gameinfo
{
	dimcolor = "1B4287"
	dimamount = 0.9//0.75
	cursorpic = "CURSORG"
	quitmessages = "$TFQUITMSG1","$TFQUITMSG2","$TFQUITMSG3","$TFQUITMSG4","$TFQUITMSG5","$TFQUITMSG6","$TFQUITMSG7","$TFQUITMSG8","$TFQUITMSG9","$TFQUITMSG10","$TFQUITMSG11","$TFQUITMSG12",
	"$TFQUITMSG13","$TFQUITMSG14","$TFQUITMSG15","$TFQUITMSG16","$TFQUITMSG17","$TFQUITMSG18","$TFQUITMSG19","$TFQUITMSG20","$TFQUITMSG21","$TFQUITMSG22","$TFQUITMSG23","$TFQUITMSG24","$TFQUITMSG25",
	"$TFQUITMSG26","$TFQUITMSG27","$TFQUITMSG28","$TFQUITMSG29","$TFQUITMSG30","$TFQUITMSG31","$TFQUITMSG32","$TFQUITMSG33","$TFQUITMSG34","$TFQUITMSG35","$TFQUITMSG36","$TFQUITMSG37","$TFQUITMSG38","$TFQUITMSG39","$TFQUITMSG40"
	//titlemusic = "music/bgm_dippy.ogg"
	menufontcolor_title = "YELLOW"
	menufontcolor_label = "WHITE"
	menufontcolor_value = "YELLOW"
	menufontcolor_action = "GRAY"
	menufontcolor_header = "YELLOW"
	menufontcolor_highlight = "GREEN"
	menufontcolor_selection = "GREEN"
	PrecacheClasses = "MercPlayer"
	PlayerClasses = "MercPlayer"
	MenuBackButton = "MNU_BACK"
	//ForceSpawnEventScripts = true
	//ForceDamageEventScripts = true
}

clearskills

skill normal
{
	SpawnFilter = Normal
	Key = "m"
	Name = "Medium"
	DefaultSkill
}