Survival
{
	GameSettings
	{
	   SV_WeaponStay = True 
	   SV_NoHealth = False
	   SV_NoItems = False
	   SV_OldFallDamage = False
	   SV_FallDamage = False
	   SV_SameLevel = False
	   SV_SpawnFarthest = True
	   SV_ForceRespawn = False
	   SV_NoArmor = False
	   SV_NoExit = False
	   SV_NoMonsters = False
	   SV_MonsterRespawn = False
	   SV_ItemRespawn = True
	   SV_FastMonsters = False
	   SV_NoJump = False
	   SV_AllowJump = True
	   SV_NoFreelook = False
	   SV_RespawnSuper = False
	   SV_NoFOV = False
	   SV_NoWeaponSpawn = True
	   SV_NoCrouch = False
	   SV_AllowCrouch = True
	   SV_WeaponDrop = False
	   SV_NoRunes = False
	   SV_DoubleAmmo = False
	   SV_Degeneration = False
	   SV_BFGFreeAim = False
	   SV_BarrelRespawn = False 
	   SV_SameSpawnSpot = False
	   SV_KeepFrags = False
	   SV_NoRespawn = False
	   SV_LoseFrag = False
	   SV_KillAllMonsters = False
	   SV_NoAutomap = False
	   SV_NoAutomapAllies = False
	   SV_DisallowSpying = False
	   SV_DisallowSuicide = False
	   SV_NoAutoaim = False 
	   SV_KillBossMonst = False
	   SV_NoCountEndMonst = False
	   SV_NoIdentifyTarget = False
	   SV_ApplyLMSSpectatorSettings = False
	   SV_NoCoopInfo = False
	   SV_NoUnlagged = False
	   SV_UnblockPlayers = False
	   SV_NoMedals = True
	   SV_ShareKeys = True
	   SV_KeepTeams = False 
	   SV_NoRocketJumping = False
	   SV_AwardDamageInsteadKills = False
	   SV_ForceAlpha = False
	   SV_Coop_SPActorSpawn = True
	   sv_MaxbloodScalar = False
	   sv_UnblockAllies = False
	   sv_NoDrop = False
	   sv_Survival_NoMapResetOnDeath = False
	   sv_DeadPlayersCanKeepInventory = False     
	   Compat_ShortTex = False
	   Compat_Stairs = False
	   Compat_LimitPain = False
	   Compat_SilentPickUp = False
	   Compat_NoPassOver = False
	   Compat_SoundSlots = False
	   Compat_WallRun = False
	   Compat_NoTossDrops = False
	   Compat_UseBlocking = False
	   Compat_NoDoorLight = False
	   Compat_RavenScroll = False
	   Compat_SoundTarget = False
	   Compat_DehHealth = False
	   Compat_Trace = False
	   Compat_Dropoff = False
	   Compat_BoomScroll = False
	   Compat_Invisibility = False
	   Compat_SilentInstantFloors = False
	   Compat_SectorSounds = False
	   Compat_MissileClip = False
	   Compat_AnyBossDeath = False
	   Compat_Minotaur = False
	   Compat_Mushroom = False
	   Compat_MBFMonsterMove = False
	   Compat_CorpseGibs = False
	   Compat_NoBlockFriends = False
	   Compat_SpriteSort = False
	   Compat_Hitscan = False
	   Compat_Light = False
	   Compat_Polyobj = False
	   Compat_MaskedMidTex = False
	   Compat_BadAngles = False
	   Compat_FloorMove = False
	   Compat_PushWindow = False
	   Compat_NetScriptsAreClientSide = False
	   Compat_NoLand = False
	   Compat_OldRandom = False
	   Compat_NoGravity_Spheres = False
	   Compat_Dont_Stop_Player_Scripts_On_Disconnect = False
	   Compat_ExplosionThrust = False
	   Compat_BridgeDrops = False
	   Compat_OldZDoomZMovement = False
	   Compat_FullWeaponLower = False
	   Compat_Autoaim = False
	   Compat_SilentWestSpawns = False
	   Compat_SkulltagJumping = False  
	   Compat_Limited_AirMovement = False 
	   Compat_PlasmaBump = False 
	   Compat_InstantRespawn = False
	   Compat_DisableTaunts = False
	   Compat_OriginalSoundCurve = False
	   Compat_OldIntermission = False
	   Compat_DisableStealthMonsters = False
	   Compat_OldRadiusDmg = False
	   Compat_NoCrossHair = False
	   Compat_OldWeaponSwitch = False 
	   SV_NoRespawnInvul = True 
	   SV_Coop_LoseInventory = False 
	   SV_Coop_LoseKeys = False 
	   SV_Coop_LoseWeapons = False 
	   SV_Coop_LoseArmor = False 
	   SV_Coop_LosePowerups = False 
	   SV_Coop_LoseAmmo = False 
	   SV_Coop_HalveAmmo = False 
	   //SV_ForceVideoDefaults = True
	   sv_NoUnlaggedBFGTracers = False 
	   sv_NoDoorClose = False 
	   sv_ForceSoftwarePitchLimits = False 
	   sv_ShootThroughAllies = False 
	   sv_DontPushAllies = False 
	   Compat_ResetGlobalVarsOnMapReset = False 
	   Compat_NoObituaries = False 
	   //SV_DoM_NoHealthRespawn = False
	   //SV_DoM_AmmoRespawnLimit = True
	   //SV_DoM_BackpackMode = False 
	   
	}

	LockedGameSettings
	{ 
	   //SV_WeaponStay = True 
	   SV_Chasecam = True
	   Compat_ClientsSendFullButtonInfo = True
	   Compat_CrossDropoff = False
	   SV_ShotgunStart = False
	   SV_InfiniteAmmo = False
	   SV_InfiniteInventory = False
	   SV_DontCheckAmmo = False
	   SV_ShootThroughAllies = False
	}
}

Cooperative
{
	GameSettings
	{
       OnlineOnly 
	   {
	   SV_WeaponStay = True 
	   SV_NoHealth = False
	   SV_NoItems = False
	   SV_OldFallDamage = False
	   SV_FallDamage = False
	   SV_SameLevel = False
	   SV_SpawnFarthest = True
	   SV_ForceRespawn = False
	   SV_NoArmor = False
	   SV_NoExit = False
	   SV_NoMonsters = False
	   SV_MonsterRespawn = False
	   SV_ItemRespawn = True
	   SV_FastMonsters = False
	   SV_NoJump = False
	   SV_AllowJump = True
	   SV_NoFreelook = False
	   SV_RespawnSuper = False
	   SV_NoFOV = False
	   SV_NoWeaponSpawn = True
	   SV_NoCrouch = False
	   SV_AllowCrouch = True
	   SV_WeaponDrop = True
	   SV_NoRunes = False
	   SV_DoubleAmmo = False
	   SV_Degeneration = False
	   SV_BFGFreeAim = False
	   SV_BarrelRespawn = False
	   SV_SameSpawnSpot = False
	   SV_KeepFrags = False
	   SV_NoRespawn = False
	   SV_LoseFrag = False
	   SV_KillAllMonsters = False
	   SV_NoAutomap = False
	   SV_NoAutomapAllies = False
	   SV_DisallowSpying = False
	   SV_DisallowSuicide = False
	   SV_NoAutoaim = False 
	   SV_KillBossMonst = False
	   SV_NoCountEndMonst = False
	   SV_NoIdentifyTarget = False
	   SV_ApplyLMSSpectatorSettings = False
	   SV_NoCoopInfo = True
	   SV_NoUnlagged = False
	   SV_UnblockPlayers = False
	   SV_NoMedals = True
	   SV_ShareKeys = False
	   SV_KeepTeams = False 
	   SV_NoRocketJumping = False
	   SV_AwardDamageInsteadKills = False
	   SV_ForceAlpha = False
	   SV_Coop_SPActorSpawn = True
	   sv_MaxbloodScalar = False
	   sv_UnblockAllies = False
	   sv_NoDrop = False
	   sv_Survival_NoMapResetOnDeath = False
	   sv_DeadPlayersCanKeepInventory = False     
	   Compat_ShortTex = False
	   Compat_Stairs = False
	   Compat_LimitPain = False
	   Compat_SilentPickUp = False
	   Compat_NoPassOver = False
	   Compat_SoundSlots = False
	   Compat_WallRun = False
	   Compat_NoTossDrops = False
	   Compat_UseBlocking = False
	   Compat_NoDoorLight = False
	   Compat_RavenScroll = False
	   Compat_SoundTarget = False
	   Compat_DehHealth = False
	   Compat_Trace = False
	   Compat_Dropoff = False
	   Compat_BoomScroll = False
	   Compat_Invisibility = False
	   Compat_SilentInstantFloors = False
	   Compat_SectorSounds = False
	   Compat_MissileClip = False
	   Compat_AnyBossDeath = False
	   Compat_Minotaur = False
	   Compat_Mushroom = False
	   Compat_MBFMonsterMove = False
	   Compat_CorpseGibs = False
	   Compat_NoBlockFriends = False
	   Compat_SpriteSort = False
	   Compat_Hitscan = False
	   Compat_Light = False
	   Compat_Polyobj = False
	   Compat_MaskedMidTex = False
	   Compat_BadAngles = False
	   Compat_FloorMove = False
	   Compat_PushWindow = False
	   Compat_NetScriptsAreClientSide = False
	   Compat_NoLand = False
	   Compat_OldRandom = False
	   Compat_NoGravity_Spheres = False
	   Compat_Dont_Stop_Player_Scripts_On_Disconnect = False
	   Compat_ExplosionThrust = False
	   Compat_BridgeDrops = False
	   Compat_OldZDoomZMovement = False
	   Compat_FullWeaponLower = False
	   Compat_Autoaim = False
	   Compat_SilentWestSpawns = False
	   Compat_SkulltagJumping = False  
	   Compat_Limited_AirMovement = False 
	   Compat_PlasmaBump = False 
	   Compat_InstantRespawn = False
	   Compat_DisableTaunts = False
	   Compat_OriginalSoundCurve = False
	   Compat_OldIntermission = False
	   Compat_DisableStealthMonsters = False
	   Compat_OldRadiusDmg = False
	   Compat_NoCrossHair = False
	   Compat_OldWeaponSwitch = False 
	   SV_NoRespawnInvul = True 
	   SV_Coop_LoseInventory = True 
	   SV_Coop_LoseKeys = False 
	   SV_Coop_LoseWeapons = True 
	   SV_Coop_LoseArmor = True 
	   SV_Coop_LosePowerups = True 
	   SV_Coop_LoseAmmo = True 
	   SV_Coop_HalveAmmo = False 
	   //SV_ForceVideoDefaults = True
	   sv_NoUnlaggedBFGTracers = False 
	   sv_NoDoorClose = False 
	   sv_ForceSoftwarePitchLimits = False 
	   sv_ShootThroughAllies = False 
	   sv_DontPushAllies = False 
	   Compat_ResetGlobalVarsOnMapReset = False 
	   Compat_NoObituaries = False 
	   //TeamDamage = 1
	   //SV_DoM_NoHealthRespawn = True
	   //SV_DoM_AmmoRespawnLimit = False
	   //SV_DoM_BackpackMode = True 
	}
	}

	LockedGameSettings
	{ 
	   SV_Chasecam = True
	   Compat_ClientsSendFullButtonInfo = True
	   Compat_CrossDropoff = False
	   SV_ShotgunStart = False
	   SV_InfiniteAmmo = False
	   SV_InfiniteInventory = False
	   SV_DontCheckAmmo = False
	   SV_ShootThroughAllies = False
	}
}


Deathmatch
{
	GameSettings
	{
	   SV_WeaponStay = True 
	   SV_NoHealth = False
	   SV_NoItems = False
	   SV_OldFallDamage = False
	   SV_FallDamage = False
	   SV_SameLevel = False
	   SV_SpawnFarthest = True
	   SV_ForceRespawn = False
	   SV_NoArmor = False
	   SV_NoExit = True
	   SV_NoMonsters = True
	   SV_MonsterRespawn = False
	   SV_ItemRespawn = True
	   SV_FastMonsters = False
	   SV_NoJump = False
	   SV_AllowJump = True
	   SV_NoFreelook = False
	   SV_RespawnSuper = True
	   SV_NoFOV = False
	   SV_NoWeaponSpawn = False 
	   SV_NoRunes = False
	   SV_DoubleAmmo = False
	   SV_Degeneration = True
	   SV_BFGFreeAim = False
	   SV_BarrelRespawn = True    
	   SV_NoRespawn = False 
	   SV_KillAllMonsters = False
	   SV_NoAutomap = False
	   SV_NoAutomapAllies = False
	   SV_DisallowSpying = False 
	   SV_KillBossMonst = False
	   SV_NoCountEndMonst = False
	   SV_NoIdentifyTarget = False
	   SV_ApplyLMSSpectatorSettings = False
	   SV_NoCoopInfo = False
	   SV_NoUnlagged = False 
	   SV_ShareKeys = False
	   SV_KeepTeams = False 
	   SV_NoRocketJumping = False
	   SV_AwardDamageInsteadKills = False
	   SV_ForceAlpha = False
	   SV_Coop_SPActorSpawn = False
	   sv_MaxbloodScalar = False
	   sv_UnblockAllies = False
	   sv_NoDrop = False
	   sv_Survival_NoMapResetOnDeath = False
	   sv_DeadPlayersCanKeepInventory = False     
	   Compat_ShortTex = False
	   Compat_Stairs = False
	   Compat_LimitPain = False
	   Compat_SilentPickUp = False
	   Compat_NoPassOver = False
	   Compat_SoundSlots = False
	   Compat_WallRun = False
	   Compat_NoTossDrops = False
	   Compat_UseBlocking = False
	   Compat_NoDoorLight = False
	   Compat_RavenScroll = False
	   Compat_SoundTarget = False
	   Compat_DehHealth = False
	   Compat_Trace = False
	   Compat_Dropoff = False
	   Compat_BoomScroll = False
	   Compat_Invisibility = False
	   Compat_SilentInstantFloors = False
	   Compat_SectorSounds = False
	   Compat_MissileClip = False
	   Compat_AnyBossDeath = False
	   Compat_Minotaur = False
	   Compat_Mushroom = False
	   Compat_MBFMonsterMove = False
	   Compat_CorpseGibs = False
	   Compat_NoBlockFriends = False
	   Compat_SpriteSort = False
	   Compat_Hitscan = False
	   Compat_Light = False
	   Compat_Polyobj = False
	   Compat_MaskedMidTex = False
	   Compat_BadAngles = False
	   Compat_FloorMove = False
	   Compat_PushWindow = False
	   Compat_NetScriptsAreClientSide = False
	   Compat_NoLand = False
	   Compat_OldRandom = False
	   Compat_NoGravity_Spheres = False
	   Compat_Dont_Stop_Player_Scripts_On_Disconnect = False
	   Compat_ExplosionThrust = False
	   Compat_BridgeDrops = False
	   Compat_OldZDoomZMovement = False
	   Compat_FullWeaponLower = False
	   Compat_Autoaim = False
	   Compat_SilentWestSpawns = False
	   Compat_SkulltagJumping = False  
	   Compat_Limited_AirMovement = False 
	   Compat_PlasmaBump = False 
	   Compat_InstantRespawn = False
	   Compat_DisableTaunts = False
	   Compat_OriginalSoundCurve = False
	   Compat_OldIntermission = False
	   Compat_DisableStealthMonsters = False
	   Compat_OldRadiusDmg = False
	   Compat_NoCrossHair = False
	   Compat_OldWeaponSwitch = False 
	   SV_NoRespawnInvul = False 
	   SV_Coop_LoseInventory = False 
	   SV_Coop_LoseKeys = False 
	   SV_Coop_LoseWeapons = False 
	   SV_Coop_LoseArmor = False 
	   SV_Coop_LosePowerups = False 
	   SV_Coop_LoseAmmo = False 
	   SV_Coop_HalveAmmo = False 	 
	   //SV_ForceVideoDefaults = True
	   sv_NoUnlaggedBFGTracers = False 
	   sv_NoDoorClose = False 
	   sv_ForceSoftwarePitchLimits = False 
	   sv_ShootThroughAllies = False 
	   sv_DontPushAllies = False 
	   Compat_ResetGlobalVarsOnMapReset = False 
	   Compat_NoObituaries = False   
	}

	LockedGameSettings
	{ 
	   SV_Chasecam = True
	   Compat_ClientsSendFullButtonInfo = True
	   Compat_CrossDropoff = False
	   SV_ShotgunStart = False
	   SV_InfiniteAmmo = False
	   SV_InfiniteInventory = False
	   SV_NoCrouch = True
	   SV_AllowCrouch = False
	   SV_SameSpawnSpot = False
	   SV_KeepFrags = False
	   SV_LoseFrag = False
	   SV_DisallowSuicide = True
	   SV_NoAutoaim = True
	   SV_DontCheckAmmo = False
	   SV_UnblockPlayers = False
	   SV_WeaponDrop = False
	   SV_NoMedals = True
	}
}