pulselight CHANNELRING
{
    color 0.0 0.0 1.0
    size 24
    secondarySize 72
    interval 0.7
} 
 
object ChannelerTrail
{
    frame CHLR { light CHANNELRING }
}

pulselight DISRUPTOR
{
    color 0.0 0.0 1.0
    size 164
    secondarySize 0
    interval 1.3
}

object DisruptionGLDEF
{
    frame TNT1 { light DISRUPTOR }
}
