statusbar normal , fullscreenoffsets
{
	drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", -239, 171 , centerbottom;
    drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", -239, 181 , centerbottom;
    drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", -239, 191 , centerbottom;
	drawbar "stamina" , "stamina_b", ammo(Stamina), horizontal, 10, -155 , 1;
	drawbar "Health_A" , "Health_B", Health, horizontal, 12, -180 , 1;
	drawbar "ARMOR_A" , "ARMOR_B", Armor, horizontal, 12, -165 , 1;
	drawbar "fireba" , "firebb", ammo("Dragon_Magic"), horizontal, 10, -135 , 1;
	drawimage "border", 10, -190;
	drawimage "border2", 10 ,-125;
	 InInventory CYBER_Glaive , 1
	  {
	  drawbar "GBAR_1" , "GBAR_2", ammo("Glaive_Use"), horizontal, 12, -220 , 1;
	  }
	  ininventory "Pistol_ammo", 1
	   {
	DRAWIMAGE "PISTA0", 20,-190;
	    }
	  ininventory "Shotgun_ammo" ,1 && "Spas12", 1
	   {
	DRAWIMAGE "SPAPA0", 150,-190;
	    }

}

statusbar fullscreen , fullscreenoffsets
{
	drawswitchableimage keyslot 2 && 5, "nullimage", "STKEYS0", "STKEYS3", "STKEYS6", -239, 171 , centerbottom;
    drawswitchableimage keyslot 3 && 6, "nullimage", "STKEYS1", "STKEYS4", "STKEYS7", -239, 181 , centerbottom;
    drawswitchableimage keyslot 1 && 4, "nullimage", "STKEYS2", "STKEYS5", "STKEYS8", -239, 191 , centerbottom;
	drawbar "stamina" , "stamina_b", ammo(Stamina), horizontal, 10, -155 , 1;
	drawbar "Health_A" , "Health_B", Health, horizontal, 12, -180 , 1;
	drawbar "ARMOR_A" , "ARMOR_B", Armor, horizontal, 12, -165 , 1;
	drawbar "fireba" , "firebb", ammo("Dragon_Magic"), horizontal, 10, -135 , 1;
	drawimage "border", 10, -190;
	drawimage "border2", 10 ,-125;
	 InInventory CYBER_Glaive , 1
	  {
	  drawbar "GBAR_1" , "GBAR_2", ammo("Glaive_Use"), horizontal, 12, -220 , 1;
	  }
	  ininventory "Pistol_ammo", 1
	   {
	DRAWIMAGE "PISTA0", 20,-190;
	    }
	  ininventory "Shotgun_ammo" ,1 && "Spas12", 1
	   {
	DRAWIMAGE "SPAPA0", 150,-190;
	    }

}