//might remove cause they're ugly

actor WolfStove 12508
{
  //$Title "Wolf 3D Stove"
  //$Category Decoration 
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    WSTV A -1
    Stop
  }
}

actor WolfBarrel1 : wolfstove 12509
{
  //$Title "Wolf 3D Green Barrel"
  //$Category Obstacles
  Height 34
  States
  {
  Spawn:
    WBR1 A -1
	Stop
  }
}

actor WolfBarrel2 : wolfbarrel1 12510
{
  //$Title "Wolf 3D Wooden Barrel"
  //$Category Obstacles
  States
  {
  Spawn:
    WBR2 A -1
	Stop
  }
}

actor WolfBarrel3 : wolfbarrel1 12511
{
  //$Title "Wolf 3D Green Barrel 2"
  //$Category Obstacles
  States
  {
  Spawn:
    WBR3 A -1
	Stop
  }
}

actor WolfBarrel4 : wolfbarrel1 12512
{
  //$Title "Wolf 3D Wooden Barrel 2"
  //$Category Obstacles
  States
  {
  Spawn:
    WBR4 A -1
	Stop
  }
}

actor WolfBarrel5 : wolfbarrel1 12513
{
  //$Title "Wolf 3D Rusty Barrel"
  //$Category Obstacles
  States
  {
  Spawn:
    WBR5 A -1
	Stop
  }
}

actor WolfTableChairs : wolfstove 12514
{
  //$Title "Wolf 3D Table and Chairs"
  //$Category Decoration
  Radius 24
  Height 32
  States
  {
  Spawn:
    WTB1 A -1
	Stop
  }
}

actor WolfTable : wolfstove 12516
{
  //$Title "Wolf 3D Table"
  //$Category Decoration
  Radius 22
  Height 26
  States
  {
  Spawn:
    WTB2 A -1
	Stop
  }
}

actor WolfFloorLamp : wolfstove 12515
{
  //$Title "Wolf 3D Green Floor Lamp"
  //$Category Light Sources
  Radius 12
  Height 40
  States
  {
  Spawn:
    WLMP A -1 Bright
	Stop
  }
}

actor WolfCeilingLamp 12517
{
  //$Title "Wolf 3D Ceiling Lamp"
  //$Category Light Sources
  Radius 10
  Height 10
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WLGT A -1 Bright
	Stop
  }
}

actor WolfPlant1 : wolfstove 12518
{
  //$Title "Wolf 3D Green Potted Tree"
  //$Category Decoration
  Radius 16
  Height 54
  States
  {
  Spawn:
    WPT1 A -1
	Stop
  }
}

actor WolfPlant2 : wolfstove 12519
{
  //$Title "Wolf 3D Brown Plant"
  //$Category Decoration
  Radius 10
  Height 56
  States
  {
  Spawn:
    WPT2 A -1
	Stop
  }
}

actor WolfPlant3 : wolfplant1 12520
{
  //$Title "Wolf 3D Brown Potted Tree"
  //$Category Decoration
  States
  {
  Spawn:
    WPT3 A -1
	Stop
  }
}

actor WolfPlant4 : wolfplant2 12521
{
  //$Title "Wolf 3D Green Plant"
  //$Category Decoration
  States
  {
  Spawn:
    WPT4 A -1
	Stop
  }
}

actor WolfSink1 : wolfstove 12522
{
  //$Title "Wolf 3D Sink"
  //$Category Decoration
  Radius 12
  Height 30
  States
  {
  Spawn:
    WSNK A -1
	Stop
  }
}

//Rusty Sink
actor WolfSink2 12523
{
  //$Title "Wolf 3D Rusty Sink"
  //$Category Decoration
  Radius 12
  Height 30
  +SOLID
  States
  {
  Spawn:
    WSN2 A -1
	Stop
  }
}

//Blue Vase, default
actor WolfVaseBlue 12524
{
  //$Title "Wolf 3D Blue Vase"
  //$Category Decoration
  Radius 10
  Height 32
  +SOLID
  States
  {
  Spawn:
    WVAS A -1
	Stop
  }
}

//Green Vase
actor WolfVaseGreen 12525
{
  //$Title "Wolf 3D Green Vase"
  //$Category Decoration
  Radius 10
  Height 32
  +SOLID
  States
  {
  Spawn:
    WVS2 A -1
	Stop
  }
}

//Red Vase
actor WolfVaseRed 12526
{
  //$Title "Wolf 3D Red Vase"
  //$Category Decoration
  Radius 10
  Height 32
  +SOLID
  States
  {
  Spawn:
    WVS3 A -1
	Stop
  }
}

//Hanging Pots & Pans 1
actor WolfPotsPans1 12527
{
  //$Title "Wolf 3D Pots & Pans 1"
  //$Category Decoration
  Radius 30
  Height 30
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WKT1 A -1
	Stop
  }
}

//Hanging Pots & Pans 2 (with original cyan; won't look good in software)
actor WolfPotsPans2 12528
{
  //$Title "Wolf 3D Pots & Pans 2"
  //$Category Decoration
  Radius 25
  Height 25
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WKT2 A -1
	Stop
  }
}

//Hanging Pots & Pans 3 (gray)
actor WolfPotsPans3 12529
{
  //$Title "Wolf 3D Pots & Pans 3"
  //$Category Decoration
  Radius 30
  Height 30
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WKT3 A -1
	Stop
  }
}

//Small Brown Bowl
actor WolfBowl1 12530
{
  //$Title "Wolf 3D Bowl"
  //$Category Decoration
  Radius 10
  Height 16
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WBWL A -1
	Stop
  }
}

//Small Bowl, bloody
actor WolfBowl2 12531
{
  //$Title "Wolf 3D Blood Bowl"
  //$Category Decoration
  Radius 10
  Height 16
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WBW2 A -1
	Stop
  }
}

//flags
actor WolfFlagRed 12532
{
  //$Title "Wolf 3D Flag - Red"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL1 A -1
	Stop
  }
}

actor WolfFlagYellow 12533
{
  //$Title "Wolf 3D Flag - Yellow"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL2 A -1
	Stop
  }
}

actor WolfFlagBlue 12534
{
  //$Title "Wolf 3D Flag - Blue"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL3 A -1
	Stop
  }
}

actor WolfFlagGreen 12535
{
  //$Title "Wolf 3D Flag - Green"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL4 A -1
	Stop
  }
}

actor WolfFlagPink 12536
{
  //$Title "Wolf 3D Flag - Pink"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL5 A -1
	Stop
  }
}

actor WolfFlagOrange 12537
{
  //$Title "Wolf 3D Flag - Orange"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL6 A -1
	Stop
  }
}

actor WolfFlagSilver 12538
{
  //$Title "Wolf 3D Flag - Silver"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL7 A -1
	Stop
  }
}

actor WolfFlagBlack 12539
{
  //$Title "Wolf 3D Flag - Black"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL8 A -1
	Stop
  }
}

actor WolfFlagBrown 12540
{
  //$Title "Wolf 3D Flag - Brown"
  //$Category Decoration
  Radius 9
  Height 62
  +SOLID
  States
  {
  Spawn:
    WFL9 A -1
	Stop
  }
}


//Armor suit (with original cyan; won't look good in software)
actor WolfArmor1 12541
{
  //$Title "Wolf 3D Armor Suit"
  //$Category Decoration
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    WAR1 A -1
	Stop
  }
}

//Armor suit variant, grungy (looks OK in software, but better in GZDoom)
actor WolfArmor2 12542
{
  //$Title "Wolf 3D Armor Suit 2"
  //$Category Decoration
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    WAR2 A -1
	Stop
  }
}

//Armor suit variant, gray
actor WolfArmor3 12543
{
  //$Title "Wolf 3D Armor Suit 3"
  //$Category Decoration
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    WAR3 A -1
	Stop
  }
}

//Armor suit variant, gold
actor WolfArmor4 12544
{
  //$Title "Wolf 3D Armor Suit 4"
  //$Category Decoration
  Radius 16
  Height 64
  +SOLID
  States
  {
  Spawn:
    WAR4 A -1
	Stop
  }
}


//Chandelier (note that I don't have this as "bright" currently)
actor WolfChandelier 12545
{
  //$Title "Wolf 3D Chandelier"
  //$Category Decoration
  Radius 13
  Height 20
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCDL A -1 BRIGHT
	Stop
  }
}

//hanging cage, empty, regular
actor WolfCage1 12546
{
  //$Title "Wolf 3D Cage (empty)"
  //$Category Decoration
  Radius 12
  Height 48
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG1 A -1
	Stop
  }
}

//hanging cage, skeleton
actor WolfCage2 12547
{
  //$Title "Wolf 3D Cage (skeleton)"
  //$Category Decoration
  Radius 12
  Height 56
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG2 A -1
	Stop
  }
}

//hanging cage, empty, bloody
actor WolfCage3 12548
{
  //$Title "Wolf 3D Cage (empty, bloody)"
  //$Category Decoration
  Radius 12
  Height 48
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG3 A -1
	Stop
  }
}

//hanging cage, empty, rusty
actor WolfCage4 12549
{
  //$Title "Wolf 3D Cage (empty, rusty)"
  //$Category Decoration
  Radius 12
  Height 48
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG4 A -1
	Stop
  }
}

//hanging cage, skeleton, bloody
actor WolfCage5 12550
{
  //$Title "Wolf 3D Cage (skeleton, bloody)"
  //$Category Decoration
  Radius 12
  Height 56
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG5 A -1
	Stop
  }
}

//hanging cage, gray skeleton, rusty
actor WolfCage6 12551
{
  //$Title "Wolf 3D Cage (skeleton, rusty)"
  //$Category Decoration
  Radius 12
  Height 56
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG6 A -1
	Stop
  }
}

//hanging cage, tan skeleton, rusty
actor WolfCage7 12552
{
  //$Title "Wolf 3D Cage (alternate skeleton, rusty)"
  //$Category Decoration
  Radius 12
  Height 56
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WCG7 A -1
	Stop
  }
}

//Gray stone column
actor WolfColumn 12553
{
  //$Title "Wolf 3D Stone Column (gray)"
  //$Category Decoration
  Radius 17
  Height 64
  +SOLID
  States
  {
  Spawn:
    WCL1 A -1
	Stop
  }
}

//Gray stone column, 2x size
actor WolfColumnLarge : WolfColumn 12554
{
  //$Title "Wolf 3D Stone Column (large)"
  //$Category Decoration
  Scale 2.0
}

//red stone column
actor WolfColumnRed 12555
{
  //$Title "Wolf 3D Stone Column (red)"
  //$Category Decoration
  Radius 17
  Height 64
  +SOLID
  States
  {
  Spawn:
    WCL2 A -1
	Stop
  }
}

//red stone column, 2x size
actor WolfColumnRedLarge : WolfColumnRed 12556
{
  //$Title "Wolf 3D Stone Column (red, large)"
  //$Category Decoration
  Scale 2.0
}

//green stone column
actor WolfColumnGreen 12557
{
  //$Title "Wolf 3D Stone Column (green)"
  //$Category Decoration
  Radius 17
  Height 64
  +SOLID
  States
  {
  Spawn:
    WCL3 A -1
	Stop
  }
}

//green stone column, 2x size
actor WolfColumnGreenLarge : WolfColumnGreen 12558
{
  //$Title "Wolf 3D Stone Column (green, large)"
  //$Category Decoration
  Scale 2.0
}

//blue stone column
actor WolfColumnBlue 12559
{
  //$Title "Wolf 3D Stone Column (blue)"
  //$Category Decoration
  Radius 17
  Height 64
  +SOLID
  States
  {
  Spawn:
    WCL4 A -1
	Stop
  }
}

//blue stone column, 2x size
actor WolfColumnBlueLarge : WolfColumnBlue 12560
{
  //$Title "Wolf 3D Stone Column (blue, large)"
  //$Category Decoration
  Scale 2.0
}

//cot (bed)
actor WolfCot
{
  //$Title "Wolf 3D Cot"
  //$Category Decoration
  Radius 21
  Height 22
  +SOLID
  States
  {
  Spawn:
    WCOT A -1
	Stop
  }
}

//Blue Puddle
actor WolfPuddle1 12561
{
  //$Title "Wolf 3D Water Puddle"
  //$Category Decoration
  Radius 24
  Height 6
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WPD1 A -1
	Stop
  }
}

//Blood Puddle
actor WolfPuddle2 12562
{
  //$Title "Wolf 3D Blood Puddle"
  //$Category Decoration
  Radius 31
  Height 8
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WPD2 A -1
	Stop
  }
}

//Green Puddle
actor WolfPuddle3 12563
{
  //$Title "Wolf 3D Green Puddle"
  //$Category Decoration
  Radius 24
  Height 6
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WPD3 A -1
	Stop
  }
}

//Brown Puddle
actor WolfPuddle4 12564
{
  //$Title "Wolf 3D Brown Puddle"
  //$Category Decoration
  Radius 24
  Height 6
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WPD4 A -1
	Stop
  }
}

//rack of spears (of destiny?)
actor WolfSpearRack 12565
{
  //$Title "Wolf 3D Spear Rack"
  //$Category Decoration
  Radius 26
  Height 52
  +SOLID
  States
  {
  Spawn:
    WSPR A -1
	Stop
  }
}

//hanging vines, green (note: non-solid)
actor WolfVines1 12566
{
  //$Title "Wolf 3D Hanging Green Vines"
  //$Category Decoration
  Radius 32
  Height 64
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    WVN1 A -1
	Stop
  }
}

//hanging vines, brown (note: non-solid)
actor WolfVines2 12567
{
  //$Title "Wolf 3D Hanging Brown Vines"
  //$Category Decoration
  Radius 32
  Height 64
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
    WVN2 A -1
	Stop
  }
}

//Well
actor WolfWell1 12568
{
  //$Title "Wolf 3D Well"
  //$Category Decoration
  Radius 21
  Height 24
  +SOLID
  States
  {
  Spawn:
    WWL1 A -1
	Stop
  }
}

//empty well
actor WolfWell2 12569
{
  //$Title "Wolf 3D Empty Well"
  //$Category Decoration
  Radius 21
  Height 24
  +SOLID
  States
  {
  Spawn:
    WWL2 A -1
	Stop
  }
}

//Blood Well
actor WolfWell3 12570
{
  //$Title "Wolf 3D Blood Well"
  //$Category Decoration
  Radius 21
  Height 24
  +SOLID
  States
  {
  Spawn:
    WWL3 A -1
	Stop
  }
}

//Slime Well
actor WolfWell4 12571
{
  //$Title "Wolf 3D Slime Well"
  //$Category Decoration
  Radius 21
  Height 24
  +SOLID
  States
  {
  Spawn:
    WWL4 A -1
	Stop
  }
}

//hanging skeleton, regular
actor WolfCorpse1 12572
{
  //$Title "Wolf 3D Hanging Skeleton"
  //$Category Decoration
  Radius 7
  Height 64
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WSK1 A -1
	Stop
  }
}

//lying skeleton, regular
actor WolfCorpse2 12573
{
  //$Title "Wolf 3D Lying Skeleton"
  //$Category Decoration
  Radius 20
  Height 13
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK2 A -1
	Stop
  }
}

//Pile of bones and skulls
actor WolfCorpse3 12574
{
  //$Title "Wolf 3D Pile of Bones and Skulls"
  //$Category Decoration
  Radius 30
  Height 15
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK3 A -1
	Stop
  }
}

//Bones and blood gibs
actor WolfCorpse4 12575
{
  //$Title "Wolf 3D Bones and Gibs"
  //$Category Decoration
  Radius 31
  Height 12
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK4 A -1
	Stop
  }
}

//Pile of bone fragments
actor WolfCorpse5 12576
{
  //$Title "Wolf 3D Pile of Bone Fragments"
  //$Category Decoration
  Radius 30
  Height 10
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK5 A -1
	Stop
  }
}

//Pile of bone fragments 2
actor WolfCorpse6 12578
{
  //$Title "Wolf 3D Pile of Bone Fragments 2"
  //$Category Decoration
  Radius 28
  Height 10
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK6 A -1
	Stop
  }
}

//Pile of bone fragments 3
actor WolfCorpse7 12577
{
  //$Title "Wolf 3D Pile of Bone Fragments 3"
  //$Category Decoration
  Radius 31
  Height 11
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK7 A -1
	Stop
  }
}

//hanging skeleton, alternate
actor WolfCorpse8 12579
{
  //$Title "Wolf 3D Hanging Skeleton 2"
  //$Category Decoration
  Radius 7
  Height 64
  +SOLID
  +NOGRAVITY
  +SPAWNCEILING
  States
  {
  Spawn:
	WSK8 A -1
	Stop
  }
}

//lying skeleton, alternate (gray and charred)
actor WolfCorpse9 12580
{
  //$Title "Wolf 3D Lying Skeleton 2"
  //$Category Decoration
  Radius 20
  Height 13
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WSK9 A -1
	Stop
  }
}

//lying skeleton, in pool of blood
actor WolfCorpse10 12581
{
  //$Title "Wolf 3D Lying Skeleton in Blood"
  //$Category Decoration
  Radius 31
  Height 13
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS10 A -1
	Stop
  }
}

//lying skeleton, alternate (tanned)
actor WolfCorpse11 12582
{
  //$Title "Wolf 3D Lying Skeleton 4"
  //$Category Decoration
  Radius 20
  Height 13
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS11 A -1
	Stop
  }
}

//Pile of bones and skulls, tanned
actor WolfCorpse12 12583
{
  //$Title "Wolf 3D Pile of Bones and Skulls 2"
  //$Category Decoration
  Radius 30
  Height 15
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS12 A -1
	Stop
  }
}

//Bones (tanned) and blood gibs
actor WolfCorpse13 12584
{
  //$Title "Wolf 3D Bones and Gibs 2"
  //$Category Decoration
  Radius 31
  Height 12
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS13 A -1
	Stop
  }
}

//Pile of bone fragments, tanned
actor WolfCorpse14 12585
{
  //$Title "Wolf 3D Pile of Bone Fragments 4"
  //$Category Decoration
  Radius 30
  Height 10
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS14 A -1
	Stop
  }
}

//Pile of bone fragments, tanned
actor WolfCorpse15 12586
{
  //$Title "Wolf 3D Pile of Bone Fragments 5"
  //$Category Decoration
  Radius 28
  Height 10
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS15 A -1
	Stop
  }
}

//Pile of bone fragments, tanned
actor WolfCorpse16 12587
{
  //$Title "Wolf 3D Pile of Bone Fragments 6"
  //$Category Decoration
  Radius 31
  Height 11
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS16 A -1
	Stop
  }
}

//lying skeleton, tanned, in pool of blood
actor WolfCorpse17 12588
{
  //$Title "Wolf 3D Lying Tanned Skeleton in Blood"
  //$Category Decoration
  Radius 31
  Height 13
  +NOBLOCKMAP
  +MOVEWITHSECTOR
  States
  {
  Spawn:
    WS17 A -1
	Stop
  }
}

