GameInfo
{
	DimColor = "Black"
	Dimamount = .35
	MenuFontColor_Title = "SkulltagBlue"//"Cyan"
	MenuFontColor_Selection = "Gold"
	MenuFontColor_Label = "SkulltagBlue"
	MenuFontColor_Value = "White"
	MenuFontColor_Action = "White"
	MenuFontColor_Header = "White"
	MenuFontColor_Highlight = "SkulltagBlue"
	MenuSliderColor = "White"
	ForceDamageEventScripts = true
	AllowDominationContestScripts = true
	AddCustomData = "ClassName", "string", "Infantry"
	AddCustomData = "Ratio", "float", 0
	quitmessages = "$QUITMSG", "$QUITMSG1", "$QUITMSG2", "$QUITMSG3",
	"$QUITMSG4", "$QUITMSG5", "$QUITMSG6", "$QUITMSG7", "$QUITMSG8",
	"$QUITMSG9", "$QUITMSG10", "$QUITMSG11", "$QUITMSG12", "$QUITMSG13",
	"$QUITMSG14", "$QUITMSG15", "$QUITMSG16", "$QUITMSG17", "$QUITMSG18",
	"$QUITMSG19", "$QUITMSG20", "$QUITMSG21"
}

Map 2FORT "Two Fortresses"
{
	Next = "2FORT"
	Sky1 = "STSKY5"
	Sky2 = "STSKY1"
	Music = ""
	InterPic = "2FORTPIC"
	InterMusic = "2FORTINT"
}