DukeTaunt41 DukeTaunt42
DukeTaunt43 DukeTaunt44 DukeTaunt45 DukeTaunt46 DukeTaunt47 DukeTaunt48
DukeTaunt49 DukeTaunt50 DukeTaunt51 DukeTaunt52 DukeTaunt53 DukeTaunt54
DukeTaunt55 DukeTaunt56 DukeTaunt57 DukeTaunt58 DukeTaunt59 DukeTaunt60
DukeTaunt61 DukeTaunt62 DukeTaunt63 DukeTaunt64 DukeTaunt65 DukeTaunt66
DukeTaunt67 DukeTaunt68 DukeTaunt69 DukeTaunt70 DukeTaunt71 DukeTaunt72
DukeTaunt73 DukeTaunt74 DukeTaunt75 DukeTaunt76 DukeTaunt77 DukeTaunt78
DukeTaunt79 }


DukePain100-1 	DSDUKP01
DukePain100-2 	DSDUKP02
DukePain100-3 	DSDUKP03
$random DukePain100 { DukePain100-1 DukePain100-2 DukePain100-3 }

DukePain75-1	DSDUKP04
DukePain75-2	DSDUKP05
DukePain75-3	DSDUKP06
DukePain75-4	DSDUKP07
$random DukePain75 { DukePain75-1 DukePain75-2 DukePain75-3 DukePain75-4 }

DukePain50-1	DSDUKP08
DukePain50-2	DSDUKP09
$random DukePain50 { DukePain50-1 DukePain50-2 }

DukePain25-1	DSDUKP10
DukePain25-2	DSDUKP11
$random DukePain25 { DukePain25-1 DukePain25-2 }

DukeUseFail-1 	DSDUKNW1
DukeUseFail-2	DSDUKNW2
$random DukeUseFail { DukeUseFail-1 DukeUseFail-1 DukeUseFail-1 DukeUseFail-2 }

DukeDeath1	DSDNRS01
DukeDeath2	DSDNRS02
DukeDeath3	DSDNRS03
DukeDeath4	DSDNRS04
DukeDeath5	DSDNRS05
DukeDeath6	DSDNRS06
DukeDeath7	DSDNRS07
DukeDeath8	DSDNRS08
DukeDeath9	DSDNRS09
DukeDeath10	DSDNRS10
DukeDeath11	DSDNRS11
DukeDeath12	DSDNRS12
DukeDeath13	DSDNRS13
DukeDeath14	DSDNRS14
DukeDeath15	DSDNRS15
DukeDeath16	DSDNRS16
DukeDeath17	DSDNRS17
DukeDeath18	DSDNRS18
DukeDeath19	DSDNRS19
DukeDeath20	DSDNRS20
DukeDeath21	DSDNRS21
DukeDeath22	DSDNRS22
DukeDeathA1 DSDUKDT1
DukeDeathA2 DSDUKDT2
$random DukeDeath { DukeDeathA1 DukeDeathA2 DukeDeathA1 DukeDeathA2 DukeDeathA1
DukeDeathA2 DukeDeath1 DukeDeath2 DukeDeath3 DukeDeath4 DukeDeath5 DukeDeath6
DukeDeath7 DukeDeath8 DukeDeath9 DukeDeath10 DukeDeath11 DukeDeath12 DukeDeath13
DukeDeath14 DukeDeath15 DukeDeath16 DukeDeath17 DukeDeath18 DukeDeath19
DukeDeath20 DukeDeath21 DukeDeath22 }

$playeralias	"Duke Nukem"	male	*death		DukeDeath
$playersound	"Duke Nukem"	male	*xdeath		dsdukdt2
$playersound	"Duke Nukem"	male	*gibbed		dsdukgib
$playeralias	"Duke Nukem"	male	*pain100	DukePain100
$playeralias	"Duke Nukem"	male	*pain75		DukePain75
$playeralias	"Duke Nukem"	male	*pain50		DukePain50
$playeralias	"Duke Nukem"	male	*pain25		DukePain25
$playersound	"Duke Nukem"	male	*grunt		dsduklnd
$playersound	"Duke Nukem"	male	*land		dsduklnd
$playersound	"Duke Nukem"	male	*jump		dsdukjmp
$playersound	"Duke Nukem"	male	*fist		dsdukkik
$playersound	"Duke Nukem"	male	*falling	dsdukfal
$playeralias	"Duke Nukem"	male	*usefail	DukeUseFail
$playersound	"Duke Nukem"	male	*surface	dsdukgsp
$playeralias 	"Duke Nukem"	male	*taunt		DukeTaunts

// El Revenante
ElRevTaunt1 FSKLT1
ElRevTaunt2 FSKLT2
$random ElRevTaunt {ElRevTaunt1 ElRevTaunt2}
$playeralias 	"El Revenante"	male	*taunt		ElRevTaunt

// Engineer
$playeralias	"Engineer"	male	*death		engideath
$playeralias	"Engineer"	male	*xdeath		engideath
$playeralias	"Engineer"	male	*pain100	engipain100
$playeralias	"Engineer"	male	*pain75		engipain100
$playeralias	"Engineer"	male	*pain50		engipain50
$playeralias	"Engineer"	male	*pain25		engipain50
$playersound	"Engineer"	male	*grunt		DSENGOOF
$playersound	"Engineer"	male	*jump		DSENGJMP
$playersound	"Engineer"	male	*land		DSENGOOF
$playeralias	"Engineer"	male	*usefail	enginoway
$playeralias	"Engineer"	male	*taunt		engitaunt
$playeralias	"Engineer"	male	*falling	engideath

$random engipain100 {engipain1 engipain2 engipain3 engipain4 engipain5 engipain6 engipain7}
$random engipain50 {engipain8 engipain9 engipain10 engipain11 engipain12 engipain13 engipain14}
engipain1 DSENGP01
engipain2 DSENGP02
engipain3 DSENGP03
engipain4 DSENGP04
engipain5 DSENGP05
engipain6 DSENGP06
engipain7 DSENGP07
engipain8 DSENGP08
engipain9 DSENGP09
engipain10 DSENGP10
engipain11 DSENGP11
engipain12 DSENGP12
engipain13 DSENGP13
engipain14 DSENGP14

$random engideath {engideath1 engideath2 engideath3 engideath4 engideath5 engideath6}
engideath1 DSENGDT1
engideath2 DSENGDT2
engideath3 DSENGDT3
engideath4 DSENGDT4
engideath5 DSENGDT5
engideath6 DSENGDT6

$random enginoway {enginoway1 enginoway2 enginoway3}

enginoway1 DSENGNO1
enginoway2 DSENGNO2
enginoway3 DSENGNO3 
 
$random engitaunt {engitaunt1 engitaunt2 engitaunt3 engitaunt4 engitaunt5
engitaunt6 engitaunt7 engitaunt8 engitaunt9 engitaunt10 engitaunt11 engitaunt12
engitaunt13 engitaunt14 engitaunt15 engitaunt16 engitaunt17 engitaunt18
engitaunt19 engitaunt20 engitaunt21 engitaunt22 engitaunt23 engitaunt24
engitaunt25 engitaunt26 engitaunt27 engitaunt28 engitaunt29 engitaunt30
engitaunt31 engitaunt32 engitaunt33 engitaunt34 engitaunt35 engitaunt36
engitaunt37 engitaunt38 engitaunt39 engitaunt40 engitaunt41 engitaunt42
engitaunt43 engitaunt44 engitaunt45 engitaunt46 engitaunt47 engitaunt48
engitaunt49 engitaunt50 engitaunt51 engitaunt52 engitaunt53 engitaunt54
engitaunt55 engitaunt56 engitaunt57 engitaunt58 engitaunt59 engitaunt60
engitaunt61 engitaunt62 engitaunt63 engitaunt64 engitaunt65 engitaunt66
engitaunt67 engitaunt68 engitaunt69 engitaunt70 engitaunt71 engitaunt72
engitaunt73 engitaunt74 engitaunt75 engitaunt76 engitaunt77 engitaunt78
engitaunt79 engitaunt80 engitaunt81 engitaunt82 engitaunt83 engitaunt84
engitaunt85 engitaunt86 engitaunt87 engitaunt88 engitaunt89 engitaunt90
engitaunt91 engitaunt92 engitaunt93 engitaunt94 engitaunt95 engitaunt96
engitaunt97 engitaunt98 engitaunt99 engitaunt100 engitaunt101 engitaunt102
engitaunt103 engitaunt104 engitaunt105 engitaunt106 engitaunt107 engitaunt108
engitaunt109}

engitaunt1 ENGTN001
engitaunt2 ENGTN002
engitaunt3 ENGTN003
engitaunt4 ENGTN004
engitaunt5 ENGTN005
engitaunt6 ENGTN006
engitaunt7 ENGTN007
engitaunt8 ENGTN008
engitaunt9 ENGTN009
engitaunt10 ENGTN010
engitaunt11 ENGTN011
engitaunt12 ENGTN012
engitaunt13 ENGTN013
engitaunt14 ENGTN014
engitaunt15 ENGTN015
engitaunt16 ENGTN016
engitaunt17 ENGTN017
engitaunt18 ENGTN018
engitaunt19 ENGTN019
engitaunt20 ENGTN020
engitaunt21 ENGTN021
engitaunt22 ENGTN022
engitaunt23 ENGTN023
engitaunt24 ENGTN024
engitaunt25 ENGTN025
engitaunt26 ENGTN026
engitaunt27 ENGTN027
engitaunt28 ENGTN028
engitaunt29 ENGTN029
engitaunt30 ENGTN030
engitaunt31 ENGTN031
engitaunt32 ENGTN032
engitaunt33 ENGTN033
engitaunt34 ENGTN034
engitaunt35 ENGTN035
engitaunt36 ENGTN036
engitaunt37 ENGTN037
engitaunt38 ENGTN038
engitaunt39 ENGTN039
engitaunt40 ENGTN040
engitaunt41 ENGTN041
engitaunt42 ENGTN042
engitaunt43 ENGTN043
engitaunt44 ENGTN044
engitaunt45 ENGTN045
engitaunt46 ENGTN046
engitaunt47 ENGTN047
engitaunt48 ENGTN048
engitaunt49 ENGTN049
engitaunt50 ENGTN050
engitaunt51 ENGTN051
engitaunt52 ENGTN052
engitaunt53 ENGTN053
engitaunt54 ENGTN054
engitaunt55 ENGTN055
engitaunt56 ENGTN056
engitaunt57 ENGTN057
engitaunt58 ENGTN058
engitaunt59 ENGTN059
engitaunt60 ENGTN060
engitaunt61 ENGTN061
engitaunt62 ENGTN062
engitaunt63 ENGTN063
engitaunt64 ENGTN064
engitaunt65 ENGTN065
engitaunt66 ENGTN066
engitaunt67 ENGTN067
engitaunt68 ENGTN068
engitaunt69 ENGTN069
engitaunt70 ENGTN070
engitaunt71 ENGTN071
engitaunt72 ENGTN072
engitaunt73 ENGTN073
engitaunt74 ENGTN074
engitaunt75 ENGTN075
engitaunt76 ENGTN076
engitaunt77 ENGTN077
engitaunt78 ENGTN078
engitaunt79 ENGTN079
engitaunt80 ENGTN080
engitaunt81 ENGTN081
engitaunt82 ENGTN082
engitaunt83 ENGTN083
engitaunt84 ENGTN084
engitaunt85 ENGTN085
engitaunt86 ENGTN086
engitaunt87 ENGTN087
engitaunt88 ENGTN088
engitaunt89 ENGTN089
engitaunt90 ENGTN090
engitaunt91 ENGTN091
engitaunt92 ENGTN092
engitaunt93 ENGTN093
engitaunt94 ENGTN094
engitaunt95 ENGTN095
engitaunt96 ENGTN096
engitaunt97 ENGTN097
engitaunt98 ENGTN098
engitaunt99 ENGTN099
engitaunt100 ENGTN100
engitaunt101 ENGTN101
engitaunt102 ENGTN102
engitaunt103 ENGTN103
engitaunt104 ENGTN104
engitaunt105 ENGTN105
engitaunt106 ENGTN106
engitaunt107 ENGTN107
engitaunt108 ENGTN108
engitaunt109 ENGTN109

// Fritzkrieg
$playeralias	"Fritzkrieg"	male	*death 		fritzkrieg/death
$playeralias	"Fritzkrieg"	male	*xdeath		fritzkrieg/death
$playersound	"Fritzkrieg"	male	*gibbed 	DSFRZGIB
$playersound	"Fritzkrieg"	male	*splat		DSFRZGIB
$playersound	"Fritzkrieg"	male	*pain100	DSFRZPN1
$playersound	"Fritzkrieg"	male	*pain75		DSFRZPN2
$playersound	"Fritzkrieg"	male	*pain50		DSFRZPN3
$playersound	"Fritzkrieg"	male	*pain25		DSFRZPN4
$playersound	"Fritzkrieg"	male	*jump		DSFRZJMP
$playersound	"Fritzkrieg"	male	*land		DSFRZLND
$playersound	"Fritzkrieg"	male	*grunt		DSFRZOOF
$playersound	"Fritzkrieg"	male	*usefail	DSFRZOOF
$playersound	"Fritzkrieg"	male	*taunt		DSFRZTNT
$playersound	"Fritzkrieg"	male	*falling	DSFRZFAL
$playersound	"Fritzkrieg"	male	*surface	DSFRZGSP
$playersound	"Fritzkrieg"	male	*gasp		DSFRZGSP

$random fritzkrieg/death {fritzdeath1 fritzdeath2 fritzdeath3}
fritzdeath1 DSFRZDT1
fritzdeath2 DSFRZDT2
fritzdeath3 DSFRZDT3

// Gangster
CJ1 CJ1
CJ2 CJ2
CJ3 CJ3
CJ4 CJ4
CJ5 CJ5
CJ6 CJ6
CJ7 CJ7
CJ8 CJ8
CJ9 CJ9
CJ10 CJ10
$random JrocTaunt { CJ1 CJ2 CJ3 CJ4 CJ5 CJ6 CJ7 CJ8 CJ9 CJ10 }

JrocDeath1	FUGG2
JrocDeath2 CJSCREW
$random JrocDeath { JrocDeath1 JrocDeath2 JrocPain1}

JrocPain1 SHIEET
JrocPain2 CJSCREW
JrocPain3 CJKID
CJSHIT CJSHIT
CJPAT CJPAT
CJDAMN CJDAMN

$random JrocPain25{ JrocPain1 JrocPain2 JrocPain3 }
$random JrocPain50 { JrocPain2 JrocPain3 CJDAMN JrocPain1 }
$random JrocPain75 { CJDAMN CJPAT CJLand1 CJPAT }
$random JrocPain100 { CJSHIT CJLand1 }

JrocGib1 MANG
$random JrocGib { JrocGib1 }

CJLand1 CJAW
CJLand2 CJGRAV
$random CJLand {CJLand1 CJLand2}

$playeralias	Gangster	male	*death		JrocDeath
$playeralias 	Gangster	male	*taunt		JrocTaunt
$playeralias	Gangster	male	*pain100	JrocPain100
$playeralias	Gangster	male	*pain75		JrocPain75
$playeralias	Gangster	male	*pain50		JrocPain50
$playeralias	Gangster	male	*pain25		JrocPain25
$playeralias	Gangster	male	*gibbed		JrocGib
$playeralias	Gangster	male	*xdeath		JrocGib
$playeralias	Gangster	male	*crazydeath	JrocGib
$playersound	Gangster	male	*usefail	CJMOR
$playersound	Gangster	male	*falling	CJGRAV
$playeralias	Gangster	male	*land		CJLand
$playeralias	Gangster	male	*grunt		CJLand

// Good Nut
$playeralias	"Good Nut"	male	*pain100 	goodnut/pain
$playersounddup	"Good Nut"	male	*pain75 	*pain100
$playersounddup	"Good Nut"	male	*pain50 	*pain100
$playersounddup	"Good Nut"	male	*pain25 	*pain100
$playeralias	"Good Nut"	male	*death 		goodnut/death
$playeralias	"Good Nut"	male	*xdeath 	goodnut/xdeath
$playeralias	"Good Nut"	male	*usefail	goodnut/noway
$playeralias	"Good Nut"	male	*jump		goodnut/noway
$playeralias	"Good Nut"	male	*land		goodnut/noway
$playersounddup	"Good Nut"	male	*grunt		*pain50
$playeralias	"Good Nut"	male	*falling	goodnut/falling
$playeralias	"Good Nut"	male	*taunt		goodnut/taunt

$random goodnut/pain {goodnut/pain1 goodnut/pain2 goodnut/pain3 goodnut/pain4
goodnut/pain5 goodnut/pain6 goodnut/pain7 goodnut/pain8 goodnut/pain9
goodnut/pain10 goodnut/pain11 goodnut/pain12 goodnut/pain13 goodnut/pain14
goodnut/pain15 goodnut/pain16 goodnut/pain17 goodnut/pain18 goodnut/pain19
goodnut/pain20}

goodnut/pain1 GNUTPN1
goodnut/pain2 GNUTPN2
goodnut/pain3 GNUTPN3
goodnut/pain4 GNUTPN4
goodnut/pain5 GNUTPN5
goodnut/pain6 GNUTPN6
goodnut/pain7 GNUTPN7
goodnut/pain8 GNUTPN8
goodnut/pain9 GNUTPN9
goodnut/pain10 GNUTPN10
goodnut/pain11 GNUTPN11
goodnut/pain12 GNUTPN12
goodnut/pain13 GNUTPN13
goodnut/pain14 GNUTPN14
goodnut/pain15 GNUTPN15
goodnut/pain16 GNUTPN16
goodnut/pain17 GNUTPN17
goodnut/pain18 GNUTPN18
goodnut/pain19 GNUTPN19
goodnut/pain20 GNUTPN20

$random goodnut/land {goodnut/pain1 goodnut/pain2 goodnut/pain3 goodnut/pain4
goodnut/pain5 goodnut/pain6 goodnut/pain7 goodnut/pain8 goodnut/pain9
goodnut/pain10 goodnut/pain11 goodnut/pain12 goodnut/pain13 goodnut/pain14
goodnut/pain15 goodnut/pain16 goodnut/pain17 goodnut/pain18 goodnut/pain19
goodnut/pain20}

$random goodnut/noway {goodnut/noway1 goodnut/noway2 goodnut/noway3
goodnut/noway4 goodnut/noway5 goodnut/noway6 goodnut/noway7 goodnut/noway8
goodnut/noway9 goodnut/noway10}

goodnut/noway1 GNUTNW1
goodnut/noway2 GNUTNW2
goodnut/noway3 GNUTNW3
goodnut/noway4 GNUTNW4
goodnut/noway5 GNUTNW5
goodnut/noway6 GNUTNW6
goodnut/noway7 GNUTNW7
goodnut/noway8 GNUTNW8
goodnut/noway9 GNUTNW9
goodnut/noway10 GNUTNW10

$random goodnut/death {goodnut/death1 goodnut/death2 goodnut/death3
goodnut/death4 goodnut/death5 goodnut/death6}

goodnut/death1 GNUTDT1
goodnut/death2 GNUTDT2
goodnut/death3 GNUTDT3
goodnut/death4 GNUTDT4
goodnut/death5 GNUTDT5
goodnut/death6 GNUTDT6
goodnut/death7 GNUTDT7
goodnut/death8 GNUTDT8
goodnut/death9 GNUTDT9
goodnut/death10 GNUTDT10
goodnut/death11 GNUTDT11
goodnut/death12 GNUTDT12
goodnut/death13 GNUTDT13
goodnut/death14 GNUTDT14
goodnut/death15 GNUTDT15

$random goodnut/xdeath {goodnut/death2 goodnut/death8 goodnut/death9
goodnut/death10 goodnut/death12 goodnut/death13}

$random goodnut/taunt {goodnut/taunt1 goodnut/taunt2 goodnut/taunt3
goodnut/taunt4 goodnut/taunt5 goodnut/taunt6 goodnut/taunt7 goodnut/taunt8
goodnut/taunt9 goodnut/taunt10 goodnut/taunt11 goodnut/taunt12 goodnut/taunt13
goodnut/taunt14 goodnut/taunt15 goodnut/taunt16 goodnut/taunt17 goodnut/taunt18
goodnut/taunt19 goodnut/taunt20 goodnut/taunt21}

goodnut/taunt1 GNUTTN1
goodnut/taunt2 GNUTTN2
goodnut/taunt3 GNUTTN3
goodnut/taunt4 GNUTTN4
goodnut/taunt5 GNUTTN5
goodnut/taunt6 GNUTTN6
goodnut/taunt7 GNUTTN7
goodnut/taunt8 GNUTTN8
goodnut/taunt9 GNUTTN9
goodnut/taunt10 GNUTTN10
goodnut/taunt11 GNUTTN11
goodnut/taunt12 GNUTTN12
goodnut/taunt13 GNUTTN13
goodnut/taunt14 GNUTTN14
goodnut/taunt15 GNUTTN15
goodnut/taunt16 GNUTTN16
goodnut/taunt17 GNUTTN17
goodnut/taunt18 GNUTTN18
goodnut/taunt19 GNUTTN19
goodnut/taunt20 GNUTTN20
goodnut/taunt21 GNUTTN21

// Grunt
$playeralias	"Grunt"		male	*death	q2grunt/death
$playeralias	"Grunt"		male	*pain100 q2grunt/pn100
$playeralias	"Grunt"		male	*pain75 q2grunt/pn75
$playeralias	"Grunt"		male	*pain50 q2grunt/pn50
$playeralias	"Grunt"		male	*pain25 q2grunt/pn25
$playersound	"Grunt"		male	*xdeath DSQ2GDHI
$playersound	"Grunt"		male	*gibbed	DSQ2SLOP
$playersounddup	"Grunt"		male	*splat *gibbed
$playersound	"Grunt"		male	*grunt	DSQ2GGRT
$playersound	"Grunt"		male	*land	DSQ2GOOF
$playersound	"Grunt"		male	*usefail DSQ2GNWY
$playersound 	"Grunt"		male	*falling DSQ2GFAL
$playersound	"Grunt"		male	*jump	DSQ2GJMP
$playersound	"Grunt"		male	*taunt DSQ2TANT

$random q2grunt/death { q2grdeath1 q2grdeath2 q2grdeath3 }
q2grdeath1 DSQ2GDT1
q2grdeath2 DSQ2GDT2
q2grdeath3 DSQ2GDT3

$random q2grunt/pn100 { q2grpn100_1 q2grpn100_2 }
q2grpn100_1 DSQ2GP11
q2grpn100_2 DSQ2GP12

$random q2grunt/pn75 { q2grpn75_1 q2grpn75_2 }
q2grpn75_1 DSQ2GP21
q2grpn75_2 DSQ2GP22

$random q2grunt/pn50 { q2grpn50_1 q2grpn50_2 }
q2grpn50_1 DSQ2GP31
q2grpn50_2 DSQ2GP32

$random q2grunt/pn25 { q2grpn25_1 q2grpn25_2 }
q2grpn25_1 DSQ2GP41
q2grpn25_2 DSQ2GP42

// Half-Life Scientist
$playeralias	"Half-Life Scientist"	male	*death		scideath
$playeralias	"Half-Life Scientist"	male	*xdeath		scidiehi
$playeralias	"Half-Life Scientist"	male	*gibbed		scislop
$playeralias	"Half-Life Scientist"	male	*splat		scislop
$playeralias	"Half-Life Scientist"	male	*pain100	scipain100
$playeralias	"Half-Life Scientist"	male	*pain75		scipain75
$playeralias	"Half-Life Scientist"	male	*pain50		scipain50
$playeralias	"Half-Life Scientist"	male	*pain25		scipain25
$playeralias	"Half-Life Scientist"	male	*grunt		scioof
$playeralias	"Half-Life Scientist"	male	*land		scioof
$playeralias	"Half-Life Scientist"	male	*usefail	scinoway
$playeralias	"Half-Life Scientist"	male	*taunt		scitaunt
$playeralias	"Half-Life Scientist"	male	*falling	scifall

pain1 SCIPN201
pain2 SCIPN202
pain3 SCIPN203
pain4 SCIPN204
pain5 SCIPN205

$random scipain100 { pain1001 pain1002 pain1003 pain1004 pain1005 pain1006 pain1007
pain1008 pain1009  pain10010 pain10011 pain10012 pain10013 pain10014 pain10015 pain10016 pain10017 pain10018 }
pain1001 SCIPN101
pain1002 SCIPN102
pain1003 SCIPN103
pain1004 SCIPN104
pain1005 SCIPN105
pain1006 SCIPN106
pain1007 SCIPN107
pain1008 SCIPN108
pain1009 SCIPN109
pain10010 SCIPN110
pain10011 SCIPN111
pain10012 SCIPN112
pain10013 SCIPN113
pain10014 SCIPN114
pain10015 SCIPN115
pain10016 SCIPN116
pain10017 SCIPN117
pain10018 SCIPN118

$random scipain75 { pain1 pain2 pain3 pain4 pain5 }

$random scipain50 { pain1 pain2 pain3 pain4 pain5 }

$random scipain25 { pain1 pain2 pain3 pain4 pain5 pain251 pain252 pain253 pain254 pain255 pain256 pain257 pain258
pain259 pain2510 }
pain251 SCIPN301
pain252 SCIPN302
pain253 SCIPN303
pain254 SCIPN304
pain255 SCIPN305
pain256 SCIPN306
pain257 SCIPN307
pain258 SCIPN308
pain259 SCIPN309
pain2510 SCIPN310

$random scideath { scideath1 scideath2 scideath3 scideath4}
scideath1 SCIDETH1
scideath2 SCIDETH2
scideath3 SCIDETH3
scideath4 SCIDETH4

$random scidiehi { scidiehi1 scidiehi2 scidiehi3 scidiehi4 scidiehi5 }
scidiehi1 SCIDIHI1
scidiehi2 SCIDIHI2
scidiehi3 SCIDIHI3
scidiehi4 SCIDIHI4
scidiehi5 SCIDIHI5

scinoway SCINOWAY

$random scifall { scifall1 scifall2 scifall3 scifall4 scifall5 }
scifall1 SCIFALL1
scifall2 SCIFALL2
scifall3 SCIFALL3
scifall4 SCIFALL4
scifall5 SCIFALL5

scislop SCISLOP

$random scioof { scioof1 scioof2 scioof3 scioof4 }
scioof1 SCIOOF1
scioof2 SCIOOF2
scioof3 SCIOOF3
scioof4 SCIOOF4

$random scitaunt { scitaunt1 scitaunt2 scitaunt3 scitaunt4 scitaunt5 scitaunt6
scitaunt7 scitaunt8 scitaunt9 scitaunt10 scitaunt11 scitaunt12 scitaunt13
scitaunt14 scitaunt15 scitaunt16 scitaunt17 scitaunt18 scitaunt19 scitaunt20
scitaunt21 scitaunt22 scitaunt23 scitaunt24 scitaunt25 scitaunt26 scitaunt27
scitaunt28 scitaunt29 scitaunt30 scitaunt31 scitaunt32 scitaunt33 scitaunt34
scitaunt35 scitaunt36 scitaunt37 scitaunt38 scitaunt39 scitaunt40 scitaunt41
scitaunt42 scitaunt43 scitaunt44 scitaunt45 scitaunt46 scitaunt47 scitaunt48
scitaunt49 scitaunt50 scitaunt51 scitaunt52 scitaunt53 scitaunt54 scitaunt55
scitaunt56 scitaunt57 scitaunt58 scitaunt59 scitaunt60 scitaunt61 scitaunt62
scitaunt63 scitaunt64 scitaunt65 scitaunt66 scitaunt67 scitaunt68 scitaunt69
scitaunt70 }

scitaunt1 SCITANT1
scitaunt2 SCITANT2
scitaunt3 SCITANT3
scitaunt4 SCITANT4
scitaunt5 SCITANT5
scitaunt6 SCITANT6
scitaunt7 SCITANT7
scitaunt8 SCITANT8
scitaunt9 SCITANT9
scitaunt10 SCITNT10
scitaunt11 SCITNT11
scitaunt12 SCITNT12
scitaunt13 SCITNT13
scitaunt14 SCITNT14
scitaunt15 SCITNT15
scitaunt16 SCITNT16
scitaunt17 SCITNT17
scitaunt18 SCITNT18
scitaunt19 SCITNT19
scitaunt20 SCITNT20
scitaunt21 SCITNT21
scitaunt22 SCITNT22
scitaunt23 SCITNT23
scitaunt24 SCITNT24
scitaunt25 SCITNT25
scitaunt26 SCITNT26
scitaunt27 SCITNT27
scitaunt28 SCITNT28
scitaunt29 SCITNT29
scitaunt30 SCITNT30
scitaunt31 SCITNT31
scitaunt32 SCITNT32
scitaunt33 SCITNT33
scitaunt34 SCITNT34
scitaunt35 SCITNT35
scitaunt36 SCITNT36
scitaunt37 SCITNT37
scitaunt38 SCITNT38
scitaunt39 SCITNT39
scitaunt40 SCITNT40
scitaunt41 SCITNT41
scitaunt42 SCITNT42
scitaunt43 SCITNT43
scitaunt44 SCITNT44
scitaunt45 SCITNT45
scitaunt46 SCITNT46
scitaunt47 SCITNT47
scitaunt48 SCITNT48
scitaunt49 SCITNT49
scitaunt50 SCITNT50
scitaunt51 SCITNT51
scitaunt52 SCITNT52
scitaunt53 SCITNT53
scitaunt54 SCITNT54
scitaunt55 SCITNT55
scitaunt56 SCITNT56
scitaunt57 SCITNT57
scitaunt58 SCITNT58
scitaunt59 SCITNT59
scitaunt60 SCITNT60
scitaunt61 SCITNT61
scitaunt62 SCITNT62
scitaunt63 SCITNT63
scitaunt64 SCITNT64
scitaunt65 SCITNT65
scitaunt66 SCITNT66
scitaunt67 SCITNT67
scitaunt68 SCITNT68
scitaunt69 SCITNT69
scitaunt70 SCITNT70

// Heavy Weapons Guy
$playeralias	"Heavy Weapons Guy"	male	*death		hwgdeath
$playeralias	"Heavy Weapons Guy"	male	*xdeath		hwgdeath
$playeralias	"Heavy Weapons Guy"	male	*pain100	hwgpain100
$playeralias	"Heavy Weapons Guy"	male	*pain75		hwgpain75
$playeralias	"Heavy Weapons Guy"	male	*pain50		hwgpain50
$playeralias	"Heavy Weapons Guy"	male	*pain25		hwgpain50
$playersound	"Heavy Weapons Guy"	male	*grunt		DSHWGOOF
$playersound	"Heavy Weapons Guy"	male	*jump		DSPOOT
$playersound	"Heavy Weapons Guy"	male	*land		DSHWGOOF
$playeralias	"Heavy Weapons Guy"	male	*usefail	hwgnoway
$playeralias	"Heavy Weapons Guy"	male	*taunt		hwgtaunt
$playersound	"Heavy Weapons Guy"	male	*falling	DSHWGFAL

hwgpain1 DSHWGPN1
hwgpain2 DSHWGPN2
hwgpain3 DSHWGPN3
hwgpain4 DSHWGPN4
hwgpain5 DSHWGPN5
hwgpain6 DSHWGPN6
hwgpain7 DSHWGPN7

$random hwgpain100 {hwgpain1 hwgpain2}
$random hwgpain75 {hwgpain3 hwgpain4}
$random hwgpain50 {hwgpain5 hwgpain6 hwgpain7}

$random hwgdeath {hwgdeath1 hwgdeath2 hwgdeath3}
hwgdeath1 DSHWGDT1
hwgdeath2 DSHWGDT2
hwgdeath3 DSHWGDT3

$random hwgnoway {hwgnoway1 hwgnoway2 hwgnoway3}

hwgnoway1 DSHWGNO1
hwgnoway2 DSHWGNO2
hwgnoway3 DSHWGNO3 
 
$random hwgtaunt {hwgtaunt1 hwgtaunt2 hwgtaunt3 hwgtaunt4 hwgtaunt5 hwgtaunt6
hwgtaunt7 hwgtaunt8 hwgtaunt9 hwgtaunt10 hwgtaunt11 hwgtaunt12 hwgtaunt13
hwgtaunt14 hwgtaunt15 hwgtaunt16 hwgtaunt17 hwgtaunt18 hwgtaunt19 hwgtaunt20
hwgtaunt21 hwgtaunt22 hwgtaunt23 hwgtaunt24 hwgtaunt25 hwgtaunt26 hwgtaunt27
hwgtaunt28 hwgtaunt29 hwgtaunt30 hwgtaunt31 hwgtaunt32 hwgtaunt33 hwgtaunt34
hwgtaunt35 hwgtaunt36 hwgtaunt37 hwgtaunt38 hwgtaunt39 hwgtaunt40 hwgtaunt41
hwgtaunt42 hwgtaunt43 hwgtaunt44 hwgtaunt45 hwgtaunt46 hwgtaunt47 hwgtaunt48
hwgtaunt49 hwgtaunt50 hwgtaunt51 hwgtaunt52 hwgtaunt53 hwgtaunt54 hwgtaunt55
hwgtaunt56 hwgtaunt57 hwgtaunt58 hwgtaunt59 hwgtaunt60 hwgtaunt61 hwgtaunt62
hwgtaunt63 hwgtaunt64 hwgtaunt65 hwgtaunt66 hwgtaunt67 hwgtaunt68 hwgtaunt69
hwgtaunt70 hwgtaunt71 hwgtaunt72 hwgtaunt73 hwgtaunt74 hwgtaunt75 hwgtaunt76
hwgtaunt77 hwgtaunt78 hwgtaunt79 hwgtaunt80 hwgtaunt81 hwgtaunt82 hwgtaunt83
hwgtaunt84 hwgtaunt85 hwgtaunt86 hwgtaunt87 hwgtaunt88 hwgtaunt89 hwgtaunt90
hwgtaunt91 hwgtaunt92 hwgtaunt93 hwgtaunt94 hwgtaunt95 hwgtaunt96}

hwgtaunt1 DSHWTN01
hwgtaunt2 DSHWTN02
hwgtaunt3 DSHWTN03
hwgtaunt4 DSHWTN04
hwgtaunt5 DSHWTN05
hwgtaunt6 DSHWTN06
hwgtaunt7 DSHWTN07
hwgtaunt8 DSHWTN08
hwgtaunt9 DSHWTN09
hwgtaunt10 DSHWTN10
hwgtaunt11 DSHWTN11
hwgtaunt12 DSHWTN12
hwgtaunt13 DSHWTN13
hwgtaunt14 DSHWTN14
hwgtaunt15 DSHWTN15
hwgtaunt16 DSHWTN16
hwgtaunt17 DSHWTN17
hwgtaunt18 DSHWTN18
hwgtaunt19 DSHWTN19
hwgtaunt20 DSHWTN20
hwgtaunt21 DSHWTN21
hwgtaunt22 DSHWTN22
hwgtaunt23 DSHWTN23
hwgtaunt24 DSHWTN24
hwgtaunt25 DSHWTN25
hwgtaunt26 DSHWTN26
hwgtaunt27 DSHWTN27
hwgtaunt28 DSHWTN28
hwgtaunt29 DSHWTN29
hwgtaunt30 DSHWTN30
hwgtaunt31 DSHWTN31
hwgtaunt32 DSHWTN32
hwgtaunt33 DSHWTN33
hwgtaunt34 DSHWTN34
hwgtaunt35 DSHWTN35
hwgtaunt36 DSHWTN36
hwgtaunt37 DSHWTN37
hwgtaunt38 DSHWTN38
hwgtaunt39 DSHWTN39
hwgtaunt40 DSHWTN40
hwgtaunt41 DSHWTN41
hwgtaunt42 DSHWTN42
hwgtaunt43 DSHWTN43
hwgtaunt44 DSHWTN44
hwgtaunt45 DSHWTN45
hwgtaunt46 DSHWTN46
hwgtaunt47 DSHWTN47
hwgtaunt48 DSHWTN48
hwgtaunt49 DSHWTN49
hwgtaunt50 DSHWTN50
hwgtaunt51 DSHWTN51
hwgtaunt52 DSHWTN52
hwgtaunt53 DSHWTN53
hwgtaunt54 DSHWTN54
hwgtaunt55 DSHWTN55
hwgtaunt56 DSHWTN56
hwgtaunt57 DSHWTN57
hwgtaunt58 DSHWTN58
hwgtaunt59 DSHWTN59
hwgtaunt60 DSHWTN60
hwgtaunt61 DSHWTN61
hwgtaunt62 DSHWTN62
hwgtaunt63 DSHWTN63
hwgtaunt64 DSHWTN64
hwgtaunt65 DSHWTN65
hwgtaunt66 DSHWTN66
hwgtaunt67 DSHWTN67
hwgtaunt68 DSHWTN68
hwgtaunt69 DSHWTN69
hwgtaunt70 DSHWTN70
hwgtaunt71 DSHWTN71
hwgtaunt72 DSHWTN72
hwgtaunt73 DSHWTN73
hwgtaunt74 DSHWTN74
hwgtaunt75 DSHWTN75
hwgtaunt76 DSHWTN76
hwgtaunt77 DSHWTN77
hwgtaunt78 DSHWTN78
hwgtaunt79 DSHWTN79
hwgtaunt80 DSHWTN80
hwgtaunt81 DSHWTN81
hwgtaunt82 DSHWTN82
hwgtaunt83 DSHWTN83
hwgtaunt84 DSHWTN84
hwgtaunt85 DSHWTN85
hwgtaunt86 DSHWTN86
hwgtaunt87 DSHWTN87
hwgtaunt88 DSHWTN88
hwgtaunt89 DSHWTN89
hwgtaunt90 DSHWTN90
hwgtaunt91 DSHWTN91
hwgtaunt92 DSHWTN92
hwgtaunt93 DSHWTN93
hwgtaunt94 DSHWTN94
hwgtaunt95 DSHWTN95
hwgtaunt96 DSHWTN96

// Imp Gunner
$playeralias	"Imp Gunner"	Male	*pain100		imp/pain
$playeralias	"Imp Gunner"	Male	*pain75			imp/pain
$playeralias	"Imp Gunner"	Male	*pain50			imp/pain
$playeralias	"Imp Gunner"	Male	*pain25			imp/pain
$playeralias	"Imp Gunner"	Male	*death			imp/death
$playeralias	"Imp Gunner"	Male	*wimpydeath		imp/death
$playeralias	"Imp Gunner"	Male	*crazydeath		imp/death
$playeralias	"Imp Gunner"	Male	*xdeath			imp/death
$playeralias	"Imp Gunner"	Male	*gibbed			misc/gibbed
$playeralias	"Imp Gunner"	Male	*land			imp/active
$playeralias	"Imp Gunner"	Male	*grunt			imp/active
$playeralias	"Imp Gunner"	Male	*usefail		imp/active
$playeralias	"Imp Gunner"	Male	*taunt			imp/sight

// Intruder
$playersound	Intruder	male	*death		DSDUSKDT
$playersound	Intruder	male	*xdeath		DSDUSKXD
$playeralias	Intruder	male	*pain100	Intruder/Pain100
$playersound	Intruder	male	*pain75		DSDUSKP4
$playersound	Intruder	male	*pain50		DSDUSKP5
$playersound	Intruder	male	*pain25		DSDUSKP6
$playersound	Intruder	male	*grunt		DSDUSKGR
$playersound	Intruder	male	*land		DSDUSKN1
$playeralias	Intruder	male	*jump		Intruder/Jump
$playeralias	Intruder	male	*usefail	Intruder/Noway
$playeralias	Intruder	male	*taunt		Intruder/Taunt

$random Intruder/Pain100 {IntruderPain1 IntruderPain2 IntruderPain3}

IntruderPain1 DSDUSKP1
IntruderPain2 DSDUSKP2
IntruderPain3 DSDUSKP3

$random Intruder/Jump {IntruderJump1 IntruderJump2}

IntruderJump1 DSDUSKJ1
IntruderJump2 DSDUSKJ2

$random Intruder/Noway {IntruderNoway1 IntruderNoway1 IntruderNoway1
IntruderNoway1 IntruderNoway1 IntruderNoway1 IntruderNoway1 IntruderNoway1
IntruderNoway1 IntruderNoway1 IntruderNoway1 IntruderNoway1 IntruderNoway1
IntruderNoway1 IntruderNoway1 IntruderNoway2}

IntruderNoway1 DSDUSKN1
IntruderNoway2 DSDUSKN2

$random Intruder/Taunt {IntruderTaunt1 IntruderTaunt2 IntruderTaunt3
IntruderTaunt4 IntruderTaunt5 IntruderTaunt6 IntruderTaunt7 IntruderTaunt8
IntruderTaunt9 IntruderTaunt10 IntruderTaunt11 IntruderTaunt12 IntruderTaunt13
IntruderTaunt14 IntruderTaunt15 IntruderTaunt16 IntruderTaunt17 IntruderTaunt18
IntruderTaunt19 IntruderTaunt20 IntruderTaunt21 IntruderTaunt22 IntruderTaunt23
IntruderTaunt24 IntruderTaunt25 IntruderTaunt26 IntruderTaunt27}

IntruderTaunt1 DSDUST01
IntruderTaunt2 DSDUST02
IntruderTaunt3 DSDUST03
IntruderTaunt4 DSDUST04
IntruderTaunt5 DSDUST05
IntruderTaunt6 DSDUST06
IntruderTaunt7 DSDUST07
IntruderTaunt8 DSDUST08
IntruderTaunt9 DSDUST09
IntruderTaunt10 DSDUST10
IntruderTaunt11 DSDUST11
IntruderTaunt12 DSDUST12
IntruderTaunt13 DSDUST13
IntruderTaunt14 DSDUST14
IntruderTaunt15 DSDUST15
IntruderTaunt16 DSDUST16
IntruderTaunt17 DSDUST17
IntruderTaunt18 DSDUST18
IntruderTaunt19 DSDUST19
IntruderTaunt20 DSDUST20
IntruderTaunt21 DSDUST21
IntruderTaunt22 DSDUST22
IntruderTaunt23 DSDUST23
IntruderTaunt24 DSDUST24
IntruderTaunt25 DSDUST25
IntruderTaunt26 DSDUST26
IntruderTaunt27 DSDUST27

// Janet
$playeralias	"Janet"		female	*death 		janet/death
$playersound	"Janet"		female	*xdeath		DSJNEDHI
$playersound	"Janet"		female	*gibbed 	DSJNEGIB
$playersound	"Janet"		female	*splat		DSJNEGIB
$playersound	"Janet"		female	*pain100	DSJNEPN1
$playersound	"Janet"		female	*pain75		DSJNEPN2
$playersound	"Janet"		female	*pain50		DSJNEPN3
$playersound	"Janet"		female	*pain25		DSJNEPN4
$playersound	"Janet"		female	*jump		DSJNEJMP
$playersound	"Janet"		female	*land		DSJNELND
$playersound	"Janet"		female	*grunt		DSJNEOOF
$playersound	"Janet"		female	*usefail	DSJNEOOF
$playeralias	"Janet"		female	*taunt		janet/taunt
$playersound	"Janet"		female	*falling	DSJNEFAL
$playersound	"Janet"		female	*surface	DSJNEGSP
$playersound	"Janet"		female	*gasp		DSJNEGSP

$random janet/death {janetdth1 janetdth2}
janetdth1 DSJNEDT1
janetdth2 DSJNEDT2

$random janet/taunt {janettnt1 janettnt2 janettnt3 janettnt4 janettnt5 janettnt6
janettnt7 janettnt8 janettnt9 janettnt10 janettnt11 janettnt12 janettnt13
janettnt14 janettnt15 janettnt16 janettnt17 janettnt18 janettnt19 janettnt20
janettnt21 janettnt22 janettnt23 janettnt24 janettnt25 janettnt26 janettnt27
janettnt28 janettnt29 janettnt30 janettnt31 janettnt32 janettnt33 janettnt34
janettnt35 janettnt36 janettnt37 janettnt38 janettnt39 janettnt40 janettnt41
janettnt42 janettnt43 janettnt44 janettnt45}

janettnt1 JNTANT01
janettnt2 JNTANT02
janettnt3 JNTANT03
janettnt4 JNTANT04
janettnt5 JNTANT05
janettnt6 JNTANT06
janettnt7 JNTANT07
janettnt8 JNTANT08
janettnt9 JNTANT09
janettnt10 JNTANT10
janettnt11 JNTANT11
janettnt12 JNTANT12
janettnt13 JNTANT13
janettnt14 JNTANT14
janettnt15 JNTANT15
janettnt16 JNTANT16
janettnt17 JNTANT17
janettnt18 JNTANT18
janettnt19 JNTANT19
janettnt20 JNTANT20
janettnt21 JNTANT21
janettnt22 JNTANT22
janettnt23 JNTANT23
janettnt24 JNTANT24
janettnt25 JNTANT25
janettnt26 JNTANT26
janettnt27 JNTANT27
janettnt28 JNTANT28
janettnt29 JNTANT29
janettnt30 JNTANT30
janettnt31 JNTANT31
janettnt32 JNTANT32
janettnt33 JNTANT33
janettnt34 JNTANT34
janettnt35 JNTANT35
janettnt36 JNTANT36
janettnt37 JNTANT37
janettnt38 JNTANT38
janettnt39 JNTANT39
janettnt40 JNTANT40
janettnt41 JNTANT41
janettnt42 JNTANT42
janettnt43 JNTANT43
janettnt44 JNTANT44
janettnt45 JNTANT45

// Jason
$playeralias	"Jason"		male	*death		grunt/death
$playersound	"Jason"		male	*xdeath		DSPODTH3
$playeralias	"Jason"		male	*gibbed		misc/gibbed
$playersound	"Jason"		male	*pain100	DSPOPAIN
$playersounddup	"Jason"		male	*pain75		*pain100
$playersounddup	"Jason"		male	*pain50		*pain100
$playersounddup	"Jason"		male	*pain25		*pain100
$playersound	"Jason"		male	*land		DSPOSACT
$playersounddup	"Jason"		male	*usefail	*land
$playeralias 	"Jason" 	male 	*taunt 		jason/taunt

$random jason/taunt {jason1 jason2 jason3 jason4}

jason1 13CHA
jason2 13CHU
jason3 13DEATH
jason4 13KILL

// Jon
$playersound	"Jon"	male	*death 		DSJONDTH
$playersound	"Jon"	male	*xdeath		DSJONDHI
$playersound	"Jon"	male	*gibbed 	DSJONSLP
$playersound	"Jon"	male	*splat		DSJONSLP
$playersound	"Jon"	male	*pain100	DSJONPN1
$playersound	"Jon"	male	*pain75		DSJONPN2
$playersound	"Jon"	male	*pain50		DSJONPN3
$playersound	"Jon"	male	*pain25		DSJONPN4
$playersound	"Jon"	male	*jump		DSJONJMP
$playersound	"Jon"	male	*land		DSJONOOF
$playersound	"Jon"	male	*grunt		DSJONOOF
$playersound	"Jon"	male	*usefail	DSJONNWY
$playeralias	"Jon"	male	*taunt		jon/taunt
$playersound	"Jon"	male	*falling	DSJONFAL
$playersound	"Jon"	male	*dive		DSJONDVE
$playersound	"Jon"	male	*surface	DSJONSRF
$playersound	"Jon"	male	*gasp		DSJONGSP

jon/pain1 DSJONPN1
jon/pain2 DSJONPN2
jon/pain3 DSJONPN3
jon/pain4 DSJONPN4
jon/pain5 DSJONPN5
jon/pain6 DSJONPN6

$random jon/taunt {jon/taunt1 jon/taunt2 jon/taunt3 jon/taunt4 jon/taunt5 jon/taunt6
jon/taunt7 jon/taunt8 jon/taunt9 jon/taunt10 jon/taunt11}

jon/taunt1 DSJONT01
jon/taunt2 DSJONT02
jon/taunt3 DSJONT03
jon/taunt4 DSJONT04
jon/taunt5 DSJONT05
jon/taunt6 DSJONT06
jon/taunt7 DSJONT07
jon/taunt8 DSJONT08
jon/taunt9 DSJONT09
jon/taunt10 DSJONT10
jon/taunt11 DSJONT11

// Kyle Katarn
$playersound	"Katarn"	 male	*death			KYLEDIE1
$playersounddup	"Katarn"	 male	*xdeath			*death
$playersounddup	"Katarn"	 male	*burndeath		*death
$playersounddup	"Katarn"	 male	*crazydeath		*death
$playersounddup "Katarn"	 male	*wimpydeath 	*death
$playersounddup	"Katarn"	 male	*gibbed			*death
$playersound	"Katarn"	 male	*falling		KYLEFALL
$playeralias	"Katarn"	 male	*pain100		katarn/pain100
$playeralias	"Katarn"	 male	*pain75			katarn/pain75
$playeralias	"Katarn"	 male	*pain50			katarn/pain50
$playeralias	"Katarn"	 male	*pain25			katarn/pain25
$playersound	"Katarn"	 male	*jump			KYLEJUMP
$playersound	"Katarn"	 male	*land			KYLELAND
$playersound	"Katarn"	 male	*usefail		KYLEUSEF // Someone's voice from the Samsara dev team, pls don't steal!
$playersounddup	"Katarn"	 male	*puzzfail		*usefail
$playersounddup	"Katarn"	 male	*grunt			*land
$playeralias	"Katarn"	 male	*taunt			katarn/taunt

$random katarn/taunt { katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt1 katarn/taunt2 }
katarn/taunt1					KYLETNT1
katarn/taunt2					KYLETNT2

$random katarn/pain25 { katarn/painex1 katarn/painex2 }
katarn/painex1					KYLEPNE1
katarn/painex2					KYLEPNE2

$random katarn/pain50 { katarn/painlg1 katarn/painlg2 }
katarn/painlg1					KYLEPNL1
katarn/painlg2					KYLEPNL2

$random katarn/pain75 { katarn/painmd1 katarn/painmd2 katarn/painmd3 }
katarn/painmd1					KYLEPNM1
katarn/painmd2					KYLEPNM2
katarn/painmd3					KYLEPNM3

$random katarn/pain100 { katarn/painsm1 katarn/painsm2 katarn/painsm3 }
katarn/painsm1					KYLEPNS1
katarn/painsm2					KYLEPNS2
katarn/painsm3					KYLEPNS3

// Keel
$playersound	"Keel"	male	*death 		DSKELDTH
$playersound	"Keel"	male	*xdeath		DSKELDHI
$playersound	"Keel"	male	*gibbed 	DSKELGIB
$playersound	"Keel"	male	*splat		DSKELGIB
$playersound	"Keel"	male	*pain100	DSKELPN1
$playersound	"Keel"	male	*pain75		DSKELPN2
$playersound	"Keel"	male	*pain50		DSKELPN3
$playersound	"Keel"	male	*pain25		DSKELPN4
$playersound	"Keel"	male	*jump		DSKELJMP
$playersound	"Keel"	male	*land		DSKELLND
$playersound	"Keel"	male	*grunt		DSKELOOF
$playersound	"Keel"	male	*usefail	DSKELOOF
$playersound	"Keel"	male	*taunt		DSKELTNT
$playersound	"Keel"	male	*falling	DSKELFAL
$playersound	"Keel"	male	*surface	DSKELGSP
$playersound	"Keel"	male	*gasp		DSKELGSP

// Kingpin
$playeralias	"Kingpin"	male	*death		kingpin/death
$playersounddup	"Kingpin"	male	*xdeath		*death
$playeralias	"Kingpin"	male	*pain100	kingpin/pain100
$playeralias	"Kingpin"	male	*pain75		kingpin/pain75
$playeralias	"Kingpin"	male	*pain50		kingpin/pain50
$playeralias	"Kingpin"	male	*pain25		kingpin/pain25
$playeralias	"Kingpin"	male	*jump		kingpin/jump
$playeralias	"Kingpin"	male	*land		kingpin/land
$playeralias	"Kingpin"	male	*grunt		kingpin/grunt
$playeralias	"Kingpin"	male	*usefail	kingpin/noway
$playeralias	"Kingpin"	male	*taunt		kingpin/taunt
$playersound	"Kingpin"	male	*surface	DSKPGSP1
$playersound	"Kingpin"	male	*gasp		DSKPGSP2

$random kingpin/death {kingpin/death1 kingpin/death2 kingpin/death3
kingpin/death4}
kingpin/death1 DSKPDTH1
kingpin/death2 DSKPDTH2
kingpin/death3 DSKPDTH3
kingpin/death4 DSKPDTH4

$random kingpin/pain100 {kingpin/pain100_1 kingpin/pain100_2}
kingpin/pain100_1 DSKPPNA1
kingpin/pain100_2 DSKPPNA2

$random kingpin/pain75 {kingpin/pain75_1 kingpin/pain75_2}
kingpin/pain75_1 DSKPPNB1
kingpin/pain75_2 DSKPPNB2

$random kingpin/pain50 {kingpin/pain50_1 kingpin/pain50_2}
kingpin/pain50_1 DSKPPNC1
kingpin/pain50_2 DSKPPNC2

$random kingpin/pain25 {kingpin/pain25_1 kingpin/pain25_2}
kingpin/pain25_1 DSKPPND1
kingpin/pain25_2 DSKPPND2

$random kingpin/jump {kingpin/jump1 kingpin/jump2 kingpin/jump3}
kingpin/jump1 DSKPJMP1
kingpin/jump2 DSKPJMP2
kingpin/jump3 DSKPJMP3

$random kingpin/land {kingpin/land1 kingpin/land2 kingpin/land3}
kingpin/land1 DSKPLND1
kingpin/land2 DSKPLND2
kingpin/land3 DSKPLND3

$random kingpin/grunt {kingpin/grunt1 kingpin/grunt2 kingpin/grunt3
kingpin/grunt4 kingpin/grunt5}
kingpin/grunt1 DSKPGRT1
kingpin/grunt2 DSKPGRT2
kingpin/grunt3 DSKPGRT3
kingpin/grunt4 DSKPGRT4
kingpin/grunt5 DSKPGRT5

$random kingpin/noway {kingpin/noway1 kingpin/noway2}
kingpin/noway1 DSKPNOW1
kingpin/noway2 DSKPNOW2

$random kingpin/taunt {kingpin/taunt1 kingpin/taunt2 kingpin/taunt3
kingpin/taunt4 kingpin/taunt5 kingpin/taunt6 kingpin/taunt7 kingpin/taunt8
kingpin/taunt9 kingpin/taunt10 kingpin/taunt11 kingpin/taunt12 kingpin/taunt13}
kingpin/taunt1 DSKPTN1
kingpin/taunt2 DSKPTN2
kingpin/taunt3 DSKPTN3
kingpin/taunt4 DSKPTN4
kingpin/taunt5 DSKPTN5
kingpin/taunt6 DSKPTN6
kingpin/taunt7 DSKPTN7
kingpin/taunt8 DSKPTN8
kingpin/taunt9 DSKPTN9
kingpin/taunt10 DSKPTN10
kingpin/taunt11 DSKPTN11
kingpin/taunt12 DSKPTN12
kingpin/taunt13 DSKPTN13

// Lo Wang
$playeralias	"Lo Wang"	male	*death		wang/death
$playeralias	"Lo Wang"	male	*xdeath		wang/death
$playersound	"Lo Wang"	male	*gibbed		lwslop
$playeralias	"Lo Wang"	male	*pain100	wang/pain
$playeralias	"Lo Wang"	male	*pain75		wang/pain
$playeralias	"Lo Wang"	male	*pain50		wang/painhard
$playeralias	"Lo Wang"	male	*pain25		wang/painhard
$playersound	"Lo Wang"	male	*grunt		woof
$playersound	"Lo Wang"	male	*land		woof
$playersound	"Lo Wang"	male	*fist		wpunch
$playersound	"Lo Wang"	male	*usefail	wpush
$playersound	"Lo Wang"	male	*falling	wscream
$playeralias	"Lo Wang"	male	*taunt		wang/sight
$playeralias	"Lo Wang"	male	*weaponlaugh	wweapon
$playeralias	"Lo Wang"	male	*evillaugh	wweapon

$random	wang/pain	{ wang/pain1 wang/pain2 wang/pain3 wang/pain4 wang/pain5 }
wang/pain1	lwpain1
wang/pain2	lwpain2
wang/pain3	lwpain3
wang/pain4	lwpain4

$random	wang/painhard	{ wang/painhard1 wang/painhard2 wang/painhard3 wang/painhard4 wang/painhard5 wang/painhard6 }
wang/painhard1	lwdeth1
wang/painhard2	lwdeth2
wang/painhard3	lwdeth3
wang/painhard4	lwdeth4
wang/painhard5	lwdeth5
wang/painhard6	lwpain5

$random	wang/death	{ wang/death1 wang/death2 wang/death3 wang/death4 wang/death5 }
wang/death1	lwdeth1
wang/death2	lwdeth2
wang/death3	lwdeth3
wang/death4	lwdeth4
wang/death5	lwdeth5

$random wang/sight { wang/sight1 wang/sight2 wang/sight3 wang/sight4 wang/sight5 wang/sight6 wang/sight7 wang/sight8 wang/sight9 wang/sight10 wang/sight11 wang/sight12 wang/sight13 wang/sight14 wang/sight15 wang/sight16 wang/sight17 wang/sight18 wang/sight19 wang/sight20 wang/sight21 wang/sight22 wang/sight23}
wang/sight1       wtaunt1
wang/sight2       wtaunt2
wang/sight3       wtaunt3
wang/sight4       wtaunt4
wang/sight5       wtaunt5
wang/sight6       wtaunt6
wang/sight7       wtaunt7
wang/sight8       wtaunt8
wang/sight9       wtaunt9
wang/sight10      wtaunt10
wang/sight11      wtaunt11
wang/sight12      wtaunt12
wang/sight13      wtaunt13
wang/sight14      wtaunt14
wang/sight15      wtaunt15
wang/sight16      wtaunt16
wang/sight17      wtaunt17
wang/sight18      wtaunt18
wang/sight19      wtaunt19
wang/sight20      wtaunt20
wang/sight21      wtaunt21
wang/sight22      wtaunt22
wang/sight23      wtaunt23

// Luigi
Luigi/death1	DSLDIE1
Luigi/death2	DSLDIE2
Luigi/death3	DSLDIE3
$random Luigi/death { Luigi/death1 Luigi/death2 Luigi/death3 }

Luigi/xdeath1	DSLXDIE1
Luigi/xdeath2	DSLXDIE2
Luigi/xdeath3	DSLXDIE3
$random Luigi/xdeath { Luigi/xdeath1 Luigi/xdeath2 Luigi/xdeath3 }

Luigi/fall1       DSLUFAL1
Luigi/fall2       DSLUFAL2
Luigi/fall3       DSLUFAL3
$random Luigi/fall { Luigi/fall1 Luigi/fall2 Luigi/fall3 }

Luigi/taunt1       DSLTAUN1
Luigi/taunt2       DSLTAUN2
Luigi/taunt3       DSLTAUN3
Luigi/taunt4       DSLTAUN4
Luigi/taunt5       DSLTAUN5
Luigi/taunt6       DSLTAUN6
$random Luigi/taunt { Luigi/taunt1 Luigi/taunt2 Luigi/taunt3 Luigi/taunt4 Luigi/taunt5 Luigi/taunt6 }

Luigi/jump1       DSLJUMP1
Luigi/jump2       DSLJUMP2
Luigi/jump3       DSLJUMP3
Luigi/jump4       DSLJUMP4
Luigi/jump5       DSLJUMP5
Luigi/jump6       DSLJUMP6
$random Luigi/jump { Luigi/jump1 Luigi/jump2 Luigi/jump3 Luigi/jump4 Luigi/jump5 Luigi/jump6 } 

$playeralias	Luigi 	male	*taunt		Luigi/taunt
$playeralias	Luigi	male	*death		Luigi/death
$playeralias    Luigi	male    *xdeath     Luigi/xdeath
$playersound	Luigi	male	*pain100	dslpain1
$playersound    Luigi	male	*pain75		dslpain2
$playersound    Luigi	male	*pain50		dslpain3
$playersound    Luigi  	male	*pain25		dslpain4
$playersound	Luigi	male	*land		dsluoof
$playersound	Luigi	male	*usefail	dslunowa
$playeralias	Luigi	male	*jump   	Luigi/jump
$playersound	Luigi	male	*gibbed		dsluslop
$playersound	Luigi	male	*grunt		dsluoof
$playeralias	Luigi	male	*falling	Luigi/fall

// Marathon
$playeralias	"Marathon"	male	*pain100	bob/pain
$playeralias	"Marathon"	male	*pain75		bob/pain
$playeralias	"Marathon"	male	*pain50		bob/pain
$playeralias	"Marathon"	male	*pain25		bob/pain
$playeralias	"Marathon"	male	*death		bob/death
$playeralias	"Marathon"	male	*crazydeath	bob/death
$playeralias	"Marathon"	male	*xdeath		bob/death
$playeralias	"Marathon"	male	*gibbed		bob/death
$playersound	"Marathon"	male	*burndeath  mtbobbrn
$playersounddup	"Marathon"	male	*wimpydeath	*death
$playersound	"Marathon"	male	*land		mrthland
$playersound	"Marathon"	male	*grunt		MRTHNOPE
$playersound 	"Marathon" 	male	*taunt		MTBOBAC1
$playersound	"Marathon"	male	*falling	MRTHFALL
$playersound	"Marathon"	male	*splat		MRTHSLOP
$playersound	"Marathon"	male	*usefail	MRTHNOPE
$playersound	"Marathon"	male	*puzzfail	MRTHPZFL
$playersound	"Marathon"	male	*poison		mtbobdth

marathon/drown			mtbobdth

$Random bob/death {bob/death1 bob/death2}
$Random bob/pain {bob/pain1 bob/pain2}
bob/death1	MTBOBDI1
bob/death2	MTBOBDI2
bob/pain1	MTBOBPN1
bob/pain2	MTBOBPN2

// Marauder
$playeralias		"Marauder"		male	*death		SkinMarauder/death
$playeralias		"Marauder"		male	*xdeath		SkinMarauder/xdeath
$playeralias		"Marauder"		male	*gibbed		SkinMarauder/gibbed
$playeralias		"Marauder"		male	*pain100	SkinMarauder/pain1
$playeralias		"Marauder"		male	*pain75		SkinMarauder/pain1
$playeralias		"Marauder"		male	*pain50		SkinMarauder/pain2
$playeralias		"Marauder"		male	*pain25		SkinMarauder/pain2
$playeralias		"Marauder"		male	*grunt		SkinMarauder/grunt
$playeralias		"Marauder"		male	*jump		SkinMarauder/jump
$playeralias		"Marauder"		male	*usefail	SkinMarauder/usefail
$playersounddup	    "Marauder"		male	*land		*grunt
$playeralias		"Marauder"		male	*taunt		SkinMarauder/taunt

$random SkinMarauder/taunt { MAURTAU1 MAURTAU2 MAURTAU3 MAURTAU4 MAURTAU5 MAURTAU6 MAURTAU7 }
$random SkinMarauder/jump { MAURJUM1 MAURJUM2 MAURJUM3 }
$random SkinMarauder/usefail { MAURUSF1 MAURUSF2 }
$random SkinMarauder/grunt { MAURGRU1 MAURGRU2 MAURGRU3 }
$random SkinMarauder/pain1 { MAURP11 MAURP12 }
$random SkinMarauder/pain2 { MAURP21 MAURP22 }
$random SkinMarauder/death { MAURDTH1 MAURDTH2 }
SkinMarauder/xdeath MAUXDTH1
$random SkinMarauder/gibbed { MAUXDTH1 MAUXDTH2 }

MAURTAU1 MAURTAU1
MAURTAU2 MAURTAU2
MAURTAU3 MAURTAU3
MAURTAU4 MAURTAU4
MAURTAU5 MAURTAU5
MAURTAU6 MAURTAU6
MAURTAU7 MAURTAU7

MAURJUM1 MAURJUM1
MAURJUM2 MAURJUM2
MAURJUM3 MAURJUM3

MAURUSF1 MAURUSF1
MAURUSF2 MAURUSF2

MAURGRU1 MAURGRU1
MAURGRU2 MAURGRU2
MAURGRU3 MAURGRU3

MAURP11 MAURP11
MAURP12 MAURP12

MAURP21 MAURP21
MAURP22 MAURP22

MAURDTH1 MAURDTH1
MAURDTH2 MAURDTH2

MAUXDTH1 MAUXDTH1
MAUXDTH2 MAUXDTH2

// Mario
Mario/death1       DSMDIE1
Mario/death2       DSMDIE2
Mario/death3       DSMDIE3
$random Mario/death { Mario/death1 Mario/death2 Mario/death3 }

Mario/xdeath1       DSMXDIE1
Mario/xdeath2       DSMXDIE2
Mario/xdeath3       DSMXDIE3
$random Mario/xdeath { Mario/xdeath1 Mario/xdeath2 Mario/xdeath3 }

Mario/fall1       DSMAFAL1
Mario/fall2       DSMAFAL2
Mario/fall3       DSMAFAL3
$random Mario/fall { Mario/fall1 Mario/fall2 Mario/fall3 }

Mario/taunt1       DSMTAUN1
Mario/taunt2       DSMTAUN2
Mario/taunt3       DSMTAUN3
Mario/taunt4       DSMTAUN4
Mario/taunt5       DSMTAUN5
Mario/taunt6       DSMTAUN6
Mario/taunt7       DSMTAUN7
$random Mario/taunt { Mario/taunt1 Mario/taunt2 Mario/taunt3 Mario/taunt4 Mario/taunt5 Mario/taunt6 Mario/taunt7 }

Mario/jump1       DSMJUMP1
Mario/jump2       DSMJUMP2
Mario/jump3       DSMJUMP3
Mario/jump4		  DSMJUMP4
Mario/jump5		  DSMJUMP5
Mario/jump6 	  DSMJUMP6
$random Mario/jump { Mario/jump1 Mario/jump2 Mario/jump3 Mario/jump4 Mario/jump5 Mario/jump6 } 



$playeralias	Mario 	male	*taunt		Mario/taunt
$playeralias	Mario	male	*death		Mario/death
$playeralias    Mario	male    *xdeath     Mario/xdeath
$playersound	Mario	male	*pain100	dsmpain1
$playersound    Mario	male	*pain75		dsmpain2
$playersound    Mario	male	*pain50		dsmpain3
$playersound    Mario  	male	*pain25		dsmpain4
$playersound	Mario	male	*land		dsmaoof
$playersound	Mario	male	*usefail	dsmanowa
$playeralias	Mario	male	*jump   	Mario/jump
$playersound	Mario	male	*gibbed		dsmaslop
$playersound	Mario	male	*grunt		dsmaoof
$playeralias	Mario	male	*falling	Mario/fall

// Medic
$playeralias	"Medic"	male	*death		meddeath
$playeralias	"Medic"	male	*xdeath		meddeath
$playeralias	"Medic"	male	*pain100	medpain100
$playeralias	"Medic"	male	*pain75		medpain100
$playeralias	"Medic"	male	*pain50		medpain50
$playeralias	"Medic"	male	*pain25		medpain50
$playersound	"Medic"	male	*grunt		DSMEDOOF
$playersound	"Medic"	male	*jump		DSMEEM
$playersound	"Medic"	male	*land		DSMEDOOF
$playeralias	"Medic"	male	*usefail	mednoway
$playeralias	"Medic"	male	*taunt		medtaunt
$playersound	"Medic"	male	*falling	DSMEDFAL

$random medpain100 {medpain1 medpain2 medpain3 medpain4 medpain5 medpain6 medpain7}
$random medpain50 {medpain8 medpain9 medpain10 medpain11}
medpain1 DSMEDPN1
medpain2 DSMEDPN2
medpain3 DSMEDPN3
medpain4 DSMEDPN4
medpain5 DSMEDPN5
medpain6 DSMEDPN6
medpain7 DSMEDPN7
medpain8 DSMEDPN8
medpain9 DSMEDPN9
medpain10 DSMEDP10
medpain11 DSMEDP11

$random meddeath {meddeath1 meddeath2 meddeath3}
meddeath1 DSMEDDT1
meddeath2 DSMEDDT2
meddeath3 DSMEDDT3

$random mednoway {mednoway1 mednoway2 mednoway3}

mednoway1 DSMEDNO1
mednoway2 DSMEDNO2
mednoway3 DSMEDNO3 
 
$random medtaunt {medtaunt1 medtaunt2 medtaunt3 medtaunt4 medtaunt5 medtaunt6
medtaunt7 medtaunt8 medtaunt9 medtaunt10 medtaunt11 medtaunt12 medtaunt13
medtaunt14 medtaunt15 medtaunt16 medtaunt17 medtaunt18 medtaunt19 medtaunt20
medtaunt21 medtaunt22 medtaunt23 medtaunt24 medtaunt25 medtaunt26 medtaunt27
medtaunt28 medtaunt29 medtaunt30 medtaunt31 medtaunt32 medtaunt33 medtaunt34
medtaunt35 medtaunt36 medtaunt37 medtaunt38 medtaunt39 medtaunt40 medtaunt41
medtaunt42 medtaunt43 medtaunt44 medtaunt45 medtaunt46 medtaunt47 medtaunt48
medtaunt49 medtaunt50 medtaunt51 medtaunt52 medtaunt53 medtaunt54 medtaunt55
medtaunt56 medtaunt57 medtaunt58 medtaunt59 medtaunt60 medtaunt61 medtaunt62
medtaunt63 medtaunt64 medtaunt65 medtaunt66 medtaunt67 medtaunt68 medtaunt69
medtaunt70 medtaunt71 medtaunt72 medtaunt73 medtaunt74 medtaunt75 medtaunt76
medtaunt77 medtaunt78 medtaunt79 medtaunt80}

medtaunt1 DSMEDT01
medtaunt2 DSMEDT02
medtaunt3 DSMEDT03
medtaunt4 DSMEDT04
medtaunt5 DSMEDT05
medtaunt6 DSMEDT06
medtaunt7 DSMEDT07
medtaunt8 DSMEDT08
medtaunt9 DSMEDT09
medtaunt10 DSMEDT10
medtaunt11 DSMEDT11
medtaunt12 DSMEDT12
medtaunt13 DSMEDT13
medtaunt14 DSMEDT14
medtaunt15 DSMEDT15
medtaunt16 DSMEDT16
medtaunt17 DSMEDT17
medtaunt18 DSMEDT18
medtaunt19 DSMEDT19
medtaunt20 DSMEDT20
medtaunt21 DSMEDT21
medtaunt22 DSMEDT22
medtaunt23 DSMEDT23
medtaunt24 DSMEDT24
medtaunt25 DSMEDT25
medtaunt26 DSMEDT26
medtaunt27 DSMEDT27
medtaunt28 DSMEDT28
medtaunt29 DSMEDT29
medtaunt30 DSMEDT30
medtaunt31 DSMEDT31
medtaunt32 DSMEDT32
medtaunt33 DSMEDT33
medtaunt34 DSMEDT34
medtaunt35 DSMEDT35
medtaunt36 DSMEDT36
medtaunt37 DSMEDT37
medtaunt38 DSMEDT38
medtaunt39 DSMEDT39
medtaunt40 DSMEDT40
medtaunt41 DSMEDT41
medtaunt42 DSMEDT42
medtaunt43 DSMEDT43
medtaunt44 DSMEDT44
medtaunt45 DSMEDT45
medtaunt46 DSMEDT46
medtaunt47 DSMEDT47
medtaunt48 DSMEDT48
medtaunt49 DSMEDT49
medtaunt50 DSMEDT50
medtaunt51 DSMEDT51
medtaunt52 DSMEDT52
medtaunt53 DSMEDT53
medtaunt54 DSMEDT54
medtaunt55 DSMEDT55
medtaunt56 DSMEDT56
medtaunt57 DSMEDT57
medtaunt58 DSMEDT58
medtaunt59 DSMEDT59
medtaunt60 DSMEDT60
medtaunt61 DSMEDT61
medtaunt62 DSMEDT62
medtaunt63 DSMEDT63
medtaunt64 DSMEDT64
medtaunt65 DSMEDT65
medtaunt66 DSMEDT66
medtaunt67 DSMEDT67
medtaunt68 DSMEDT68
medtaunt69 DSMEDT69
medtaunt70 DSMEDT70
medtaunt71 DSMEDT71
medtaunt72 DSMEDT72
medtaunt73 DSMEDT73
medtaunt74 DSMEDT74
medtaunt75 DSMEDT75
medtaunt76 DSMEDT76
medtaunt77 DSMEDT77
medtaunt78 DSMEDT78
medtaunt79 DSMEDT79
medtaunt80 DSMEDT80

// Minecraft Steve
Steve/death1       DSSTDTH1
Steve/death2       DSSTDTH2
Steve/death3       DSSTDTH3
$random Steve/death { Steve/death1 Steve/death2 Steve/death3 }

Steve/pain1       DSSTHRT1
Steve/pain2       DSSTHRT2
Steve/pain3       DSSTHRT3
$random Steve/pain { Steve/pain1 Steve/pain2 Steve/pain3 }

Steve/land1       DSSTLND1
Steve/land2       DSSTLND2
Steve/land3       DSSTLND3
$random Steve/land { Steve/land1 Steve/land2 Steve/land3 }

Steve/dive1       DSSTDIV1
Steve/dive2       DSSTDIV2
$random Steve/dive { Steve/dive1 Steve/dive2 }

Steve/surface1       DSSTSRF1
Steve/surface2       DSSTSRF2
Steve/surface3       DSSTSRF3
Steve/surface4       DSSTSRF4
$random Steve/surface { Steve/surface1 Steve/surface2 Steve/surface3 Steve/surface4 }

$playeralias	"Minecraft"	male	*death	Steve/death
$playeralias    "Minecraft"	male    *xdeath	Steve/death
$playeralias	"Minecraft"	male	*pain100	Steve/pain
$playeralias	"Minecraft"	male	*pain75	Steve/pain
$playeralias	"Minecraft"	male	*pain50	Steve/pain
$playeralias	"Minecraft"	male	*pain25	Steve/pain
$playersound	"Minecraft"	male	*land	DSSMLFAL
$playersound	"Minecraft"	male	*usefail	DSSTOOF
$playeralias	"Minecraft"	male	*gibbed	Steve/death
$playeralias	"Minecraft"	male	*grunt	Steve/land
$playeralias	"Minecraft" male	*dive	Steve/dive
$playersound	"Minecraft"	male	*splat	DSSTSPLT
$playersound	"Minecraft"	male	*taunt	DSSTTNT
$playeralias	"Minecraft" male	*surface	Steve/surface

// Mooman
$playersound	Mooman	 male	*death			MOODEATH
$playersounddup	Mooman	 male	*xdeath			*death
$playersounddup	Mooman	 male	*burndeath		*death
$playersounddup	Mooman	 male	*crazydeath		*death
$playersounddup Mooman	 male   *wimpydeath 	*death
$playersounddup	Mooman	 male	*gibbed			*death
$playersound	Mooman	 male	*falling		MOOFALL
$playersound	Mooman	 male	*pain100		MOOPAIN
$playersounddup	Mooman	 male	*pain75			*pain100
$playersounddup	Mooman	 male	*pain50			*pain100
$playersounddup	Mooman	 male	*pain25			*pain100
$playersound	Mooman	 male	*land			MOOPAIN
$playersound	Mooman	 male	*usefail		MOONOPE
$playersounddup	Mooman	 male	*puzzfail		*usefail
$playersounddup	Mooman	 male	*grunt			*land
$playersound	Mooman	 male	*taunt			MOOTAUNT

// Microsoft Sam
$playeralias	"Microsoft Sam"	male	*death	mssam/death
$playeralias	"Microsoft Sam"	male	*pain100 mssam/pain
$playeralias	"Microsoft Sam"	male	*pain75 mssam/pain
$playeralias	"Microsoft Sam"	male	*pain50 mssam/pain
$playeralias	"Microsoft Sam"	male	*pain25 mssam/pain
$playeralias	"Microsoft Sam"	male	*xdeath mssam/xdeath
$playeralias	"Microsoft Sam"	male	*gibbed	mssam/gibbed
$playersounddup	"Microsoft Sam"	male	*splat *gibbed
$playersound	"Microsoft Sam"	male	*grunt	DSSAMUNF
$playersound	"Microsoft Sam"	male	*land	DSSAMUNF
$playersound	"Microsoft Sam"	male	*usefail DSSAMUNF
$playersound 	"Microsoft Sam"	male	*falling DSSMDHI4
$playeralias	"Microsoft Sam"	male	*taunt mssam/taunt

$random mssam/death {samdeath1 samdeath2 samdeath3 samdeath4 samdeath5 samdeath6
 samdeath7 samdeath8 samdeath9 samdeath10 samdeath11}

samdeath1 DSSAMDT1
samdeath2 DSSAMDT2
samdeath3 DSSAMDT3
samdeath4 DSSAMDT4
samdeath5 DSSAMDT5
samdeath6 DSSAMDT6
samdeath7 DSSAMDT7
samdeath8 DSSAMDT8
samdeath9 DSSAMDT9
samdeath10 DSSMDT10
samdeath11 DSSMDT11


$random mssam/pain {sampain1 sampain2 sampain3 sampain4 sampain5}
sampain1 DSSAMPN1
sampain2 DSSAMPN2
sampain3 DSSAMPN3
sampain4 DSSAMPN4
sampain5 DSSAMPN5

$random mssam/xdeath {samerror1 samerror2 samxdeath1 samxdeath2 samxdeath3
samxdeath4 samxdeath5 samxdeath6 samxdeath7 samxdeath8 samxdeath9 samxdeath10
samxdeath11}

samerror1 DSERROR1
samerror2 DSERROR2
samxdeath1 DSSMDHI1
samxdeath2 DSSMDHI2
samxdeath3 DSSMDHI3
samxdeath4 DSSMDHI4
samxdeath5 DSSMDHI5
samxdeath6 DSSMDHI6
samxdeath7 DSSMDHI7
samxdeath8 DSSMDHI8
samxdeath9 DSSMDHI9
samxdeath10 DSSMDH10
samxdeath11 DSSMDH11

$random mssam/gibbed {samerror1 samerror2 samgib1 samgib2 samgib3 samerr1
samerr2 samerr3 samerr4 samerr5 samerr6 samerr7 samerr8 samerr9 samerr10
samerr11 samerr12 samerr13 samerr14 samerr15 samerr16 samerr17 samerr18}

samgib1 DSSAMSL1
samgib2 DSSAMSL2
samgib3 DSSAMSL3
samerr1 DSSMER1
samerr2 DSSMER2
samerr3 DSSMER3
samerr4 DSSMER4
samerr5 DSSMER5
samerr6 DSSMER6
samerr7 DSSMER7
samerr8 DSSMER8
samerr9 DSSMER9
samerr10 DSSMER10
samerr11 DSSMER11
samerr12 DSSMER12
samerr13 DSSMER13
samerr14 DSSMER14
samerr15 DSSMER15
samerr16 DSSMER16
samerr17 DSSMER17
samerr18 DSSMER18

$random mssam/taunt {samtnt1 samtnt2 samtnt3 samtnt4 samtnt5 samtnt6 samtnt7
samtnt8 samtnt9 samtnt10}

samtnt1 DSSAMTN1
samtnt2 DSSAMTN2
samtnt3 DSSAMTN3
samtnt4 DSSAMTN4
samtnt5 DSSAMTN5
samtnt6 DSSAMTN6
samtnt7 DSSAMTN7
samtnt8 DSSAMTN8
samtnt9 DSSAMTN9
samtnt10 DSSMTN10

// Mynx
$playeralias	"Mynx"		female	*death 		mynx/death
$playeralias	"Mynx"		female	*xdeath		mynx/death
$playersound	"Mynx"		female	*gibbed 	DSMNXGIB
$playersound	"Mynx"		female	*splat		DSMNXGIB
$playersound	"Mynx"		female	*pain100	DSMNXPN1
$playersound	"Mynx"		female	*pain75		DSMNXPN2
$playersound	"Mynx"		female	*pain50		DSMNXPN3
$playersound	"Mynx"		female	*pain25		DSMNXPN4
$playersound	"Mynx"		female	*jump		DSMNXJMP
$playersound	"Mynx"		female	*land		DSMNXLND
$playersound	"Mynx"		female	*grunt		DSMNXOOF
$playersound	"Mynx"		female	*usefail	DSMNXOOF
$playeralias	"Mynx"		female	*taunt		mynx/taunt
$playersound	"Mynx"		female	*falling	DSMNXFAL
$playersound	"Mynx"		female	*surface	DSMNXGSP
$playersound	"Mynx"		female	*gasp		DSMNXGSP

$random mynx/death {mynxdth1 mynxdth2 mynxdth3}
mynxdth1 DSMNXDT1
mynxdth2 DSMNXDT2
mynxdth3 DSMNXDT3

$random mynx/taunt {mynxtnt1 mynxtnt2 mynxtnt3 mynxtnt4 mynxtnt5 mynxtnt6
mynxtnt7 mynxtnt8 mynxtnt9 mynxtnt10 mynxtnt11 mynxtnt12 mynxtnt13
mynxtnt14 mynxtnt15 mynxtnt16 mynxtnt17 mynxtnt18 mynxtnt19 mynxtnt20
mynxtnt21 mynxtnt22 mynxtnt23 mynxtnt24 mynxtnt25 mynxtnt26 mynxtnt27
mynxtnt28 mynxtnt29 mynxtnt30}

mynxtnt1 DSMNXT01
mynxtnt2 DSMNXT02
mynxtnt3 DSMNXT03
mynxtnt4 DSMNXT04
mynxtnt5 DSMNXT05
mynxtnt6 DSMNXT06
mynxtnt7 DSMNXT07
mynxtnt8 DSMNXT08
mynxtnt9 DSMNXT09
mynxtnt10 DSMNXT10
mynxtnt11 DSMNXT11
mynxtnt12 DSMNXT12
mynxtnt13 DSMNXT13
mynxtnt14 DSMNXT14
mynxtnt15 DSMNXT15
mynxtnt16 DSMNXT16
mynxtnt17 DSMNXT17
mynxtnt18 DSMNXT18
mynxtnt19 DSMNXT19
mynxtnt20 DSMNXT20
mynxtnt21 DSMNXT21
mynxtnt22 DSMNXT22
mynxtnt23 DSMNXT23
mynxtnt24 DSMNXT24
mynxtnt25 DSMNXT25
mynxtnt26 DSMNXT26
mynxtnt27 DSMNXT27
mynxtnt28 DSMNXT28
mynxtnt29 DSMNXT29
mynxtnt30 DSMNXT30

// Neptune
$playeralias	"Neptune"	male	*death		neptdeath
$playeralias	"Neptune"	male	*xdeath		neptxdeath
$playeralias	"Neptune"	male	*gibbed		neptgib
$playeralias	"Neptune"	male	*splat		neptgib
$playersound	"Neptune"	male	*pain100	DSNEPPAN
$playersound	"Neptune"	male	*pain75		DSNEPPAN
$playersound	"Neptune"	male	*pain50		DSNEPPAN
$playersound	"Neptune"	male	*pain25		DSNEPPAN
$playersound	"Neptune"	male	*land		DSNEPLND
$playersound	"Neptune"	male	*grunt		DSNEPLND
$playersound	"Neptune"	male	*usefail	DSNEPNWY
$playeralias	"Neptune"	male	*taunt		nepttaunt
$playersound	"Neptune"	male	*falling	DSNEPFAL

$random neptdeath {neptdeath1 neptdeath2 neptdeath3 neptdeath4 neptdeath5
neptdeath6}

neptdeath1 DSNEPDT1
neptdeath2 DSNEPDT2
neptdeath3 DSNEPDT3
neptdeath4 DSNEPDT4
neptdeath5 DSNEPDT5
neptdeath6 DSNEPDT6

$random neptxdeath {neptxdeath1 neptxdeath2 neptxdeath3 neptxdeath4 neptxdeath5}

neptxdeath1 DSNEPDH1
neptxdeath2 DSNEPDH2
neptxdeath3 DSNEPDH3
neptxdeath4 DSNEPDH4
neptxdeath5 DSNEPDH5

$random neptgib {neptgib1 neptgib2 neptgib3 neptgib4 neptgib5 neptgib6}

neptgib1 DSNEPGB1
neptgib2 DSNEPGB2
neptgib3 DSNEPGB3
neptgib4 DSNEPGB4
neptgib5 DSNEPGB5
neptgib6 DSNEPGB6

$random nepttaunt {nepttaunt0 nepttaunt1 nepttaunt2 nepttaunt3 nepttaunt4 nepttaunt5
nepttaunt6 nepttaunt7 nepttaunt8 nepttaunt9}

nepttaunt0 DSNEPTNT
nepttaunt1 DSNEPTN1
nepttaunt2 DSNEPTN2
nepttaunt3 DSNEPTN3
nepttaunt4 DSNEPTN4
nepttaunt5 DSNEPTN5
nepttaunt6 DSNEPTN6
nepttaunt7 DSNEPTN7
nepttaunt8 DSNEPTN8
nepttaunt9 DSNEPTN9

// Noah
$playeralias	"Noah"	male	*pain100	Noah/PainA
$playeralias	"Noah"	male	*pain75		Noah/PainB
$playeralias	"Noah"	male	*pain50		Noah/PainB
$playeralias	"Noah"	male	*pain25		Noah/PainC
$playeralias	"Noah"	male	*death		Noah/Death
$playeralias	"Noah"	male	*xdeath		Noah/XDeath
$playeralias	"Noah"	male	*gibbed		Noah/XDeath
$playeralias	"Noah"	male	*jump		Noah/Jump
$playeralias	"Noah"	male	*land		Noah/Land
$playeralias	"Noah"	male	*grunt		Noah/Grunt
$playeralias	"Noah"	male	*usefail	Noah/Noway
$playeralias	"Noah"	male	*taunt		Noah/Taunt

$random Noah/PainA	{Noah/PainA1 Noah/PainA2 Noah/PainA3}
Noah/PainA1 DSNHPNA1
Noah/PainA2 DSNHPNA2
Noah/PainA3 DSNHPNA3

$random Noah/PainB	{Noah/PainB1 Noah/PainB2 Noah/PainB3 Noah/PainB4}
Noah/PainB1 DSNHPNB1
Noah/PainB2 DSNHPNB2
Noah/PainB3 DSNHPNB3
Noah/PainB4 DSNHPNB4

$random Noah/PainC	{Noah/PainC1 Noah/PainC2 Noah/PainC3 Noah/PainC4}
Noah/PainC1 DSNHPNC1
Noah/PainC2 DSNHPNC2
Noah/PainC3 DSNHPNC3
Noah/PainC4 DSNHPNC4

$random Noah/Death 	{Noah/Death1 Noah/Death2 Noah/Death3}
Noah/Death1 DSNHDTH1
Noah/Death2 DSNHDTH2
Noah/Death3 DSNHDTH3

$random Noah/XDeath {Noah/XDeath1 Noah/XDeath2 Noah/XDeath3}
Noah/XDeath1 DSNHDHI1
Noah/XDeath2 DSNHDHI2
Noah/XDeath3 DSNHDHI3

$random Noah/Jump	{Noah/Jump1 Noah/Jump2 Noah/Jump3}
Noah/Jump1 DSNHJMP1
Noah/Jump2 DSNHJMP2
Noah/Jump3 DSNHJMP3

$random Noah/Land	{Noah/Land1 Noah/Land2 Noah/Land3 Noah/Land4}
Noah/Land1 DSNHLND1
Noah/Land2 DSNHLND2
Noah/Land3 DSNHLND3
Noah/Land4 DSNHLND4

$random Noah/Grunt	{Noah/Grunt1 Noah/Grunt2 Noah/Grunt3}
Noah/Grunt1 DSNHGRT1
Noah/Grunt2 DSNHGRT2
Noah/Grunt3 DSNHGRT3

$random Noah/Noway	{Noah/Noway1 Noah/Noway2 Noah/Noway3 Noah/Noway4}
Noah/Noway1	DSNHNWY1
Noah/Noway2	DSNHNWY2
Noah/Noway3	DSNHNWY3
Noah/Noway4	DSNHNWY4

$random Noah/Taunt	{Noah/Taunt1 Noah/Taunt2 Noah/Taunt3 Noah/Taunt4}
Noah/Taunt1 DSNHTNT1
Noah/Taunt2 DSNHTNT2
Noah/Taunt3 DSNHTNT3
Noah/Taunt4 DSNHTNT4


// Nyx
$playersound	"Nyx"	female	*pain100	DSNYXPN1
$playersound	"Nyx"	female	*pain75		DSNYXPN2
$playersound	"Nyx"	female	*pain50		DSNYXPN3
$playersound	"Nyx"	female	*pain25		DSNYXPN4
$playeralias	"Nyx"	female	*death		nyx/death
$playersounddup	"Nyx"	female	*xdeath		*death
$playeralias	"Nyx"	female	*gibbed		nyx/gibbed
$playeralias	"Nyx"	female	*jump		nyx/jump
$playersound	"Nyx"	female	*land		DSEMPTY
$playeralias	"Nyx"	female	*grunt		nyx/grunt
$playersounddup	"Nyx"	female	*usefail	*grunt
$playeralias	"Nyx"	female	*taunt		nyx/taunt

nyx/empty DSEMPTY

$random nyx/death {nyx/death1 nyx/death2 nyx/death3}
nyx/death1 DSNYXDT1
nyx/death2 DSNYXDT2
nyx/death3 DSNYXDT3

$random nyx/gibbed {nyx/gibbed1 nyx/gibbed2 nyx/gibbed3 nyx/gibbed4}
nyx/gibbed1 DSNYXGB1
nyx/gibbed2 DSNYXGB2
nyx/gibbed3 DSNYXGB3
nyx/gibbed4 DSNYXGB4

$random nyx/jump {nyx/empty nyx/empty nyx/empty nyx/empty nyx/jump1 nyx/jump2
nyx/jump3 nyx/jump4}
nyx/jump1 DSNYXJM1
nyx/jump2 DSNYXJM2
nyx/jump3 DSNYXJM3
nyx/jump4 DSNYXJM4

$random nyx/grunt {nyx/grunt1 nyx/grunt2 nyx/grunt3 nyx/grunt4}
nyx/grunt1 DSNYXNW1
nyx/grunt2 DSNYXNW2
nyx/grunt3 DSNYXNW3
nyx/grunt4 DSNYXNW4

$random nyx/taunt {nyx/taunt1 nyx/taunt2 nyx/taunt3 nyx/taunt4 nyx/taunt5
nyx/taunt6 nyx/taunt7 nyx/taunt8 nyx/taunt9 nyx/taunt10 nyx/taunt11 nyx/taunt12
nyx/taunt13 nyx/taunt14 nyx/taunt15 nyx/taunt16 nyx/taunt17 nyx/taunt18
nyx/taunt19 nyx/taunt20 nyx/taunt21 nyx/taunt22 nyx/taunt23 nyx/taunt24
nyx/taunt25 nyx/taunt26 nyx/taunt27 nyx/taunt28 nyx/taunt29 nyx/taunt30
nyx/taunt31 nyx/taunt32 nyx/taunt33 nyx/taunt34 nyx/taunt35 nyx/taunt36
nyx/taunt37 nyx/taunt38 nyx/taunt39 nyx/taunt40 nyx/taunt41 nyx/taunt42
nyx/taunt43 nyx/taunt44 nyx/taunt45 nyx/taunt46 nyx/taunt47 nyx/taunt48
nyx/taunt49 nyx/taunt50 nyx/taunt51}
nyx/taunt1 NYXTN01
nyx/taunt2 NYXTN02
nyx/taunt3 NYXTN03
nyx/taunt4 NYXTN04
nyx/taunt5 NYXTN05
nyx/taunt6 NYXTN06
nyx/taunt7 NYXTN07
nyx/taunt8 NYXTN08
nyx/taunt9 NYXTN09
nyx/taunt10 NYXTN10
nyx/taunt11 NYXTN11
nyx/taunt12 NYXTN12
nyx/taunt13 NYXTN13
nyx/taunt14 NYXTN14
nyx/taunt15 NYXTN15
nyx/taunt16 NYXTN16
nyx/taunt17 NYXTN17
nyx/taunt18 NYXTN18
nyx/taunt19 NYXTN19
nyx/taunt20 NYXTN20
nyx/taunt21 NYXTN21
nyx/taunt22 NYXTN22
nyx/taunt23 NYXTN23
nyx/taunt24 NYXTN24
nyx/taunt25 NYXTN25
nyx/taunt26 NYXTN26
nyx/taunt27 NYXTN27
nyx/taunt28 NYXTN28
nyx/taunt29 NYXTN29
nyx/taunt30 NYXTN30
nyx/taunt31 NYXTN31
nyx/taunt32 NYXTN32
nyx/taunt33 NYXTN33
nyx/taunt34 NYXTN34
nyx/taunt35 NYXTN35
nyx/taunt36 NYXTN36
nyx/taunt37 NYXTN37
nyx/taunt38 NYXTN38
nyx/taunt39 NYXTN39
nyx/taunt40 NYXTN40
nyx/taunt41 NYXTN41
nyx/taunt42 NYXTN42
nyx/taunt43 NYXTN43
nyx/taunt44 NYXTN44
nyx/taunt45 NYXTN45
nyx/taunt46 NYXTN46
nyx/taunt47 NYXTN47
nyx/taunt48 NYXTN48
nyx/taunt49 NYXTN49
nyx/taunt50 NYXTN50
nyx/taunt51 NYXTN51

// Orbb
$playeralias	"Orbb"	male	*death 		orbb/death
$playersound	"Orbb"	male	*xdeath		DSORBDHI
$playersound	"Orbb"	male	*gibbed 	DSORBGIB
$playersound	"Orbb"	male	*splat		DSORBGIB
$playersound	"Orbb"	male	*pain100	DSORBPN1
$playersound	"Orbb"	male	*pain75		DSORBPN2
$playersound	"Orbb"	male	*pain50		DSORBPN3
$playersound	"Orbb"	male	*pain25		DSORBPN4
$playersound	"Orbb"	male	*jump		DSORBJMP
$playersound	"Orbb"	male	*land		DSORBLND
$playersound	"Orbb"	male	*grunt		DSORBOOF
$playersound	"Orbb"	male	*usefail	DSORBOOF
$playersound	"Orbb"	male	*taunt		DSORBTNT
$playersound	"Orbb"	male	*falling	DSORBFAL
$playersound	"Orbb"	male	*surface	DSORBGSP
$playersound	"Orbb"	male	*gasp		DSORBGSP

$random orbb/death {orbbdth1 orbbdth2}
orbbdth1 DSORBDT1
orbbdth2 DSORBDT2

// Parias
$playersound	"Parias"	male	*grunt		CLGRUNT
$playersound	"Parias"	male	*falling	CLFALL
$playersound	"Parias" 	male	*splat		FALLHIT
$playeralias	"Parias"	male	*gibbed		parias/gibbed

$random parias/gibbed {pariasgib1 pariasgib2}
pariasgib1 CLXDTH1
pariasgib2 CLXDTH2

// Postal Dude
DREGRET DREGRET
DUDEOW1 DUDEOW1
DUDEOW2 DUDEOW2
DUDEOW3 DUDEOW3
DUDEOW4 DUDEOW4
DUDEOW5 DUDEOW5
DUDEOW6 DUDEOW6
DUDEOW7 DUDEOW7
DUDEOW8 DUDEOW8
DUDEOW9 DUDEOW9
DBUTT DBUTT
DLOOK DLOOK
DSTING DSTING
DPUSH DPUSH
DFUCK DFUCK
DFUCK2 DFUCK2
DFUCK3 DFUCK3
DFUCK4 DFUCK4
DFUCKYO DFUCKYO
DGEE DGEE
DGUNS DGUNS
DNICE DNICE
DROFL DROFL
DLEAD DLEAD
DLEGS DLEGS
DHOW DHOW
DLAW DLAW
DFEELSO DFEELSO
DLIKSHIT DLIKSHIT
DBORE DBORE
DBURN DBURN
DALITTL DALITTL
DWHOA DWHOA
DJUSTCAL DJUSTCAL
DDUST DDUST
DEASY DEASY
DNO DNO
DNO DNO
DNOPE DNOPE
DNOPROB DNOPROB
DNOTRITE DNOTRITE
DNOT DNOT
DMYHEAD DMYHEAD
DNADS DNADS
DNADS2 NADS2
DSTUFF DSTUFF
DHURT DHURT
DWEAPON DDWEAPON
DCARE DCARE
DOOPS DOOPS
DCLAV DCLAV
DCANTBE DCANTBE
DSOTHATS DSOTHATS
DIRA DIRA
DSHIT DSHIT
DSHIT2 DSHIT3
DSHIT3 DSHIT3
DSISSY DSISSY
DROAST DROAST
DROAST2 DROAST2
DCHICKEN DCHICKEN
DHUMIL DHUMIL
DDONUTS DDONUTS
DSWEET DSWEET
DWRONG DWRONG
DRECORD DRECORD
DMARK DMARK
DLIVES DLIVES
DSPLEEN DSPLEEN
DUHUH DUHUH
DGAMES DGAMES
DMORON DMORON
DHAPPEN DHAPPEN
DLIZARD DLIZARD
DNOTA DNOTA
DSUR DSUR
DFUCKKID DFUCKKID
DFUCKKI2 DFUCKKI2
DTAUNT1 DTAUNT1
DTAUNT2 DTAUNT2
DUDEGIB DUDEGIB
DUDEBURN DUDEBURN
JACKSHIT JACKSHIT
DRADIO DRADIO
FOOT FOOT
FOOT2 FOOT2
FOOT3 FOOT3
FOOT4 FOOT4
FOOT5 FOOT5
FOOT6 FOOT6

$random PostalDude/Death { DNADS DNADS2 DBURN DLEGS }
$random PostalDude/BurnDeath { DUDEBURN }
$random PostalDude/Gib { DUDEGIB }
$random PostalDude/PainScratched { DUDEOW1 DUDEOW2 DUDEOW3 DUDEOW4 DUDEOW5 DUDEOW6 DUDEOW7 DUDEOW8 DUDEOW9 DUDEOW10}
$random PostalDude/PainInjured { DBUTT DSOTHATS DSTING }
$random PostalDude/PainWounded { DFEELSO DLIKSHIT DCLAV }
$random PostalDude/PainNearFatal { DCANTBE DNADS DSPLEEN DPUSH DMYHEAD }
$random PostalDude/Taunt { DTAUNT1 DTAUNT2 DLIZARD DSUR DNOTA DLIVES DCARE DIRA DDONUTS DSTUFF DWEAPON DOOPS DLEAD DWHOA DLAW DJUSTCAL DDUST DEASY DROFL DGUNS DGAMES DNOPROB DREGRET DNICE DGEE DLOOK DSISSY DALITTL DRECORD DMARK}
$random PostalDude/Jump { FOOT FOOT2 FOOT3 }
$random PostalDude/Land { FOOT4 FOOT5 FOOT6 }
$random PostalDude/Fall {  }
$random PostalDude/Grunt {  }
$random PostalDude/UseFail { DFUCK DFUCK2 DFUCK3 DFUCK4 DSHIT DSHIT2 DSHIT2 DFUCKYO DFUCKKID DFUCKKI2 DHAPPEN DNO DNO2 DNOPE DNOTRITE DNOT}
$random PostalDude/JackFuckingShit { NULL }

$playeralias "Postal Dude" male *death PostalDude/Death
$playeralias "Postal Dude" male *xdeath PostalDude/Death
$playeralias "Postal Dude" male *burndeath PostalDude/BurnDeath
$playeralias "Postal Dude" male *gibbed PostalDude/Gib
$playeralias "Postal Dude" male *splat PostalDude/Gib
$playeralias "Postal Dude" male *pain100 PostalDude/PainScratched
$playeralias "Postal Dude" male *pain75 PostalDude/PainInjured
$playeralias "Postal Dude" male *pain50 PostalDude/PainWounded
$playeralias "Postal Dude" male *pain25 PostalDude/PainNearFatal
$playeralias "Postal Dude" male *grunt PostalDude/JackFuckingShit
$playeralias "Postal Dude" male *land PostalDude/Land
$playeralias "Postal Dude" male *falling PostalDude/JackFuckingShit
$playeralias "Postal Dude" male *jump PostalDude/Jump
$playeralias "Postal Dude" male *usefail PostalDude/UseFail
$playeralias "Postal Dude" male *taunt PostalDude/Taunt
$playeralias "Postal Dude" male *surface PostalDude/JackFuckingShit
$playeralias "Postal Dude" male	*dive	PostalDude/JackFuckingShit
$playeralias "Postal Dude" male *gasp	PostalDude/JackFuckingShit
$playeralias "Postal Dude" male	*pain-drowning PostalDude/PainScratched
$playeralias "Postal Dude" male *death-drowning PostalDude/Death
$playeralias "Postal Dude" male *fist	PostalDude/JackFuckingShit

// PS9000
$playeralias	"PS9000"		male	*death	ps9000/death
$playersounddup	"PS9000"		male	*xdeath *death
$playeralias	"PS9000"		male	*pain100 ps9000/pn100
$playeralias	"PS9000"		male	*pain75 ps9000/pn75
$playeralias	"PS9000"		male	*pain50 ps9000/pn50
$playeralias	"PS9000"		male	*pain25 ps9000/pn25
$playersound	"PS9000"		male	*gibbed	DSQ2SLOP
$playersounddup	"PS9000"		male	*splat *gibbed
$playersound	"PS9000"		male	*grunt	DSP9GRNT
$playersound	"PS9000"		male	*land	DSP9OOF
$playersound	"PS9000"		male	*usefail DSP9NWY
$playersound 	"PS9000"		male	*falling DSBTFALL
$playersound	"PS9000"		male	*jump	DSP9JUMP
$playersound	"PS9000"		male	*taunt DSQ2TANT

$random ps9000/death { p9death1 p9death2 p9death3 p9death4 }
p9death1 DSP9DTH1
p9death2 DSP9DTH2
p9death3 DSP9DTH3
p9death4 DSP9DTH4

$random ps9000/pn100 { p9pn100_1 p9pn100_2 }
p9pn100_1 DSP91001
p9pn100_2 DSP91002

$random ps9000/pn75 { p9pn75_1 p9pn75_2 }
p9pn75_1 DSP9751
p9pn75_2 DSP9752

$random ps9000/pn50 { p9pn50_1 p9pn50_2 }
p9pn50_1 DSP9501
p9pn50_2 DSP9502

$random ps9000/pn25 { p9pn25_1 p9pn25_2 }
p9pn25_1 DSP9251
p9pn25_2 DSP9252

// Ranger
$playeralias	"Ranger"	male	*death		ranger/death
$playersound	"Ranger"	male	*xdeath		DSRNDIHI
$playeralias	"Ranger"	male	*gibbed		ranger/gib
$playersounddup	"Ranger"	male	*splat		*gibbed
$playeralias	"Ranger"	male	*pain100	ranger/pain
$playersounddup	"Ranger"	male	*pain75 	*pain100
$playersounddup "Ranger"	male	*pain50 	*pain100
$playersounddup	"Ranger"	male	*pain25 	*pain100
$playersound	"Ranger"	male	*grunt		DSRNGRNT
$playersound	"Ranger"	male	*land		DSRNLAND
$playersounddup	"Ranger"	male	*usefail	*land
$playersound 	"Ranger"	male 	*jump		DSRNJUMP
$playersound	"Ranger"	male	*taunt		DSRNTANT

$random ranger/death {ranger/death1 ranger/death2 ranger/death3 ranger/death4}

ranger/death1 DSRNDTH1
ranger/death2 DSRNDTH2
ranger/death3 DSRNDTH3
ranger/death4 DSRNDTH4

ranger/xdeath DSRNDIHI

$random ranger/gib { ranger/gib1 ranger/gib2 ranger/gib3 }

ranger/gib1 DSRNGIB1
ranger/gib2 DSRNGIB2
ranger/gib3 DSRNGIB3

$random ranger/pain { ranger/pain1 ranger/pain2 ranger/pain3 ranger/pain4 ranger/pain5 ranger/pain6 }

ranger/pain1 DSRNPN1
ranger/pain2 DSRNPN2
ranger/pain3 DSRNPN3
ranger/pain4 DSRNPN4
ranger/pain5 DSRNPN5
ranger/pain6 DSRNPN6

ranger/grunt DSRNGRNT

ranger/oof DSRNLAND

// Robocop
$playeralias	"Robocop"	male	*pain100	robocop/pain
$playersounddup	"Robocop"	male	*pain75		*pain100
$playersounddup	"Robocop"	male	*pain50		*pain100
$playersound	"Robocop"	male	*pain25		ROBCPAIN
$playersound	"Robocop"	male	*death		ROBCDETH
$playersound	"Robocop"	male	*xdeath		ROBCDIHI
$playersound	"Robocop"	male	*jump		ROBCJUMP
$playeralias	"Robocop"	male	*taunt		robocop/taunt
$playersound	"Robocop"	male	*land		ROBCOOF
$playersounddup	"Robocop"	male	*usefail	*land
$playersounddup	"Robocop"	male	*grunt		*jump

$random robocop/pain {rcoppain rcoppain1 rcoppain2 rcoppain3 rcoppain4 rcoppain5
rcoppain6}

rcoppain ROBCPAIN
rcoppain1 ROBPAIN1
rcoppain2 ROBPAIN2
rcoppain3 ROBPAIN3
rcoppain4 ROBPAIN4
rcoppain5 ROBPAIN5
rcoppain6 ROBPAIN6

$random robocop/taunt {rcoptaunt1 rcoptaunt2}

rcoptaunt1 ROBCTNT1
rcoptaunt2 ROBCTNT2

// Sanya
$playeralias    "Sanya"  male    *death      sanya/death
$playersounddup "Sanya"  male    *xdeath     *death
$playersounddup "Sanya"  male    *gibbed     *death
$playeralias    "Sanya"  male    *pain100    sanya/pain
$playersounddup "Sanya"  male    *pain75     *pain100
$playersounddup "Sanya"  male    *pain50     *pain100
$playersounddup "Sanya"  male    *pain25     *pain100
$playersounddup "Sanya"  male    *grunt      *jump
$playersounddup	"Sanya"  male    *land       *jump
$playeralias    "Sanya"  male    *jump       sanya/jump
$playersounddup "Sanya"  male    *fist       *grunt
$playersounddup "Sanya"  male    *usefail    *grunt
$playersounddup	"Sanya"  male    *dive	   	 *jump
$playersounddup	"Sanya"  male    *surface	 *dive
$playeralias	"Sanya"  male	 *taunt		  sanya/taunt

sanya/death1	DSSANDT1
sanya/death2    DSSANDT2

$random	 sanya/death {sanya/death1 sanya/death2}

sanya/jump1		DSSANJM1
sanya/jump2		DSSANJM2

$random	 sanya/jump {sanya/jump1 sanya/jump2}

sanya/pain1		DSSANPN1
sanya/pain2		DSSANPN2
sanya/pain3		DSSANPN3

$random	sanya/pain {sanya/pain1 sanya/pain2 sanya/pain3}

sanya/taunt1 DSSANTN1
sanya/taunt2 DSSANTN2
sanya/taunt3 DSSANTN3
sanya/taunt4 DSSANTN4
sanya/taunt5 DSSANTN5
sanya/taunt6 DSSANTN6
sanya/taunt7 DSSANTN7
sanya/taunt8 DSSANTN8
sanya/taunt9 DSSANTN9

$random sanya/taunt {sanya/taunt1 sanya/taunt2 sanya/taunt3 sanya/taunt4
sanya/taunt5 sanya/taunt6 sanya/taunt7 sanya/taunt8 sanya/taunt9}

// Sarge
$playeralias	"Sarge"		male	*death 		q3sarge/death
$playersound	"Sarge"		male	*xdeath		Q3SRGDHI
$playersound	"Sarge"		male	*gibbed 	Q3SRGGIB
$playersound	"Sarge"		male	*splat		Q3SRGGIB
$playersound	"Sarge"		male	*pain100	Q3SRGPN1
$playersound	"Sarge"		male	*pain75		Q3SRGPN2
$playersound	"Sarge"		male	*pain50		Q3SRGPN3
$playersound	"Sarge"		male	*pain25		Q3SRGPN4
$playersound	"Sarge"		male	*jump		Q3SRGJMP
$playersound	"Sarge"		male	*land		Q3SRGLND
$playersound	"Sarge"		male	*grunt		Q3SRGOOF
$playersound	"Sarge"		male	*usefail	Q3SRGOOF
$playersound	"Sarge"		male	*taunt		Q3SRGTNT
$playersound	"Sarge"		male	*falling	Q3SRGFAL
$playersound	"Sarge"		male	*surface	Q3SRGGSP
$playersound	"Sarge"		male	*gasp		Q3SRGGSP

$random q3sarge/death {q3srgdth1 q3srgdth2}

q3srgdth1 Q3SRGDT1
q3srgdth2 Q3SRGDT2

// Scorpion
$playersound    "Scorpion"	male	*pain100	SCOJUMP3
$playersound    "Scorpion"	male	*pain75		HURT1
$playersound    "Scorpion" 	male	*pain50		HURT2
$playersound    "Scorpion" 	male	*pain25		HURT3
$playersound	"Scorpion" 	male	*DEATH 		SCODEATH
$playerSOUND	"Scorpion" 	male	*FALLING 	SCODEATH
$playerSOUND	"Scorpion" 	MALE	*jump 		SJUMP

$playersound    "Scorpion"  female	*pain100	SCOJUMP3
$playersound    "Scorpion"  female	*pain75		HURT1
$playersound    "Scorpion"  female	*pain50		HURT2
$playersound    "Scorpion"  female	*pain25		HURT3
$playersound	"Scorpion" 	female	*DEATH 		SCODEATH
$playerSOUND	"Scorpion" 	female	*FALLING 	SCODEATH
$playerSOUND	"Scorpion" 	FEMALE	*jump 		SJUMP

$playersound    "Scorpion"  other	*pain100	SCOJUMP3
$playersound    "Scorpion"  other	*pain75		HURT1
$playersound    "Scorpion"  other	*pain50		HURT2
$playersound    "Scorpion"  other	*pain25		HURT3
$playersound	"Scorpion" 	other	*DEATH 		SCODEATH
$playerSOUND	"Scorpion" 	other	*FALLING 	SCODEATH
$playerSOUND	"Scorpion" 	other	*jump 		MKNINJA/JUMP

$playeralias	"Scorpion" 	male	*taunt	"MKNINJA/TAUNT"
$playeralias	"Scorpion" 	female	*taunt	"MKNINJA/TAUNT"
$playeralias	"Scorpion" 	other	*taunt	"MKNINJA/TAUNT"

$random MKNINJA/JUMP { MKJUMP1 MKJUMP2 MKJUMP3 }
MKJUMP1 SCOJUMP1
MKJUMP2 SCOJUMP2
MKJUMP3 SCOJUMP3

$random MKNINJA/TAUNT { MKTAUNT1 MKTAUNT2 MKTAUNT3 }
MKTAUNT1 SCOTANT1
MKTAUNT2 SCOTANT2
MKTAUNT3 SCOTANT3

// Serious Sam
$playersound	"Serious Sam"	male	*death 		SAMDEATH
$playersound	"Serious Sam"	male	*xdeath		SAMDEATH
$playeralias	"Serious Sam"	male	*pain100	sam/painrandom1
$playersounddup	"Serious Sam"	male	*pain75		*pain100
$playeralias	"Serious Sam"	male	*pain50		sam/painrandom2
$playeralias	"Serious Sam"	male	*pain25		sam/painrandom3
$playersound	"Serious Sam"	male	*jump		SAMJUMP
$playersound	"Serious Sam"	male	*land		SAMLAND
$playersound	"Serious Sam"	male	*grunt		SAMGRUNT
$playersound	"Serious Sam"	male	*usefail	SAMNOWAY
$playeralias	"Serious Sam"	male	*falling	sam/falling
$playeralias	"Serious Sam"	male	*surface	sam/gasp
$playersounddup	"Serious Sam"	male	*gasp		*surface
$playeralias	"Serious Sam"	male	*taunt		sam/taunt

$random sam/painrandom1 {sam/pain1 sam/pain2}
$random sam/painrandom2 {sam/pain1 sam/pain2 sam/pain3}
$random sam/painrandom3 {sam/pain2 sam/pain3}
sam/pain3 SAMPAIN3
sam/pain1 SAMPAIN1
sam/pain2 SAMPAIN2

$random sam/falling {sam/falling1 sam/falling2 sam/falling3 sam/falling4
sam/taunt1}
sam/falling1 SAMFALL1
sam/falling2 SAMFALL2
sam/falling3 SAMFALL3
sam/falling4 SAMFALL4

$random sam/gasp {sam/gasp1 sam/gasp2 sam/gasp3}
sam/gasp1 SAMGASP1
sam/gasp2 SAMGASP2
sam/gasp3 SAMGASP3

$random sam/taunt {sam/taunt1 sam/taunt2 sam/taunt3 sam/taunt4 sam/taunt5
sam/taunt6 sam/taunt7 sam/taunt8 sam/taunt9 sam/taunt10 sam/taunt11 sam/taunt12
sam/taunt13 sam/taunt14 sam/taunt15 sam/taunt16 sam/taunt17 sam/taunt18
sam/taunt19 sam/taunt20 sam/taunt21 sam/taunt22 sam/taunt23 sam/taunt24
sam/taunt25 sam/taunt26 sam/taunt27 sam/taunt28 sam/taunt29 sam/taunt30
sam/taunt31 sam/taunt32 sam/taunt33 sam/taunt34 sam/taunt35 sam/taunt36
sam/taunt37 sam/taunt38 sam/taunt39 sam/taunt40 sam/taunt41 sam/taunt42
sam/taunt43 sam/taunt44 sam/taunt45 sam/taunt46 sam/taunt47 sam/taunt48
sam/taunt49 sam/taunt50 sam/taunt51 sam/taunt52 sam/taunt53 sam/taunt54
sam/taunt55 sam/taunt56 sam/taunt57 sam/taunt58 sam/taunt59 sam/taunt60
sam/taunt61 sam/taunt62 sam/taunt63 sam/taunt64 sam/taunt65 sam/taunt66
sam/taunt67 sam/taunt68 sam/taunt69 sam/taunt70 sam/taunt71 sam/taunt72
sam/taunt73 sam/taunt74 sam/taunt75 sam/taunt76 sam/taunt77 sam/taunt78
sam/taunt79 sam/taunt80 sam/taunt81 sam/taunt82 sam/taunt83 sam/taunt84
sam/taunt85 sam/taunt86 sam/taunt87 sam/taunt88 sam/taunt89 sam/taunt90
sam/taunt91 sam/taunt92 sam/taunt93 sam/taunt94 sam/taunt95 sam/taunt96
sam/taunt97 sam/taunt98 sam/taunt99 sam/taunt100 sam/taunt101 sam/taunt102
sam/taunt103 sam/taunt104}

sam/taunt1 SAMTNT01
sam/taunt2 SAMTNT02
sam/taunt3 SAMTNT03
sam/taunt4 SAMTNT04
sam/taunt5 SAMTNT05
sam/taunt6 SAMTNT06
sam/taunt7 SAMTNT07
sam/taunt8 SAMTNT08
sam/taunt9 SAMTNT09
sam/taunt10 SAMTNT10
sam/taunt11 SAMTNT11
sam/taunt12 SAMTNT12
sam/taunt13 SAMTNT13
sam/taunt14 SAMTNT14
sam/taunt15 SAMTNT15
sam/taunt16 SAMTNT16
sam/taunt17 SAMTNT17
sam/taunt18 SAMTNT18
sam/taunt19 SAMTNT19
sam/taunt20 SAMTNT20
sam/taunt21 SAMTNT21
sam/taunt22 SAMTNT22
sam/taunt23 SAMTNT23
sam/taunt24 SAMTNT24
sam/taunt25 SAMTNT25
sam/taunt26 SAMTNT26
sam/taunt27 SAMTNT27
sam/taunt28 SAMTNT28
sam/taunt29 SAMTNT29
sam/taunt30 SAMTNT30
sam/taunt31 SAMTNT31
sam/taunt32 SAMTNT32
sam/taunt33 SAMTNT33
sam/taunt34 SAMTNT34
sam/taunt35 SAMTNT35
sam/taunt36 SAMTNT36
sam/taunt37 SAMTNT37
sam/taunt38 SAMTNT38
sam/taunt39 SAMTNT39
sam/taunt40 SAMTNT40
sam/taunt41 SAMTNT41
sam/taunt42 SAMTNT42
sam/taunt43 SAMTNT43
sam/taunt44 SAMTNT44
sam/taunt45 SAMTNT45
sam/taunt46 SAMTNT46
sam/taunt47 SAMTNT47
sam/taunt48 SAMTNT48
sam/taunt49 SAMTNT49
sam/taunt50 SAMTNT50
sam/taunt51 SAMTNT51
sam/taunt52 SAMTNT52
sam/taunt53 SAMTNT53
sam/taunt54 SAMTNT54
sam/taunt55 SAMTNT55
sam/taunt56 SAMTNT56
sam/taunt57 SAMTNT57
sam/taunt58 SAMTNT58
sam/taunt59 SAMTNT59
sam/taunt60 SAMTNT60
sam/taunt61 SAMTNT61
sam/taunt62 SAMTNT62
sam/taunt63 SAMTNT63
sam/taunt64 SAMTNT64
sam/taunt65 SAMTNT65
sam/taunt66 SAMTNT66
sam/taunt67 SAMTNT67
sam/taunt68 SAMTNT68
sam/taunt69 SAMTNT69
sam/taunt70 SAMTNT70
sam/taunt71 SAMTNT71
sam/taunt72 SAMTNT72
sam/taunt73 SAMTNT73
sam/taunt74 SAMTNT74
sam/taunt75 SAMTNT75
sam/taunt76 SAMTNT76
sam/taunt77 SAMTNT77
sam/taunt78 SAMTNT78
sam/taunt79 SAMTNT79
sam/taunt80 SAMTNT80
sam/taunt81 SAMTNT81
sam/taunt82 SAMTNT82
sam/taunt83 SAMTNT83
sam/taunt84 SAMTNT84
sam/taunt85 SAMTNT85
sam/taunt86 SAMTNT86
sam/taunt87 SAMTNT87
sam/taunt88 SAMTNT88
sam/taunt89 SAMTNT89
sam/taunt90 SAMTNT90
sam/taunt91 SAMTNT91
sam/taunt92 SAMTNT92
sam/taunt93 SAMTNT93
sam/taunt94 SAMTNT94
sam/taunt95 SAMTNT95
sam/taunt96 SAMTNT96
sam/taunt97 SAMTNT97
sam/taunt98 SAMTNT98
sam/taunt99 SAMTNT99
sam/taunt100 SAMTN100
sam/taunt101 SAMTN101
sam/taunt102 SAMTN102
sam/taunt103 SAMTN103
sam/taunt104 SAMTN104

// Sgt. Tourette
tourettes/pain1 dstgpai1
tourettes/pain2 dstgpai2
$random tourettes/pain { tourettes/pain1 tourettes/pain2 }

tourettes/death1       DSTGDTH1
tourettes/death2       DSTGDTH2
tourettes/death3       DSTGDTH3
tourettes/death4       DSTGDTH4
tourettes/death5       DSTGDTH5
tourettes/death6       DSTGDTH6
tourettes/death7       DSTGDTH7
tourettes/death8       DSTGDTH8
tourettes/death9	   DSTGDTH9
tourettes/death10	   DSTGDT10
tourettes/death11	   DSTGDT11
tourettes/death12	   DSTGDT12
tourettes/death13	   DSTGDT13
tourettes/death14	   DSTGDT14
tourettes/death15	   DSTGDT15
tourettes/death16	   DSTGDT16
tourettes/death17	   DSTGDT17
tourettes/death18	   DSTGDT18
tourettes/death19	   DSTGDT19
tourettes/death20	   DSTGDT20
tourettes/death21	   DSTGDT21
tourettes/death22	   DSTGDT22
tourettes/death23	   DSTGDT23
tourettes/death24	   DSTGDT24
tourettes/death25	   DSTGDT25
tourettes/death26          DSTGDIEH
tourettes/death27          dstgpai2
tourettes/death28	   DSTGDT26
tourettes/death29	   DSTGDT27
tourettes/death30	   DSTGDT28
tourettes/death31	   DSTGDT29
tourettes/death32	   DSTGDT30
tourettes/death33	   DSTGDT31
tourettes/death34	   DSTGDT32
tourettes/death35	   DSTGDT33
tourettes/death36	   DSTGDT34
tourettes/death37	   DSTGDT35
tourettes/death38	   DSTGDT36
tourettes/death39	   DSTGDT37
tourettes/death40	   DSTGDT38
tourettes/death41	   DSTGDT39
tourettes/death42	   DSTGDT40
tourettes/death43	   DSTGDT41
tourettes/death44	   DSTGDT42
tourettes/death45	   DSTGDT43
tourettes/death46	   DSTGDT44
tourettes/death47	   DSTGDT45

$random tourettes/death { tourettes/death1 tourettes/death2 tourettes/death3 tourettes/death4 tourettes/death5 tourettes/death6 tourettes/death7 tourettes/death8 tourettes/death9 tourettes/death10 tourettes/death11 tourettes/death12 tourettes/death13 tourettes/death14 tourettes/death15 tourettes/death16 tourettes/death17 tourettes/death18 tourettes/death19 tourettes/death20 tourettes/death21 tourettes/death22 tourettes/death23 tourettes/death24 tourettes/death25 tourettes/death26 tourettes/death27 tourettes/death28 tourettes/death29 tourettes/death30 tourettes/death31 tourettes/death32 tourettes/death33 tourettes/death34 tourettes/death35 tourettes/death36 tourettes/death37 tourettes/death38 tourettes/death39 tourettes/death40 tourettes/death41 tourettes/death42 tourettes/death43 tourettes/death44 tourettes/death45 tourettes/death46 tourettes/death47 }

tourette/taunt1       DSTGTN01
tourette/taunt2       DSTGTN02
tourette/taunt3       DSTGTN03
tourette/taunt4       DSTGTN04
tourette/taunt5       DSTGTN05
tourette/taunt6       DSTGTN06
tourette/taunt7       DSTGTN07
tourette/taunt8       DSTGTN08
tourette/taunt9       DSTGTN09
tourette/taunt10      DSTGTN10
tourette/taunt11      DSTGTN11
tourette/taunt12      DSTGTN12
tourette/taunt13      DSTGTN13
tourette/taunt14      DSTGTN14
tourette/taunt15      DSTGTN15
tourette/taunt16      DSTGTN16
tourette/taunt17      DSTGTN17
tourette/taunt18      DSTGTN18
tourette/taunt19      DSTGTN19
tourette/taunt20      DSTGTN20
tourette/taunt21      DSTGTN21
tourette/taunt22      DSTGTN22
tourette/taunt23       DSTGTN23
tourette/taunt24      DSTGTN24
tourette/taunt25      DSTGTN25
tourette/taunt26       DSTGTN26
tourette/taunt27       DSTGTN27
tourette/taunt28       DSTGTN28
tourette/taunt29       DSTGTN29
tourette/taunt30       DSTGTN30
tourette/taunt31       DSTGTN31
tourette/taunt32      DSTGTN32
tourette/taunt33      DSTGTN33
tourette/taunt34      DSTGTN34
tourette/taunt35      DSTGTN35
tourette/taunt36      DSTGTN36
tourette/taunt37      DSTGTN37
tourette/taunt38      DSTGTN38
tourette/taunt39      DSTGTN39
tourette/taunt40      DSTGTN40
tourette/taunt41      DSTGTN41
tourette/taunt42      DSTGTN42
tourette/taunt43      DSTGTN43
tourette/taunt44      DSTGTN44
tourette/taunt45      DSTGTN45
tourette/taunt46      DSTGTN46
tourette/taunt47      DSTGTN47
tourette/taunt48      DSTGTN48
tourette/taunt49      DSTGTN49
tourette/taunt50      DSTGTN50
tourette/taunt51      DSTGTN51
tourette/taunt52      DSTGTN52
tourette/taunt53      DSTGTN53
tourette/taunt54      DSTGTN54
tourette/taunt55      DSTGTN55
tourette/taunt56      DSTGTN56
tourette/taunt57      DSTGTN57
tourette/taunt58      DSTGTN58
tourette/taunt59      DSTGTN59
tourette/taunt60      DSTGTN60
tourette/taunt61      DSTGTN61
tourette/taunt62      DSTGTN62
tourette/taunt63      DSTGTN63
tourette/taunt64      DSTGTN64
tourette/taunt65      DSTGTN65
tourette/taunt66      DSTGTN66
tourette/taunt67      DSTGTN67
tourette/taunt68      DSTGTN68
tourette/taunt69      DSTGTN69
tourette/taunt70      DSTGTN70

$random tourette/taunt { tourette/taunt1 tourette/taunt2 tourette/taunt3 tourette/taunt4 tourette/taunt5 tourette/taunt6 tourette/taunt7 tourette/taunt8 tourette/taunt9 tourette/taunt10 tourette/taunt11 tourette/taunt12 tourette/taunt13 tourette/taunt14 tourette/taunt15 tourette/taunt16 tourette/taunt17 tourette/taunt18 tourette/taunt19 tourette/taunt20 tourette/taunt21 tourette/taunt22 tourette/taunt22 tourette/taunt23 tourette/taunt24 tourette/taunt25 tourette/taunt26 tourette/taunt27 tourette/taunt28 tourette/taunt29 tourette/taunt30 tourette/taunt31 tourette/taunt32 tourette/taunt33 tourette/taunt34 tourette/taunt35 tourette/taunt36 tourette/taunt37 tourette/taunt38 tourette/taunt39 tourette/taunt40 tourette/taunt41 tourette/taunt42 tourette/taunt43 tourette/taunt44 tourette/taunt45 tourette/taunt46 tourette/taunt47 tourette/taunt48 tourette/taunt49 tourette/taunt50 tourette/taunt51 tourette/taunt52 tourette/taunt53 tourette/taunt54 tourette/taunt55 tourette/taunt56 tourette/taunt57 tourette/taunt58 tourette/taunt60 tourette/taunt61 tourette/taunt62 tourette/taunt63 tourette/taunt64 tourette/taunt65 tourette/taunt66 tourette/taunt67 tourette/taunt68 tourette/taunt69 tourette/taunt70  }

$playeralias	Sgt.Tourette	male	*taunt		tourette/taunt
$playeralias	Sgt.Tourette	male	*death		tourettes/death
$playersound    Sgt.Tourette    male    *xdeath         dstgdieh
$playeralias	Sgt.Tourette	male	*pain100	tourettes/pain
$playersound    Sgt.Tourette	male	*pain75		dstgpai3
$playersound    Sgt.Tourette	male	*pain50		dstgpai4
$playersound    Sgt.Tourette  	male	*pain25		dstgpai5
$playersound	Sgt.Tourette	male	*land		dstgoof
$playersound	Sgt.Tourette	male	*usefail	dstgnowa

// Silencer
$playeralias	"Silencer"	male	*death 		sildeath
$playersound	"Silencer"	male	*xdeath		DSSILDHI
$playersound	"Silencer"	male	*gibbed 	DSSILGIB
$playersound	"Silencer"	male	*splat		DSSILGIB
$playersound	"Silencer"	male	*pain100	DSSILPN1
$playersound	"Silencer"	male	*pain75		DSSILPN2
$playersound	"Silencer"	male	*pain50		DSSILPN3
$playersound	"Silencer"	male	*pain25		DSSILPN4
$playersound	"Silencer"	male	*jump		DSSILJMP
$playersound	"Silencer"	male	*land		DSSILLND
$playersound	"Silencer"	male	*grunt		DSSILGRT
$playersound	"Silencer"	male	*usefail	DSSILNWY
$playeralias	"Silencer"	male	*taunt		siltaunt
$playersound	"Silencer"	male	*falling	DSSILFAL
$playersound	"Silencer"	male	*surface	DSSILGSP
$playersound	"Silencer"	male	*gasp		DSSILGSP

$random sildeath {sildeath1 sildeath2}

sildeath1 DSSILDT1
sildeath2 DSSILDT2

$random siltaunt {siltaunt1 siltaunt2 siltaunt3 siltaunt4 siltaunt5 siltaunt6
siltaunt7 siltaunt8 siltaunt9 siltaunt10 siltaunt11 siltaunt12 siltaunt13
siltaunt14 siltaunt15 siltaunt16 siltaunt17 siltaunt18 siltaunt19 siltaunt20
siltaunt21 siltaunt22}

siltaunt1 DSSILTN1
siltaunt2 DSSILTN2
siltaunt3 DSSILTN3
siltaunt4 DSSILTN4
siltaunt5 DSSILTN5
siltaunt6 DSSILTN6
siltaunt7 DSSILTN7
siltaunt8 DSSILTN8
siltaunt9 DSSILTN9
siltaunt10 DSSITN10
siltaunt11 DSSITN11
siltaunt12 DSSITN12
siltaunt13 DSSITN13
siltaunt14 DSSITN14
siltaunt15 DSSITN15
siltaunt16 DSSITN16
siltaunt17 DSSITN17
siltaunt18 DSSITN18
siltaunt19 DSSITN19
siltaunt20 DSSITN20
siltaunt21 DSSITN21
siltaunt22 DSSITN22

// Sniper
$Random SniperDeath {SniperDeath1 SniperDeath2 SniperDeath3 SniperDeath4}
SniperDeath1	SNIPDIE1
SniperDeath2	SNIPDIE2
SniperDeath3	SNIPDIE3
SniperDeath4	SNIPDIE4

$Random SniperTaunt {SniperTaunt1 SniperTaunt2 SniperTaunt3 SniperTaunt4 SniperTaunt5 SniperTaunt6 SniperTaunt7}
SniperTaunt1	SNIPTNT1
SniperTaunt2	SNIPTNT2
SniperTaunt3	SNIPTNT3
SniperTaunt4	SNIPTNT4
SniperTaunt5	SNIPTNT5
SniperTaunt6	SNIPTNT6
SniperTaunt7	SNIPTNT7

$Random SniperPain {SniperPain1 SniperPain2}
SniperPain1		SNIPPAN1
SniperPain2		SNIPPAN2




$playeralias	"Sniper" male	*taunt		SniperTaunt
$playeralias	"Sniper" male	*death		SniperDeath
$playeralias    "Sniper" male   *xdeath     SniperDeath
$playeralias	"Sniper" male	*pain100	SniperPain
$playeralias    "Sniper" male	*pain75		SniperPain
$playeralias    "Sniper" male	*pain50		SniperPain
$playeralias    "Sniper" male	*pain25		SniperPain

// Sonic
$playeralias 		"Sonic"		male	*taunt		sonicskin/taunt
$playeralias 		"Sonic"		male	*death		sonicskin/death
$playersounddup 	"Sonic"		male	*xdeath 	*death
$playeralias 		"Sonic"		male	*jump		sonicskin/jump

$random sonicskin/taunt {sonictnt1 sonictnt2 sonictnt3}
sonictnt1 DSSONTNT
sonictnt2 DSSONTN2
sonictnt3 DSSONTN3

$random sonicskin/death {sonicdth1 sonicdth2}
sonicdth1 DSSONDTH
sonicdth2 DSSONDT2

$random sonicskin/jump {sonicjump1 sonicjump2}
sonicjump1 DSSONJMP
sonicjump2 DSSONJM2

// Space Seal
$playersound	"Space Seal" male	*death			C7PLDTH
$playersounddup	"Space Seal" male	*xdeath			*death
$playersound	"Space Seal" male	*burndeath		C7PLBURN
$playersounddup	"Space Seal" male	*gibbed			*death
$playersound	"Space Seal" male	*falling		C7PLFALL
$playersound	"Space Seal" male	*pain100		C7PLPN
$playersounddup	"Space Seal" male	*pain75			*pain100
$playersounddup	"Space Seal" male	*pain50			*pain100
$playersounddup	"Space Seal" male	*pain25			*pain100
$playersound	"Space Seal" male	*grunt			C7OOF2
$playersound	"Space Seal" male	*land			C7OOF2
$playersound	"Space Seal" male	*usefail		C7OOF
$playersounddup	"Space Seal" male	*puzzfail		*usefail
$playersound	"Space Seal" male	*taunt			C7TAUNT
$playersounddup	"Space Seal" male	*wimpydeath		*death
$playersounddup	"Space Seal" male	*crazydeath		*death
$playersound    "Space Seal" male  *poison         silence

// Square
$playeralias	"Square"	male	*land		squareplayer/land
$playeralias	"Square"	male	*grunt		squareplayer/oof
$playeralias	"Square"	male	*usefail	squareplayer/noway
$playeralias	"Square"	male	*jump		squareplayer/jump
$playeralias	"Square"	male	*pain100	squareplayer/pain100
$playeralias	"Square"	male	*pain75		squareplayer/pain75
$playeralias	"Square"	male	*pain50		squareplayer/pain50
$playeralias	"Square"	male	*pain25		squareplayer/pain25
$playeralias	"Square"	male	*death		squareplayer/death
$playeralias	"Square"	male	*xdeath		squareplayer/xdeath
$playersounddup	"Square"	male	*gibbed		*xdeath
$playeralias	"Square"	male	*splat		squareplayer/splat
$playeralias	"Square"	male	*taunt		squareplayer/taunt

squareplayer/land SQRGRUNT

$random squareplayer/oof {sqroof1 sqroof2 sqroof3}
sqroof1 SQROOF1
sqroof2 SQROOF2
sqroof3 SQROOF3

$random squareplayer/noway {sqrnoway1 sqrnoway1 sqrnoway1 sqrnoway1 sqrnoway1
sqrnoway1 sqrnoway1 sqrnoway1 sqrnoway2 sqrnoway2 sqrnoway2 sqrnoway2 sqrnoway2
sqrnoway2 sqrnoway2 sqrnoway2 sqrnoway3 sqrnoway3 sqrnoway3 sqrnoway3 sqrnoway3
sqrnoway3 sqrnoway3 sqrnoway3 sqrnoway4 sqrnoway4 sqrnoway4 sqrnoway4 sqrnoway5
sqrnoway5 sqrnoway5 sqrnoway5 sqrnoway6 sqrnoway5 sqrnoway5 sqrnoway5 sqrnoway5
sqrnoway7 sqrnoway8 sqrnoway9 sqrnoway10 sqrnoway11 sqrnoway12 sqrnoway13
sqrnoway14}

sqrnoway1 SQRNWY01
sqrnoway2 SQRNWY02
sqrnoway3 SQRNWY03
sqrnoway4 SQRNWY04
sqrnoway5 SQRNWY05
sqrnoway6 SQRNWY06
sqrnoway7 SQRNWY07
sqrnoway8 SQRNWY08
sqrnoway9 SQRNWY09
sqrnoway10 SQRNWY10
sqrnoway11 SQRNWY11
sqrnoway12 SQRNWY12
sqrnoway13 SQRNWY13
sqrnoway14 SQRNWY14

$random squareplayer/jump {sqrjump1 sqrjump2}
sqrjump1 SQRJUMP1
sqrjump2 SQRJUMP2

$random squareplayer/pain100 {sqrpn1001 sqrpn1002}
sqrpn1001 SQRPAI01
sqrpn1002 SQRPAI02

squareplayer/pain75 SQRPAI71

$random squareplayer/pain50 {sqrpn501 sqrpn502}
sqrpn501 SQRPAI51
sqrpn502 SQRPAI52

$random squareplayer/pain25 {sqrpn251 sqrpn252}
sqrpn251 SQRPAI21
sqrpn252 SQRPAI22

$random squareplayer/death {sqrdeath1 sqrdeath2}
sqrdeath1 SQRDETH1
sqrdeath2 SQRDETH2

squareplayer/xdeath SQRDIEHI

$random squareplayer/splat {sqrsplat1 sqrsplat2 sqrsplat3}
sqrsplat1 SQRFALL1
sqrsplat2 SQRFALL2
sqrsplat3 SQRFALL3

$random squareplayer/taunt {sqrtnt1 sqrtnt2 sqrtnt3 sqrtnt4 sqrtnt5 sqrtnt6
sqrtnt7 sqrtnt8 sqrtnt9 sqrtnt10 sqrtnt11 sqrtnt12 sqrtnt13 sqrtnt14 sqrtnt15
sqrtnt16 sqrtnt17 sqrtnt18 sqrtnt19 sqrtnt20 sqrtnt21 sqrtnt22 sqrtnt23 sqrtnt24
sqrtnt25 sqrtnt26 sqrtnt27 sqrtnt28 sqrtnt29 sqrtnt30 sqrtnt31 sqrtnt32 sqrtnt33
sqrtnt34 sqrtnt35 sqrtnt36 sqrtnt37 sqrtnt38 sqrtnt39 sqrtnt40 sqrtnt41 sqrtnt42
sqrtnt43 sqrtnt44 sqrtnt45 sqrtnt46 sqrtnt47 sqrtnt48 sqrtnt49 sqrtnt50 sqrtnt51
sqrtnt52 sqrtnt53 sqrtnt54 sqrtnt55 sqrtnt56 sqrtnt57 sqrtnt58 sqrtnt59 sqrtnt60
sqrtnt61 sqrtnt62 sqrtnt63 sqrtnt64 sqrtnt65 sqrtnt66 sqrtnt67 sqrtnt68 sqrtnt69
sqrtnt70 sqrtnt71 sqrtnt72 sqrtnt73 sqrtnt74 sqrtnt75 sqrtnt76 sqrtnt77 sqrtnt78
sqrtnt79 sqrtnt80 sqrtnt81 sqrtnt82 sqrtnt83 sqrtnt84 sqrtnt85 sqrtnt86 sqrtnt87
sqrtnt88 sqrtnt89 sqrtnt90 sqrtnt91 sqrtnt92 sqrtnt93 sqrtnt94 sqrtnt95 sqrtnt96
sqrtnt97 sqrtnt98 sqrtnt99 sqrtnt100 sqrtnt101 sqrtnt102 sqrtnt103 sqrtnt104
sqrtnt105 sqrtnt106}

sqrtnt1 SQRTN001
sqrtnt2 SQRTN002
sqrtnt3 SQRTN003
sqrtnt4 SQRTN004
sqrtnt5 SQRTN005
sqrtnt6 SQRTN006
sqrtnt7 SQRTN007
sqrtnt8 SQRTN008
sqrtnt9 SQRTN009
sqrtnt10 SQRTN010
sqrtnt11 SQRTN011
sqrtnt12 SQRTN012
sqrtnt13 SQRTN013
sqrtnt14 SQRTN014
sqrtnt15 SQRTN015
sqrtnt16 SQRTN016
sqrtnt17 SQRTN017
sqrtnt18 SQRTN018
sqrtnt19 SQRTN019
sqrtnt20 SQRTN020
sqrtnt21 SQRTN021
sqrtnt22 SQRTN022
sqrtnt23 SQRTN023
sqrtnt24 SQRTN024
sqrtnt25 SQRTN025
sqrtnt26 SQRTN026
sqrtnt27 SQRTN027
sqrtnt28 SQRTN028
sqrtnt29 SQRTN029
sqrtnt30 SQRTN030
sqrtnt31 SQRTN031
sqrtnt32 SQRTN032
sqrtnt33 SQRTN033
sqrtnt34 SQRTN034
sqrtnt35 SQRTN035
sqrtnt36 SQRTN036
sqrtnt37 SQRTN037
sqrtnt38 SQRTN038
sqrtnt39 SQRTN039
sqrtnt40 SQRTN040
sqrtnt41 SQRTN041
sqrtnt42 SQRTN042
sqrtnt43 SQRTN043
sqrtnt44 SQRTN044
sqrtnt45 SQRTN045
sqrtnt46 SQRTN046
sqrtnt47 SQRTN047
sqrtnt48 SQRTN048
sqrtnt49 SQRTN049
sqrtnt50 SQRTN050
sqrtnt51 SQRTN051
sqrtnt52 SQRTN052
sqrtnt53 SQRTN053
sqrtnt54 SQRTN054
sqrtnt55 SQRTN055
sqrtnt56 SQRTN056
sqrtnt57 SQRTN057
sqrtnt58 SQRTN058
sqrtnt59 SQRTN059
sqrtnt60 SQRTN060
sqrtnt61 SQRTN061
sqrtnt62 SQRTN062
sqrtnt63 SQRTN063
sqrtnt64 SQRTN064
sqrtnt66 SQRTN065
sqrtnt65 SQRTN066
sqrtnt67 SQRTN067
sqrtnt68 SQRTN068
sqrtnt69 SQRTN069
sqrtnt70 SQRTN070
sqrtnt71 SQRTN071
sqrtnt72 SQRTN072
sqrtnt73 SQRTN073
sqrtnt74 SQRTN074
sqrtnt75 SQRTN075
sqrtnt76 SQRTN076
sqrtnt77 SQRTN077
sqrtnt78 SQRTN078
sqrtnt79 SQRTN079
sqrtnt80 SQRTN080
sqrtnt81 SQRTN081
sqrtnt82 SQRTN082
sqrtnt83 SQRTN083
sqrtnt84 SQRTN084
sqrtnt85 SQRTN085
sqrtnt86 SQRTN086
sqrtnt87 SQRTN087
sqrtnt88 SQRTN088
sqrtnt89 SQRTN089
sqrtnt90 SQRTN090
sqrtnt91 SQRTN091
sqrtnt92 SQRTN092
sqrtnt93 SQRTN093
sqrtnt94 SQRTN094
sqrtnt95 SQRTN095
sqrtnt96 SQRTN096
sqrtnt97 SQRTN097
sqrtnt98 SQRTN098
sqrtnt99 SQRTN099
sqrtnt100 SQRTN100
sqrtnt101 SQRTN101
sqrtnt102 SQRTN102
sqrtnt103 SQRTN103
sqrtnt104 SQRTN104
sqrtnt105 SQRTN105
sqrtnt106 SQRTN106

// Stormtrooper
$playeralias		"Stormtrooper"		male	*taunt 		stormtrooper/taunt
$playeralias		"Stormtrooper"		male	*usefail	stormtrooper/noway
$playersound 		"Stormtrooper"		male	*land		STRMOOF
$playersounddup 	"Stormtrooper"		male	*grunt		*land
$playeralias		"Stormtrooper"		male	*pain100 	stormtrooper/pain
$playersounddup		"Stormtrooper"		male	*pain75 	*pain100
$playersounddup		"Stormtrooper"		male	*pain50 	*pain100
$playersounddup		"Stormtrooper"		male	*pain25 	*pain100
$playeralias		"Stormtrooper"		male	*death		stormtrooper/death
$playersound		"Stormtrooper"		male	*xdeath		STRMDIHI
$playersounddup		"Stormtrooper"		male	*falling	*xdeath

$random stormtrooper/taunt {stormtrooper/taunt0 stormtrooper/taunt1
stormtrooper/taunt2 stormtrooper/taunt3 stormtrooper/taunt4 stormtrooper/taunt5
stormtrooper/taunt6 stormtrooper/taunt7 stormtrooper/taunt8 stormtrooper/taunt9
stormtrooper/taunt10 stormtrooper/taunt11 stormtrooper/taunt12
stormtrooper/taunt13 stormtrooper/taunt14 stormtrooper/taunt15}

stormtrooper/taunt0 STRMTN00
stormtrooper/taunt1 STRMTN01
stormtrooper/taunt2 STRMTN02
stormtrooper/taunt3 STRMTN03
stormtrooper/taunt4 STRMTN04
stormtrooper/taunt5 STRMTN05
stormtrooper/taunt6 STRMTN06
stormtrooper/taunt7 STRMTN07
stormtrooper/taunt8 STRMTN08
stormtrooper/taunt9 STRMTN09
stormtrooper/taunt10 STRMTN10
stormtrooper/taunt11 STRMTN11
stormtrooper/taunt12 STRMTN12
stormtrooper/taunt13 STRMTN13
stormtrooper/taunt14 STRMTN14
stormtrooper/taunt15 STRMTN15

$random stormtrooper/noway {stormtrooper/noway1 stormtrooper/noway2 stormtrooper/noway3
stormtrooper/noway4 stormtrooper/noway5}

stormtrooper/noway1 STRMNWY1
stormtrooper/noway2 STRMNWY2
stormtrooper/noway3 STRMNWY3
stormtrooper/noway4 STRMNWY4
stormtrooper/noway5 STRMNWY5

$random stormtrooper/pain {stormtrooper/pain1 stormtrooper/pain2}

stormtrooper/pain1 STRMPAN1
stormtrooper/pain2 STRMPAN2

$random stormtrooper/death
{stormtrooper/death1 stormtrooper/death2 stormtrooper/death3}

stormtrooper/death1 STRMDTH1
stormtrooper/death2 STRMDTH2
stormtrooper/death3 STRMDTH3

// Strogg
$playersound	"Strogg"		male	*death		DSSTGDTH
$playersound	"Strogg"		male	*pain100 	DSSGP100
$playersound	"Strogg"		male	*pain75 	DSSGPN75
$playersound	"Strogg"		male	*pain50 	DSSGPN50
$playersound	"Strogg"		male	*pain25 	DSSGPN25
$playersound	"Strogg"		male	*xdeath 	DSSTGDHI
$playersound	"Strogg"		male	*gibbed		DSQ2SLOP
$playersound	"Strogg"		male	*splat 		DSQ2SLOP
$playersound	"Strogg"		male	*grunt		DSSGPN50
$playersound	"Strogg"		male	*land		DSSGROOF
$playersound	"Strogg"		male	*usefail 	DSSGRNWY
$playeralias	"Strogg"		male	*taunt	    strogg/taunt

$random strogg/taunt {strogg/taunt1 strogg/taunt2}

strogg/taunt1 DSSTGTNT
strogg/taunt2 DSSTGTN2

// Strogg Nailborg
$playersound	"Strogg Nailborg"		male	*death		DSSTGDTH
$playersound	"Strogg Nailborg"		male	*pain100 	DSSGP100
$playersound	"Strogg Nailborg"		male	*pain75 	DSSGPN75
$playersound	"Strogg Nailborg"		male	*pain50 	DSSGPN50
$playersound	"Strogg Nailborg"		male	*pain25 	DSSGPN25
$playersound	"Strogg Nailborg"		male	*xdeath 	DSSTGDHI
$playersound	"Strogg Nailborg"		male	*gibbed		DSQ2SLOP
$playersound	"Strogg Nailborg"		male	*splat 		DSQ2SLOP
$playersound	"Strogg Nailborg"		male	*grunt		DSSGPN50
$playersound	"Strogg Nailborg"		male	*land		DSSTGOOF
$playersound	"Strogg Nailborg"		male	*usefail 	DSSTGNWY
$playersound	"Strogg Nailborg"		male	*taunt	    DSSTGTNT
$playeralias	"Strogg Nailborg"		male	*taunt	    strogg/taunt

// Strogg Enforcer
$playersound	"Strogg Enforcer"		male	*death		DSSTCDTH
$playersound	"Strogg Enforcer"		male	*pain100 	DSSTCPN1
$playersound	"Strogg Enforcer"		male	*pain75 	DSSTCPN1
$playersound	"Strogg Enforcer"		male	*pain50 	DSSTCPN2
$playersound	"Strogg Enforcer"		male	*pain25 	DSSTCPN2
$playersound	"Strogg Enforcer"		male	*xdeath 	DSSTCDHI
$playersound	"Strogg Enforcer"		male	*gibbed		DSQ2SLOP
$playersound	"Strogg Enforcer"		male	*splat 		DSQ2SLOP
$playersound	"Strogg Enforcer"		male	*land		DSSTCOOF
$playersound	"Strogg Enforcer"		male	*usefail 	DSSTCNWY
$playeralias	"Strogg Enforcer"		male	*taunt	    stroggenforcer/taunt

$random stroggenforcer/taunt {stroggenforcer/taunt1 stroggenforcer/taunt2}

stroggenforcer/taunt1 DSSTCTNT
stroggenforcer/taunt2 DSSTCTN2

// Strogg Shotgunner
$playersound	"Strogg Shotgunner"		male	*death		DSSTGDTH
$playersound	"Strogg Shotgunner"		male	*pain100 	DSSGP100
$playersound	"Strogg Shotgunner"		male	*pain75 	DSSGPN75
$playersound	"Strogg Shotgunner"		male	*pain50 	DSSGPN50
$playersound	"Strogg Shotgunner"		male	*pain25 	DSSGPN25
$playersound	"Strogg Shotgunner"		male	*xdeath 	DSSTGDHI
$playersound	"Strogg Shotgunner"		male	*gibbed		DSQ2SLOP
$playersound	"Strogg Shotgunner"		male	*splat 		DSQ2SLOP
$playersound	"Strogg Shotgunner"		male	*grunt		DSSGPN50
$playersound	"Strogg Shotgunner"		male	*land		DSSTGOOF
$playersound	"Strogg Shotgunner"		male	*usefail 	DSSTGNWY
$playersound	"Strogg Shotgunner"		male	*taunt	    DSSTGTNT
$playeralias	"Strogg Shotgunner"		male	*taunt	    strogg/taunt

// Strogg Chaingunner
$playersound	"Strogg Chaingunner"	male	*death		DSSTCDTH
$playersound	"Strogg Chaingunner"	male	*pain100 	DSSTCPN1
$playersound	"Strogg Chaingunner"	male	*pain75 	DSSTCPN1
$playersound	"Strogg Chaingunner"	male	*pain50 	DSSTCPN2
$playersound	"Strogg Chaingunner"	male	*pain25 	DSSTCPN2
$playersound	"Strogg Chaingunner"	male	*xdeath 	DSSTCDHI
$playersound	"Strogg Chaingunner"	male	*gibbed		DSQ2SLOP
$playersound	"Strogg Chaingunner"	male	*splat 		DSQ2SLOP
$playersound	"Strogg Chaingunner"	male	*land		DSSTCOOF
$playersound	"Strogg Chaingunner"	male	*usefail 	DSSTCNWY
$playeralias	"Strogg Chaingunner"	male	*taunt	    stroggenforcer/taunt

// TankJr
$playeralias	"Tank Jr."	male	*death 		tankjr/death
$playeralias	"Tank Jr."	male	*xdeath		tankjr/death
$playersound	"Tank Jr."	male	*gibbed 	DSTJRGIB
$playersound	"Tank Jr."	male	*splat		DSTJRGIB
$playersound	"Tank Jr."	male	*pain100	DSTJRPN1
$playersound	"Tank Jr."	male	*pain75		DSTJRPN2
$playersound	"Tank Jr."	male	*pain50		DSTJRPN3
$playersound	"Tank Jr."	male	*pain25		DSTJRPN4
$playersound	"Tank Jr."	male	*jump		DSTJRJMP
$playersound	"Tank Jr."	male	*land		DSTJRLND
$playersound	"Tank Jr."	male	*grunt		DSTJROOF
$playersound	"Tank Jr."	male	*usefail	DSTJROOF
$playersound	"Tank Jr."	male	*taunt		DSTJRTNT
$playersound	"Tank Jr."	male	*falling	DSTJRFAL
$playersound	"Tank Jr."	male	*surface	DSTJRGSP
$playersound	"Tank Jr."	male	*gasp		DSTJRGSP

$random tankjr/death {tjrdeath1 tjrdeath2}
tjrdeath1 DSTJRDT1
tjrdeath2 DSTJRDT2

// Terminator
$playeralias	"Terminator"	male	*pain100	term800/pain
$playersounddup	"Terminator"	male	*pain75		*pain100
$playersounddup	"Terminator"	male	*pain50		*pain100
$playersounddup	"Terminator"	male	*pain25		*pain100
$playeralias	"Terminator"	male	*death		term800/death
$playeralias	"Terminator"	male	*xdeath		term800/death
$playersound	"Terminator"	male	*gibbed		T80GIB
$playersound	"Terminator"	male	*jump		T80JUMP
$playeralias	"Terminator"	male	*taunt		term800/taunt
$playeralias	"Terminator"	male	*land		term800/land
$playersounddup	"Terminator"	male	*usefail	*land
$playersounddup	"Terminator"	male	*grunt		*jump

$random term800/pain {term800pain term800pain1 term800pain2 term800pain3 term800pain4 term800pain5
term800pain6}

term800pain1 T80PAIN1
term800pain2 T80PAIN2
term800pain3 T80PAIN3
term800pain4 T80PAIN4
term800pain5 T80PAIN5
term800pain6 T80PAIN6

$random term800/taunt {termtaunt1 termtaunt2 termtaunt3 termtaunt4 termtaunt5 termtaunt6
termtaunt7 termtaunt8 termtaunt9 termtaunt10 termtaunt11}

termtaunt1 T80TNT01
termtaunt2 T80TNT02
termtaunt3 T80TNT03
termtaunt4 T80TNT04
termtaunt5 T80TNT05
termtaunt6 T80TNT06
termtaunt7 T80TNT07
termtaunt8 T80TNT08
termtaunt9 T80TNT09
termtaunt10 T80TNT10
termtaunt11 T80TNT11

term800/land T80PAIN1
$volume term800/land 0.2

$random term800/death {term800death1 term800death2 term800death3}

term800death1 T80DETH1
term800death2 T80DETH2
term800death3 T80DETH3

// Yoshi
Yoshi/taunt1       DSYTAUN1
Yoshi/taunt2       DSYTAUN2
Yoshi/taunt3       DSYTAUN3
Yoshi/taunt4       DSYTAUN4
Yoshi/taunt5       DSYTAUN5
Yoshi/taunt6       DSYTAUN6
Yoshi/taunt7       DSYTAUN7
Yoshi/taunt8       DSYTAUN8
Yoshi/taunt9       DSYTAUN9
$random Yoshi/taunt { Yoshi/taunt1 Yoshi/taunt2 Yoshi/taunt3 Yoshi/taunt4 Yoshi/taunt5 Yoshi/taunt6 Yoshi/taunt7 Yoshi/taunt8 Yoshi/taunt9 }

Yoshi/jump1       DSYJUMP1
Yoshi/jump2       DSYJUMP2
Yoshi/jump3       DSYJUMP3
Yoshi/jump4       DSYJUMP4
Yoshi/jump5       DSYJUMP5
Yoshi/jump6       DSYJUMP6
$random Yoshi/jump { Yoshi/jump1 Yoshi/jump2 Yoshi/jump3 Yoshi/jump4 Yoshi/jump5 Yoshi/jump6 } 

Yoshi/death1       DSYDIE1
Yoshi/death2       DSYDIE2
Yoshi/death3       DSYDIE3
$random Yoshi/death { Yoshi/death1 Yoshi/death2 Yoshi/death3 }

Yoshi/xdeath1       DSYXDIE1
Yoshi/xdeath2       DSYXDIE2
Yoshi/xdeath3       DSYXDIE3
$random Yoshi/xdeath { Yoshi/xdeath1 Yoshi/xdeath2 Yoshi/xdeath3 }

Yoshi/fall1       DSYFALL1
Yoshi/fall2       DSYFALL2
Yoshi/fall3       DSYFALL3
$random Yoshi/fall { Yoshi/fall1 Yoshi/fall2 Yoshi/fall3 }

$playeralias	"Yoshi" 	male	*taunt		Yoshi/taunt
$playeralias	"Yoshi"		male	*death		Yoshi/death
$playeralias    "Yoshi"		male    *xdeath     Yoshi/xdeath
$playersound	"Yoshi"		male	*pain100	dsypain1
$playersound    "Yoshi"		male	*pain75		dsypain2
$playersound    "Yoshi"		male	*pain50		dsypain3
$playersound    "Yoshi"  	male	*pain25		dsypain4
$playersound	"Yoshi"		male	*land		dsyoof
$playersound	"Yoshi"		male	*usefail	dsynoway
$playeralias	"Yoshi"		male	*jump   	Yoshi/jump
$playersound	"Yoshi"		male	*gibbed		dsyslop
$playersounddup	"Yoshi"		male	*grunt		*land
$playeralias	"Yoshi"		male	*falling	Yoshi/fall
$playersound    "Yoshi"  	male	*fist		dsypunch
$playersound	"Yoshi"		male	*dive		dsysplsh
$playersound	"Yoshi"		male	*surface	dsyswim

// Zandro Guy
$playeralias		"ZandroGuy"		male	*death		zandroguy/death
$playeralias		"ZandroGuy"		male	*xdeath		zandroguy/gib
$playeralias		"ZandroGuy"		male	*wimpydeath	zandroguy/wimpy
$playersounddup		"ZandroGuy"		male	*crazydeath	*death
$playersounddup		"ZandroGuy"		male	*gibbed		*xdeath
$playersounddup		"ZandroGuy"		male	*splat		*xdeath
$playeralias		"ZandroGuy"		male	*pain100	zandroguy/pain4
$playeralias		"ZandroGuy"		male	*pain75		zandroguy/pain3
$playeralias		"ZandroGuy"		male	*pain50		zandroguy/pain2
$playeralias		"ZandroGuy"		male	*pain25		zandroguy/pain1
$playeralias		"ZandroGuy"		male	*grunt		zandroguy/grunt
$playeralias		"ZandroGuy"		male	*falling	zandroguy/falling
$playeralias		"ZandroGuy"		male	*jump		zandroguy/jump
$playeralias		"ZandroGuy"		male	*usefail	zandroguy/usefail
$playersounddup		"ZandroGuy"		male	*land		*usefail
$playeralias		"ZandroGuy"		male	*gasp		zandroguy/gasp
$playeralias		"ZandroGuy"		male	*taunt		zandroguy/taunt

$random	zandroguy/death { zandroguy/death1 zandroguy/death2 zandroguy/death3 }
$random	zandroguy/wimpy { zandroguy/wimpy1 zandroguy/wimpy2 zandroguy/wimpy3 }

zandroguy/death1			ZANDETH1	// Visor's sounds from Quake III Arena.  Pitch lowered -15.0 in Audacity.  
zandroguy/death2			ZANDETH2
zandroguy/death3			ZANDETH3
zandroguy/grunt			ZANGRUNT
zandroguy/falling		ZANFALL
zandroguy/gasp			ZANGASP
zandroguy/usefail		ZANOOF
zandroguy/pain1			ZANPAIN1
zandroguy/pain2			ZANPAIN2
zandroguy/pain3			ZANPAIN3
zandroguy/pain4			ZANPAIN4	// Visor's sounds stop here.  

zandroguy/taunt			ZANTAUNT	// Keel's sounds from Quake III Arena.  Pitch raised 8.5 in Audacity.  
zandroguy/wimpy1			ZANWIMP1
zandroguy/wimpy2			ZANWIMP2
zandroguy/wimpy3			ZANWIMP3
zandroguy/jump			ZANJUMP		// Keel's sounds stop here.  

zandroguy/gib			ZANGIB		// Mixed sounds from Marathon, Pathways into Darkness, and Quake III. Inspired by an old Marathon sounds pack by The Legendary Frank.  