ACTOR StrobeLightRed 12402
{
  //$category dr_decorations
  //$title "Red Strobe light"
  Radius 16
  Height 16
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    STRR A 0 BRIGHT
    STRR A 0 BRIGHT A_SpawnItem ("StrobeEmitterRed")
  Spin:
    STRR DCBA 4 BRIGHT
    Loop
  }
}

ACTOR StrobeEmitterRed
{
  Radius 16
  Height 16
  +NOGRAVITY
  +SPAWNCEILING
  +clientsideonly
  States
  {
  Spawn:
    TNT1 A 0
  Spin:
    TNT1 A 1
    TNT1 A 0 A_CustomMissile ("StrobeRayRed", 0, 0, 0, 2, -35)
    TNT1 A 0 A_CustomMissile ("StrobeRayRed", 0, 0, 180, 2, -35)
    TNT1 A 0 A_SetAngle(10 + angle)
    Loop
  }
}

ACTOR StrobeRayRed
{
  Radius 2
  Height 2
  Speed 100
  Damage 0
  Renderstyle None
  projectile
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  +RIPPER
  +BLOODLESSIMPACT
  +PAINLESS
  +THRUACTORS
  +clientsideonly
  States
  {
  Spawn:
    BAL1 A 8
    Loop
  Death:
    BAL1 C 2
    Stop
  }
}