
//#include "Decorate/GeneralStuff.txt"
//#include "Decorate/XDeaths.txt"

//#include "Decorate/FXs/FXs.txt"
//#include "Decorate/FXs/ProjectileTrail.txt"
//#include "Decorate/FXs/BouncingDebris.txt"
//#include "Decorate/FXs/Debris.txt"
//#include "Decorate/FXs/Smoke.txt"
//#include "Decorate/FXs/Explosions.txt"

//#include "Decorate/Projectiles.txt"

//CYBERBOT GRENADE
Actor STGrenadeSD
{
  Radius 8
  Height 8
  Speed 25
  Damage 20
  Gravity 0.33 //0.25
  Projectile
  -NoGravity
  +DoomBounce
  +DehExplosion
  +GrenadeTrail
  //+ExplodeOnDeath
  SeeSound "Weapons/GrBnce"
  DeathSound "weapons/rocklx"
  DamageType Fire
  States
  {
  Spawn:
    SGRN A 0 Bright
    SGRN A 0 Bright A_StopSound
    SGRN A 0 Bright A_PlaySound("Weapons/GrenLF")
    SGRN A 1 Bright 
    Goto Spawn+3
  Death:
    MISL B 0 Bright A_ChangeFlag("NoGravity", 1)
    MISL B 8 Bright A_Explode
    MISL C 6 Bright
    MISL D 4 Bright
    stop
  }
}


Actor AllMap1 : AllMap replaces 250PointsGiver
{

}

Actor AllMap2 : AllMap replaces 500PointsGiver
{
 
}

Actor AllMap3 : AllMap replaces 1000PointsGiver
{

}





#include "Decorate/Monsters/ExplosiveBarrel/Replacer.txt"
#include "Decorate/Monsters/ExplosiveBarrel/ExplosiveBarrel2.txt"


#include "Decorate/Monsters/Zombieman/Replacer.txt"
#include "Decorate/Monsters/Zombieman/Zombieman2.txt"

#include "Decorate/Monsters/ShotgunGuy/Replacer.txt"
#include "Decorate/Monsters/ShotgunGuy/ShotgunGuy2.txt"


#include "Decorate/Monsters/ChaingunGuy/Replacer.txt"
#include "Decorate/Monsters/ChaingunGuy/ChaingunGuy2.txt"

#include "Decorate/Monsters/ChaingunGuy/Virus.txt"


#include "Decorate/Monsters/DoomImp/Replacer.txt"
#include "Decorate/Monsters/DoomImp/DoomImp2.txt"



#include "Decorate/Monsters/Demon/Replacer.txt"
#include "Decorate/Monsters/Demon/Demon2.txt"




#include "Decorate/Monsters/Spectre/Replacer.txt"
#include "Decorate/Monsters/Spectre/Spectre2.txt"



#include "Decorate/Monsters/HellKnight/Replacer.txt"
#include "Decorate/Monsters/HellKnight/HellKnight2.txt"



#include "Decorate/Monsters/BaronOfHell/Replacer.txt"
#include "Decorate/Monsters/BaronOfHell/BaronOfHell2.txt"

#include "Decorate/Monsters/Arachnotron/Replacer.txt"
#include "Decorate/Monsters/Arachnotron/Arachnotron2.txt"

#include "Decorate/Monsters/Cacodemon/Replacer.txt"
#include "Decorate/Monsters/Cacodemon/Cacodemon2.txt"

#include "Decorate/Monsters/Cyberdemon/Replacer.txt"
#include "Decorate/Monsters/Cyberdemon/Cyberdemon2.txt"

#include "Decorate/Monsters/PainElemental/Replacer.txt"
#include "Decorate/Monsters/PainElemental/PainElemental2.txt"


#include "Decorate/Monsters/LostSoul/Replacer.txt"
#include "Decorate/Monsters/LostSoul/LostSoul2.txt"


#include "Decorate/Monsters/Mancubus/Replacer.txt"
#include "Decorate/Monsters/Mancubus/Mancubus2.txt"


#include "Decorate/Monsters/Archvile/Replacer.txt"
#include "Decorate/Monsters/Archvile/Archvile2.txt"


#include "Decorate/Monsters/Revenant/Replacer.txt"
#include "Decorate/Monsters/Revenant/Revenant2.txt"

#include "Decorate/Monsters/Revenant/Draugr.txt"


#include "Decorate/Monsters/SpiderMastermind/Replacer.txt"
#include "Decorate/Monsters/SpiderMastermind/SpiderMastermind2.txt"




