map SDE01 "First Sequence"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV00
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = "SDE02"
secretnext = "SDE02"
music = "D_SDE01"
}

map SDE02 "Hyperia Alert"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = "SDELV01"
sky1 = "SKY1H"
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = "SDE03"
secretnext = "SDE03"
music = "D_SDE02"
}

map SDE03 "Punished Zone"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = "SDELV02"
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = "SDE04"
secretnext = "SDE04"
music = "D_SDE03"
}

map SDE04 "Devil Whisperer"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = "SDELV03"
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = "SWSKY1"
next = "SDE05"
secretnext = "SDE05"
music = "D_SDE04"
}

map SDE05 "Hyperia Meteor"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV04
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SKY1B
next = SDE06
secretnext = SDE06
music = D_SDE05
}

map SDE06 "Evil Mesa"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV05
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SKY0M
next = SDE07
secretnext = SDE07
music = D_SDE06
}

map SDE07 "Nevrose"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV06
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SWSKY3
next = SDE08
secretnext = SDE08
map07special
music = D_SDE07
}

map SDE08 "Deeper Eagle - Memfis"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV07
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE09
sky1 = SWSKY1
secretnext = SDE09
music = D_SDE08
}

map SDE09 "Arioch Domain"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV08
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE10
sky1 = SWSKY1
secretnext = SDE10
music = D_SDE09
}

map SDE10 "Ruse"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV09
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE11
sky1 = SWSKY1
secretnext = SDE11
music = D_SDE10
}

map SDE11 "Octave"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV10
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE12
secretnext = SDE12
music = D_SDE11
}

map SDE12 "Central Chain"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV11
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE13
sky1 = SWSKY2
secretnext = SDE13
music = D_SDE12
}

map SDE13 "Calipso"
{
nocrouch
nojump
intermusic = "SDEIN"
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SWSKY2
music = D_SDE13
titlepatch = SDELV12
next = SDE14
}

map SDE14 "Vile Gear"
{
nocrouch
nojump
intermusic = "SDEIN"
secretnext = SDE15
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SWSKY2
titlepatch = SDELV13
next = SDE15
secretnext = SDE15
music = D_SDE14
}

map SDE15 "Multiplex"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV14
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE16
secretnext = SDE31
sky1 = SWSKY2
music = D_SDE15
}

map SDE16 "Observatory"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV15
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE17
sky1 = SKY1H
secretnext = SDE17
music = D_SDE16
}

map SDE17 "Turbulence"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV16
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE18
sky1 = SWSKY2 
secretnext = SDE18
music = D_SDE17
}

map SDE18 "Incarnavile"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV17
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE19
sky1 = SWSKY2
secretnext = SDE19
music = D_SDE18
}

map SDE19 "Rose Inferno"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV18
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SWSKY2
next = SDE20
secretnext = SDE20
music = D_SDE19
}

map SDE20 "Xaenos Rock"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV19
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE21
sky1 = SWSKY3
secretnext = SDE21
music = D_SDE20
}

map SDE21 "Technophage"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV20
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SKY1G
next = SDE22
secretnext = SDE22
music = D_SDE21
}

map SDE22 "Psychedevil"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV21
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE23
secretnext = SDE23
sky1 = SWSKY3
music = D_SDE22
}

map SDE23 "Evil System"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV22
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE24
secretnext = SDE24
sky1 = SWSKY3
music = D_SDE23
}

map SDE24 "Apolyon Mons - JC"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV23
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE25
secretnext = SDE25
sky1 = SWSKY3
music = D_SDE24
}

map SDE25 "Nevada Trash"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV24
enterpic = "SWDTITL"
exitpic = "SWDTITL"
sky1 = SKY0M
next = SDE26
secretnext = SDE26
music = D_SDE25
}

map SDE26 "Doppler Effect"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV25
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE27
secretnext = SDE27
sky1 = SWSKY3
music = D_SDE26
}

map SDE27 "Ruins and Chains"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV26
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE28
secretnext = SDE28
sky1 = SWSKY3
music = D_SDE27
}

map SDE28 "Roundabout"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV27
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE29
secretnext = SDE29
sky1 = SWSKY3
music = D_SDE28
}

map SDE29 "Imperium"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV28
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE30
secretnext = SDE30
sky1 = SWSKY3
music = D_SDE29
}

map SDE30 "Itanimulli"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV29
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = "VR"
secretnext = "VR"
sky1 = XSKY1
music = D_SDE30
SuckTime = 1337
}

map SDE31 "Fleshopolis"
{
nocrouch
nojump
intermusic = "SDEIN"
titlepatch = SDELV30
enterpic = "SWDTITL"
exitpic = "SWDTITL"
next = SDE16
secretnext = SDE32
sky1 = SWSKY3
music = D_SDE31
}

map SDE32 "Violence Mechanix - JC"
{
nocrouch
nojump
enterpic = "SWDTITL"
exitpic = "SWDTITL"
intermusic = "SDEIN"
titlepatch = SDELV31
next = SDE16
secretnext = SDE16
sky1 = SKY1K
music = D_SDE32
}