//===========================================================================
//
//  Decal Defs
//
//===========================================================================
 
SLIDER DukeSlide
{
	SlideTime 35
    DistY -20
}
	
FADER DukeFade
{
	DecayStart 128.0
	DecayTime 16.0
}	
	
STRETCHER DukeStretch
{
	StretchTime	35
	GoalX 0.9
	GoalY 1.8
}
   
COMBINER DukeAnimator
{
    DukeFade
	DukeSlide
	DukeStretch
}  

COMBINER DukeAnimatorNoSlide
{
	DukeFade
}  
	
DECAL DukeWallBlood1
{
    Pic DWBLA0
    Solid
    RandomFlipY
    Animator DukeAnimator
}
   
DECAL DukeWallBlood2
{
    Pic DWBLB0
    Solid
    RandomFlipY
	Animator DukeAnimator
}
    
DECAL DukeWallBlood3
{
    Pic DWBLC0
    Solid
    RandomFlipY
    Animator DukeAnimator
}
      
DECAL DukeWallBlood4
{
    Pic DWBLD0
    Solid
    RandomFlipY
    Animator DukeAnimator
}
   
DECAL DukeWallBlood5
{
    Pic DWBLE0
    Solid
    RandomFlipY
    RandomFlipX
    Animator DukeAnimatorNoSlide
}
   
DECAL DukeWallBlood6
{
    Pic DWBLF0
	Solid
    RandomFlipY
    RandomFlipX
    Animator DukeAnimatorNoSlide
} 
   
DECALGROUP DukeWallBlood
{
    DukeWallBlood1 1
    DukeWallBlood2 1
    DukeWallBlood3 1
    DukeWallBlood4 1
    DukeWallBlood5 1
    DukeWallBlood6 1
}

DECAL DukeLaserScorch
{
    Solid
    RandomFlipY
    RandomFlipX
    LowerDecal PlasmaScorchLower
    Animator DukeFade
}

DECAL ShrinkerScorch1
{
	Pic BFGSCRC1
	Shade "00 00 00"
	X-Scale "0.60"
	Y-Scale "1.30"
	RandomFlipX
	RandomFlipY
}

DECAL ShrinkerScorch2
{
	Pic BFGSCRC2
	Shade "00 00 00"
	X-Scale "0.60"
	Y-Scale "1.30"
	RandomFlipX
	RandomFlipY
}

DECALGROUP ShrinkerScorch
{
	ShrinkerScorch1	1
	ShrinkerScorch2	1
}

DECAL ShrinkerLightning1
{
	Pic BFGLITE1
	Shade "90 FF 90"
	X-Scale "0.6"
	FullBright
	RandomFlipX
	Animator GoAway2
	LowerDecal ShrinkerScorch
}

DECAL ShrinkerLightning2
{
	Pic BFGLITE2
	Shade "90 FF 90"
	X-Scale "0.6"
	FullBright
	RandomFlipY
	Animator GoAway2
	LowerDecal ShrinkerScorch
}

DECALGROUP ShrinkerLightning
{
	ShrinkerLightning1 1
	ShrinkerLightning2 1
}

DECAL LittleScorch
{
	Pic SCORCH1
	Shade "00 00 00"
	X-Scale 0.25
	Y-Scale 0.25
	RandomFlipX
	RandomFlipY
}

// Generator
 
Generator DukeBlood         DukeWallBlood
Generator DukeFlyingBlood   DukeWallBlood
Generator DukeGibs1         DukeWallBlood
Generator DukeGibs2         DukeWallBlood
Generator DukeGibs3         DukeWallBlood
Generator DukeGibs4         DukeWallBlood
Generator DukeGibs5         DukeWallBlood 
