ACTOR SWTree1 1056
{
//$Category Decoration
	+NOINTERACTION
	States
	{
	Spawn:
		SWTR A -1
	    Stop
	}
}

ACTOR SWTree2 : SWTree1 1057
{
//$Category Decoration
	States
	{
	Spawn:
		SWTR B -1
	    Stop
	}
}

ACTOR SWTree6 : SWTree1 1061
{
//$Category Decoration
	States
	{
	Spawn:
		SWTR F -1
	    Stop
	}
}

ACTOR SWTree7 : SWTree1 1062
{
//$Category Decoration
	States
	{
	Spawn:
		SWTR G -1
	    Stop
	}
}

ACTOR SWTree9 : SWTree1 1064
{
//$Category Decoration
	States
	{
	Spawn:
		SWTR I -1
	    Stop
	}
}

ACTOR SWTree10 : SWTree1 1065
{
//$Category Decoration
	States
	{
	Spawn:
		SWTR J -1
	    Stop
	}
}

ACTOR SWBush1 : SWTree1 1066
{
//$Category Decoration
	States
	{
	Spawn:
		SWBH A -1
	    Stop
	}
}

ACTOR SWBush2 : SWTree1 1067
{
//$Category Decoration
	States
	{
	Spawn:
		SWBH B -1
	    Stop
	}
}

ACTOR SWBush3 : SWTree1 1068
{
//$Category Decoration
	States
	{
	Spawn:
		SWBH C -1
	    Stop
	}
}

ACTOR SWBush4 : SWTree1 1069
{
//$Category Decoration
	States
	{
	Spawn:
		SWBH D -1
	    Stop
	}
}

ACTOR SWBush8 : SWTree1 1073
{
//$Category Decoration
	States
	{
	Spawn:
		SWBH H -1
	    Stop
	}
}

ACTOR SWBush9 : SWTree1 1075
{
//$Category Decoration
    States
	{
	Spawn:
	    SWBH I -1
		Stop
	}
}