ACTOR DoomImpReplacer: RandomSpawner replaces DoomImp
{
	DropItem "DoomImpR" 255, 50
	/*
	DropItem "DarkImp" 255, 50
	DropItem "Catharsi" 255, 8
	DropItem "Shadow" 255, 8
	DropItem "Nightmare" 255, 8
	//DropItem "Hellion" 255, 4
	DropItem "Devil" 255, 8
	DropItem "Vulgar" 255, 8
	DropItem "SoulHarvester" 255, 8
	//DropItem "ToxinGhoul" 255, 2
	*/
DropItem "PhaseImp", 255, 2
DropItem "NamiDarkImp", 255, 2
DropItem "STDarkImp", 255, 2
DropItem "VoidDarkImp", 255, 2
DropItem "Devil", 255, 2
DropItem "Shadow", 255, 1	
	
DropItem "SlimeImp", 255, 2
DropItem "SnakeImp", 255, 1
DropItem "StoneImp", 255, 1
DropItem "SuperImp", 255, 3
DropItem "SoulHarvester", 255, 1
DropItem "ArmoredImp", 255, 3
DropItem "Vulgar", 255, 1
DropItem "CycloImp", 255, 4
DropItem "SpiritImp", 255, 1
DropItem "FoxImp", 255, 3
DropItem "Illus", 255, 1
DropItem "Scourge", 255, 1
DropItem "FlyingImp", 255, 2
DropItem "Hellion", 255, 1
DropItem "Roach", 255, 1
DropItem "CyberImp", 255, 3
DropItem "SuperFlyingImp", 255, 2
DropItem "D3Wraith2", 255, 4
DropItem "LesserMutant", 255, 2
DropItem "Agaures", 255, 1
DropItem "pyroimpSD", 255, 2
DropItem "FrozenImp", 255, 1
DropItem "NetherDarkImp", 255, 4
DropItem "Nightshade", 255, 2
DropItem "FleshSpawn", 255, 1     
DropItem "SDSpidImpHeadSpawner", 255, 3
DropItem "SDTriteSpawner", 255, 3
DropItem "HereticDarkImp", 255, 2
DropItem "VoidImp", 255, 3
DropItem "STImp", 255, 3
DropItem "ImpAbomination", 255, 3
DropItem "KDIZDNightmare", 255, 1
DropItem "SDPustuleSpawner", 255, 1
DropItem "DarkFlyingImp", 255, 2
DropItem "DarkImpAbomination", 255, 2
DropItem "GuardianDESD", 255, 1
DropItem "RocketImp", 255, 1	
	
}

//dark imp itself is a collection of 3 dark imp variants
/*ACTOR DarkImp : RandomSpawner
{
	DropItem "SkulltagDarkImp" 255, 40
	DropItem "PhaseDarkImp" 255, 40
	DropItem "NetherDarkImp" 255, 20
}
*/