actor biglanternball : cacolanternball
{
  scale 2
  radius 16
  height 64
  damage (25)
}

actor redtelebeacon 10100
{
	+nointeraction
	states
	{
	spawn:
		TNT1 A 0
		TNT1 A 5 a_spawnitemex("redtelesmoke", 0, 0, 0, frandom(1, -1), frandom(1, -1), frandom(1, 2))
		loop
	}
}

actor redtelesmoke : effect
{
	translation "112:127=[254,35,35]:[43,0,0]"
	states
	{
	spawn:
		TFOG ABCDEFG 4 bright
		stop
	}
}

actor bluetelebeacon : redtelebeacon 10101
{
	states
	{
	spawn:
		TNT1 A 0
		TNT1 A 5 a_spawnitemex("bluetelesmoke", 0, 0, 0, frandom(1, -1), frandom(1, -1), frandom(1, 2))
		loop
	}
}

actor bluetelesmoke : redtelesmoke { translation "112:127=[14,188,254]:[0,10,55]" }