map SOD01 "First Blood"
	{
	titlepatch = "SODTP00"
	next = "SOD02"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod01"
	nocrouch
	nojump
	}
	
map SOD02 "Mysterious Cove"
	{
	titlepatch = "SODTP01"
	next = "SOD03"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod02"
	nocrouch
	nojump
	}
	
map SOD03 "Constrained Base"
	{
	titlepatch = "SODTP02"
	next = "SOD04"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod03"
	nocrouch
	nojump
	}
	
map SOD04 "Sedgemire"
	{
	titlepatch = "SODTP03"
	next = "SOD05"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod04"
	nocrouch
	nojump
	}
	
map SOD05 "Cliffside Siege"
	{
	titlepatch = "SODTP04"
	next = "SOD06"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod05"
	nocrouch
	nojump
	}
	
map SOD06 "Dreamscape"
	{
	titlepatch = "SODTP05"
	next = "SOD07"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod06"
	nocrouch
	nojump
	}
	
map SOD07 "Simple Prison-yard"
	{
	titlepatch = "SODTP06"
	next = "SOD08"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod07"
	map07special
	nocrouch
	nojump
	}
	
map SOD08 "Frenetic"
	{
	titlepatch = "SODTP07"
	next = "SOD09"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod08"
	nocrouch
	nojump
	}
	
map SOD09 "Depredation"
	{
	titlepatch = "SODTP08"
	next = "SOD10"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod09"
	nocrouch
	nojump
	}
	
map SOD10 "Vile Pain"
	{
	titlepatch = "SODTP09"
	next = "SOD11"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod10"
	nocrouch
	nojump
	}
	
map SOD11 "Transcension"
	{
	titlepatch = "SODTP10"
	next = "SOD12"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY1"
	music = "d_sod11"
	nocrouch
	nojump
	}
	
map SOD12 "The Meat Grinder"
	{
	titlepatch = "SODTP11"
	next = "SOD13"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod12"
	nocrouch
	nojump
	}
	
map SOD13 "Lucifer's Tears"
	{
	titlepatch = "SODTP12"
	next = "SOD14"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod13"
	nocrouch
	nojump
	}
	
map SOD14 "Sledge"
	{
	titlepatch = "SODTP13"
	next = "SOD15"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod14"
	nocrouch
	nojump
	}
	
map SOD15 "Descent to Core"
	{
	titlepatch = "SODTP14"
	next = "SOD16"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	secretnext = "SOD31"
	sky1 = "SODRSKY2"
	music = "d_sod15"
	nocrouch
	nojump
	}
	
map SOD16 "The Core"
	{
	titlepatch = "SODTP15"
	next = "SOD17"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod16"
	nocrouch
	nojump
	}
	
map SOD17 "The Shrine"
	{
	titlepatch = "SODTP16"
	next = "SOD18"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod17"
	nocrouch
	nojump
	}
	
map SOD18 "Silent Hour"
	{
	titlepatch = "SODTP17"
	next = "SOD19"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod18"
	nocrouch
	nojump
	}
	
map SOD19 "Impure Serenity"
	{
	titlepatch = "SODTP18"
	next = "SOD20"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod19"
	nocrouch
	nojump
	}
	
map SOD20 "The Path to Hell"
	{
	titlepatch = "SODTP19"
	next = "SOD21"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY2"
	music = "d_sod20"
	nocrouch
	nojump
	}
	
map SOD21 "Resurrection"
	{
	titlepatch = "SODTP20"
	next = "SOD22"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod21"
	nocrouch
	nojump
	}
	
map SOD22 "Dead Echo"
	{
	titlepatch = "SODTP21"
	next = "SOD23"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod22"
	nocrouch
	nojump
	}
	
map SOD23 "Poison Ivy II"
	{
	titlepatch = "SODTP22"
	next = "SOD24"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod23"
	nocrouch
	nojump
	}
	
map SOD24 "Hell's Honeycomb"
	{
	titlepatch = "SODTP23"
	next = "SOD25"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod24"
	nocrouch
	nojump
	}
	
map SOD25 "Death's Nocturne"
	{
	titlepatch = "SODTP24"
	next = "SOD26"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod25"
	nocrouch
	nojump
	}
	
map SOD26 "Blessed Hellscape"
	{
	titlepatch = "SODTP25"
	next = "SOD27"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod26"
	nocrouch
	nojump
	}
	
map SOD27 "Hais Temple"
	{
	titlepatch = "SODTP26"
	next = "SOD28"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod27"
	nocrouch
	nojump
	}
	
map SOD28 "Twilight Massacre"
	{
	titlepatch = "SODTP27"
	next = "SOD29"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod28"
	nocrouch
	nojump
	}
	
map SOD29 "The Ruins of Kalnik"
	{
	titlepatch = "SODTP28"
	next = "SOD30"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod29"
	nocrouch
	nojump
	}
	
map SOD30 "Darkness Without End"
	{
	titlepatch = "SODTP29"
	next = "SOD33"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod30"
	nocrouch
	nojump
	}
	
map SOD31 "1010011010"
	{
	titlepatch = "SODTP30"
	next = "SOD16"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	secretnext = "SOD32"
	sky1 = "SODRSKY3"
	music = "d_sod31"
	nocrouch
	nojump
	}
	
map SOD32 "The Pyramid of Death"
	{
	titlepatch = "SODTP31"
	next = "SOD16"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod32"
	nocrouch
	nojump
	}
	
map SOD33 "Descent to Nowhere"
	{
	titlepatch = "SODTP32"
	next = "VR"
	enterpic = "SODINT"
	exitpic = "SODINT"
	intermusic = "D_SODINT"
	sky1 = "SODRSKY3"
	music = "d_sod33"
	nocrouch
	nojump
    SuckTime = 1337
	}