
ACTOR FLINTFLARE1
{
	PROJECTILE
	+NOGRAVITY
	+NOCLIP
	+NOBLOCKMAP
	+DONTSPLASH
	+THRUACTORS
	+DOOMBOUNCE
	Renderstyle None
	Radius 1.3
	Height 1
	States 
	{
	Spawn:
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR FLINTFLARE2
{
	PROJECTILE
	+NOGRAVITY
	+NOCLIP
	+NOBLOCKMAP
	+DONTSPLASH
	+THRUACTORS
	+DOOMBOUNCE
	Renderstyle None
	Radius 1.3
	Height 1
	States 
	{
	Spawn:
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR FLINTFLARE3
{
	PROJECTILE
	+NOGRAVITY
	+NOCLIP
	+NOBLOCKMAP
	+DONTSPLASH
	+THRUACTORS
	+DOOMBOUNCE
	Renderstyle None
	Radius 1.3
	Height 1
	States 
	{
	Spawn:
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR FLINTFLARE4
{
	PROJECTILE
	+NOGRAVITY
	+NOCLIP
	+NOBLOCKMAP
	+DONTSPLASH
	+THRUACTORS
	+DOOMBOUNCE
	Renderstyle None
	Radius 1.3
	Height 1
	States 
	{
	Spawn:
		TNT1 AAABBB 1
		Stop
	}
}