// Texture definitions generated by SLADE3
// on Tue Feb 23 17:38:46 2021

Graphic "100HPI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM01", -3, -3
}

Graphic "MEGASI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM02", -3, -3
}

Graphic "INVULI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM03", -3, -3
}

Graphic "BERSKI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM04", -3, -3
}

Graphic "BULLTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM08", -3, -3
}

Graphic "TESLTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM07", -3, -3
}

Graphic "AMMOSI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM09", -4, -3
}

Graphic "10HPSI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM10", -3, -4
}

Graphic "ROCKTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMB0", -3, -3
}

Graphic "SHOTTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEMP2", 0, 0
}

Graphic "CHAITI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEMP1", 0, 0
}

Graphic "RAILTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMD0", -3, -3
}

Graphic "FLAMTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITME0", -3, -3
}

Graphic "PLASTI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMC0", -3, -3
}

Graphic "SAWDRI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITM5A0", -3, -3
}

Graphic "MINDRI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITM6A0", -3, -3
}

Graphic "HPDISI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "HDIS0", -3, -3
}

Graphic "AMDISI_1", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ADIS0", -3, -3
}

Graphic "MINESI_1", 29, 23
{
	XScale 2.300
	YScale 2.300
	Patch "IMIN0", -1, -6
}

Graphic "GREEDI_1", 25, 25
{
	XScale 2.300
	YScale 2.300
	Patch "ITP3A0", 0, 0
}

Graphic "GREEDI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITP3A0", 0, 0
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "100HPI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM01", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "MEGASI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM02", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "INVULI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM03", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "BERSKI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM04", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "BULLTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM08", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "TESLTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM07", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "AMMOSI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM09", -4, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "10HPSI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEM10", -3, -4
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "ROCKTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMB0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "SHOTTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEMP2", 0, 0
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "CHAITI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITEMP1", 0, 0
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "RAILTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMD0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "FLAMTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITME0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "PLASTI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITMC0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "SAWDRI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITM5A0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "MINDRI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ITM6A0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "HPDISI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "HDIS0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "AMDISI_0", 25, 25
{
	XScale 2.000
	YScale 2.000
	Patch "ADIS0", -3, -3
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "MINESI_0", 29, 23
{
	XScale 2.300
	YScale 2.300
	Patch "IMIN0", -1, -6
	{
		Alpha 0.40
		Style Add
	}
}

Graphic "EXPB0", 486, 11
{
	XScale 3.030
	YScale 2.000
}

Texture "EXPB1", 487, 11
{
	XScale 1.520
	YScale 2.000
	Patch "EXP20", -144, -67
}

Texture "EXPBB", 503, 10
{
	XScale 1.568
	YScale 2.000
	Patch "EXP01", -137, -77
}

Graphic "HUD2", 486, 69
{
	XScale 0.607
	YScale 0.607
	Patch "HUD2", 0, 0
	{
		Style Add
	}
}

Graphic "EXPBL", 486, 11
{
	XScale 1.245
	Patch "EXPB", 0, 0
}

Graphic "EXPBL0", 486, 11
{
	XScale 1.245
	Patch "EXPL0", -1, 0
}

Graphic "EXPBR", 486, 11
{
	XScale 1.245
	Patch "EXPB", 0, 0
	{
		FlipX
	}
}

Graphic "EXPBR0", 486, 11
{
	XScale 1.245
	Patch "EXPL0", 1, 0
	{
		FlipX
	}
}

// End of texture definitions
