HardwareShader Texture "MEDALS" 
{
    Shader "shaders/metalglare.fp"
    Speed 1.0
}

Brightmap FIWOC0
{
	Map "Brightmaps/Items/BFIWOA0.png"
}

Brightmap FIWOD0
{
	Map "Brightmaps/Items/BFIWOB0.png"
}

// WDI04

Brightmap DFSW1
{
	Map "Brightmaps/Textures/BSWLEV1.png"
}

Brightmap DFSW2
{
	Map "Brightmaps/Textures/BSWLEV2.png"
}

Brightmap TLIGHTS
{
	Map "Brightmaps/Textures/BTLIGHTS.png"
}

Brightmap COMPSCR1
{
	Map "Brightmaps/Textures/BCOMSCR1.png"
}

Brightmap COMPSCR2
{
	Map "Brightmaps/Textures/BCOMSCR2.png"
}

Brightmap FN_CLGN1
{
	Map "Brightmaps/Textures/BFN_CAL1.png"
}

Brightmap LITE5
{
	Map "Brightmaps/Textures/BLITE5.png"
}

Brightmap Flat TLITE6_4
{
	Map "Brightmaps/Textures/TLITE6_1.png"
	IWAD
}

Brightmap Flat CEIL1_2
{
	Map "Brightmaps/Textures/CEIL1_2.png"
	IWAD
}

/*

Brightmap Flat FN_WHITE
{
	Map "Brightmaps/Textures/FN_WHITE.png"
}

*/




PointLight FlashbangFlash
{
    Color 1.0 1.0 1.0
    Size 325
}

Object FlashbangExplosion
{
    Frame TNT1A { Light FlashbangFlash }
}