OptionValue "SyncType"
{
	0, "Actor based"
	1, "Packet based"
}

OptionValue "FlareType"
{
	0, "Randomized"
	1, "Blue"
	2, "Cyan"
	3, "Green"
	4, "Magenta"
	5, "Orange"
	6, "Red"
	7, "White"
	8, "Yellow"
}

OptionValue "TranslucentType"
{
	0, "Off"
	1, "On if required cvars enabled"
	2, "On"
}

OptionValue "ZombieSkinBehaviour"
{
	0, "Default"
	1, "Always use old skin"
	2, "Always use new skin"
}

OptionValue "DropNadeOnInfect"
{
	0, "Always"
	1, "Only regular zombies"
	2, "Never"
}

Defaultlistmenu
{
	Linespacing 14
	Font "BIGFONT", "Red", "DarkRed"
	Selector "M_NSKUL1", -25, -2
}

Listmenu "MainMenu"
{
	StaticPatch 65, 35, "logo"
	Position 57, 90
	TextItem "Regular options","o", "OptionsMenu"
	TextItem "Zombie Horde 2 options", "z", "ZH2OptionsMenu"
	TextItem "Player Setup", "p", "PlayerMenu"
	TextItem "Quit game", "q", "QuitMenu"
}

OptionMenu "ZH2OptionsMenu"
{
	Title "Zombie Horde 2 options"
	StaticText " "
	StaticText " "
	
	// All in one because it's all part of the lib project (and not that much)
	Submenu "Library menu", "ZH2LibraryMenu"
	Submenu "Game menu", "ZH2GameMenu"
	Submenu "Player menu", "ZH2PlayerMenu"
	Submenu "Hud menu", "ZH2HudMenu"
	Submenu "Debug menu", "ZH2DebugMenu"
}