actor Boolet : Ammo
{
	Inventory.PickupMessage "Picked up a bullet belt."
	Inventory.PickupSound "Ammo/Clip"
	Inventory.Amount 50
	Inventory.MaxAmount 600
	Ammo.BackpackAmount 200
	Ammo.BackpackMaxAmount 1200
	Inventory.Icon "BOOLC0"
	States
	{
	Spawn:
		BOOL A -1
		Loop
	}
}

actor BooletBox : Boolet
{
	Inventory.PickupMessage "Picked up a box of bullets."
	Inventory.PickupSound "Ammo/Clip"
	Inventory.Amount 200
	States
	{
	Spawn:
		BOOL B -1
		Loop
	}
}