v1.1 | 2021-08-12

- added death06

- shotgun marines now make a sound when they attack
- berserk marine and railgun marine now have proper sprites
- bfg9000 marine now has +lookallaround
- bfg10k marine now has proper credits (in its decorate file)
- credits now specify where the resource is from not just who made it
- converted all sounds to ogg

- death01: fixed sewer trap not kiling in certain places
- death01: added a new icon to the pinky trap
- death01: extended the final part and added some crates so people can see the message before the portals

- death02: ship timer is now 15 seconds instead of 30
- death02: fixed being able to crouch under the projectiles in the minigame and increased their hitbox
- death02: minor detailing fixes
- death02: sometimes the platforms and ships break but i have no idea why

- death03: the minigame now spawns imps as soon as it starts
- death03: fixed second shotgun marine trap being activatable without extra traps
- death03: slowed down crushers to hopefully avoid the bug where they sometimes dont kill

- death04: made the demon stampede less frequent (delay(5) now instead of delay(3))
- death04: also moved the demon stampede's spawner further back a bit to make the exit easier

v1.01 | 2020-09-01

- replaced the plasma sound to (hopefully) be less earrape-y
- the maps and code are now in one single file, the filesize isn't that big anyway //edit: oops never did this one and i dont plan on doing it either
- minor map changes, mostly just eye candy and fixes for embarrassing bugs

v1.0 | 2019-08-23 (i dont remember when exactly i uploaded the wad but the timestamp on v1 is this date)

- initial release
