/*
CREDITS:
Sprite - Mor'ladim
Sound - Croteam (Serious Sam 2)
*/

Actor Backpack2 : CustomInventory
{
  +CountItem
  +Inventory.AlwaysPickup
  Inventory.PickupMessage "Picked up a condemned pack full'o'ammo!"
  Inventory.PickupSound "items/backpack"
  States
  {
  Spawn:
    BPAK B -1
    Loop
  Pickup:
	TNT1 A 0 ACS_Execute(703)
	Stop
  }
}