
// ===================================
//
//      MAPINFO Definition Patch
//
// ===================================

//OTHER

gameinfo
{
	dimamount = 0.85
	dimcolor = "00254d"
	borderflat = "c_hudbg"
	playerclasses = "FURDaisy"
}

gamedefaults
{
	AirControl = 0.25
}

//SKILLS
clearskills

skill baby
{
	AutoUseHealth
	AmmoFactor = 2
	DamageFactor = 0.5
	EasyBossBrain
	SpawnFilter = Baby
	Name = "$S_BABY"
	Key = "i"
}

skill easy
{
	EasyBossBrain
	SpawnFilter = Easy
	Name = "$S_EASY"
	Key = "h"
}

skill normal
{
	SpawnFilter = Normal
	Name = "$S_NORMAL"
	Key = "h"
}

skill hard
{
	SpawnFilter = Hard
	Name = "$S_HARD"
	Key = "u"
}

skill nightmare
{
	AmmoFactor = 2
	FastMonsters
	DisableCheats
	RespawnTime = 12
	SpawnFilter = Nightmare
	MustConfirm = "$S_NIGHTMARE_WARNING"
	Name = "$S_NIGHTMARE"
	Key = "n"
}

//EPISODES
episode TESTMAP
  {
  name = "Testing Map"
  key = "2"
  }

  episode FURDM01
  {
  name = "Deathmatch Maps"
  key = "2"
  }

//MAPS

map TESTMAP "Furdoom's Testing Map :3"
{
   music = "F_WIREFR"
   skybox = "S_DAY"
   intermusic = "F_MEASUR"
   exitpic = "conback"
}

defaultmap
{
   allowjump
   allowfreelook
   allowcrouch
   useplayerstartz
}

//DM
map FURDM01 "Bunny Backyard"
{
   music = "F_BUNYHP"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_DAY"
   next = "FURDM02"
}

map FURDM02 "Poolfort Plaza"
{
   music = "F_TABWAT"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_DAY"
   next = "FURDM03"
}

map FURDM03 "Joshua's Funhouse"
{
   music = "F_GOATSW"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_CLOUDY"
    next = "FURDM04"
}

map FURDM04 "LunarLike Station"
{
   music = "F_SWINGB"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_CLOUDY"
   next = "FURDM05"
}

map FURDM05 "Midnight Market"
{
   music = "F_WIGGLE"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_NIGHT"
   next = "FURDM06"
}

map FURDM06 "fish map woah so cool!!"
{
   music = "F_THIGHS"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_SUNSET"
   next = "FURDM07"
}

map FURDM07 "Hexangar"
{
   music = "F_CYBRSP"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_NIGHT"
   next = "FURDM08"
}

map FURDM08 "Volcanicave"
{
   music = "F_FIREBR"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "H_DAY1"
   next = "FURDM09"
}

map FURDM09 "Spidermomma's Stadium"
{
   music = "F_MOMMA"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "H_DAY1"
   next = "FURDM10"
}

map FURDM10 "Sparkling Crater"
{
   music = "F_MOLTEN"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "H_DAY1"
   next = "FURDM11"
}

map FURDM11 "Hexatopia"
{
   music = "F_HYPRCL"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_NIGHT"
   next = "FURDM12"
}

map FURDM12 "Clara's Canyon"
{
   music = "F_STINKY"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "H_DAY1"
   next = "FURDM13"
}

map FURDM13 "Cybie's Shrine"
{
   music = "F_HEXPHO"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "H_NIGHT1"
   next = "FURDM14"
}

map FURDM14 "Uptown Urbex"
{
   music = "F_STEPS"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "S_CLOUDY"
   next = "FURDM15"
}

map FURDM15 "Queer Satelite"
{
   music = "F_QUEER"
   intermusic = "F_MEASUR"
   exitpic = "conback"
   skybox = "E6SKY01"
   next = "FURDM01"
}