[Enu Default]

PRESSKEY = "\cipress a key.";
PRESSYN = "\cgpress y or n";

QUITMSG = "\ciare you sure you want to\n\ciquit this great game?";
QUITMSG1 = "\ciplease don't leave, there's more\n\cidemons to toast!";
QUITMSG2 = "\cilet's beat it -- this is turning\n\ciinto a bloodbath!";
QUITMSG3 = "\cii wouldn't leave if i were you.\n\cidos is much worse.";
QUITMSG4 = "\ciyou're trying to say you like dos\n\cibetter than me, right?";
QUITMSG5 = "\cidon't leave yet -- there's a\n\cidemon around that corner!";
QUITMSG6 = "\ciya know, next time you come in here\n\cii'm gonna toast ya.";
QUITMSG7 = "\cigo ahead and leave. see if i care.";
QUITMSG8 = "\ciyou want to quit?\n\cithen, thou hast lost an eighth!";
QUITMSG9 = "\cidon't go now, there's a \n\cidimensional shambler waiting\n\ciat the dos prompt!";
QUITMSG10 = "\ciget outta here and go back\n\cito your boring programs.";
QUITMSG11 = "\ciif i were your boss, i'd \n \cideathmatch ya in a minute!";
QUITMSG12 = "\cilook, bud. you leave now\n\ciand you forfeit your body count!";
QUITMSG13 = "\cijust leave. when you come\n\ciback, i'll be waiting with a bat.";
QUITMSG14 = "\ciyou're lucky i don't smack\n\ciyou for thinking about leaving.";

LOADNET = "\ciyou can't do load while in a net game!\n\n\cgpress a key";
QLOADNET = "\ciyou can't quickload during a netgame!\n\n\cgpress a key";
QSAVESPOT = "\ciyou haven't picked a quicksave slot yet!\n\n\cgpress a key";
SAVEDEAD = "\ciyou can't save if you aren't playing!\n\n\cgpress a key";
QSPROMPT = "\ciquicksave over your game named\n\n'%s'\ci?\n\n\cgpress y or n";
QLPROMPT = "\cido you want to quickload the game named\n\n'%s'\ci?\n\n\cgpress y or n";
NEWGAME = "\ciyou can't start a new game\n\ciwhile in a network game.\n\n\cgpress a key";
NIGHTMARE = "\ciare you sure? this skill level\n\ciisn't even remotely fair.\n\n\cgpress y or n";
SWSTRING = "\cithis is the shareware version of Duke Nukem.\n\n\ciyou need to order the entire trilogy.\n\n\cgpress a key";
MSGOFF = "\cdMessages OFF";
MSGON = "\cdMessages ON";
NETEND = "\ciyou can't end a netgame!\n\n\cgpress a key";
ENDGAME = "\ciare you sure you want to end the game?\n\n\cgpress y or n";
DOSY = "\cgpress y or n";
EMPTYSTRING = "\cgempty slot";
HUSTR_MSGU = "\cd[Message unsent]";
NEWSAVE = "\cd<New Save Game>";
GGSAVED = "\cd<Game Saved>";
SAVENET = "\ciyou can't save while in a net game!\n\n\cgpress a key";
MNU_DELETESG = "\ciDo you really want to delete the savegame\n";

PD_BLUEO = "\cnYou need a blue key to activate this object";
PD_REDO = "\cgYou need a red key to activate this object";
PD_YELLOWO = "\cfYou need a yellow key to activate this object";
PD_BLUEK = "\cnYou need a blue key to open this door";
PD_REDK = "\cgYou need a red key to open this door";
PD_YELLOWK = "\cfYou need a yellow key to open this door";
PD_BLUECO = "\cnYou need a blue card to activate this object";
PD_REDCO = "\cgYou need a red card to activate this object";
PD_YELLOWCO = "\cfYou need a yellow card to activate this object";
PD_BLUESO = "\cnYou need a blue skull to activate this object";
PD_REDSO = "\cgYou need a red skull to activate this object";
PD_YELLOWSO = "\cfYou need a yellow skull to activate this object";

PD_BLUEC = "\cnYou need a blue card to open this door";
PD_REDC = "\cgYou need a red card to open this door";
PD_YELLOWC = "\cfYou need a yellow card to open this door";
PD_BLUES = "\cnYou need a blue skull to open this door";
PD_REDS = "\cgYou need a red skull to open this door";
PD_YELLOWS = "\cfYou need a yellow skull to open this door";
PD_ANY = "\cdAny key will open this door";
PD_ANYOBJ = "\cdAny key will activate this object";
PD_ALL3 = "\cdYou need all three keys to open this door";
PD_ALL3O = "\cdYou need all three keys to activate this object";
PD_ALL6 = "\cdYou need all six keys to open this door";
PD_ALL6O = "\cdYou need all six keys to activate this object";
PD_ALLKEYS = "\cdYou need all the keys";

AM_MONSTERS			= "\cgMonsters:";
AM_SECRETS			= "\cvSecrets:";
AM_ITEMS			= "\cfItems:";