ACTOR SFortHellKnight : HellKnight replaces HellKnight
{
	Health 1000
	PainChance 25
	+MISSILEMORE
	+MISSILEEVENMORE
	States
	{
	Melee:
	Missile:
		BOS2 EF 8 A_FaceTarget
		BOS2 G 8 A_CustomComboAttack("SFortBaronBall", 32, 80, "baron/melee")
		Goto See
	}
}

ACTOR SFortBaronOfHell : BaronOfHell replaces BaronOfHell
{
	Health 2000
	PainChance 25
	+MISSILEMORE
	+MISSILEEVENMORE
	States
	{
	Melee:
	Missile:
		BOSS EF 8 A_FaceTarget
		BOSS G 8 A_CustomComboAttack("SFortBaronBall", 32, 80, "baron/melee")
		Goto See
	}
}

ACTOR SFortBelphegor : Belphegor replaces Belphegor
{
	Health 3000
	PainChance 1
	+MISSILEMORE
	+MISSILEEVENMORE
	States
	{
	Melee:
	Missile:
		BOS3 EF 6 A_FaceTarget
		BOS3 G 6 A_CustomComboAttack("SFortBaronBall", 32, 80, "baron/melee")
		BOS3 EF 6 A_FaceTarget
		BOS3 G 6 A_CustomComboAttack("SFortBaronBall", 32, 80, "baron/melee")
		BOS3 EF 6 A_FaceTarget
		BOS3 G 6 A_CustomComboAttack("SFortBaronBall", 32, 80, "baron/melee")
		Goto See
	}
}

ACTOR SFortBaronBall : BaronBall replaces BaronBall
{
	Damage (64)
}