map UHR01 "Water Treatment"
	{
	next = "UHR02"
	sky1 = URSKY1
	titlepatch = URILV00
	enterpic = URINT
	exitpic = URINT
	music = d_uhr01
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR02 "Storage"
	{
	next = "UHR03"
	sky1 = URSKY1
	titlepatch = URILV01
	enterpic = URINT
	exitpic = URINT
	music = d_uhr02
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR03 "Nukage Factory Zone"
	{
	next = "UHR04"
	sky1 = URSKY1
	titlepatch = URILV02
	enterpic = URINT
	exitpic = URINT
	music = d_uhr03
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR04 "Industrial Courtyard"
	{
	next = "UHR05"
	sky1 = URSKY1
	titlepatch = URILV03
	enterpic = URINT
	exitpic = URINT
	music = d_uhr04
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR05 "Slime Depository"
	{
	next = "UHR06"
	sky1 = URSKY1
	titlepatch = URILV04
	enterpic = URINT
	exitpic = URINT
	music = d_uhr05
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR06 "Sewage Entrypoint"
	{
	next = "UHR07"
	sky1 = URSKY1
	titlepatch = URILV05
	enterpic = URINT
	exitpic = URINT
	music = d_uhr06
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR07 "Passage Underground"
	{
	next = "UHR08"
	map07special
	sky1 = URSKY1
	titlepatch = URILV06
	enterpic = URINT
	exitpic = URINT
	music = d_uhr07
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR08 "Research Complex Beta"
	{
	next = "UHR09"
	sky1 = URSKY1
	titlepatch = URILV07
	enterpic = URINT
	exitpic = URINT
	music = d_uhr08
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR09 "Metallic Bloodline"
	{
	next = "UHR10"
	sky1 = URSKY1
	titlepatch = URILV08
	enterpic = URINT
	exitpic = URINT
	music = d_uhr09
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR10 "Premortem"
	{
	next = "UHR11"
	sky1 = URSKY1
	titlepatch = URILV09
	enterpic = URINT
	exitpic = URINT
	music = d_uhr10
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR11 "Death"
	{
	next = "UHR12"
	sky1 = URSKY1
	titlepatch = URILV10
	enterpic = URINT
	exitpic = URINT
	music = d_uhr11
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR12 "The Other Side"
	{
	next = "UHR13"
	sky1 = URSKY2
	titlepatch = URILV11
	enterpic = URINT
	exitpic = URINT
	music = d_uhr12
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR13 "Temple of Leviathan"
	{
	next = "UHR14"
	sky1 = URSKY2
	titlepatch = URILV12
	enterpic = URINT
	exitpic = URINT
	music = d_uhr13
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR14 "Drifting Complex"
	{
	next = "UHR15"
	sky1 = URSKY2
	titlepatch = URILV13
	enterpic = URINT
	exitpic = URINT
	music = d_uhr14
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR15 "Ravine of the Hated"
	{
	next = "UHR16"
	secretnext = "UHR31"
	sky1 = URSKY2
	titlepatch = URILV14
	enterpic = URINT
	exitpic = URINT
	music = d_uhr15
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR16 "Dockside"
	{
	next = "UHR17"
	sky1 = URSKY2
	titlepatch = URILV15
	enterpic = URINT
	exitpic = URINT
	music = d_uhr16
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR17 "Missing Gamma Sector"
	{
	next = "UHR18"
	sky1 = URSKY2
	titlepatch = URILV16
	enterpic = URINT
	exitpic = URINT
	music = d_uhr17
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR18 "Of Brick and Crimson"
	{
	next = "UHR19"
	sky1 = URSKY2
	titlepatch = URILV17
	enterpic = URINT
	exitpic = URINT
	music = d_uhr18
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR19 "Borough of Blood"
	{
	next = "UHR20"
	sky1 = URSKY2
	titlepatch = URILV18
	enterpic = URINT
	exitpic = URINT
	music = d_uhr19
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR20 "Rite of Passage"
	{
	next = "UHR21"
	sky1 = URSKY3
	titlepatch = URILV19
	enterpic = URINT
	exitpic = URINT
	music = d_uhr20
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR21 "Limbo"
	{
	next = "UHR22"
	sky1 = URSKY3
	titlepatch = URILV20
	enterpic = URINT
	exitpic = URINT
	music = d_uhr21
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR22 "Lust"
	{
	next = "UHR23"
	sky1 = URSKY3
	titlepatch = URILV21
	enterpic = URINT
	exitpic = URINT
	music = d_uhr22
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR23 "Greed"
	{
	next = "UHR24"
	sky1 = URSKY3
	titlepatch = URILV22
	enterpic = URINT
	exitpic = URINT
	music = d_uhr23
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR24 "Gluttony"
	{
	next = "UHR25"
	sky1 = URSKY3
	titlepatch = URILV23
	enterpic = URINT
	exitpic = URINT
	music = d_uhr24
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR25 "Anger"
	{
	next = "UHR26"
	sky1 = URSKY3
	titlepatch = URILV24
	enterpic = URINT
	exitpic = URINT
	music = d_uhr25
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR26 "Heresy"
	{
	next = "UHR27"
	sky1 = URSKY3
	titlepatch = URILV25
	enterpic = URINT
	exitpic = URINT
	music = d_uhr26
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR27 "Serpentine"
	{
	next = "UHR28"
	sky1 = URSKY3
	titlepatch = URILV26
	enterpic = URINT
	exitpic = URINT
	music = d_uhr27
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR28 "Fraud"
	{
	next = "UHR29"
	sky1 = URSKY3
	titlepatch = URILV27
	enterpic = URINT
	exitpic = URINT
	music = d_uhr28
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR29 "Snakeskin Treachery"
	{
	next = "UHR30"
	sky1 = URSKY3
	titlepatch = URILV28
	enterpic = URINT
	exitpic = URINT
	music = d_uhr29
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR30 "Dis"
	{
	next = "VR"
	sky1 = URSKY3
	titlepatch = URILV29
	enterpic = URINT
	exitpic = URINT
	music = d_uhr30
	intermusic = "D_UHRINT"
	nocrouch
	nojump
    SuckTime = 1337
	}
	
map UHR31 "Destructive Infinity"
	{
	next = "UHR16"
	secretnext = "UHR32"
	sky1 = URSKY3
	titlepatch = URILV30
	enterpic = URINT
	exitpic = URINT
	music = d_uhr31
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}
	
map UHR32 "A Charming Khorus"
	{
	next = "UHR16"
	sky1 = URSKY3
	titlepatch = URILV31
	enterpic = URINT
	exitpic = URINT
	music = d_uhr32
	intermusic = "D_UHRINT"
	nocrouch
	nojump
	}