
This is the core part from Shotgun Frenzy Plus.
Version: v1.8, Built on: 04/11/2025.

The main-changes for this version are:
///////// (v1.8) /////////
) Fixed a unblocking linedef on CF01.
) The control text should be cleared when a input is clicked on the terminal.
) Now Item Hud should be redrawn with the cvar updates.
) Added the control text for the prompts.
) The Stimpacks upgrade effects now it should be functional once again.

///////// (v1.8rc5) //////////
) Now the jump button will be useful for a quick close button for the terminals (works in all player and CMDR terminals)
) When logging in the terminal, a short message with the controls will show up on screen.

///////// (v1.8rc4) //////////
) Reduced the amount of possible rewards when a monster is killed from 4 to 2.
) Reduced the drop chances for all monster classes.

///////// (v1.8rc3) //////////
) Some optimizations on the clearing hud messages.
) Terminals will get a cooldown after exiting from it. Just to keep it from breaking.
) Some other visual glitches.
) Fixed the powerup giver for the building states, again.

///////// (v1.8rc2) //////////
) Now buyed weapons will not be shared with all players.
) Fixed some bug with the Buckshot reloading when there is no ammo.
) Fixed the powerup giver for the building states.
) Some other fixes

///////// (v1.8rc1) //////////
) New skill levels are added!
) Health, Ammunition and temperance runes are reworked!
) SSGs can deal more damage when fired on close range.
) Spitters' grenades can be shot mid air!
) Base spitter now can throw grenades!
) Faster weapon switching!
) Hand grenades are buffed a bit more (still needs testing again)
) A WIP Melee punch (It's weak don't waste your time on this yet)
) BFG Splash is more powerful and devastating than ever!
) Repeaters got some Qol changes too!
) Announcer changes and... a new announcer?
) New sprites for buckshots (yeah I know, they're ripped from FreeDoom)
) Patcher functions are complete, now with Recycle and Move functions (Needs a Relaod key btw)!
) Infinite ammo for berettas! yay!
) New Autosave feature! (that still needs testing)
) Customizable Item HUD!
) New SCORINFO lump, with new scoreboard stuff!
) New Lump reading capacities for the modders out there! Includes SFWEPDEF, SFITMDEF, SFMWAVES!
) Now there is a price edit cvar list on the SF Options!
) SD maps now grant credits per wave cleared! (and UPs if you protect the core from any damage)
) Buildings (turrets and dispensers together) can enable and disable hp bars and level stars.
) New Map HUB!
) More stuff in the TEST Map!
) Panels on the terminal!
) New tooltips on the ammo, health and cmdr terminals!
) Reworked ammo terminal with some new layout!
) More CVars for customizing your experience!
) New graphics, new fonts, new conback screens!
) Lot'sa fixes, a ton more fixes aaaagh.
) Tesla Coil, rocket, shotgun, plasma, flame and chaingun turrets will no longer crash the game!

Look up this mod in the following links.
Zandronum thread (The main thread, to announce the updates)
	->) https://zandronum.com/forum/viewtopic.php?t=9954
Samu's Chambers Discord (Where I put some of the updates and talk with you guys)
	->) https://discord.gg/s3eWNxe
GitHub Repository (The main repository for the latest changes)
	->) https://github.com/Samuzero15/shotgun-frenzy-plus

-Samuzero15tlh-