:CellDoorOpen
	play Doors/Cell/Swing1
	nostopcutoff
end

:CellDoorClose
	play Doors/Cell/Swing2
	stopsound Doors/Cell/Close
end

:LockerDoorOpen
	play Locker/Open
	nostopcutoff
end

:LockerDoorClose
	play Locker/Swing
	stopsound Locker/Close
end

:PneumaticDoorOpen
	play Doors/Pneumatic/Hiss
	stopsound Doors/Pneumatic/Open
end

:PneumaticDoorClose
	stopsound Doors/Pneumatic/Slam
end




// WDIUN01

/*:Door1
	door		0
	playuntildone	door1_start
	stopsound	door1_end
end*/