// Base skin variants from 150skins.wad
{
	name = "Base II"
	sprite = PLY2
}
{
	name = "Base III"
	sprite = NPLA
}
{
	name = "Base IV"
	sprite = BLAY
	face = BLM
}
{
	name = "Base V"
	sprite = BAS5
}
{
	name = "Base VI"
	sprite = BAS6
}
{
	name = "Base VII"
	sprite = BAS7
}
{
	name = "Base VIII"
	sprite = BAS8
}

// Base weapon skin variants from 150skins.wad
{
	name = "Base Pistol"
	sprite = PPIS
}
{
	name = "Base Dual Pistol"
	sprite = PDPI
}
{
	name = "Base Shotgun"
	sprite = PSGU
}
{
	name = "Base Super Shotgun"
	sprite = PSG2
}
{
	name = "Base Chaingun"
	sprite = PCHG
}
{
	name = "Base Rocket Launcher"
	sprite = PRLC
}
{
	name = "Base Plasma Rifle"
	sprite = PPLG
}
{
	name = "Base BFG9000"
	sprite = PBFG
}

// Female Base skin variants from 150skins.wad and fct_skins_v5.wad
{
	name = "Base Female"
	Sprite = FPLA
	face = gal
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}
{
	name = "Base Female II"
	Sprite = FPL2
	face = gal
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}
{
	name = "Base Female III"
	Sprite = FPL3
	face = gal
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}
{
	name = "Base Female IV"
	Sprite = FPL4
	face = gal
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}
{
	name = "Base Female V"
	Sprite = FPL5
	face = gal
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}

// Base Undead skin variants from 150skins.wad
{
	name = "Base Undead"
	sprite = BSU1
}
{
	name = "Base Undead II"
	sprite = BSU2
}
{
	name = "Base Undead III"
	sprite = BSU3
}
{
	name = "Base Undead IV"
	sprite = BSU4
}

// Base 1337 skin created by Toke, compiled by deathz0r and Toke
{
	name = "Base 1337"
	sprite = 1337
	dsplpain = ds137pai
	dspdiehi = ds137dhi
	dsoof = ds137oof
	dspldeth = ds137dth
	dsnoway = ds137oof
	dstaunt = ds137tnt
}

/// Sound effect variants
// British Wadpack
{
	name = "SFX - British Wadpack"
	dsplpain = BRIWPAIN
	dsoof = BRIWOOF
}

// Execution Deathmatches
{
	name = "SFX - Exec"
	face = XEC
	dsplpain = EXECPAIN
	dsslop = EXECSLOP
}

// IPXMATCH
{
	name = "SFX - IPXMATCH"
	dsoof = DSIPXOOF
	dsnoway = DSIPXNWY
	dsplpain = DSIPXPAN
	dspldeth = DSIPXDTH
	dspdiehi = DSIPXDHI
}

// DWANGO
{
	name = "SFX - DWANGO"
	dsoof = DWOOF
	dsnoway = DWNOWAY
	dsplpain = DWPLPAIN
	dspldeth = DWPLDETH
	dspdiehi = DWPDIEHI
}

// Washington D.C. DWANGO
{
	name = "SFX - DCDWANGO"
	dsplpain = DCDWPAIN
	dspldeth = DCDWDETH
	dspdiehi = DCDWDIHI
	dsslop = DCDWSLOP
	dstaunt = DCDWTANT
}

// Long Beach DWANGO
{
	name = "SFX - LBDWANGO"
	dspldeth = LBDWDETH
	dspdiehi = LBDWDIHI
	dsslop = LBDWSLOP
	dstaunt = LBDWTANT
}

// Aussie DWANGO
{
	name = "SFX - OZDWANGO"
	dsplpain = OZDWPAIN
	dspldeth = OZDWDETH
	dsslop = OZDWSLOP
}

/// Everything else, mostly in alphabetical order

// A.B. Hunter player skin by Kaapeli47
// Sprites by Skelegant & Captain J, originally made for DBP13: Alien Bastards
{
	name = "A.B. Hunter"
	sprite = ABHU
	face = AHU
}

// Abbie skin from Project Absentia, by Kaapeli47
// Sprites and sounds from Project Absentia
{
	name = "Abby"
	sprite = ABSE
	face = ABB
	scale = 0.125
}

// Lizard Enforcer skin converted by RottKing
// SHAKE THAT HOT LIZARD ASS
{
	name = "Alien Enforcer"
	sprite = ENFO
	gender= male
	dsplpain = dsepain
	dspldeth = dsedie
	dstaunt = dsegrunt
	dspdiehi = dsediehi
	dsoof = dseoof
	dsnoway = dsenoway
	dsslop = dseslop
	scale= 0.80
}

//Original thirdperson sprites and several sounds by (probably) Martin Smith
//Face sprites and several sounds by Geqoph
{
	name = "Alien Trooper"
	sprite = MNST
	scale = 0.95
	face = ALN
	dsoof = DSATRLND
	dsnoway = DSATRNWY
	dsplpain = DSATRPAN
	dspldeth = DSATRDTH
	dspdiehi = DSATRDTH
	dsslop = DSATRDTH
	dstaunt = DSATRTNT
}

// Aleena skin from fct_skins_v8a.wad
{
	name = Aleena
	sprite = BTSY
	face = BTS
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
	gender = female
}

// Angry German Kid
/*
This is an skin filled with
Leopold Slikk/Angry German Kid/Keyboard Crusher sounds 
created by Titanim 
use in survival, deathmatch or whatever u are be a good one
just u love playing Unreal Tournament 1999 
and did u eat Sausage & Eggs, huh?
Pls keep calm and enjoy!

You can use "Complex Doom" or any mods only with "Doom Guy" class*/
{
	name = "Angry German Kid"
	dsoof = AGKSTOMP
	dsjump = AGKJUMP
}

// Animaniac skin from 150skins.wad
// Sprites by Daniel Swinney
{
	name = Animaniac
	sprite = ANMN
}

// Anubis skin by Kaapeli47
// Sprites by Glen Payne & Marshal Bostwick
// Sounds from Quake III: Arena, mixed by Kaapeli47
{
	name = Anubis
	sprite = ANUB
	dsoof = DSANBOOF
	dsnoway = DSANBOOF
	dsplpain = DSANBPAN
	dspldeth = DSANBDTH
	dspdiehi = DSANBDHI
	dsslop = DSANBSLP
	dsjump = DSANBJMP
	dstaunt = DSANBTNT
}

// Apocrypha Guy from Abyssal Apocrypha
// Sprites by Cybermonday & Ashtralfiend
{
	name = "Apocrypha Guy"
	sprite = APCR
	face = ACR
}

// Quake 2 Athena player skin by Kaapeli47
// Sprites and sounds by Id Software (Quake 2)
{
	name = Athena
	sprite = ATHN
	face = GAL
}

// AVGN Player skin
// Ported to Doom by lucaswoop, original by Emilianomario, from MM8BDM
// sprites from AVGN Adventures
// Sounds by Angry Video Game Nerd.
// Sounds and SNDINFO extended by Kaapeli47.

{
	name = "AVGN"
	sprite = AVGN
	face = NRD
	scale = 1.75
}

// Baratus the Fighter from the Hexen skins of ZandroSkins_v04.pk3
// Sprites and sounds by Raven Software
// Face graphics from Samsara Reincarnation
// SNDINFO by Kaapeli47
{
	name = "Baratus"
	sprite = HXWR
	face = BRT
	scale = 0.80
	dsplpain = FGTPAIN
	dsoof = HXLAND
	dspldeth = FGTDDTH
	dspdiehi = FGTCDTH
	dsnoway = FGTHMM
	dstaunt = FGTTAUNT
}

// Barney from Half-Life
// Sprites by Nosehair26, sounds by Valve Software
{
	name = "Barney"
	sprite = HLBR
}

// Barrel man by Edward Mullins
{
	name = "Barrel Guy"
	sprite = BRRR
	dsnoway = dsbbnway
	dsoof = dsbboof
	dsplpain = dsbbpain
	dspdiehi = dsbbdiehi
	dspldeth = dsbbdeth
	dsslop = dsbbslop
}

// Beavis from ZandroSkins_v04.pk3
{
	name = "Beavis"
	sprite = BEAV
	scale = 0.9
}

// Skulltag Chaingun guy skins
{
	name = "Big Chaingun Guy"
	sprite = czom
	face = BLM
	color = "ef 00 00"
}

{
	name = "Big Chaingun Guy 2"
	sprite = czm2
	face = BLM
	color = "ef 00 00"
}

// Skulltag Big Fat Doomguy skin
{
	name = "Big Fat Doomguy"
	sprite = CHUB
	face = CHB
	dsplpain = dscbpain
	dsoof = dscboof
	dsnoway = dscboof
	dspldeth = dscbdeth
	dspdiehi = dscbdihi
	dstaunt = dscbtant
}

// Billy Mays skin from ZandroSkins_v04.pk3
// RIP Billy Mays
// Died 2009
//
// We'll miss you.
{
	name = "Billy Mays"
	sprite = BIL1
	color = "10 8F FF"
}

// Biodegradable skin by Kaapeli47
// Sprites by Kaapeli47, face graphics by Dragonfly
{
	name = "Biodegradable"
	sprite = BIOD
	face = BDG
}

// Biohazard Guy from BiohazardDM
// Sprites by Craneo and the Freedoom Team, skin compiled by Kaapeli47
{
	name = "Biohazard Guy"
	sprite = BIOP
	face = HAZ
}

// Wolfenstein 3D B.J. Blazkowicz player skin by Kaapeli47.
// Sprites & sounds by Id Software (Wolfenstein 3D), ripped by the Samsara Reincarnation Team.
{
	name = "Blazkowicz"
	sprite = BJBL
	face = BJF
	scale = 1.15
	dspldeth = DSBJDETH
	dspdiehi = DSBJDETH
	dstaunt = DSBJTAUN
}

// Bloody Marine skin by Toke
{
	name = "Bloody Marine"
	sprite = BLMR
}

// Broadsword Jim skin by Kaapeli47
// Sprites by Darsycho
// Sounds by Marion Paddock
{
	name = "Broadsword Jim"
	sprite = BRSJ
	face = BSJ
	dspldeth = DSBSJDTH
	dspdiehi = DSBSJDHI
	dsoof = DSBSJOOF
	dsnoway = DSBSJNWY
}

// Butthead from ZandroSkins_v04.pk3
{
	name = "Butthead"
	sprite = BUTT
	scale = 0.9
}

// Buu342 player skin by Kaapeli47
// Sprites and sounds by Buu342
{
	name = "Buu342"
	sprite = BUDW
	scale = 0.22
}

// Caleb from Blood.  Converted to Skin.
// Caleb Sprites by Monolith Productions.  Converted to skin by Cacodemon Leader.
// Sounds by Monolith Productions
// Caleb Face Sprites by the Bloom mod Team.
{
	name = "Caleb"
	sprite = cale
	crouchsprite = clec
	scale = 0.5
	face = CLB
}

// Skulltag Chaingun marine
{
	name = "Chaingun marine"
	sprite = chma
}

// Skulltag Chexman skin
// Player sprites from Chex Quest, edited by the Skulltag team
// Doomsphere face graphics by the Samsara team
{
	name = "Chexman"
	sprite = chex
	dsplpain = cxplpain
	dspldeth = cxpldeth
	dspdiehi = cxpdiehi
	dsslop = cxslop
	dsoof = cxoof
	dsnoway = cxnoway
	dstaunt = cxtaunt
	dspunch = cxpunch
	face = CHX
}

// Coach skin by Kaapeli47
// Sprites from Doom Delta, sounds by Valve Software (Left 4 Dead 2)
// Face graphics from the Doom mod: Day of the Toys
{
	name = "Coach"
	sprite = DJOH
	face = DJH
}

// Contra skins from 150skins.wad
// Sprites by Valkiriforce
{
	name = "Contra - Bill Rizer"
	sprite = CONT
	face = riz
}
{
	name = "Contra - Lance Bean"
	sprite = CON2
	face = bea
}

// Corvus skin by Kaapeli47
// Sprites and sounds by Raven Software (Heretic)
{
	name = "Corvus"
	sprite = CORV
	dsoof = DSCRVOOF
	dsnoway = DSCRVOOF
	dsplpain = DSCRVPAI
	dspldeth = DSCRVDTH
	dspdiehi = DSCRVDHI
	dsslop = DSCRVGIB
	dstaunt = DSCRVTNT
	face = CRV
}

// Cowboy skin by Kaapeli47
// Sprites by Gali, sounds from Fistful of Doom
{
	name = "Cowboy"
	sprite = COWB
	face = CIG
	dsplpain = DSCOWBPN
	dspldeth = DSCWBDTH
	dspdiehi = DSCWBDHI
	dstaunt = DSCWBTNT
	dsoof = DSCWBOOF
	dsnoway = DSCWBNWY
}

// Skulltag Crash skin
{
	name = "Crash"
	face = GAL
	sprite = cshp
	dsnoway = dscrnway
	dsoof = dscroof
	dspldeth = dscrdeth
	dspdiehi = dscrdihi
	dsplpain = dscrpain
	dstaunt = dscrtant
}

// Quake 3 Crash skin by Kaapeli47
// Sounds from Quake 3
{
	name = "Crash (Quake 3)"
	face = GAL
	sprite = cshp
}

// Age of Hell Crusader skin by Kaapeli47
// Sprites & sounds by Hellforge Studios
{
	name = "Crusader"
	sprite = CRUS
	scale = 0.49
	face = AOH
}

// Age of Hell Crusader (Bitch Edition) skin by Kaapeli47
// Sprites & sounds by Hellforge Studios
{
	name = "Crusader (B-Edition)"
	sprite = CRUS
	scale = 0.49
	face = AOH
}

// Blood Cultist Skin by Joseph Otey (Doorhenge)(doorhenge@(nospam)yahoo.com)
// imported from: ZBlooD "Zbludv41.wad"
// SNDINFO by Kaapeli47
{
	name = Cultist
	sprite = CULT
	scale = 0.95
	face = CLT
}

// Cyberdemon player skin by Kaapeli47
{
	name = "Cyberdemon"
	sprite = CYBP
	scale = 0.55
	dsjump = DSMETAL
	dsoof = DSHOOF
	dsnoway = DSDMACT
	dsplpain = DSDMPAIN
	dspldeth = DSCYBDTH
	dspdiehi = DSCYBDTH
	dsslop = DSCYBDTH
	dstaunt = DSCYBSIT
}

// Daedolon the Mage from the Hexen skins of ZandroSkins_v04.pk3
// Sprites and sounds by Raven Software
// Face graphics from Samsara Reincarnation
{
	name = "Daedolon"
	sprite = HXMG
	face = DAE
	scale = 0.90
	dsplpain = MGPAIN
	dsoof = HXLAND
	dspldeth = MGDTH
	dspdiehi = MGCDTH
	dsnoway = MGHMM
	dstaunt = MGTAUNT
}

// Dimitri from Doom Delta
{
	name = "Dimitri"
	sprite = FTAT
	face = HLM
	dsplpain = dscbpain
	dsoof = dscboof
	dsnoway = dscboof
	dspldeth = dscbdeth
	dspdiehi = dscbdihi
	dstaunt = dscbtant
}

// Doom 3 Marine
{
	name = "Doom 3 Marine"
	sprite = D3GY
}

// Doom 64 Guy
// Sprites and sounds by Midway Games
// Face graphics by Craneo
{
	name = "Doom 64 Guy"
	sprite = d64g
	face = f64
	dsnoway = 64noway
	dsoof = 64oof
	dspdiehi = 64pldeth
	dspldeth = 64pldeth
	dsplpain = 64plpain
	dspunch = 64punch
	dstaunt = 64taunt
}

// Doom Comic Guy, from DOOM COMIC 96
// Sprites and sounds by Ramirov
{
	name = "Doom Comic Guy"
	sprite = CMIC
	face = DCM
	dsnoway = DSCMICOF
	dsoof = DSCMICOF
	dsplpain = DSCMICPN
	dspldeth = DSCMICDT
	dspdiehi = DSCMICDH
}

// Doom PSX Guy
// Sprites by IMX
// Sounds by Midway Games
{
	name = "Doom PSX Guy"
	sprite = dpsx
	dsnoway = 64noway
	dsoof = 64oof
	dspdiehi = 64pdiehi
	dspldeth = 64pldeth
	dsplpain = 64plpain
	dspunch = 64punch
	dstaunt = 64taunt
}

// Doom Slayer skin by Kaapeli47
// Sprites from QCDE
// Sounds from Doom Eternal & Quake Champions
{
	name = "Doom Slayer"
	sprite = DSLR
	face = SLR
}

// Doomkid Skin from Sabbat Martyr
// Sprites and Sounds by Doomkid
{
	name = "Doomkid II"
	sprite = DKI2
	dsplpain = dsdkpain
	dsoof = dsdkoof
	dsnoway = DSDKNOWA
	dspldeth = DSDKDTH
	dspdiehi = dsdkpdie
	dstaunt = dsdktaun
}

// DooT Revenant skin by ChexyBoi
// Face graphics by Craneo
{
	name = "DOOT"
	sprite = DOTP
	face = SKL
	scale = 0.7
	dsjump = dsskeswg
	dsoof = dsskeact
	dsnoway = dsskepch
	dsplpain = dspopain
	dspldeth = dsskedth
	dspdiehi = dsskedth
	dspunch = dsskepch
	dstaunt = dsdoot
}

// Rise of the Triad skin pack, created by RottKing
// Face graphics by Nightdive Studios & Apogee Entertainment (ROTT: Ludicrous Edition)
// THEY'LL BURY YOU IN A LUNCHBOX!
{
	name = "Doug Wendt"
	sprite = WEND
	face = RWE
	*weaponlaugh = dsdugrgt
	*evillaugh = dsdugrgt
	dsplpain = dsdugpan
	dspldeth = dsdugdie
	dstaunt= dsdugrgt
	dspdiehi = dsdugdie
	dsjump = dstcajmp
	dsoof = dstcaoof
	dsnoway = dstcanwy
	dsslop = dstcaslp
	scale = 0.70
}

// Duck skin by Ubergewei
{
	name = "Duck"
	sprite = KWEK
	dsoof = dsduuse
	dsnoway = dsduuse
	dsplpain = dsdupain
	dspldeth = dsdudeth
	dspdiehi = dsdudhi
	dsjump = dsdupain
	dstaunt = dsduuse
}

// Duke Nukem skin from ZandroSkins_v04.pk3, updated by Kaapeli47
// Face sprites by the Samsara team
{
	name = "Duke Nukem"
	scale = 0.7
	sprite = DUKEA1
	crouchsprite = DUKCA1
	face = DNF
}

// Dutch player skin by Kaapeli47
// Sprites by Mike12
{
	name = "Dutch"
	sprite = DUTC
	face = BLM
}

// Elf skin by Kaapeli47
// Sprites and sounds from Doomxmax.wad
{
	name = "Elf"
	sprite = ELFP
	scale = 1.25
	dsplpain = dspopain
	dsoof = dsposact
	dsnoway = dsposact
	dspldeth = dselfdth
	dstaunt = dselftnt
}


// El Revenante skin from VRSkins v4.1
// Face graphics by Craneo
{
	name = "El Revenante"
	sprite = FBON
	face = SKL
	scale = 0.7
	dsjump = dsskeswg
	dsoof = dsskeact
	dsnoway = dsskepch
	dsplpain = dspopain
	dspldeth = dsskedth
	dspdiehi = FSKLD
	dsslop = FSKLD
	dspunch = dsskepch
}

// Engineer skin for Zandronum, by Kaapeli47
// Sprites by MameXLIII
// Sounds by Valve Software (Team Fortress 2)
{
	name = "Engineer"
	sprite = ENGI
}

// Eraser guy from Eraser
// Sprites by Skelegant, sound credits unknown
{
	name = "Eraser"
	sprite = ERSR
	face = ERA
	dsoof = DSERAOOF
	dsnoway = DSERANWY
	dstaunt = DSERANWY
	dsplpain = DSERAPAN
	dspldeth = DSERADTH
	dspdiehi = DSERADHI
}

// Eternal Doom Guy player skin
// Player sprite color remap by Kaapeli47.
// Face sprites from Eternal Doom
{
	name = "Eternal Doom Guy"
	sprite = ETDG
	face = ETG
	dsplpain = DSETGPAN
	dspldeth = DSETGDTH
	dstaunt = DSETGTNT
}

// Falco player skin from Stellar Valkyrie, Copyright In The Keep Games.
// Ported to skin by Team ZDS with permission of ITK.
{
	name = "Falco"
	sprite = FALC
	dsnoway = dsfalhmm
	dsplpain = dsfalpai
	dspdiehi = dsfaldie
	dspldeth = dsfaldie
	dsslop = dsfaldie
	dsjump = dsfaljum
	dstaunt = dsfaltnt
	dsoof = dsfaloof
}

// Fireblu marine by Kaapeli47
{
	name = "Fireblu Guy"
	sprite = PLFB
	face = FBL
}

// Larv From Many "Chex3" CD-Roms
// Extracted By: UberGewei.
{
	name = "Flemoid Larv"
	sprite = LARV
	dsoof = cxflenwy
	dsnoway = cxflenwy
	dsplpain = cxlrvpan
	dspldeth = cxlrvdth
	dspdiehi = cxfledth
	dstaunt = cxlrvtnt
	dsslop = cxslop
}

// Flemoidus Bipedicus player skins by Kaapeli47
// Sprites from Chex Quest

// Flemoidus Bipedicus
{
	name = "Flemoidus Bipedicus"
	sprite = BIPE
	dsoof = CXFLENWY
	dsnoway = CXFLENWY
	dsplpain = CXFLEPAN
	dspldeth = CXFLEDTH
	dspdiehi = CXFLEDHI
	dsslop = CXSLOP
	dstaunt = CXFLETNT
}

// Armored Flemoidus Bipedicus
{
	name = "Flemoidus Bipedicus II"
	sprite = BIP2
	dsoof = CXFLE2OF
	dsnoway = CXFLE2NW
	dsplpain = CXFLEPAN
	dspldeth = CXFLE2DT
	dspdiehi = CXFLE2DH
	dsslop = CXSLOP
	dstaunt = CXFLE2TN
}

// Freedoom Guy skin by Kaapeli47
// Sprites and sounds from Freedoom 0.12.0
{
	name = "Freedoom Guy"
	sprite = FREE
	face = FDF
	dsnoway = FDNOWAY
	dsoof = FDOOF
	dsplpain = FDPLPAIN
	dspldeth = FDPLDETH
	dspdiehi = FDPLDETH
	dstaunt = FDTAUNT
}

// New FreeDoom Guy skin by Kaapeli47
// Sprites and sounds from Freedoom 0.13.0
{
	name = "Freedoom Guy (New)"
	sprite = NFRE
	face = FDF
	dsnoway = FDNOWAY
	dsoof = FDOOF
	dsplpain = FDPLPAIN
	dspldeth = FDPLDETH
	dspdiehi = FDPLDETH
	dstaunt = FDTAUNT
}

// Fritzkrieg skin from Quake III: Team Arena, created by Kaapeli47
// Sprites by TommyGalano5
// Sounds by Id Software (Quake III: Team Arena)
{
	name = "Fritzkrieg"
	sprite = FRTZ
}

// fuGue_tv player skin by Kaapeli47
// Sprites by Kaapeli47, based on the face graphics of fuGueHUD_20221012_15_beta.wad
{
	name = "fuGue"
	sprite = FGUE
	face = FGE
}

// Gangster skin from Zandroskins_v04.pk3
{
	name = "Gangster"
	sprite = BMAR
	face = blm
}

// Gardevoir player skin by Kaapeli47
// Sprites by Kevansevans, sounds by Nintendo, from sounds-resource.com
{
	name = "Gardevoir"
	sprite = VOIR
	face = VOI
	scale = 0.325
	dsplpain = GARDPAIN
	dspldeth = GARDDETH
	dspdiehi = GARDDETH
	dsslop = GARDDETH
	dsoof = GARDOOF
	dsnoway = GARDNWAY
	dsjump = GARDJUMP
	dstaunt = GARDNWAY
}

// GasMask Guy by Lil'Ruff
// Sounds from Counter-Strike
{
	name = "Gasmask"
	sprite = GMSK
	dsplpain = DSGASPAN
	dspldeth = DSGASDTH
	dspdiehi = DSGASDHI
	dsslop = DSGASGIB
	dsnoway = DSGASNWY
	dsoof = DSGASOOF
	dstaunt = DSGASTNT
}

// Geit skin from 150skins.wad
// Sprites by kayer
{
	name = Geit
	sprite = GEIT
	face = GET
	dsplpain = dsdmpain
	dspldeth = dsbrsdth
	dspdiehi = dsbrsdth
	dsnoway = dsdmact
	dsoof = dsdmact
	dstaunt = dsbrssit
}

// Jimmy Carter's Good Nut player skin by Kaapeli47
// Sprites by Amuscaria, god face edit by Jimmy
// Sounds by Kaapeli47
// Idea by the absolute nut degenerates of the Hellforge community
{
	name = "Good Nut"
	sprite = PNUT
	face = NUT
	scale = 0.82
}

// Player skin from Gothic99 by Collin Potratz (cryptic0@home.com)
{
	name = "Gothic 99"
	sprite = go99
}

// Graf Zahl skin from vrskins_v4.1.pk3
{
	name="Graf Zahl"
	sprite= MRHN
	dspldeth = hnpldeth
	dspdiehi = hnpdiehi
	dsplpain = hnplpain
	dsnoway = hnnoway
	dsoof = hnoof
	dsslop = hnslop
	dspunch = hnpunch
	dsjump = hnjump
	dstaunt = hntaunt
	scale = 1.0
}

// Quake 2 Grunt player skin by Kaapeli47
// Sprites and sounds by Id Software (Quake 2)
{
	name = "Grunt"
	sprite = GRUN
	face = BLL
}

// Hacx player skin by Kaapeli47
// Sprites and sounds from Hacx.wad
{
	name = "Hacx Guy"
	sprite = HACX
	scale = 0.75
	face = HCX
	dsplpain = DSHACXPN
	dspldeth = DSHACXDT
	dspdiehi = DSHACXDH
	dsslop = DSHACXGB
	dsoof = DSHACXOF
	dsnoway = DSHACXNW
	dstaunt = DSHACXTN
}

// Half-Life Scientist Skin by Kaapeli47
// Sprites by Scalliano
// Sounds by Valve Software (Half-Life)
{
	name = "Half-Life Scientist"
	sprite = PMSC
	crouchsprite = PMCR
}

// Headless Zombie skin from 150skins.wad
// Sprites by Genji
// SNDINFO by Kaapeli47
{
	name = "Headless Zombie"
	sprite = NOHD
	face = NNN
}

// Heavy Machinegun Guy skin by Kaapeli47
// Sprites by NMN & Tormentor667
{
	name = "Heavy Machinegun Guy"
	sprite = HZPL
}

// Heavy Weapons Guy skin for Zandronum, by Kaapeli47
// Sprites color remapped from the Chaingunner sprites by Kaapeli47
// Sounds by Valve Software (Team Fortress 2)
{
	name = "Heavy Weapons Guy"
	sprite = HWGY
	face = BLL
}

// Hellforged Female player skin by Kaapeli47
// Sprites from Hellforged by Amuscaria
// Sounds by Alice Jameson
{
	name = "Hellforged Female"
	sprite = HFOF
	face = HFF
	dsoof = DSHFFOOF
	dsnoway = DSHFFNWY
	dsplpain = DSHFFPAN
	dspldeth = DSHFFDTH
	dspdiehi = DSHFFDHI
	dstaunt = DSHFFTNT
}

// Hellforged Male player skin by Kaapeli47
// Sprites from Hellforged by Amuscaria
// Sounds by Raven Software
{
	name = "Hellforged Male"
	sprite = HFOM
	face = HFM
	dsoof = DSCRVOOF
	dsnoway = DSCRVOOF
	dsplpain = DSCRVPAI
	dspldeth = DSCRVDTH
	dspdiehi = DSCRVDHI
	dstaunt = DSCRVTNT
}

// Skulltag Hissy skin
{
	name = "Hissy"
	sprite = hiss
	dsplpain = dshspain
	dspldeth = dshsydth
	dspdiehi = dshsydth
	dsslop = dshsydth
	dsoof = dshsyact
	dsnoway = dshsyact
	dstaunt = dshsysit
	color = "00 ff 00"
}

// Skulltag Hissy Hogger / Linguica skin
{
	name = "Hissy Hogger"
	sprite = hogr
	dsplpain = dsdmpain
	dspldeth = dsbrsdth
	dspdiehi = dsbrsdeth
	dsnoway = dsposact
	dstaunt = dsbrssit
	gender = male
	color = "ff 00 00"
}

// Hobo player skin from Death & Decay
// Sprites by *someone* in the Death & Decay credits.
// Sprite artists are mentioned in the mod, but not who made which sprites.
{
	name = "Hobo"
	sprite = PREN
	face = REN
}

// Todd Hollenshead skin from 150skins.wad
// Original author of sprites unknown
{
	name = "Hollenshead"
	sprite = HOLL
}

// Rise of the Triad skin pack, created by RottKing
// Face graphics by Nightdive Studios & Apogee Entertainment (ROTT: Ludicrous Edition)
// THEY'LL BURY YOU IN A LUNCHBOX!
{
	name = "Ian Paul Freeley"
	sprite = IANP
	face = RFR
	gender = male
	*weaponlaugh = dsipfheh
	*evillaugh = dsipfheh
	dsplpain = dsipfpan
	dspldeth = dsipfdie
	dstaunt = dsipfheh
	dspdiehi = dsipfdie
	dsjump = dstcajmp
	dsoof = dstcaoof
	dsnoway = dstcanwy
	dsslop = dstcaslp
	scale = 0.70
}

// Skulltag Illucia skin
{
	name = Illucia
	sprite = illp
	dsnoway = dsinoway
	dsoof = dsioof
	dspldeth = dsideth
	dspdiehi = dsidiehi
	dsplpain = dsipain
	dstaunt = dsitaunt
	gender = female
	face = gal
}

// Rifle Imp skin from ZDSkins V11
// Skin compiled by Kaapeli47
{
	name = "Imp Gunner"
	sprite = IMPB
}

// Intruder/Dusk Dude player skin by Kaapeli47
// Sprites from Quake Champions: Doom Edition, color remap by Kaapeli47.
// Sounds by Gianni Matragrano.
{
	name = "Intruder"
	sprite = DUSD
	scale = 0.75
}

// Janet skin from Quake III: Team Arena, created by Kaapeli47
// Sounds by Id Software (Quake III: Team Arena)
{
	name = "Janet"
	sprite = JNET
	face = EFO
	gender = female
}

// Jason skin from 150skins.wad
// Sprites by Mike12
// Sounds by Monolith Productions (Blood)
{
	name = "Jason"
	sprite = JASN
	dsplpain = dspopain
	dspldeth = dspodth2
	dsoof = dsposact
	dsnoway = dsposact
}

// John skin from Doom Delta, by Kaapeli47
// Sprites from Doom Delta
// Face graphics from the Doom mod: Day of the Toys
{
	name = "John"
	sprite = DJOH
	face = DJH
	gender = male
}

// Johnwad from JOHNWAD.WAD
{
	name = "Johnwad"
	sprite = SKMA
	face = JWD
	dsoof = JOWDOOF
	dsnoway = JOWDOOF
	dstaunt = JOWDTANT
	dsplpain = JOWDPAIN
	dspldeth = JOWDDETH
	dspdiehi = JOWDDIHI
	dsslop = JOWDSLOP
}

// Jon skin from Powerslave/Exhumed by Kaapeli47
// Sprites and sounds by Lobotomy Software (Powerslave/Exhumed)
{
	name = "Jon"
	sprite = JONS
	scale = 0.62
}

// Kyle Katarn player skin by Kaapeli47.
// Sprites and sounds by Lucasarts (Star Wars: Dark Forces).
// SNDINFO and mugshot sprites by the Samsara Reincarnation team.
{
	name = "Katarn"
	sprite = KATA
	face = KYL
	scale = 0.85
}

// Keel player skin for Zandronum by Kaapeli47.
// Based on the Keel playermodel in Quake III: Arena.
// Sprites from RTC-3057 by Team Future, sounds from Quake III: Arena.
{
	name = "Keel"
	sprite = SUT1
	face = cyb
}

// Kingpin skin for Zandronum by Kaapeli47.
// Based on the thugs of Kingpin: Life of Crime by Xatrix Entertainment.
// Sprites from RBCSkins, sounds by Xatrix Entertainment.
{
	name = "Kingpin"
	sprite = KPIN
	face = CIG
}

// Link skin from Sabbat Martyr
{
	name = "Link"
	sprite = NWPS
	dsplpain = dslinkp1
	dsoof = dslinkoo
	dsnoway = dslinkju
	dspldeth = dslinkdi
	dspdiehi = dslinkdi
	dsouch = dslinkgs
	dstaunt = dslinkb1
	dsjump = dslinkju
	dspunch = dssword
	scale = 1.24
}

// Rise of the Triad skin pack, created by RottKing
// Face graphics by Nightdive Studios & Apogee Entertainment (ROTT: Ludicrous Edition)
// THEY'LL BURY YOU IN A LUNCHBOX!
{
	name = "Lorelei Ni"
	sprite = LORE
	face = RNI
	*weaponlaugh = dslnihan
	*evillaugh = dslnihan
	dsplpain = dslnipan
	dspldeth = dslnidie
	dstaunt= dslnihan
	dspdiehi = dslnidie
	dsjump = dstcajmp
	dsoof = dstcaoof
	dsnoway = dstcanwy
	dsslop = dstcaslp
	scale = 0.70
}

// Lo Wang from Shadow Warrior
// Player sprites by 3DRealms (Shadow Warrior)
// Face graphics by the Samsara team
{
	name = "Lo Wang"
	crouchsprite = WANC
	sprite = WANG
	face = WNG
	scale = 0.42
}

// Luigi from Zandroskins_v04.pk3
{
	name = "Luigi"
	Sprite = LUIG
	face = lgi
	scale = 0.9
}

// Mac from 150skins.wad
// Sprites by D00mJedi & Hypnotoad
{
	name = "Mac"
	sprite = MACP
	face = BLM
}

// Machinegun Guy skin by Kaapeli47
// Sprites by Xim, Woolie Wool & Toke
{
	name = "Machinegun Guy"
	sprite = BDWP
	color = "df 20 20"
}

// Mack Stinger skin from Volatile Material by LossForWords & Mace
// Sprites by LossForWords
// Sounds by DeeDeeOZ & Scalliano
{
	name = "Mack Stinger"
	sprite = MACK
	crouchsprite = MACC
	dsnoway = VMOOF
	dsoof = VMOOF
	dsjump = VMLEAP
	*land = VMFLOR
	*grunt = VMLAND
	*pain100 = VMPAI1
	*pain75 = VMPAI2
	*pain50 = VMPAI3
	*pain25 = VMPAI3
	dspldeth = VMDIES
	dspdiehi = VMDIE2
	dsslop = VMSPLT
	dstaunt = VMOOF
}

// Magnus Skin from Sabbat Martyr
// Sounds from Quake III: Arena
{
	name = Magnus
	sprite = magn
	dspldeth = dsmagdth
	dsoof = dsmagoof
	dspdiehi = dsmagdhi
	dsnoway = dsmagnwy
	dsjump = dsmagnwy
	dsplpain = dsmagpn
	dstaunt = dsmagtnt
}

// Marathon player skin by Kaapeli47.
// Sprites and sounds by Bungie (Marathon) ripped by the Samsara team.
// SNDINFO by the Samsara team.
{
	name = "Marathon"
	sprite = MTHN
	face = MAR
	scale = 0.45
}

// Marauder player skin
// Sprites taken from "MarauderPlayer.wad"
// Sprite assets by: Id Software, David G, Xim, Scalliano, Mattbratt11, Mryayayify, Craneo
// Sounds by Id Software
{
	name = "Marauder"
	sprite = MAUD
}

// Mario from Zandroskins_v04.pk3
{
	name = "Mario"
	face = mri
	sprite = mari
	scale = 0.9
}

// Skulltag Massmouth 2 skin
{
	name = "Massmouth 2"
	sprite = mas2
	face = MS2
	dsnoway = dsmmhump
	dsoof = dsmmoof
	dspldeth = dsmmdeth
	dspdiehi = dsmmdihi
	dsslop = dsmmdihi
	dsplpain = dsmmpain
	dstaunt = dsmmtant
	scale = 0.5
}

// Mechadon skin from Sabbat Martyr
// Sprites by mawcor624
// Sound origin unknown
{
	name= "Mechadon"
	sprite = MEKA
	dspldeth = DSMEKDTH
	dspdiehi = DSMEKXDT
	dsplpain = DSMEKPAN
	dstaunt = DSMEKTNT
	dsnoway = DSMEKOOF
	dsoof = DSMEKOOF
}

// Medic skin for Zandronum, by Kaapeli47
// Sprites by TakaRaivo
// Sounds by Valve Software (Team Fortress 2)
{
	name = "Medic"
	sprite = MEDC
	face = BLL
}

// Skulltag Meepy skin
{
	name = "Meepy"
	dsnoway = dsmpnway
	dsoof = dsmpoof
	dspldeth = dsmpdeth
	dspdiehi = dsmpdihi
	dsplpain = dsmppain
	dstaunt = dsmptant
}

// Minecraft Steve skin from Doomware skins
{
	name = "Minecraft"
	Sprite = STEV
	Scale = .13
	Face = STV
}

// Minigunner skin by Kaapeli47
// Sprites by David G
{
	name = "Minigun Guy"
	sprite = MINZ
}

// Mojoman skin from 150skins.wad
{
	name = "Mojoman"
	sprite = MOJO
}

// Mooman skin from In Pursuit of Greed
// Sprites and sounds from In Pursuit of Greed, ripped from Samsara Reincarnation
// Skin compiled by Kaapeli47
{
	name = "Mooman"
	sprite = MOMA
	face = MOO
	scale = 0.4
}

// Microsoft Sam player skin by Kaapeli47
// Sounds by Kaapeli47 using Speakonia
{
	name = "Microsoft Sam"
}

// Mutant Nazi skin by Kaapeli47
// Sprites and sounds by Id Software (Wolfenstein 3D)
{
	name = "Mutant Nazi"
	sprite = MTNT
	scale = 1.15
	dspldeth = DSMTDIE1
	dspdiehi = DSMTDIE2
	dsplpain = DSMTPAIN
	dstaunt = DSMTTANT
}

// Mynx skin by Kaapeli47
// Based on the Mynx player model of Quake III Arena
// Includes taunt lines from Quake III Team Arena
{
	name = "Mynx"
	sprite = MYNX
	face = MNX
}

// Skulltag Nazi Chaingunner skin
{
	name = "Nazi Chaingunner"
	sprite = wlf3
	dsplpain = dspopain
	dspldeth = dscndeth
	dspdiehi = dscndihi
	dstaunt = dscntaun
}

// Skulltag Nazi Guard skin
{
	name = "Nazi Guard"
	sprite = wlf2
	dsplpain = dspopain
	dspldeth = dsnzdeth
	dspdiehi = dsnzdihi
	dstaunt = dsnztaun
}

// Neptune skin by Kaapeli47
// based on the Neptune bot / playermodel in Quake III Team Arena
// Sprites from 125skins.wad, sounds from Quake III Arena & Team Arena
{
	name = "Neptune"
	sprite = ALCH
	scale = 0.9
}

// NES Marine from Zandroskins_v04.pk3
{
	name = "NES Marine"
	face = NES
	sprite = 8LAY
	gender = male
	dsnoway = 8snoway
	dsoof = 8soof
	dsjump = 8sjump
	dspldeth = 8spldeth
	dspdiehi = 8spdiehi
	dsplpain = 8splpain
	dsslop = 8sslop
	dstaunt = 8staunt
	dspunch = 8spunch
}

// Nimrod from Nimrod.wad & NimrodPD.wad
// Sprites and sounds by Kristus
{
	name = "Nimrod"
	sprite = NIMR
	face = NMR
	dsplpain = dsnimpan
	dspldeth = dsnimdth
	dspdiehi = dsnimdhi
	dsslop = dsnimdhi
	dsoof = dsnimoof
	dsnoway = dsnimoof
	dstaunt = dsnimtnt
	dsjump = dsnimjmp
	*falling = dsnimfal
	*grunt = dsnimgrt
}

// No Pants Marine skin from 150skins.wad
// Sprites by Kirk Felton
{
	name = "No Pants"
	sprite = NOPA
	dsplpain = DSNOPAPN
}

// No Pants Zombie skin from 150skins.wad
// Sprites by Kirk Felton
// SNDINFO by Kaapeli47
{
	name = "No Pants Zombie"
	sprite = NOP2
}

// Noah from Relentless Frontier
// Sprites by Metal Invader, sounds by Gianni Matragrano
{
	name = "Noah"
	scale = 0.45
	sprite = NOAH
	face = COM
}

// Quake Champions Nyx player skin by Kaapeli47
// Sprites by Rogue Entertainment (Strife) & QCDE Team
// Sprite color remap by Kaapeli47
// Sounds by Id Software (Quake Champions)
{
	name = "Nyx"
	sprite = NYXP
	face = NYX
}

// Obsidian player skin by Kaapeli47
// Based on the Doom community member Obsidian and his avatar.
{
	name = "Obsidian"
	sprite = OBSD
}

// Orbb player skin for Zandronum by Kaapeli47
// based on the Orbb playermodel in Quake III: Arena.
// Sprites from 150skins.wad, sounds from Quake III: Arena.
{
	name = "Orbb"
	sprite = EYEB
	face = eyb
}

// Skulltag Orion skin
{
	name = "Orion"
	sprite = ply2
	dsoof = dsoroof
	dsnoway = dsornway
	dsplpain = dsorpain
	dspldeth = dsordeth
	dspdiehi = dsodiehi
	dstaunt = dsortant
}

// Pac Man skin by Kaapeli47
// Sprites by BluePineapple
// Sounds from several Pac Man games, mixed by PeccatumMihzamiz
{
	name = "Pac-Man"
	sprite = PACM
	face = PAC
	dsplpain = DSPACPAN
	dspldeth = DSPACDTH
	dspdiehi = DSPACDTH
	dsjump = DSPACJMP
	dsoof = DSPACOOF
	dsnoway = DSPACOOF
	dstaunt = DSPACTNT
}

// Pac Man Ghost Skin by Kaapeli47
{
	name = "Pac-Man Ghost"
	sprite = PMGH
}

// Parias the Cleric from the Hexen skins of ZandroSkins_v04.pk3
// Sprites and sounds by Raven Software
// Face graphics from Samsara Reincarnation
{
	name = "Parias"
	sprite = HXCL
	face = PRS
	scale = 0.90
	dsplpain = PLRPAIN3
	dsoof = HXLAND
	dspldeth = PLRDTH
	dspdiehi = PLRCDTH
	dsnoway = CLHMM
	dstaunt = CLTAUNT
}

// Party Guy skin by Geqoph
{
name = "Party Guy"
sprite = PRTY
dspldeth = dsprtydt
dspdiehi = dsprtydt
dsplpain = dsprtypa
dstaunt = dsprtyta
}

// Skulltag Phobos skin
{
	name = "Phobos"
	sprite = phob
	face = PHB
	dsnoway = dsphbnwy
	dsplpain = dsphbpn
	dspldeth = dsphbdth
	dspdiehi = dsphbdhi
	dsoof = dsphboof
	dsjump = dsphbjmp
	dstaunt = dsphbtnt
	dsslop = dsphbslp
}

// Plasmagun Guy skin by Kaapeli47
// Sprites by Tormentor667, Captain Toenail, Ghastly Dragon
{
	name = "Plasma Guy"
	sprite = PZPL
}

// Poogers player skin by Kaapeli47
// Sprites by Vortale, Kaapeli47 and SkeletronMK666
// Face graphics by Vortale
{
	name = "Poogers"
	sprite = POOG
	face = POG
}

// Postal Dude from Zandroskins_v04.pk3
{
	name = "Postal Dude"
	sprite = DUDP
	Face = SHA
}

// Skulltag Procyon skin
{
	name = "Procyon"
	sprite = ply4
}

// Quake 2 PS9000 player skin by Kaapeli47
// Sprites and sounds by Id Software (Quake 2)
{
	name = "PS9000"
	sprite = PS90
	face = CY2
}

// Quad Shotgun Guy skin by Kaapeli47
// Sprites by Ghastly_Dragon & Xim
{
	name = "Quad Shotgun Guy"
	sprite = QSZM
}

// Railgun Guy skin by Kaapeli47
// Sprites by Ghastly Dragon, Xim, Fuzzballfox, Tormentor667, MagicWazard, Kaapeli47
{
	name = "Railgun Guy"
	sprite = RLPL
}

// Rambo skin from 150skins.wad
// Sprites by Captain Chaos
{
	name = "Rambo"
	sprite = RMBO
	face = SHA
}

// Quake Ranger Skin by Kaapeli47
// Sprites from 60SkinsV2.wad
// Sounds by Id Software (Quake)
{
	name = "Ranger"
	sprite = QGUY
	face = RNG
}

// Ray Mohawk skin by Kaapeli47
// Sargeant_Hanekam From Many "DosGames" CD-Roms
// Called: "Crazdoom" and it sprites were packet into a ".FUN" File. 
// And had to be extracted with a Execute-able File which was also included on the CD.
// Ones Extracted the skins were imported into the Doom.wad
// Extracted By: UberGewei.
// Face added by Doomkid, from "Punk Doom" by CiderMan
{
	name = "Ray Mohawk"
	sprite = HAWK
	face = HWK
	dsplpain = DSHAWKPN
	dspldeth = DSHAWKDT
}

// REDCAP skin by Schronzki@aol.com
{
	name = "Redcap"
	sprite = RCAP
	face = SHA
}

// REKKR player skin by Kaapeli47
// Sprites and sounds from REKKR
{
	name = "REKKR"
	sprite = REKK
	face = RKR
	dsplpain = DSREKPAN
	dspldeth = DSREKDTH
	dspdiehi = DSREKDHI
	dsslop = DSREKGIB
	dsoof = DSREKOOF
	dsnoway = DSREKNWY
	dstaunt = DSREKTNT
}

// Revenant player skin by Kaapeli47
{
	name = "Revenant"
	sprite = RVNP
	face = SKL
	scale = 0.7
	dsjump = dsskeswg
	dsoof = dsskeact
	dsnoway = dsskepch
	dsplpain = dspopain
	dspldeth = dsskedth
	dspdiehi = dsskedth
	dspunch = dsskepch
	dstaunt = dsskesit
}

// Revenant marine skin from 150skins.wad
// Sprites by Xim
{
	name = "Revenant Marine"
	sprite = PREV
}

// Revy player skin by Kaapeli47
// Sprites by Mike12
{
	name = "Revy"
	Sprite = REVY
	face = gal
	gender = female
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}

// Robocop player skin by Kaapeli47
// Sprites by SkeletronMK666
// Sounds from the Robocop movies, Half-Life 2 and Counter-Strike: Source
// Sounds mixed by SkeletronMK666 and Kaapeli47
{
	name = "Robocop"
	sprite = RCOP
	face = RCP
}

// Rocket Guy skin by Kaapeli47
// Sprites by Scuba Steve
{
	name = "Rocket Guy"
	sprite = UDM3
}

// Santa Skin from H2H-XMAS.WAD, compiled by Kaapeli47
// Sprites from 150skins.wad, sounds from H2H-XMAS.WAD
{
	name = "Santa Claus"
	sprite = SANT
	face = SSN
	dsnoway = dssantnw
	dsplpain = dssantpn
	dspldeth = dssntdth
	dspdiehi = dssntdhi
	dsoof = dssntoof
	dstaunt = dssnttnt
}

// Sanya skin from Saccharine, by TheWitchPunk
// Sprites and sounds from Saccharine
{
	name = "Sanya"
	sprite = SANY
	face = SNY
	scale = 0.11
}

// Sarge skin by Kaapeli47
// Sprite origin unknown, sounds from Quake III: Arena
{
	name = "Sarge"
	face = CIG
	sprite = CMD4
}

// Mortal Kombat Scorpion skin by SkeletronMK666
{
	name = "Scorpion"
	sprite = MKNI
	face = SCO
}

// Skulltag Seenas skin
{
	name = "Seenas"
	sprite = sena
}

// Serious Sam skin from Serious Sam: The Retro Encounter
// Sprites by Batandy and Duke_Nume, additional gibbing sprites by Kaapeli47
// Sounds by Croteam (Serious Sam: The First Encounter)
// Usefail sound mixed by Kaapeli47
{
	name = "Serious Sam"
	sprite = SSAM
}

// Sgt. Tourette
// Credits: Strikerman780, sprites and sound organization/optimization.  Ruin, recording and coding
{
	name = "Sgt.Tourette"
	sprite = TGUY
}

// Skulltag Shotgun Guy skin
{
	name = "Shotgun Guy"
	sprite = szom
	face = BLL
}

// Silencer skin by Kaapeli47
// Based on the James playermodel in Quake III Team Arena
// Sprites by Mike12, sounds from Quake III Arena & Team Arena
{
	name = "Silencer"
	sprite = SILE
}

// Skeleton Marine skin by Kaapeli47
// Sprites by UberGewei, sounds by id Software and George Thorogood
{
	name = "Skeleton Marine"
	sprite = SKMA
	face = SKL
	dsjump = dsskeswg
	dsoof = dsskeact
	dsnoway = dsskepch
	dsplpain = dspopain
	dspldeth = dsskedth
	dspdiehi = dsbtbone
	dsslop = dsbtbone
	dspunch = dsskepch
	dstaunt = dsskesit
}

// Skulltag Slyor skin
{
	name = "Slyor"
	sprite = slyr
	dsplpain = dsslpain
	dsoof = dssloof
	dspldeth = dssldeth
	dspdiehi = dssldihi
	dsnoway = dsslnowy
	dsslop = dsslslop
	dsjump = dssljump
	dstaunt = dssltaun
	color = "bf 4f 1f"
}

// Smiley marine skin from 150skins.wad
{
	name = "Smiley Marine"
	sprite = DELI
	face = SXX
}

// Snake Plissken skin from 150skins.wad
// Sprites by Mike12
{
	name = "Snake Plissken"
	sprite = SNAK
}

// TF2 Sniper skin by Aenima
// Sprites by AlienWolve
// Sounds from Team Fortress 2
{
	name = "Sniper"
	sprite = TRPX
	dsoof = snipoof
	dsnoway = snipnway
}

// Snow Marine skin by Kaapeli47.
// Sprites from Doomxmas.wad
{
	name = "Snow Marine"
	sprite = SNOE
}

// Corridor 7 player skin by Kaapeli47.
// Sprites and sounds by Capstone Software (Corridor 7) ripped by the Samsara Reincarnation team.
// Sprite color remap by Kaapeli47.
// SNDINFO by the Samsara Reincarnation team.
{
	name = "Space Seal"
	sprite = C7PY
	face = C7C
	scale = 1.125
}

// Square player skin by Kaapeli47, from Adventures of Square.
// Sprites and sounds by the Big Brik team.
// Death sprites by Kaapeli47.
{
	name = "Square"
	sprite = SQUA
	face = SQA
}

// Skulltag SS Nazi skin
{
	name = "SS Nazi"
	sprite = wlf1
	dsplpain = dspopain
	dspdiehi = dswlfdth
	dspldeth = dswlfdth
	dstaunt = dswlfsit
}

// Steven Seagal Skin by Kaapeli47
// Sprites by Kontra Kommando
{
	name = "Steven Seagal"
	sprite = SEAG
	face = SEG
}

// Stormtrooper skin by Kaapeli47.
// Sprites by Lucasarts (Star Wars Dark Forces), color remapped by Kaapeli47.
// Face graphics by SkeletronMK667, edited by Kaapeli47.
// Sounds by Lucasarts (various Star Wars games).
{
	name = "Stormtrooper"
	sprite = TRPP
	face = TRO
	scale = 0.87
}

// STRAIN player skin by Kaapeli47
// Sprites and sounds from STRAIN.WAD
{
	name = "Strain"
	sprite = STRA
	face = STA
	dsplpain = DSSTRNPN
	dspldeth = DSSTRNDT
	dspdiehi = DSSTRNDH
	dsoof = DSSTRNOF
	dsnoway = DSSTRNOF
	dstaunt = DSSTRNTN
}

// Skulltag Strife Guy skin
{
	name = "Strife Guy"
	sprite = gsol
	dsnoway = dswnoway
	dsplpain = dswpain
	dspldeth = dswdeth
	dspdiehi = dswdiehi
	dsoof = dswoof
	dsjump = dswjump
	dsslop = dswslop
}

// Strogg skin by Kaapeli47
// Sprites from 150skins.wad, sounds by Id Software (Quake 2)
{
	name = "Strogg"
	sprite = STRO
	face = COM
}

// Strogg Chaingunner skin by Kaapeli47
// Sprites by HorrorMovieGuy & Doomkid, sounds by Id Software (Quake 2)
{
	name = "Strogg Chaingunner"
	sprite = STGC
	face = COM
}

// Strogg Enforcer skin by Kaapeli47
// Sprites from 150skins.wad, sounds by Id Software (Quake 2)
{
	name = "Strogg Enforcer"
	sprite = STGE
	face = CYB
}

// Strogg Nailborg skin by Kaapeli47
// Sprites from 150skins.wad, sounds by Id Software (Quake 2)
{
	name = "Strogg Nailborg"
	sprite = NLBG
	face = CYB
}

// Strogg Shotgunner skin by Kaapeli47
// Sprites by Ghastly_Dragon and MagicWazard, sounds by Id Software (Quake 2)
{
	name = "Strogg Shotgunner"
	sprite = STSP
	face = COM
}

// Super Chaingun Guy skin by Kaapeli47
// Sprites by Vader
{
	name = "Super Chaingun Guy"
	sprite = SCHP
}

// Skulltag Super Shotgun Guy
{
	name = "Super Shotgun Guy"
	sprite = gzom
	face = ZHA
}

// Skulltag Synas skin
{
	name = "Synas"
	sprite = syna
}

// Swedish Chef skin by Kaapeli47
// Sprites by Jark
// Face graphics by lemurboy12
{
	name = "Swedish Chef"
	sprite = CHEF
	face = CHF
	dsoof = SCHFOOF
	dsplpain = SCHFPAIN
	dsnoway = SCHNOWAY
	dspldeth = SCHFDETH
	dspdiehi = SCHFDETH
	dsslop = SCHFDETH
	dstaunt = SCHFOOF
}

// Tank Jr. player skin for Zandronum by Kaapeli47
// Inspired by the Tank Jr. playermodel in Quake III: Arena
// Sprites by Rogue Entertainment (Strife)
// Sounds from Quake III: Arena, gibbing sound mixed by Kaapeli47
{
	name = "Tank Jr."
	sprite = TNKJ
	face = COM
}

// Rise of the Triad skin pack, created by RottKing
// Face graphics by Nightdive Studios & Apogee Entertainment (ROTT: Ludicrous Edition)
// THEY'LL BURY YOU IN A LUNCHBOX!
{
	name = "Taradino Cassatt"
	sprite = CASS
	face = RCA
	gender= male
	*weaponlaugh = dscyes
	*evillaugh = dstcayes
	dsplpain = dstcapan
	dspldeth = dstcadie
	dstaunt= dstcayes
	dspdiehi = dstcadie
	dsjump = dstcajmp
	dsoof = dstcaoof
	dsnoway = dstcanwy
	dsslop = dstcaslp
	scale= 0.70
}

// Tentacled Commando skin by Kaapeli47
// Sprites by Captain J, Untrustable and Damson
// Color remap by Kaapeli47
{
	name = "Tentacled Commando"
	sprite = TECM
}

// Terminator T-800 player skin by Kaapeli47
// Sprites by SkeletronMK666
// Sounds from the Terminator movies, Half-Life 2 and Counter-Strike: Source
// Sounds mixed by SkeletronMK666 and Kaapeli47
{
	name = "Terminator"
	sprite = TE80
	face = T80
}

// Text to Doom Player Skin by Kaapeli47
// Sounds from Text To Doom.wad
{
	name = "Text To Doom"
	dsplpain = DSTTDPAN
	dspldeth = DSTTDDTH
	dspdiehi = DSTTDDHI
	dsslop = DSTTDSLP
	dsoof = DSTTDOOF
	dsnoway = DSTTDNWY
	dswpnup = DSTTDWPN
	dstaunt = DSTTDTNT
}

// Thi
{
	name = Thi
	sprite = GTHH
	face = fam
	gender = female
	dsnoway = dsfoof
	dsoof = dsfoof
	dspldeth = dsfldeth
	dspdiehi = dsfdiehi
	dsplpain = dsflpain
	dstaunt = dsftaunt
}

// Rise of the Triad skin pack, created by RottKing
// Face graphics by Nightdive Studios & Apogee Entertainment (ROTT: Ludicrous Edition)
// THEY'LL BURY YOU IN A LUNCHBOX!
{
	name = "Thi Barrett"
	sprite = THIB
	face = RBA
	gender = female
	*weaponlaugh = dstbayea
	*evillaugh = dstbayea
	dsplpain = dstbapan
	dspldeth = dstbadie
	dstaunt= dstbayea
	dspdiehi = dstbadie
	dsjump = dstcajmp
	dsoof = dstcaoof
	dsnoway = dstcanwy
	dsslop = dstcaslp
	scale = 0.70
}

// Maria Katarina "Trina" Berger from Austrian Aviation Association
// Sprites and sounds by MundyC.
{
	name = "Trina"
	sprite = TRIN
	scale = 0.85
	face = TNA
	gender = female
	dsnoway = DSTRNANW
	dsoof = DSTRNAOF
	dsplpain = DSTRNAPA
	dspldeth = DSTRNADT
	dspdiehi = DSTRNADH
	dstaunt = DSTRNATN
}

// Toilet skin by Jerryman X.
// http://members.xoom.com/jerryman_x or mail jerryman_x@hotmail.com
{
	name = Toilet
	sprite = TLET
	dsoof = dstooof
	dsnoway = dstonowa
	dsplpain = dstopain
	dspldeth = dstodeth
	dspdiehi = dstopdih
	dsslop = dstoslop
	dspunch = dstopunc
	dsjump = dstojump    
	dsouch = dstoouch  
	dstaunt = dstopdih
}

// Unmaker Zombie skin by Kaapeli47
// Sprites by Xim
{
	name = "Unmaker Zombie"
	sprite = ZUNM
}

// Xaser skin by Kaapeli47
// Sprites by Xaser
{
	name = Xaser
	sprite = XASR
	face = SHA
}

// Xmas Zombie skin by Kaapeli47.
// Sprites from Doomxmas.wad
{
	name = "Xmas Zombie"
	sprite = XMGY
	face = BLL
}

// Yoshi skin from vrskins_v4.1.pk3
{
	name = "Yoshi"
	sprite = YOSH
	scale = .9
	face = YSH
	crouchsprite = YOSC
}

// Zandro Guy skin by President People
// Sprite base from Doom 64
// Sounds from Quake III: Arena, Marathon & Pathways Into Darkness
{
	name = "ZandroGuy"
	sprite = ZDGY
	scale = 0.75
	face = ZAN
}

// Zharkov skin by Kaapeli47
// Sprites by Xaser
{
	name = Zharkov
	sprite = ZARK
	face = zha
}

// Skulltag Zombieman skin
{
	name = "Zombieman"
	sprite = zomb
}

// Zorglo Blazcowicz skin from Mapping at Warpspeed
// Sprites by Blue Pineapple
// Sound mixing by Blue Pineapple & Kaapeli47
{
	name = "Zorglo"
	sprite = ZORG
	face = ZRG
	dsoof = DSZORNWY
	dsnoway = DSZORNWY
	dsplpain = DSZORPAN
	dspldeth = DSZORDTH
	dspdiehi = DSZORDHI
	dstaunt = DSZORTNT
}

// Z-Sec skins by Kaapeli47
// Sprites by Captain Toenail
{
	name = "Z-Sec"
	sprite = ZSEC
}
{
	name = "Z-Sec 2"
	sprite = ZSE2
}