texture ABSHN001, 64, 128
{	
	Patch AG128_1, 0, 0
}


Texture "COOKINGP", 92, 83
{
	XScale 2
	YScale 2
	Patch "COOKINGP", 0, 0
}

Texture "GUNSAFE4", 128, 215
{
	XScale 2
	YScale 2
	Patch "GUNSAFE4", 0, 0
}

define HUDCOLO2 87 48
define HUDCLRB2 87 48
define HUDCLRC2 87 48








// WDIUN01

define RR66RR03   128 128
define REDRAM07   128 128
define REDRAM08   128 128
define SWTX0524   32  16
define SWTX0764   32  32
define SWTX0523   16  32
define SWTX0521   32  32
define SWTX0522   8   32
define SWTX0765   8   8
define SWTX0295   16  32
define WANTED01   32  32
define WANTED02   32  32
define WANTED03   32  32
define RRRA1221   32  32
define XROM0011   128 128
define PENTASTI   128 128
define DRAGONS1   64  16
define DRAGONS2   64  16
define SMLTV1_1   32  32
define SMLTV1_2   32  32
define SMLTV1_3   32  32
define RRRA1156   64  40
define RRRA1167   32  32
define RRRA1168   32  32
define RRRA1169   32  32
define RRRA1170   64  96
define BURGER     32  28
define REDRAM10   128 128
define REDRAM11   128 128
define REDRAM12   128 128
define REDRAM13   128 128
define REDRAM14   128 128
define REDRAM15   128 128
define REDRAM16   128 128

define XROM0016 128 128
define XROM0018 128 128
define XROM0028 128 128
define XROM0029 128 128
define XROM0030 128 128
define XROM0031 128 128
define XROM0039 64 64
define XROM0040 64 64
define XROM0041 128 16
define XROM0043 64 128
define XROM0044 64 128

define FANA_1 64 64
define FANA_2 64 64
define FANA_3 64 64
define FANA_4 64 64
define FANA_5 64 64
define FANA_6 64 64
define FANA_7 64 64
define FANA_8 64 64








// WDIUN02

Texture XEROVSKY, 256, 256
{
	XScale 4.0
	YScale 4.0
	Patch XEROVEIN, 0, 0
}

Sprite FEXXC0, 138, 89
{
	Offset -288, -95
	Patch FEXTC0, 0, 0
}

Sprite FEXXD0, 119, 107
{
	Offset -232, -64
	Patch FEXTD0, 0, 0
}

Sprite FEXXE0, 132, 120
{
	Offset -176, -53
	Patch FEXTE0, 0, 0
}

Sprite FEXXF0, 132, 120
{
	Offset -96, -56
	Patch FEXTE0, 0, 0
}