

map ZTH01 lookup "The Spaceport"
{
	titlepatch = "ZTHLV00"
	next = "ZTH02"
	secretnext = "ZTH02"
	ExitPic = "ZTHLV32"
	EnterPic = "ZTHLV32"
	sky1 = "SKY1"
	music = "D_ZTH01"
	InterMusic = "D_ZTH33"
	sucktime = 1
	
	
	
}

map ZTH02 lookup "Control Facility"
{
	titlepatch = "ZTHLV01"
	next = "ZTH03"
	secretnext = "ZTH03"
	sky1 = "SKY1"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	music = "D_ZTH02"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH03 lookup "The Alleyway"
{
	titlepatch = "ZTHLV02"
	next = "ZTH04"
	secretnext = "ZTH04"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH03"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH04 lookup "Canyon Hub"
{
	titlepatch = "ZTHLV03"
	next = "ZTH05"
	secretnext = "ZTH05"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH04"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH05 lookup "Skybase 300"
{
	titlepatch = "ZTHLV04"
	next = "ZTH06"
	secretnext = "ZTH06"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH05"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH06 lookup "Whispering Corridor"
{
	titlepatch = "ZTHLV05"
	next = "ZTH07"
	secretnext = "ZTH07"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH06"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH07 lookup "Heavyweight"
{
	titlepatch = "ZTHLV06"
	next = "ZTH08"
	secretnext = "ZTH08"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH07"
	InterMusic = "D_ZTH34"
	sucktime = 1
	map07special
	
	
	
}

map ZTH08 lookup "Waste Disposal Plant"
{
	titlepatch = "ZTHLV07"
	next = "ZTH09"
	secretnext = "ZTH09"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH08"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH09 lookup "Nuclear Power Station"
{
	titlepatch = "ZTHLV08"
	next = "ZTH10"
	secretnext = "ZTH10"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH09"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH10 lookup "Cargo Bay"
{
	titlepatch = "ZTHLV09"
	next = "ZTH11"
	secretnext = "ZTH11"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH10"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH11 lookup "Simbattle"
{
	titlepatch = "ZTHLV10"
	next = "ZTH12"
	secretnext = "ZTH12"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH11"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH12 lookup "Villa of Pain"
{
	titlepatch = "ZTHLV11"
	next = "ZTH13"
	secretnext = "ZTH13"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY1"
	music = "D_ZTH12"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH13 lookup "Dark Crypt"
{
	titlepatch = "ZTHLV12"
	next = "ZTH14"
	secretnext = "ZTH14"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH13"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH14 lookup "The Circle"
{
	titlepatch = "ZTHLV13"
	next = "ZTH15"
	secretnext = "ZTH15"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH14"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH15 lookup "Trouble Town"
{
	titlepatch = "ZTHLV14"
	next = "ZTH16"
	secretnext = "ZTH31"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH15"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH16 lookup "Bruiser Fortress"
{
	titlepatch = "ZTHLV15"
	next = "ZTH17"
	secretnext = "ZTH17"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH16"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH17 lookup "Constriction"
{
	titlepatch = "ZTHLV16"
	next = "ZTH18"
	secretnext = "ZTH18"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH17"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH18 lookup "Zombie Hideout"
{
	titlepatch = "ZTHLV17"
	next = "ZTH19"
	secretnext = "ZTH19"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH18"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH19 lookup "The Invasion"
{
	titlepatch = "ZTHLV18"
	next = "ZTH20"
	secretnext = "ZTH20"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH19"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH20 lookup "Death Row"
{
	titlepatch = "ZTHLV19"
	next = "ZTH21"
	secretnext = "ZTH21"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY2"
	music = "D_ZTH20"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH21 lookup "Blood Lust"
{
	titlepatch = "ZTHLV20"
	next = "ZTH22"
	secretnext = "ZTH22"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH21"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH22 lookup "Firestorm Tomb"
{
	titlepatch = "ZTHLV21"
	next = "ZTH23"
	secretnext = "ZTH23"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH22"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH23 lookup "Dungeon of Inferno"
{
	titlepatch = "ZTHLV22"
	next = "ZTH24"
	secretnext = "ZTH24"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH23"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH24 lookup "Cavern of The Evil Spirit"
{
	titlepatch = "ZTHLV23"
	next = "ZTH25"
	secretnext = "ZTH25"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH24"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH25 lookup "Hellucination"
{
	titlepatch = "ZTHLV24"
	next = "ZTH26"
	secretnext = "ZTH26"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH25"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH26 lookup "Valley of Brimstone"
{
	titlepatch = "ZTHLV25"
	next = "ZTH27"
	secretnext = "ZTH27"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH26"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH27 lookup "Dissect"
{
	titlepatch = "ZTHLV26"
	next = "ZTH28"
	secretnext = "ZTH28"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH27"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH28 lookup "Unholy Demise"
{
	titlepatch = "ZTHLV27"
	next = "ZTH29"
	secretnext = "ZTH29"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH28"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH29 lookup "Den of Torture"
{
	titlepatch = "ZTHLV28"
	next = "ZTH30"
	secretnext = "ZTH30"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH29"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH30 lookup "Eternal Core"
{
	titlepatch = "ZTHLV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "SKY3"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	music = "D_ZTH30"
	InterMusic = "D_ZTH35"
	sucktime = 1337
	
	
	
}

map ZTH31 lookup "Creepy"
{
	titlepatch = "ZTHLV30"
	next = "ZTH16"
	secretnext = "ZTH32"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH31"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}

map ZTH32 lookup "Condemnation"
{
	titlepatch = "ZTHLV31"
	next = "ZTH16"
	secretnext = "ZTH16"
	ExitPic = "ZTHLV33"
	EnterPic = "ZTHLV33"
	sky1 = "SKY3"
	music = "D_ZTH32"
	InterMusic = "D_ZTH34"
	sucktime = 1
	
	
	
}