version "3.7"
Class Map30TeleHandler : EventHandler
{
	Override void WorldThingSpawned(WorldEvent e)
	{
		If(Level.Levelnum==30 && e.thing.bIsMonster)
		{
			e.thing.bNoTeleStomp=True;
		}
	}
}



#include "zscript/square/base.txt"

#include "zscript/square/base/giblets.txt"

#include "zscript/square/base/scenery/ambience.txt"
#include "zscript/square/base/scenery/fog.txt"
#include "zscript/square/base/scenery/sparklers.txt"
#include "zscript/square/base/scenery/smokeandexplosion.txt"
#include "zscript/square/base/scenery/goop.txt"
#include "zscript/square/base/scenery/lighting.txt"

#include "zscript/square/base/items/paintgun.txt"

#include "zscript/square/base/enemies/projectiles.txt"
#include "zscript/square/base/enemies/circlejerks.txt"
#include "zscript/square/base/enemies/ovolts.txt"
#include "zscript/square/base/enemies/chatterboxes.txt"
#include "zscript/square/base/enemies/cylonder.txt"
#include "zscript/square/base/enemies/jetpack.txt"
#include "zscript/square/base/enemies/tritankle.txt"
#include "zscript/square/base/enemies/colorcube.txt"
#include "zscript/square/base/enemies/destructinators.txt"

#include "zscript/square/base/enemies/spyeyes.txt"
#include "zscript/square/base/enemies/eyescreamer.txt"
#include "zscript/square/base/enemies/spectras.txt"
#include "zscript/square/base/enemies/strongman.txt"
#include "zscript/square/base/enemies/minidestructinator.txt"
#include "zscript/square/base/enemies/pyramine.txt"
#include "zscript/square/base/enemies/shadling.txt"
#include "zscript/square/base/enemies/shadius.txt"

