ACTOR GreenLG
{
	PROJECTILE
	+NOGRAVITY
	+NOCLIP
	+NOBLOCKMAP
	+DONTSPLASH
	+THRUACTORS
	+DOOMBOUNCE
	Renderstyle None
	Speed 10
	Radius 1.3
	Height 1
	States 
	{
	Spawn:
	TNT1 A 0 A_Recoil(Random(30,-30))
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR BlueLG : GreenLG
{
	States 
	{
	Spawn:
		TNT1 A 0 A_Recoil(Random(30,-30))
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR RedLG : GreenLG
{
	States 
	{
	Spawn:
	TNT1 A 0 A_Recoil(Random(30,-30))
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR YellowLG : GreenLG
{
	States 
	{
	Spawn:
	TNT1 A 0 A_Recoil(Random(30,-30))
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR WhiteLG : GreenLG
{
	States 
	{
	Spawn:
		TNT1 AAAAA 1
		Stop
	}
}

ACTOR MantecaLG : GreenLG
{
	States 
	{
	Spawn:
		TNT1 AAAAA 1
		Stop
	}
}









