KaiserX/Land           KXLAND1

//===========================================================================
//
//  Belfegart
//
//===========================================================================

$playeralias	"Belfegart"	 male	*death		Belfegart/Death
$playeralias	"Belfegart"	 male	*xdeath		Belfegart/Death
$playersound	"Belfegart"	 male	*gibbed		dsslop
$playeralias	"Belfegart"	 male	*pain100	Belfegart/Pain
$playeralias	"Belfegart"	 male	*pain75		Belfegart/Pain
$playeralias	"Belfegart"  male	*pain50		Belfegart/Pain
$playeralias	"Belfegart"	 male	*pain25		Belfegart/Pain
$playeralias	"Belfegart"	 male	*grunt		Belfegart/Act
$playeralias	"Belfegart"	 male	*land		KaiserX/Land
$playeralias	"Belfegart"	 male	*jump		Belfegart/Act
$playeralias	"Belfegart"	 male	*fist		baron/melee
$playeralias	"Belfegart"	 male	*usefail	Belfegart/Act
$playeralias    "Belfegart"  male   *taunt      Belfegart/Taunt

$Random Belfegart/Taunt { Belfegart/Taunt1 Belfegart/Taunt2 Belfegart/Taunt3 Belfegart/Taunt4 
                          Belfegart/Taunt5 Belfegart/Taunt6 Belfegart/Taunt7 }

Belfegart/Taunt1           BELFTAU1
Belfegart/Taunt2           BELFTAU2
Belfegart/Taunt3           BELFTAU3
Belfegart/Taunt4           BELFTAU4
Belfegart/Taunt5           BELFTAU5
Belfegart/Taunt6           BELFTAU6

Belfegart/Act              BELFJUMP
Belfegart/Pain             BELFPAIN
Belfegart/Death            BELFDEAT

//===========================================================================
//
//  Cultist
//
//===========================================================================

$PlayerAlias	"Cultist"	Male	*Death		Cultist/Death
$PlayerAlias	"Cultist"	Male	*Gibbed		Cultist/Death
$PlayerAlias	"Cultist"	Male	*XDeath		Player/XDeath
$PlayerAlias	"Cultist"	Male	*Pain100	Cultist/Pain 
$PlayerAlias	"Cultist"	Male	*Pain75		*Pain100
$PlayerAlias	"Cultist"	Male	*Pain50		*Pain100
$PlayerAlias	"Cultist"	Male	*Pain25		*Pain100
$PlayerAlias	"Cultist"	Male	*Grunt		Cultist/Grount 
$PlayerAlias	"Cultist"	Male	*Land		Cultist/Land 
$PlayerAlias	"Cultist"	Male	*Jump		Cultist/Jump 
$PlayerAlias	"Cultist"	Male	*UseFail	Cultist/Grount 
$PlayerAlias	"Cultist"	Male	*Taunt   	Cultist/Taunt

Cultist/Land                      DSCLLAND
Cultist/Jump                      DSCLJUMP

Cultist/Grount                   DSCLOGR

$Random Cultist/Taunt { Cultist/Taunt1 Cultist/Taunt2 Cultist/Taunt3
                            Cultist/Taunt4 Cultist/Taunt5 Cultist/Taunt6
							Cultist/Taunt7 Cultist/Taunt8 Cultist/Taunt9 Cultist/Taunt10 }

Cultist/Taunt1                   DSCLOT1
Cultist/Taunt2                   DSCLOT2
Cultist/Taunt3                   DSCLOT3
Cultist/Taunt4                   DSCLOT4
Cultist/Taunt5                   DSCLOT5
Cultist/Taunt6                   DSCLOT6
Cultist/Taunt7                   DSCLOT7
Cultist/Taunt8                   DSCLOT8
Cultist/Taunt9                   DSCLOT9
Cultist/Taunt10                  DSCLOT10

$Random Cultist/Pain { Cultist/Pain1 Cultist/Pain2 Cultist/Pain3 
                           Cultist/Pain4 Cultist/Pain5 }

Cultist/Pain1                    DSCLOPA1
Cultist/Pain2                    DSCLOPA2
Cultist/Pain3                    DSCLOPA3
Cultist/Pain4                    DSCLOPA4
Cultist/Pain5                    DSCLOPA5

$Random Cultist/Death { Cultist/Death1 Cultist/Death2 Cultist/Death3 }

Cultist/Death1                   DSCLODT1
Cultist/Death2                   DSCLODT2
Cultist/Death3                   DSCLODT3

//===========================================================================
//
//  Hunter
//
//===========================================================================

Hunter/Usefail	OHUNU
Hunter/Grunt	OHUNG
Hunter/Land		OHUNL

Hunter/Pain1	OHUNP1
Hunter/Pain2	OHUNP2
Hunter/Pain3	OHUNP3
Hunter/Pain4	OHUNP4
Hunter/Pain5	OHUNP5
Hunter/Pain6	OHUNP6

$random Hunter/Pain100 { Hunter/Pain1 Hunter/Pain2 }
$random Hunter/Pain50 { Hunter/Pain3 Hunter/Pain4 }
$random Hunter/Pain25 { Hunter/Pain5 Hunter/Pain6 }

Hunter/Die1		OHUND1
Hunter/Die2		OHUND2

$random Hunter/Die	{ Hunter/Die1 Hunter/Die2 }

Hunter/Taunt1	OHUNT1
Hunter/Taunt2	OHUNT2
Hunter/Taunt3	OHUNT3

$random Hunter/Taunt { Hunter/Taunt1 Hunter/Taunt2 Hunter/Taunt3 }

$Random MaleHunter/Taunt { MHunter/Taunt1 MHunter/Taunt2 MHunter/Taunt3 MHunter/Taunt4 MHunter/Taunt5 MHunter/Taunt6 MHunter/Power1 MHunter/Power2 MHunter/Power3 }

MHunter/Taunt1                    GHOMTAU1
MHunter/Taunt2                    GHOMTAU2
MHunter/Taunt3                    GHOMTAU3
MHunter/Taunt4                    GHOMTAU4
MHunter/Taunt5                    GHOMTAU5
MHunter/Taunt6                    GHOMTAU6
MHunter/Power1                    GHOMPOW1 
MHunter/Power2                    GHOMPOW2
MHunter/Power3                    GHOMPOW3

$Random MaleHunter/Pain { MaleHunter/Pain1 MaleHunter/Pain2 MaleHunter/Pain3 MaleHunter/Pain4 MaleHunter/Pain5 }

MaleHunter/Pain1                  GHOMPAI1
MaleHunter/Pain2                  GHOMPAI2
MaleHunter/Pain3                  GHOMPAI3
MaleHunter/Pain4                  GHOMPAI4
MaleHunter/Pain5                  GHOMPAI5

MaleHunter/Death                  GHOTMDIE

MaleHunter/UseFail                GHOMFAIL
MaleHunter/Jump                   GHOMJUMP
MaleHunter/Grunt                  GHOMGRUN


$Random FemaleHunter/Taunt { FHunter/Taunt1 FHunter/Taunt2 FHunter/Taunt3 
                             FHunter/Taunt4 FHunter/Power1 FHunter/Power2 }

FHunter/Taunt1                    GHOFTAU1
FHunter/Taunt2                    GHOFTAU2
FHunter/Taunt3                    GHOFTAU3
FHunter/Taunt4                    GHOFTAU4

$Random FemaleHunter/Pain { FHunter/Pain1 FHunter/Pain2 FHunter/Pain3 }

FHunter/Pain1                     GHOFPAI1
FHunter/Pain2                     GHOFPAI2
FHunter/Pain3                     GHOFPAI3

$Random FemaleHunter/Death { FHunter/Death1 FHunter/Death2 FHunter/Death3 
                             FHunter/Death4 }

FHunter/Death1                    GHOFDIE1
FHunter/Death2                    GHOFDIE2
FHunter/Death3                    GHOFDIE3
FHunter/Death4                    GHOFDIE4 

MHunter/Power1                    GHOMPOW1 
MHunter/Power2                    GHOMPOW2
MHunter/Power3                    GHOMPOW3

FHunter/Power1                    GHOFPOW1
FHunter/Power2                    GHOFPOW2

FemaleHunter/Jump                 GHOFJUMP

$playeralias	"The Hunter"	Male	*pain100	Hunter/Pain100
$playeralias	"The Hunter"	Male	*pain75		Hunter/Pain100
$playeralias	"The Hunter"	Male	*pain50		Hunter/Pain50
$playeralias	"The Hunter"	Male	*pain25		Hunter/Pain25
$playeralias	"The Hunter"	Male	*grunt		Hunter/Land
$playeralias	"The Hunter"	Male	*land		MLand/HexenLand
$playeralias	"The Hunter"	Male	*usefail	Hunter/Usefail
$playeralias	"The Hunter"	Male	*taunt		Hunter/Taunt
$playeralias	"The Hunter"	Male	*death		Hunter/Die
$playeralias	"The Hunter"	Male	*xdeath		Hunter/Die
$playeralias	"The Hunter"	Male	*gibbed		Hunter/Die

$PlayerAlias	"The Hunter"	Other	*Death		MaleHunter/Death
$PlayerAlias	"The Hunter"	Other	*XDeath		MaleHunter/Death
$PlayerAlias	"The Hunter"	Other	*Gibbed		MaleHunter/Death
$PlayerAlias	"The Hunter"	Other	*Pain100	MaleHunter/Pain 
$PlayerAlias	"The Hunter"	Other	*Pain75		*Pain100
$PlayerAlias	"The Hunter"	Other	*Pain50		*Pain100
$PlayerAlias	"The Hunter"	Other	*Pain25		*Pain100
$PlayerAlias	"The Hunter"	Other	*Grunt		MaleHunter/Grunt
$PlayerAlias	"The Hunter"	Other	*Land		MaleHunter/UseFail
$PlayerAlias	"The Hunter"	Other	*Jump		MaleHunter/Jump 
$PlayerAlias	"The Hunter"	Other	*UseFail	MaleHunter/UseFail
$PlayerAlias	"The Hunter"	Other	*Taunt   	MaleHunter/Taunt

$PlayerAlias	"The Hunter"	Female	*Death		FemaleHunter/Death
$PlayerAlias	"The Hunter"	Female	*XDeath		FemaleHunter/Death
$PlayerAlias	"The Hunter"	Female	*Gibbed		FemaleHunter/Death
$PlayerAlias	"The Hunter"	Female	*Pain100	FemaleHunter/Pain 
$PlayerAlias	"The Hunter"	Female	*Pain75		*Pain100
$PlayerAlias	"The Hunter"	Female	*Pain50		*Pain100
$PlayerAlias	"The Hunter"	Female	*Pain25		*Pain100
$PlayerAlias	"The Hunter"	Female	*Grunt		FemaleHunter/UseFail
$PlayerAlias	"The Hunter"	Female	*Land		FemaleHunter/UseFail
$PlayerAlias	"The Hunter"	Female	*Jump		FemaleHunter/Jump 
$PlayerAlias	"The Hunter"	Female	*UseFail	FemaleHunter/UseFail
$PlayerAlias	"The Hunter"	Female	*Taunt   	FemaleHunter/Taunt

//===========================================================================
//
//  Cyborg
//
//===========================================================================

Cyborg/Pain		CYBPAIN
Cyborg/Death	CYBDEATH
Cyborg/Jump		CYBJUMP
Cyborg/Land		CYBOOF
Cyborg/Grunt	CYBNOWAY
Cyborg/Taunt	CYBTAUNT

FCyborg/Pain	DSFCPAIN
FCyborg/Death	DSFCDETH
FCyborg/Jump	DSFCJUMP
FCyborg/Land	DSFCLAND
FCyborg/Grunt	DSFCNOWA
FCyborg/Taunt	DSFCTAUN

OCyborg/Pain1	MCYP1
OCyborg/Pain2	MCYP2
OCyborg/Pain4	MCYP4

$random OCyborg/Pain { OCyborg/Pain1 OCyborg/Pain2 OCyborg/PaiN4 }

OCyborg/Death1	MCYD1
OCyborg/Death2	MCYD2
OCyborg/Death3	MCYD3
OCyborg/Death4	MCYD4

$random OCyborg/Death { OCyborg/Death1 OCyborg/Death2 OCyborg/Death3 OCyborg/Death4 }

OCyborg/Jump1	MCYJ1

$random OCyborg/Jump { OCyborg/Jump1 NULL NULL NULL OCyborg/Jump1 NULL NULL NULL }

OCyborg/Taunt1	MCYT1
OCyborg/Taunt2	MCYT2
OCyborg/Taunt3	MCYT3
OCyborg/Taunt4	MCYT4
OCyborg/Taunt5	MCYT5

$random OCyborg/Taunt { OCyborg/Taunt1 OCyborg/Taunt2 OCyborg/Taunt3 OCyborg/Taunt4 OCyborg/Taunt5 }

$playeralias	Cyborg	Male	*pain100	Cyborg/Pain
$playeralias	Cyborg	Male	*pain75		Cyborg/Pain
$playeralias	Cyborg	Male	*pain50		Cyborg/Pain
$playeralias	Cyborg	Male	*pain25		Cyborg/Pain
$playeralias	Cyborg	Male	*grunt		Cyborg/Grunt
$playeralias	Cyborg	Male	*land		Cyborg/Land
$playeralias	Cyborg	Male	*jump		Cyborg/Jump
$playeralias	Cyborg	Male	*usefail	Cyborg/Grunt
$playeralias	Cyborg	Male	*taunt		Cyborg/Taunt
$playeralias	Cyborg	Male	*death		Cyborg/Death
$playeralias	Cyborg	Male	*xdeath		Cyborg/Death
$playeralias	Cyborg	Male	*gibbed		Cyborg/Death

$playeralias	Cyborg	Female	*pain100	FCyborg/Pain
$playeralias	Cyborg	Female	*pain75		FCyborg/Pain
$playeralias	Cyborg	Female	*pain50		FCyborg/Pain
$playeralias	Cyborg	Female	*pain25		FCyborg/Pain
$playeralias	Cyborg	Female	*grunt		Cyborg/Grunt
$playeralias	Cyborg	Female	*land		FCyborg/Land
$playeralias	Cyborg	Female	*jump		FCyborg/Jump
$playeralias	Cyborg	Female	*usefail	FCyborg/Grunt
$playeralias	Cyborg	Female	*taunt		FCyborg/Taunt
$playeralias	Cyborg	Female	*death		FCyborg/Death
$playeralias	Cyborg	Female	*xdeath		FCyborg/Death
$playeralias	Cyborg	Female	*gibbed		FCyborg/Death

$playeralias	Cyborg	Other	*pain100	OCyborg/Pain
$playeralias	Cyborg	Other	*pain75		OCyborg/Pain
$playeralias	Cyborg	Other	*pain50		OCyborg/Pain
$playeralias	Cyborg	Other	*pain25		OCyborg/Pain
$playeralias	Cyborg	Other	*grunt		Cyborg/Grunt
$playeralias	Cyborg	Other	*land		Cyborg/Land
$playeralias	Cyborg	Other	*jump		OCyborg/Jump
$playeralias	Cyborg	Other	*usefail	Cyborg/Grunt
$playeralias	Cyborg	Other	*taunt		OCyborg/Taunt
$playeralias	Cyborg	Other	*death		OCyborg/Death
$playeralias	Cyborg	Other	*xdeath		OCyborg/Death
$playeralias	Cyborg	Other	*gibbed		OCyborg/Death

//===========================================================================
//
//  Barney
//
//===========================================================================

Barney/Pain		DSBARN03

Barney/Taunt1	DSBARN01
Barney/Taunt2	DSBARN02

$random Barney/Taunt { Barney/Taunt1 Barney/Taunt2 }

$playeralias	Barney	Male	*pain100	Barney/Pain
$playeralias	Barney	Male	*pain100	Barney/Pain
$playeralias	Barney	Male	*pain75		Barney/Pain
$playeralias	Barney	Male	*pain50		Barney/Pain
$playeralias	Barney	Male	*pain25		Barney/Pain
$playeralias	Barney	Male	*jump		null
$playeralias	Barney	Male	*usefail	Barney/Pain
$playeralias	Barney	Male	*taunt		Barney/Taunt
$playeralias	Barney	Male	*death		Barney/Pain
$playeralias	Barney	Male	*xdeath		Barney/Pain
$playersound	Barney	Male	*gibbed		dsslop

//===========================================================================
//
//  Steve
//
//===========================================================================

Steve/death1       DSSTDTH1
Steve/death2       DSSTDTH2
Steve/death3       DSSTDTH3
$random Steve/death { Steve/death1 Steve/death2 Steve/death3 }

Steve/pain1       DSSTHRT1
Steve/pain2       DSSTHRT2
Steve/pain3       DSSTHRT3
$random Steve/pain { Steve/pain1 Steve/pain2 Steve/pain3 }

Steve/land1      DSSTLND1
Steve/land2      DSSTLND2
Steve/land3      DSSTLND3
$random Steve/land { Steve/land1 Steve/land2 Steve/land3 }

Steve/dive1       DSSTDIV1
Steve/dive2       DSSTDIV2
$random Steve/dive { Steve/dive1 Steve/dive2 }

Steve/surface1       DSSTSRF1
Steve/surface2       DSSTSRF2
Steve/surface3       DSSTSRF3
Steve/surface4       DSSTSRF4
$random Steve/surface { Steve/surface1 Steve/surface2 Steve/surface3 Steve/surface4 }

Steve/taunt       DSSTTNT

$playeralias	"Minecraft Steve"	male	*death	Steve/death
$playeralias    "Minecraft Steve"	male    *xdeath	Steve/death
$playeralias	"Minecraft Steve"	male	*pain100	Steve/pain
$playeralias	"Minecraft Steve"	male	*pain75	Steve/pain
$playeralias	"Minecraft Steve"	male	*pain50	Steve/pain
$playeralias	"Minecraft Steve"	male	*pain25	Steve/pain
$playersound	"Minecraft Steve"	male	*land	DSSMLFAL
$playersound	"Minecraft Steve"	male	*usefail	DSSTOOF
$playeralias	"Minecraft Steve"	male	*gibbed	Steve/death
$playeralias	"Minecraft Steve"	male	*grunt	Steve/land
$playeralias	"Minecraft Steve"   male	*dive	Steve/dive
$playersound	"Minecraft Steve"	male	*splat	DSSTSPLT
$playeralias	"Minecraft Steve"	male	*taunt	Steve/taunt
$playeralias	"Minecraft Steve"   male	*surface	Steve/surface

//===========================================================================
//
//  Sjas
//
//===========================================================================

Sjas/Pain	SJASPAIN
Sjas/Taunt1	SJASATTA
Sjas/Taunt2	SJASSEE
Sjas/Taunt3	SJASTAU
Sjas/Act    SJASACT
Sjas/Death  SJASDEAT

$random Sjas/Taunt { Sjas/Taunt1 Sjas/Taunt2 Sjas/Taunt3}

$playeralias	"Sjas"	Male	*pain100	Sjas/Pain
$playeralias	"Sjas"	Male	*pain75		Sjas/Pain
$playeralias	"Sjas"	Male	*pain50		Sjas/Pain
$playeralias	"Sjas"	Male	*pain25		Sjas/Pain
$playeralias	"Sjas"	Male	*jump		Sjas/Act
$playeralias	"Sjas"	Male	*usefail	Sjas/Act
$playeralias	"Sjas"	Male	*taunt		Sjas/Taunt
$playeralias	"Sjas"	Male	*death		Sjas/Death
$playeralias	"Sjas"	Male	*xdeath		Sjas/Death
$playeralias	"Sjas"	Male	*gibbed		Sjas/Death

//===========================================================================
//
//  Jitter
//
//===========================================================================

Jitter/Pain1	JINPAIN1
Jitter/Pain2	JINPAIN2
Jitter/Pain3	JINPAIN3
Jitter/Pain4	JINPAIN4

$random Jitter/Pain { Jitter/Pain1 Jitter/Pain2 Jitter/Pain3 Jitter/Pain4 }

Jitter/Taunt1	SKULTAU
Jitter/Taunt2	JITATT
Jitter/Taunt3	CRUNCHIN
Jitter/Death    JITDEAT

$random Jitter/Taunt { Jitter/Taunt1 Jitter/Taunt2 Jitter/Taunt3}

Jitter/Act1      SKULL1
Jitter/Act2      SKULL2
Jitter/Act3      SKULL3
Jitter/Act4      SKULL4

$random Jitter/Act { Jitter/Act1 Jitter/Act2 Jitter/Act3 Jitter/Act4}

$playeralias	"Jitter"	Male	*pain100	Jitter/Pain
$playeralias	"Jitter"	Male	*pain75		Jitter/Pain
$playeralias	"Jitter"	Male	*pain50		Jitter/Pain
$playeralias	"Jitter"	Male	*pain25		Jitter/Pain
$playeralias	"Jitter"	Male	*jump		Jitter/Act
$playeralias	"Jitter"	Male	*usefail	Jitter/Act
$playeralias	"Jitter"	Male	*taunt		Jitter/Taunt
$playeralias	"Jitter"	Male	*death		Jitter/Death
$playeralias	"Jitter"	Male	*xdeath		Jitter/Death
$playeralias	"Jitter"	Male	*gibbed		Jitter/Death

//===========================================================================
//
//  Choke
//
//===========================================================================

Choke/Pain	DSCHOPAI
Choke/Act	DSCHOACT
Choke/Death	DSCHODTH

Choke/Taunt1 DSCHOTA1
Choke/Taunt2 DSCHOTA2
Choke/Taunt3 DSCHOTA3
Choke/Taunt4 DSCHOTA4
Choke/Taunt5 DSCHOTA5

$random Choke/Taunt { Choke/Taunt1 Choke/Taunt2 Choke/Taunt3 Choke/Taunt4 Choke/Taunt5 }

$playeralias	"Choke"	Male	*pain100	Choke/Pain
$playeralias	"Choke"	Male	*pain75		Choke/Pain
$playeralias	"Choke"	Male	*pain50		Choke/Pain
$playeralias	"Choke"	Male	*pain25		Choke/Pain
$playeralias	"Choke"	Male	*jump		Choke/Act
$playeralias	"Choke"	Male	*land		Choke/Act
$playeralias	"Choke"	Male	*usefail	Choke/Act
$playeralias	"Choke"	Male	*taunt		Choke/Taunt
$playeralias	"Choke"	Male	*death		Choke/Death
$playeralias	"Choke"	Male	*xdeath		Choke/Death
$playeralias	"Choke"	Male	*gibbed		Choke/Death

//===========================================================================
//
//  Vaaste lmao
//
//===========================================================================

Vaaste/Pain	    VAASPAIN
Vaaste/Death  	VAASDEAT
Vaaste/Taunt	VAASTAUN
Vaaste/Grunt	VAASGRUN

$playeralias	"Vaaste"	Male	*pain100	Vaaste/Pain
$playeralias	"Vaaste"	Male	*pain75		Vaaste/Pain
$playeralias	"Vaaste"	Male	*pain50		Vaaste/Pain
$playeralias	"Vaaste"	Male	*pain25		Vaaste/Pain
$playeralias	"Vaaste"	Male	*land		*null
$playeralias	"Vaaste"	Male	*jump		Vaaste/Grunt
$playeralias	"Vaaste"	Male	*usefail	*null
$playeralias	"Vaaste"	Male	*taunt		Vaaste/Taunt
$playeralias	"Vaaste"	Male	*death		Vaaste/Death
$playeralias	"Vaaste"	Male	*xdeath		Vaaste/Death
$playeralias	"Vaaste"	Male	*gibbed		Vaaste/Death

//===========================================================================
//
//  Blonde
//
//===========================================================================

$playeralias	"Hunter"	Female	*death		Blonde/death
$playeralias	"Hunter"	Female	*xdeath		Blonde/death
$playersound	"Hunter"	Female	*gibbed		dsslop
$playeralias	"Hunter"	Female	*pain100	Blonde/pain
$playeralias	"Hunter"	Female	*pain75		Blonde/pain
$playeralias	"Hunter"	Female	*pain50		Blonde/pain
$playeralias	"Hunter"	Female	*pain25		Blonde/pain
$playeralias	"Hunter"	Female	*grunt		Blonde/Grunt
$playeralias	"Hunter"	Female	*land		KaiserX/Land
$playeralias	"Hunter"	Female	*jump		Blonde/Grunt
$playersound	"Hunter"	Female	*fist		dspunch
$playeralias	"Hunter"	Female	*usefail	Blonde/Use
$playeralias    "Hunter"	Female  *taunt      Blonde/Taunt

Blonde/Taunt1	BLOTAUN1
Blonde/Taunt2	BLOTAUN2
Blonde/Taunt3	BLOTAUN3
Blonde/Taunt4	BLOTAUN4
Blonde/Taunt5	BLOTAUN5
Blonde/death	BLODEATH
Blonde/Grunt	BLOGRUNT

$random Blonde/Taunt {Blonde/Taunt1 Blonde/Taunt2 Blonde/Taunt3 Blonde/Taunt4 Blonde/Taunt5}
$random Blonde/Use { Blonde/Use1 Blonde/Use2 Blonde/Use3 Blonde/Use4 }

Blonde/Use1	    BLOGRUN1
Blonde/Use2	    BLOGRUN2
Blonde/Use3	    BLOGRUN3
Blonde/Use4	    BLOGRUN4

Blonde/pain1	BLOPAIN1
Blonde/pain2	BLOPAIN2
Blonde/pain3	BLOPAIN3
Blonde/pain4	BLOPAIN4

$random Blonde/pain { Blonde/pain1 Blonde/pain2 Blonde/pain3 Blonde/pain4 }

//===========================================================================
//
//  Engineer
//
//===========================================================================

$PlayerAlias	"Engineer"	Male	*Death		MaleEngineer/Death
$PlayerAlias	"Engineer"	Male	*XDeath		MaleEngineer/Death
$PlayerAlias	"Engineer"	Male	*Gibbed		MaleEngineer/Death
$PlayerAlias	"Engineer"	Male	*Pain100	MaleEngineer/Pain 
$PlayerAlias	"Engineer"	Male	*Pain75		*Pain100
$PlayerAlias	"Engineer"	Male	*Pain50		*Pain100
$PlayerAlias	"Engineer"	Male	*Pain25		*Pain100
$PlayerAlias	"Engineer"	Male	*Grunt		MaleEngineer/UseFail
$PlayerAlias	"Engineer"	Male	*Land		Engineer/Land 
$PlayerAlias	"Engineer"	Male	*Jump		MaleEngineer/Jump 
$PlayerAlias	"Engineer"	Male	*UseFail	MaleEngineer/UseFail
$PlayerAlias	"Engineer"	Male	*Taunt   	MaleEngineer/Taunt

$PlayerAlias	"Engineer"	Female	*Death		FemaleEngineer/Death
$PlayerAlias	"Engineer"	Female	*XDeath		FemaleEngineer/Death
$PlayerAlias	"Engineer"	Female	*Gibbed		FemaleEngineer/Death
$PlayerAlias	"Engineer"	Female	*Pain100	FemaleEngineer/Pain 
$PlayerAlias	"Engineer"	Female	*Pain75		*Pain100
$PlayerAlias	"Engineer"	Female	*Pain50		*Pain100
$PlayerAlias	"Engineer"	Female	*Pain25		*Pain100
$PlayerAlias	"Engineer"	Female	*Grunt		FemaleEngineer/UseFail
$PlayerAlias	"Engineer"	Female	*Land		Engineer/Land 
$PlayerAlias	"Engineer"	Female	*Jump		FemaleEngineer/Jump 
$PlayerAlias	"Engineer"	Female	*UseFail	FemaleEngineer/UseFail
$PlayerAlias	"Engineer"	Female	*Taunt   	FemaleEngineer/Taunt

$PlayerAlias	"Engineer"	Other	*Death		OtherEngineer/Death
$PlayerAlias	"Engineer"	Other	*XDeath		OtherEngineer/Death
$PlayerAlias	"Engineer"	Other	*Gibbed		OtherEngineer/Death
$PlayerAlias	"Engineer"	Other	*Pain100	OtherEngineer/Pain 
$PlayerAlias	"Engineer"	Other	*Pain75		*Pain100
$PlayerAlias	"Engineer"	Other	*Pain50		*Pain100
$PlayerAlias	"Engineer"	Other	*Pain25		*Pain100
$PlayerAlias	"Engineer"	Other	*Grunt		OtherEngineer/UseFail
$PlayerAlias	"Engineer"	Other	*Land		Engineer/Land 
$PlayerAlias	"Engineer"	Other	*Jump		OtherEngineer/Jump 
$PlayerAlias	"Engineer"	Other	*UseFail	OtherEngineer/UseFail
$PlayerAlias	"Engineer"	Other	*Taunt   	OtherEngineer/Taunt

MaleEngineer/Taunt                   ENGMTAUN

$Random FemaleEngineer/Taunt { EngineerF/Taunt1 EngineerF/Taunt2 
                               EngineerF/Taunt3 EngineerF/Taunt4 
							   EngineerF/Taunt5 EngineerF/Taunt6 
							   EngineerF/Taunt7 }

EngineerF/Taunt1                  ENGFTAU1
EngineerF/Taunt2                  ENGFTAU2
EngineerF/Taunt3                  ENGFTAU3
EngineerF/Taunt4                  ENGFTAU4
EngineerF/Taunt5                  ENGFTAU5
EngineerF/Taunt6                  ENGFTAU6
EngineerF/Taunt7                  ENGFTAU7

$Random OtherEngineer/Taunt { EngineerO/Taunt1 EngineerO/Taunt2 
                              EngineerO/Taunt3 EngineerO/Taunt4 
							  EngineerO/Taunt5 EngineerO/Taunt6 
							  EngineerO/Taunt7 EngineerO/Taunt8 }

EngineerO/Taunt1                  ENGOTAU1
EngineerO/Taunt2                  ENGOTAU2
EngineerO/Taunt3                  ENGOTAU3
EngineerO/Taunt4                  ENGOTAU4
EngineerO/Taunt5                  ENGOTAU5
EngineerO/Taunt6                  ENGOTAU6
EngineerO/Taunt7                  ENGOTAU7
EngineerO/Taunt8                  ENGOTAU8

MaleEngineer/Pain                 ENGMPAIN

$Random FemaleEngineer/Pain { EngineerF/Pain1 EngineerF/Pain2 EngineerF/Pain3 
                              EngineerF/Pain4 }

EngineerF/Pain1                   ENGFPAI1
EngineerF/Pain2                   ENGFPAI2
EngineerF/Pain3                   ENGFPAI3
EngineerF/Pain4                   ENGFPAI4

$Random OtherEngineer/Pain { EngineerO/Pain1 EngineerO/Pain2 EngineerO/Pain3 
                             EngineerO/Pain4 }

EngineerO/Pain1                   ENGOPAI1
EngineerO/Pain2                   ENGOPAI2
EngineerO/Pain3                   ENGOPAI3
EngineerO/Pain4                   ENGOPAI4

MaleEngineer/UseFail              ENGMFAIL
FemaleEngineer/UseFail            ENGFFAIL
OtherEngineer/UseFail             ENGOFAIL

MaleEngineer/Jump                 ENGMJUMP
FemaleEngineer/Jump               ENGFJUMP
OtherEngineer/Jump                ENGOJUMP

MaleEngineer/Death                ENGMDIED
FemaleEngineer/Death              ENGFDIED
OtherEngineer/Death               ENGODIED

Engineer/Land                     ENGILAND

//===========================================================================
//
//  Desolator
//
//===========================================================================

$PlayerAlias   "Desolator"	Male	*Death		Desolator/Death
$PlayerAlias   "Desolator"	Male	*XDeath		Desolator/Death
$PlayerSound   "Desolator"	Male	*Gibbed		DSSLOP
$PlayerAlias   "Desolator"	Male	*Pain100	Desolator/Pain 
$PlayerAlias   "Desolator"	Male	*Pain75		*Pain100
$PlayerAlias   "Desolator"	Male	*Pain50		*Pain100
$PlayerAlias   "Desolator"	Male	*Pain25		*Pain100
$PlayerAlias   "Desolator"	Male	*Grunt		Desolator/Grunt
$PlayerAlias   "Desolator"	Male	*Land		Desolator/Land
$PlayerAlias   "Desolator"	Male	*UseFail	Desolator/Grunt
$PlayerAlias   "Desolator"	Male	*Taunt   	Desolator/Taunt
$PlayerSound   "Desolator"    Male    *Fist		AMITEMUP

Desolator/Land		DESOLAND
Desolator/Grunt		DESOJUMP

Desolator/Death1	DESODIE1
Desolator/Death2	DESODIE2
Desolator/Death3	DESODIE3

Desolator/Pain1		DESOPAI1
Desolator/Pain2		DESOPAI2
Desolator/Pain3		DESOPAI3

Desolator/Taunt1	DESOTA00
Desolator/Taunt2	DESOTA01
Desolator/Taunt3	DESOTA02
Desolator/Taunt4	DESOTA03
Desolator/Taunt5	DESOTA04
Desolator/Taunt6	DESOTA05
Desolator/Taunt7	DESOTA06
Desolator/Taunt8	DESOTA07
Desolator/Taunt9	DESOTA08
Desolator/Taunt10	DESOTA09
Desolator/Taunt11	DESOTA10
Desolator/Taunt12	DESOTA11
Desolator/Taunt13	DESOTA12
Desolator/Taunt14	DESOTA13
Desolator/Taunt15	DESOTA14
Desolator/Taunt16	DESOTA15

$random Desolator/Death {Desolator/Death1 Desolator/Death2 Desolator/Death3}
$random Desolator/Pain {Desolator/Pain1 Desolator/Pain2 Desolator/Pain3}
$random Desolator/Taunt {Desolator/Taunt00 Desolator/Taunt01 Desolator/Taunt03 Desolator/Taunt04 Desolator/Taunt05 Desolator/Taunt06
						Desolator/Taunt07 Desolator/Taunt08 Desolator/Taunt09 Desolator/Taunt10 Desolator/Taunt11 Desolator/Taunt12
						Desolator/Taunt13 Desolator/Taunt14 Desolator/Taunt15 Desolator/Taunt16}


//===========================================================================
//
//  Revanente
//
//===========================================================================

$playeralias	"Revanente"	 male	*death		FSKLD
$playeralias	"Revanente"	 male	*xdeath		FSKLD
$playersound	"Revanente"	 male	*gibbed		dsslop
$playeralias	"Revanente"	 male	*pain100	dspopain
$playeralias	"Revanente"	 male	*pain75		dspopain
$playeralias	"Revanente"  male	*pain50		dspopain
$playeralias	"Revanente"	 male	*pain25		dspopain
$playeralias	"Revanente"	 male	*grunt		dsskeact
$playeralias	"Revanente"	 male	*land		KaiserX/Land
$playeralias	"Revanente"	 male	*jump		dsskeact
$playeralias	"Revanente"	 male	*fist		baron/melee
$playeralias	"Revanente"	 male	*usefail	dsskeact
$playeralias 	"Revanente"	male	*taunt		ElRevTaunt

ElRevTaunt1 FSKLT1
ElRevTaunt2 FSKLT2
$random ElRevTaunt {ElRevTaunt1 ElRevTaunt2}
$playeralias 	"El Revanente"	male	*taunt		ElRevTaunt










