
intermission Doom2Cast //the name of the cast call for doom 2, it will overide the vanilla one
{
	cast
	{
		background = "$BGCASTCALL"
		
		castclass = "GunFaceZombieNormal"
		castname = "\cbPlain Joe \cs(Very Common)"
		attacksound = "Missile", 2, "fesh/gunface/shoot"
	}
	
	cast
	{
		castclass = "GunFaceZombieStripes"
		castname = "\cbStripes \cs(Very Common)"
		attacksound = "Missile", 5, "fesh/gunface/shoot"
	}
	cast
	{
		castclass = "GunFaceZombieCollar"
		castname = "\cbBlue Collar \cc(Common)"
		attacksound = "Missile", 3, "fesh/gunface/shoot"
		attacksound = "Missile", 5, "fesh/gunface/shoot"
		attacksound = "Missile", 7, "fesh/gunface/shoot"
	}
	cast
	{
		castclass = "GunFaceZombieHeart"
		castname = "\cbPurple Heart \cf(Uncommon)"
		attacksound = "Missile", 2, "fesh/gunface/shoot"
	}
	cast
	{
		castclass = "GunFaceZombieLobotomized"
		castname = "\cbThe Lorobot \cv(Rare)"
		attacksound = "Missile", 3, "fesh/gunface/shoot"
		attacksound = "Missile", 4, "fesh/gunface/shoot"
		attacksound = "Missile", 6, "fesh/gunface/shoot"
		attacksound = "Missile", 8, "fesh/gunface/shoot"
		attacksound = "Missile", 10, "fesh/gunface/shoot"
		attacksound = "Missile", 12, "fesh/gunface/shoot"
		attacksound = "Missile", 14, "fesh/gunface/shoot"
		attacksound = "Missile", 16, "fesh/gunface/shoot"
		attacksound = "Missile", 18, "fesh/gunface/shoot"
		attacksound = "Missile", 20, "fesh/gunface/shoot"
		attacksound = "Missile", 22, "fesh/gunface/shoot"
		attacksound = "Missile", 24, "fesh/gunface/shoot"
		attacksound = "Missile", 26, "fesh/gunface/shoot"
		attacksound = "Missile", 28, "fesh/gunface/shoot"
		attacksound = "Missile", 32, "fesh/gunface/shoot"
		attacksound = "Missile", 34, "fesh/gunface/shoot"
		attacksound = "Missile", 36, "fesh/gunface/shoot"
		attacksound = "Missile", 38, "fesh/gunface/shoot"
		attacksound = "Missile", 40, "fesh/gunface/shoot"
	}
	
	cast
	{
		castclass = "SwatFlyby"
		castname = "\cbFlyby \cs(Very Common)"
		attacksound = "Missile", 2, "fesh/SWAT/Shotgun"
	}
	
	cast
	{
		castclass = "SwatAnt"
		castname = "\cbAssault Ant \cs(Very Common)"
		attacksound = "Missile", 3, "fesh/SWAT/Shootybang"
		attacksound = "Missile", 6, "fesh/SWAT/Shootybang"
		attacksound = "Missile", 9, "fesh/SWAT/Shootybang"
	}
	
	cast
	{
		castclass = "SwatBeetle"
		castname = "\cbRIOT Beetle \cc(Common)"
		attacksound = "Missile", 4, "fesh/SWAT/Shotgun"
		attacksound = "Missile", 8, "fesh/SWAT/Shotgun"
	}
	cast
	{
		castclass = "SwatMantisCast"
		castname = "\cbPrivate Mantis \cf(Uncommon)"
		attacksound = "Missile", 4, "fesh/SWAT/Sniper"
	}
	cast
	{
		castclass = "SwatBee"
		castname = "\cbAdmiral Blackjacket \cv(Rare)"
		attacksound = "Missile", 4, "fesh/SWAT/Pistol"
		attacksound = "Missile", 8, "fesh/SWAT/Pistol"
		attacksound = "Missile", 12, "fesh/SWAT/Pistol"
		attacksound = "Melee", 1, "fesh/board/DominoAxeHit"
	}
	cast
	{
		castclass = "ParPriestCast"
		castname = "\cbPar Priest \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/Sport/GolfFire"
		attacksound = "Missile", 3, "fesh/Sport/GolfFire"
		attacksound = "Missile", 5, "fesh/Sport/GolfFire"
		
		attacksound = "Melee", 1, "fesh/Sport/GolfDeath"
	}
	cast
	{
		castclass = "GutterGospelCast"
		castname = "\cbGutter Gospel \cc(Common)"
		attacksound = "Missile", 1, "fesh/Sport/BowlingFire"
		attacksound = "Missile", 3, "fesh/Sport/BowlingFire"
		attacksound = "Missile", 5, "fesh/Sport/BowlingFire"
		
		attacksound = "Melee", 1, "fesh/Sport/BowlingDeath"
	}
	cast
	{
		castclass = "SoftballSermonCast"
		castname = "\cbSoftball Sermon \cc(Common)"
		attacksound = "Missile", 1, "fesh/Sport/BaseballFire"
		attacksound = "Missile", 3, "fesh/Sport/BaseballFire"
		attacksound = "Missile", 5, "fesh/Sport/BaseballFire"
		
		attacksound = "Melee", 1, "fesh/Sport/BaseballDeath"
	}
	cast
	{
		castclass = "HockeyHereticCast"
		castname = "\cbHockey Heretic \cf(Uncommon)"
		attacksound = "Missile", 1, "fesh/Sport/HockeyFire"
		attacksound = "Missile", 3, "fesh/Sport/HockeyFire"
		attacksound = "Missile", 5, "fesh/Sport/HockeyFire"
		
		attacksound = "Melee", 1, "fesh/Sport/HockeyDeath"
	}
	cast
	{
		castclass = "FumbleFanaticCast"
		castname = "\cbFumble Fanatic \cv(Rare)"
		attacksound = "Missile", 1, "fesh/Sport/FootballFire"
		attacksound = "Missile", 2, "fesh/Sport/FootballFire"
		attacksound = "Missile", 3, "fesh/Sport/FootballFire"
		attacksound = "Missile", 4, "fesh/Sport/FootballFire"
		attacksound = "Missile", 5, "fesh/Sport/FootballFire"
		attacksound = "Missile", 6, "fesh/Sport/FootballFire"
		attacksound = "Melee", 1, "fesh/Sport/FootballPunch"
	}
	
	cast
	{
		castclass = "BoardGamePawnMageWhite"
		castname = "\cbPawn Mage (White) \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "BoardGamePawnMageBlack"
		castname = "\cbPawn Mage (Black) \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "BoardGameCheckersCrab"
		castname = "\cbCheckers Crab \cc(Common)"
		attacksound = "Missile", 0, "fesh/board/CheckerAttack"
		attacksound = "Missile", 2, "fesh/board/DominoAxeWhoosh"
	}
	cast
	{
		castclass = "BoardGameDiceDemonPlain"
		castname = "\cbDice Demon \cc(Common)"
		attacksound = "Missile", 1, "fesh/board/DiceProjectile"
		attacksound = "Missile", 3, "fesh/board/DiceAttack"
	}
	cast
	{
		castclass = "BoardGameDominoPaladin"
		castname = "\cbDomino Paladin \cf(Uncommon)"
		attacksound = "Missile", 1, "fesh/board/DominoAttack"
	}
	cast
	{
		castclass = "BoardGameJackass"
		castname = "\cbThe Jackass \cv(Rare)"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	
	cast
	{
		castclass = "DIYDestructor"
		castname = "\cbDestructor \cs(Very Common)"
		attacksound = "Melee", 0, "fesh/dwarf/attack"
		attacksound = "Melee", 2, "fesh/board/DominoAxeHit"
	}
	cast
	{
		castclass = "DIYScrewloose"
		castname = "\cbScrewloose \cc(Common)"
		attacksound = "Melee", 0, "fesh/dwarf/attack"
		attacksound = "Melee", 2, "fesh/board/DominoAxeHit"
	}
	cast
	{
		castclass = "DIYPowerminerCast"
		castname = "\cbPowerminer \cf(Uncommon)"
		attacksound = "Melee", 0, "fesh/dwarf/attack"
		attacksound = "Melee", 2, "fesh/board/DominoAxeHit"
	}
	cast
	{
		castclass = "DIYArcWelderCast"
		castname = "\cbArc Guild Welder \cf(Uncommon)"
		attacksound = "Melee", 0, "fesh/dwarf/attack"
		attacksound = "Melee", 1, "fesh/dwarf/zap"
		attacksound = "Melee", 2, "fesh/dwarf/zap"
		attacksound = "Melee", 3, "fesh/dwarf/zap"
		attacksound = "Melee", 4, "fesh/dwarf/zap"
		attacksound = "Melee", 5, "fesh/dwarf/zap"
		attacksound = "Melee", 6, "fesh/dwarf/zap"
		attacksound = "Melee", 7, "fesh/dwarf/zap"
		attacksound = "Melee", 8, "fesh/dwarf/zap"
	}
	cast
	{
		castclass = "DIYTreeaperCast"
		castname = "\cbTreeaper \cv(Rare)"
	}
	
	cast
	{
		castclass = "SpecObakick"
		castname = "\cbObakick \cs(Very Common)"
		attacksound = "Melee", 0, "fesh/ninja/attack"
		attacksound = "Melee", 2, "fesh/board/DominoAxeHit"
	}
	cast
	{
		castclass = "SpecPhoenixFighter"
		castname = "\cbPhoenix Fighter \cc(Common)"
		attacksound = "Melee", 0, "fesh/ninja/attack"
		attacksound = "Melee", 2, "fesh/ninja/fire"
	}
	cast
	{
		castclass = "SpecGlacierThief"
		castname = "\cbGlacier Thief \cc(Common)"
		attacksound = "Melee", 0, "fesh/ninja/attack"
		attacksound = "Melee", 2, "fesh/ninja/ice"
	}
	cast
	{
		castclass = "SpecPhidias"
		castname = "\cbPhidias Carver of Lightning \cf(Uncommon)"
		attacksound = "Melee", 0, "fesh/ninja/attack"
		attacksound = "Melee", 2, "fesh/dwarf/zap"
	}
	cast
	{
		castclass = "SpecMoyambush"
		castname = "\cbMoyambush \cv(Rare)"
		attacksound = "Melee", 0, "fesh/ninja/attack"
	}
	cast
	{
		castclass = "ElementalitePuffy"
		castname = "\cbPuffy \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/element/puffyattack"
	}
	
	cast
	{
		castclass = "ElementaliteEmbers"
		castname = "\cbEmbers \cc(Common)"
		attacksound = "Missile", 1, "fesh/element/embersattack"
	}
	cast
	{
		castclass = "ElementaliteFlakes"
		castname = "\cbFlakes \cc(Common)"
		attacksound = "Missile", 1, "fesh/element/flakesattack"
	}
	cast
	{
		castclass = "ElementaliteBrock"
		castname = "\cbBrock \cf(Uncommon)"
		attacksound = "Missile", 1, "fesh/element/brockattack"
	}
	cast
	{
		castclass = "ElementaliteZaps"
		castname = "\cbZaps \cv(Rare)"
		attacksound = "Missile", 1, "fesh/element/zapsattack"
	}
	
	cast
	{
		castclass = "HardwarianCompumanCast"
		castname = "\cbCompuman \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/hardwarian/projectile"
	}
	cast
	{
		castclass = "HardwarianFridgecageCast"
		castname = "\cbFridgecage \cc(Common)"
		attacksound = "Missile", 1, "fesh/hardwarian/projectile"
		attacksound = "Melee", 0, "fesh/hardwarian/fridgecagepain"
		attacksound = "Melee", 2, "fesh/hardwarian/fridgecageclose"
		attacksound = "Melee", 5, "fesh/hardwarian/fridgecageopen"
	}
	cast
	{
		castclass = "HardwarianShutterSquidCast"
		castname = "\cbShutter Squid \cc(Common)"
		attacksound = "Missile", 1, "fesh/hardwarian/projectile"
		attacksound = "Melee", 0, "fesh/hardwarian/shuttersquidpain"
		attacksound = "Melee", 1, "fesh/hardwarian/shuttersquidclick"
		attacksound = "Melee", 2, "fesh/hardwarian/shuttersquidsnap"
	}
	cast
	{
		castclass = "HardwarianStereoheadCast"
		castname = "\cbStereohead \cf(Uncommon)"
		attacksound = "Missile", 1, "fesh/hardwarian/projectile"
		attacksound = "Melee", 0, "fesh/hardwarian/stereoheadpain"
		attacksound = "Melee", 3, "fesh/board/DominoAxeWhoosh"
	}
	cast
	{
		castclass = "HardwarianMacrowaveCast"
		castname = "\cbMacrowave \cv(Rare)"
		attacksound = "Missile", 1, "fesh/hardwarian/projectile" 
		attacksound = "Melee", 0, "fesh/hardwarian/macrowavepain"
		attacksound = "Melee", 1, "fesh/hardwarian/macrowavecharge"
		attacksound = "Melee", 4, "fesh/hardwarian/macrowaveopen"
		attacksound = "Melee", 4, "fesh/dwarf/zap"
		attacksound = "Melee", 5, "fesh/dwarf/zap"
		attacksound = "Melee", 6, "fesh/dwarf/zap"
		attacksound = "Melee", 7, "fesh/dwarf/zap"
		attacksound = "Melee", 8, "fesh/dwarf/zap"
		attacksound = "Melee", 9, "fesh/dwarf/zap"
		attacksound = "Melee", 10, "fesh/dwarf/zap"
		attacksound = "Melee", 11, "fesh/hardwarian/macrowaveclose"
	}
	cast
	{
		castclass = "TomeDemonCast"
		castname = "\cbTome Demon \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/fodderflinger/tomedemonattack"
	}
	cast
	{
		castclass = "MechMausoleumCast"
		castname = "\cbMech Mausoleum \cs(Very Common)"
		attacksound = "Missile", 1, "fesh/fodderflinger/shoot"
	}
	cast
	{
		castclass = "SteelGastropodCast"
		castname = "\cbSteel Gastropod \cf(Uncommon)"
		attacksound = "Missile", 1, "fesh/fodderflinger/shoot"
	}
	cast
	{
		castclass = "ToyMimikinCast"
		castname = "\cbToy Mimikin \cf(Uncommon)"
		attacksound = "Missile", 0, "fesh/fodderflinger/mimikinattack"
		attacksound = "Missile", 4, "fesh/fodderflinger/door"
	}
	cast
	{
		castclass = "SportsTMBlimpCast"
		castname = "\cbSportsTM Blimp \cv(Rare)"
		attacksound = "Missile", 1, "fesh/fodderflinger/shoot"
	}
	
	cast
	{
		castclass = "SkeletalSailorStowaway"
		castname = "\cbSkeletal Stowaway \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/skeletalsailor/attack"
		attacksound = "Missile", 2, "fesh/KGaunt/fire"
		attacksound = "Melee", 0, "fesh/skeletalsailor/attack"
		attacksound = "Melee", 2, "fesh/skeletalsailor/slash"
	}
	cast
	{
		castclass = "SkeletalSailorMarrow"
		castname = "\cbQuartermaster Black Marrow \cc(Common)"
		attacksound = "Missile", 0, "fesh/skeletalsailor/attack"
		attacksound = "Missile", 2, "fesh/skeletalsailor/parrot"
	}
	cast
	{
		castclass = "SkeletalSailorSeadog"
		castname = "\cbSunken Seadog \cc(Common)"
		attacksound = "Missile", 0, "fesh/skeletalsailor/attack"
		attacksound = "Missile", 2, "fesh/KGaunt/fire"
		attacksound = "Melee", 0, "fesh/skeletalsailor/attack"
		attacksound = "Melee", 2, "fesh/skeletalsailor/wood"
	}
	cast
	{
		castclass = "SkeletalSailorPlunderer"
		castname = "\cbPossesed Plunderer \cf(Uncommon)"
		attacksound = "Missile", 0, "fesh/skeletalsailor/attack"
		attacksound = "Missile", 2, "fesh/board/DominoAxeWhoosh"
	}
	cast
	{
		castclass = "SkeletalSailorPowderibs"
		castname = "\cbCaptain Powderibs \cv(Rare)"
		attacksound = "Missile", 0, "fesh/skeletalsailor/attack"
		attacksound = "Missile", 2, "fesh/skeletalsailor/cannon"
	}
	
	cast
	{
		castclass = "FeshCandemonWaferCast"
		castname = "\cbWafer Warlord \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshCandemonPeppermintCast"
		castname = "\cbPeppermint Punisher \cc(Common)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshCandemonCottonArmoredCast"
		castname = "\cbJawbreaker Juggernaut \cc(Common)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshCandemonCottonJawUnarmoredCast"
		castname = "\cbLord Cottonjaw \cc(Common)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshCandemonGummyCast"
		castname = "\cbGummy Goliath \cf(Uncommon)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshCandemonGumballCast"
		castname = "\cbGumball Ghoul \cv(Rare)"
		attacksound = "Missile", 0, "fesh/candemon/attack"
		attacksound = "Missile", 1, "fesh/board/ProjectileCast"
	}
	cast
	{
		castclass = "FeshKnightAxeCast"
		castname = "\cbAxe Admiral \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/KAxe/attack"
		attacksound = "Missile", 1, "fesh/kbast/throw"
	}
	cast
	{
		castclass = "FeshKnightDaggerCast"
		castname = "\cbCinquedea Conqueror \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/Kdagger/attack"
		attacksound = "Missile", 1, "fesh/board/DominoAxeWhoosh"
		attacksound = "Missile", 3, "fesh/Kdagger/attack"
		attacksound = "Missile", 4, "fesh/board/DominoAxeWhoosh"
	}
	cast
	{
		castclass = "FeshKnightGauntletCast"
		castname = "\cbGauntlet Gallant \cc(Common)"
		attacksound = "Missile", 0, "fesh/KGaunt/attack"
		attacksound = "Missile", 1, "fesh/KGaunt/fire"
	}
	cast
	{
		castclass = "FeshKnightBastardCast"
		castname = "\cbBastard Brawler \cf(Uncommon)"
		attacksound = "Melee", 0, "fesh/KBast/attack"
		attacksound = "Melee", 1, "fesh/kbast/meleeswing"
		attacksound = "Missile", 0, "fesh/KBast/attack"
		attacksound = "Missile", 1, "fesh/kbast/throw"
	}
	cast
	{
		castclass = "FeshKnightHammerCast"
		castname = "\cbHammer Hero \cv(Rare)"
		attacksound = "Missile", 0, "fesh/KHammer/Attack"
		attacksound = "Missile", 1, "fesh/knight/Clang"
		attacksound = "Melee", 1, "fesh/knight/whoosh"
	}
	cast
	{
		castclass = "FeshGolemSlateCast"
		castname = "\cbSlate Scorcher \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/golem/attack"
		attacksound = "Missile", 1, "fesh/golem/Fire"
		attacksound = "Missile", 3, "fesh/golem/Fire"
		attacksound = "Missile", 5, "fesh/golem/Fire"
		attacksound = "Missile", 7, "fesh/golem/Fire"
	}
	cast
	{
		castclass = "FeshGolemSandCast"
		castname = "\cbWall of Heiro \cc(Common)"
		attacksound = "Missile", 0, "fesh/golem/attack"
		attacksound = "Missile", 2, "fesh/golem/Laser"
	}
	cast
	{
		castclass = "FeshGolemSnowCast"
		castname = "\cbSnowmason \cc(Common)"
		attacksound = "Missile", 0, "fesh/golem/attack"
		attacksound = "Missile", 1, "fesh/golem/stonemove"
		attacksound = "Missile", 2, "fesh/golem/stonemove"
		attacksound = "Missile", 3, "fesh/golem/stonemove"
		attacksound = "Missile", 4, "fesh/golem/ice"
		attacksound = "Missile", 6, "fesh/golem/ice"
		attacksound = "Missile", 8, "fesh/golem/stonemove"
		attacksound = "Missile", 9, "fesh/golem/stonemove"
		attacksound = "Missile", 10, "fesh/golem/stonemove"
		attacksound = "Missile", 11, "fesh/golem/stonemove"
	}
	cast
	{
		castclass = "FeshGolemGniessCast"
		castname = "\cbGniess Guardian \cf(Uncommon)"
		attacksound = "Missile", 0, "fesh/golem/attack"
		attacksound = "Missile", 1, "fesh/golem/dart"
		attacksound = "Missile", 4, "fesh/golem/dart"
		attacksound = "Missile", 7, "fesh/golem/dart"
		attacksound = "Missile", 10, "fesh/golem/dart"
	}
	cast
	{
		castclass = "FeshGolemTortCast"
		castname = "\cbTesla Tortoise \cv(Rare)"
		attacksound = "Missile", 0, "fesh/Golem/Attack"
		attacksound = "Missile", 2, "fesh/Golem/Zap"
		attacksound = "Missile", 4, "fesh/Golem/Zap"
		attacksound = "Missile", 6, "fesh/Golem/Zap"
	}
	cast
	{
		castclass = "FeshGolemTurretCast"
		castname = "\cbTesla Cannon \cv(Rare)"
		attacksound = "Missile", 3, "fesh/golem/rail"
	}
	//start
	cast
	{
		castclass = "FeshCalamarchingBrassCast"
		castname = "\cbBrass Boiler \cs(Very Common)"
		attacksound = "Missile", 0, "fesh/squid/click"
		attacksound = "Missile", 1, "fesh/squid/attack"
		attacksound = "Missile", 2, "fesh/squid/tubafire"
		attacksound = "Missile", 5, "fesh/squid/tubafire"
		attacksound = "Missile", 8, "fesh/squid/tubafire"
	}
	cast
	{
		castclass = "FeshCalamarchingPercrushionistCast"
		castname = "\cbPercrushionist \cs(Common)"
		attacksound = "Missile", 0, "fesh/squid/click"
		attacksound = "Missile", 1, "fesh/squid/attack"
		attacksound = "Missile", 2, "fesh/squid/drumfire"
		attacksound = "Missile", 5, "fesh/squid/drumfire"
		attacksound = "Missile", 8, "fesh/squid/drumfire"
		attacksound = "Melee", 1, "fesh/squid/kick"
	}
	cast
	{
		castclass = "FeshCalamarchingTrumpetCast"
		castname = "\cbTrumpet Torcher \cc(Common)"
		attacksound = "Missile", 0, "fesh/squid/click"
		attacksound = "Missile", 1, "fesh/squid/attack"
		attacksound = "Missile", 2, "fesh/squid/trumpetfire"
		attacksound = "Missile", 5, "fesh/squid/trumpetfire"
		attacksound = "Missile", 8, "fesh/squid/trumpetfire"
		attacksound = "Melee", 1, "fesh/squid/trumpetSpew"
	}
	cast
	{
		castclass = "FeshCalamarchingWoodwinterCast"
		castname = "\cbWoodwinter Gunner \cf(Uncommon)"
		attacksound = "Missile", 0, "fesh/squid/click"
		attacksound = "Missile", 1, "fesh/squid/attack"
		attacksound = "Missile", 2, "fesh/squid/flutefire"
		attacksound = "Missile", 4, "fesh/squid/flutefire"
		attacksound = "Missile", 6, "fesh/squid/flutefire"
		attacksound = "Missile", 8, "fesh/squid/flutefire"
	}
	cast
	{
		castclass = "FeshCalamarchingShakoCast"
		castname = "\cbShako Stomper \cv(Rare)"
		attacksound = "Missile", 0, "fesh/squid/click"
		attacksound = "Missile", 1, "fesh/squid/attack"
		attacksound = "Missile", 2, "fesh/squid/Whistlefire"
		attacksound = "Missile", 6, "fesh/squid/Whistlefire"
		attacksound = "Missile", 10, "fesh/squid/Whistlefire"
		attacksound = "Melee", 1, "fesh/squid/WhistleAlert"
	}
	//end
	
	cast
	{
		castclass = "FeshNecrowmancerCast"
		castname = "\cbThe Necrowmancer \cT(VERY RARE)"
		attacksound = "Missile", 0, "FeshNecrow/CoatopenVocal"
		attacksound = "Missile", 2, "FeshNecrow/Coatopen"
		attacksound = "Melee", 0, "FeshNecrow/prespin"
		attacksound = "Melee", 1, "FeshNecrow/spinloop"
	}
	
	cast
	{
		castclass = "FeshPotluckCast"
		castname = "\cbPotluck \cT(VERY RARE)"
		attacksound = "Missile", 0, "potluck/attack"
		attacksound = "Missile", 1, "potluck/shot"
		attacksound = "Missile", 3, "potluck/shot"
		attacksound = "Missile", 5, "potluck/shot"
	}
	
	cast
	{
		castclass = "FeshMorshooterCast"
		castname = "\cbMorshooter \cT(VERY RARE)"
		attacksound = "Missile", 0, "feshMorshooter/attackstart"
		attacksound = "Missile", 4, "feshMorshooter/rope"
		attacksound = "Missile", 7, "FeshMorshooter/fireball"
	}
	cast
	{
		castclass = "yhollcast"
		castname = "\c*Yholl: Destroyer of Worlds"
	}
	link = doom2cast
}



episode FM0TESTM{name="Versatile Factions Museum" noskillmenu}

map FM0TESTM "Versatile Factions Museum"{
	music=""
	nointermission
	next="MAP01"
}