CLEARLOCKS

Lock 1
{
	RedAccessCard
	Message "You Need The Red Card to Activate this object"
	RemoteMessage "You need a red card to activate this object"
	Mapcolor 255 0 0
}

Lock 2
{
	BlueAccessCard
	Message "You need a Blue card to activate this object"
	RemoteMessage "You need a Blue card to activate this object"
	Mapcolor 0 0 255
}

Lock 3
{
	YellowAccessCard
	Message "You need a Yellow card to activate this object"
	RemoteMessage "You need a Yellow card to activate this object"
	Mapcolor 255 255 0
}


Lock 4
{
	RedCrystalSkull
	Message "You need a Red Crystal Skull to activate this object"
	RemoteMessage "You need a Yellow Crystal Skull to activate this object"
	Mapcolor 255 0 0
}

Lock 5
{
	BlueCrystalSkull
	Message "You need a Blue Crystal Skull to activate this object"
	RemoteMessage "You need a Blue Crystal Skull to activate this object"
	Mapcolor 0 0 255
}

Lock 6
{
	YellowCrystalSkull
	Message "You need a Yellow Crystal Skull to activate this object"
	RemoteMessage "You need a Yellow Crystal Skull to activate this object"
	Mapcolor 255 255 0
}

Lock 100
{
	Message "Any key will open this door"
	RemoteMessage "Any key will activate this object"
	Mapcolor 128 128 255
}

Lock 229
{
	Any { BlueAccessCard BlueCrystalSkull }
	Any { YellowAccessCard YellowCrystalSkull }
	Any { RedAccessCard RedCrystalSkull }
	Message "You need all three keys to activate this object"
	RemoteMessage "You need all three keys to activate this object"
}

Lock 101
{
	BlueAccessCard
	BlueCrystalSkull
	YellowBlueAccessCardCard
	YellowCrystalSkull
	RedBlueAccessCardCard 
	RedCrystalSkull
	Message "You need all six keys to activate this object"
	RemoteMessage "You need all six keys to activate this object"
}