

map INT01 lookup "Excavation Site"
{
	titlepatch = "INTLV00"
	next = "INT02"
	secretnext = "INT02"
	ExitPic = "INTLV32"
	EnterPic = "INTLV32"
	sky1 = "INTSKY1"
	music = "D_INT01"
	InterMusic = "D_INT33"
	sucktime = 1
	par = 30
	
	
	
}

map INT02 lookup "Research Facility"
{
	titlepatch = "INTLV01"
	next = "INT03"
	secretnext = "INT03"
	sky1 = "INTSKY1"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	music = "D_INT02"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 90
	
	
	
}

map INT03 lookup "Flooded Caverns"
{
	titlepatch = "INTLV02"
	next = "INT04"
	secretnext = "INT04"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT03"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 120
	
	
	
}

map INT04 lookup "Medical Center"
{
	titlepatch = "INTLV03"
	next = "INT05"
	secretnext = "INT05"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT04"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 120
	
	
	
}

map INT05 lookup "Dangerous Curves"
{
	titlepatch = "INTLV04"
	next = "INT06"
	secretnext = "INT06"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT05"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 90
	
	
	
}

map INT06 lookup "Rail Terminal 38"
{
	titlepatch = "INTLV05"
	next = "INT07"
	secretnext = "INT07"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT06"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT07 lookup "Floodgates"
{
	titlepatch = "INTLV06"
	next = "INT08"
	secretnext = "INT08"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT07"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 120
	map07special
	
	
	
}

map INT08 lookup "Panopticon"
{
	titlepatch = "INTLV07"
	next = "INT09"
	secretnext = "INT09"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT08"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 120
	
	
	
}

map INT09 lookup "Iron Jungle"
{
	titlepatch = "INTLV08"
	next = "INT10"
	secretnext = "INT10"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT09"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 270
	
	
	
}

map INT10 lookup "Chemical Laboratory"
{
	titlepatch = "INTLV09"
	next = "INT11"
	secretnext = "INT11"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT10"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 90
	
	
	
}

map INT11 lookup "The Ocean Outpost"
{
	titlepatch = "INTLV10"
	next = "INT12"
	secretnext = "INT12"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT11"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 210
	
	
	
}

map INT12 lookup "Underearth"
{
	titlepatch = "INTLV11"
	next = "INT13"
	secretnext = "INT13"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY1"
	music = "D_INT12"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT13 lookup "Castle Grounds"
{
	titlepatch = "INTLV12"
	next = "INT14"
	secretnext = "INT14"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT13"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT14 lookup "Antidote"
{
	titlepatch = "INTLV13"
	next = "INT15"
	secretnext = "INT15"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT14"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT15 lookup "Elm Street"
{
	titlepatch = "INTLV14"
	next = "INT16"
	secretnext = "INT31"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT15"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 210
	
	
	
}

map INT16 lookup "Vertigo Plant"
{
	titlepatch = "INTLV15"
	next = "INT17"
	secretnext = "INT17"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT16"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT17 lookup "Hell House"
{
	titlepatch = "INTLV16"
	next = "INT18"
	secretnext = "INT18"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT17"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 420
	
	
	
}

map INT18 lookup "City of Burning Sulfur"
{
	titlepatch = "INTLV17"
	next = "INT19"
	secretnext = "INT19"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT18"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT19 lookup "Alpha Tower"
{
	titlepatch = "INTLV18"
	next = "INT20"
	secretnext = "INT20"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT19"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 210
	
	
	
}

map INT20 lookup "Beta Tower"
{
	titlepatch = "INTLV19"
	next = "INT21"
	secretnext = "INT21"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY2"
	music = "D_INT20"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT21 lookup "Wrong Dimension"
{
	titlepatch = "INTLV20"
	next = "INT22"
	secretnext = "INT22"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT21"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 240
	
	
	
}

map INT22 lookup "Bone Dread"
{
	titlepatch = "INTLV21"
	next = "INT23"
	secretnext = "INT23"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT22"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT23 lookup "Abysmal Affliction"
{
	titlepatch = "INTLV22"
	next = "INT24"
	secretnext = "INT24"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT23"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 180
	
	
	
}

map INT24 lookup "Bloody Castle"
{
	titlepatch = "INTLV23"
	next = "INT25"
	secretnext = "INT25"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT24"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT25 lookup "Demon's Spite"
{
	titlepatch = "INTLV24"
	next = "INT26"
	secretnext = "INT26"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT25"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 150
	
	
	
}

map INT26 lookup "Wrecking Fist"
{
	titlepatch = "INTLV25"
	next = "INT27"
	secretnext = "INT27"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT26"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 300
	
	
	
}

map INT27 lookup "Blood Siege"
{
	titlepatch = "INTLV26"
	next = "INT28"
	secretnext = "INT28"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT27"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 330
	
	
	
}

map INT28 lookup "Amongst the Ash"
{
	titlepatch = "INTLV27"
	next = "INT29"
	secretnext = "INT29"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT28"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 420
	
	
	
}

map INT29 lookup "Barbatos' Fortress"
{
	titlepatch = "INTLV28"
	next = "INT30"
	secretnext = "INT30"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT29"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 300
	
	
	
}

map INT30 lookup "Interception"
{
	titlepatch = "INTLV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "INTSKY3"
	ExitPic = "INTLV35"
	EnterPic = "INTLV34"
	music = "D_INT30"
	InterMusic = "D_INT35"
	sucktime = 1337
	par = 180
	allowmonstertelefrags
	
	
}

map INT31 lookup "Degravitation"
{
	titlepatch = "INTLV30"
	next = "INT16"
	secretnext = "INT32"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT31"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 120
	
	
	
}

map INT32 lookup "The Cataclysm"
{
	titlepatch = "INTLV31"
	next = "INT16"
	secretnext = "INT16"
	ExitPic = "INTLV33"
	EnterPic = "INTLV33"
	sky1 = "INTSKY3"
	music = "D_INT32"
	InterMusic = "D_INT34"
	sucktime = 1
	par = 30
	
	
	
}