FADER MediumGoAway2
{
	DecayStart "0.20"
	DecayTime "6.0"
}

//===========================================================================
//
//  Hell Razer Ball
//
//===========================================================================

DECAL HellRazerBallScorch1
{
	Pic BFGSCRC1
	Shade "00 00 00"
	X-Scale "0.67"
	Y-Scale "0.67"
	RandomFlipX
	RandomFlipY
}

DECAL HellRazerBallScorch2
{
	Pic BFGSCRC2
	Shade "00 00 00"
	X-Scale "0.67"
	Y-Scale "0.67"
	RandomFlipX
	RandomFlipY
}

DECALGROUP HellRazerBallScorch
{
	HellRazerBallScorch1	1
	HellRazerBallScorch2	1
}

DECAL HellRazerBallLightningHit1
{
	Pic BFGLITE1
	Shade "FF 00 00"
	X-Scale "0.67"
	Y-Scale "0.67"
	FullBright
	RandomFlipX
	Animator MediumGoAway2
	LowerDecal HellRazerBallScorch
}

DECAL HellRazerBallLightningHit2
{
	Pic BFGLITE2
	Shade "FF 00 00"
	X-Scale "0.67"
	Y-Scale "0.67"
	FullBright
	RandomFlipY
	Animator MediumGoAway2
	LowerDecal HellRazerBallScorch
}

DECALGROUP HellRazerBallDecalHit
{
	HellRazerBallLightningHit1 1
	HellRazerBallLightningHit2 1
}

//===========================================================================
//
//  Hades Elemental Ball
//
//===========================================================================

DECAL HadesElementalBallScorch1
{
	Pic AEF1G0
	Add 1.0
	FullBright
	Animator GoAway2
	RandomFlipX
	RandomFlipY
}

DECAL HadesElementalBallScorch2
{
	Pic AEF1H0
	Add 1.0
	FullBright
	Animator GoAway2
	RandomFlipX
	RandomFlipY
}

DECALGROUP HadesElementalBallScorch
{
	HadesElementalBallScorch1	1
	HadesElementalBallScorch2	1
}

//===========================================================================
//
//  Cerebral Sentient Ball 2
//
//===========================================================================

Decal CSBall2Lightning1
{
	Pic "BFGLITE1"
	Shade "FF 00 00"
	FullBright
	RandomFlipX
	Animator GoAway2
	LowerDecal BFGScorch
}

Decal CSBall2Lightning2
{
    Pic "BFGLITE2"
	Shade "FF 00 00"
	FullBright
	RandomFlipY
	Animator GoAway2
	LowerDecal BFGScorch
}

DecalGroup CerebralBall2Scorch
{
	CSBall2Lightning1	1
	CSBall2Lightning2	1
}