GameInfo
{
    INFOPAGE = "CONTROL"
    TitlePage = "titlepic"
	CREDITPAGE = "CREDIT"
	CursorPic = "m_cur"
	PauseSign = "m_paus"
	BorderFlat = "GREY_2"
	MenuBackButton = "m_back"
	MenuFontColor_Title = "Black"
	MenuFontColor_Label = "Default"
	MenuFontColor_Value = "Gray"
	MenuFontColor_Action = "Gray"
	MenuFontColor_Header = "White"
	MenuFontColor_Highlight = "White"
	MenuFontColor_Selection = "BLACK"
	FullscreenAutoAspect = 3
	DimColor = "0b 0b 0b"
	DimAmount = 0.8
    Playerclasses = "Street_Ninja"
	quitsound = "GORE/SPLAT"
	NoRandomPlayerClass = True
	gibfactor = -350
	
}

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//
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Skill baby
{
	AutoUseHealth
	AmmoFactor = 2
	DamageFactor = 0.5
	EasyBossBrain
	SpawnFilter = Baby
	Name = "$SKILL_BABY"
}

Skill easy
{
	EasyBossBrain
	SpawnFilter = Easy
	Name = "$SKILL_EASY"
}

Skill normal
{
	SpawnFilter = Normal
	Name = "$SKILL_NORMAL"
}

Skill hard
{
	SpawnFilter = Hard
	Name = "$SKILL_HARD"
}


MAP SSN01 "Mimai City Block"
{
AllowCrouch
sky1 = RSKY2
MUSIC = D_RUNNIN
NEXT = SSN02
}


