map DC01 "Stratos One"
	{
	titlepatch = "DWILV00"
	nojump
	nocrouch
	next = DC02
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_RUNNIN
	intermusic = P_EVIL
	}

map DC02 "Silence of the Lambs"
	{
	titlepatch = "DWILV01"
	nojump
	nocrouch
	next = DC03
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_STALKS
	intermusic = P_EVIL
	}

map DC03 "Fortress Command"
	{
	titlepatch = "DWILV02"
	nojump
	nocrouch
	next = DC04
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_COUNTD
	intermusic = P_EVIL
	}

map DC04 "Locked & Loaded"
	{
	titlepatch = "DWILV03"
	nojump
	nocrouch
	next = DC05
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_BETWEE
	intermusic = P_EVIL
	}

map DC05 "Echoes"
	{
	titlepatch = "DWILV04"
	nojump
	nocrouch
	next = DC06
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_DOOM
	intermusic = P_EVIL
	}

map DC06 "Kingdom Come"
	{
	titlepatch = "DWILV05"
	nojump
	nocrouch
	next = DC07
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_THE_DA
	intermusic = P_EVIL
	}

map DC07 "Maximum Carnage"
	{
	titlepatch = "DWILV06"
	nojump
	nocrouch
	next = DC08
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
		map07special
	music = P_SHAWN
	intermusic = P_EVIL
	}

map DC08 "The Flood"
	{
	titlepatch = "DWILV07"
	nojump
	nocrouch
	next = DC09
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_DDTBLU
	intermusic = P_EVIL
	}

map DC09 "The Foxtrot"
	{
	titlepatch = "DWILV08"
	nojump
	nocrouch
	next = DC10
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_IN_CIT
	intermusic = P_EVIL
	}

map DC10 "Artillery Base"
	{
	titlepatch = "DWILV09"
	nojump
	nocrouch
	next = DC11
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_DEAD
	intermusic = P_EVIL
	}

map DC11 "The Cyberstation"
	{
	titlepatch = "DWILV10"
	nojump
	nocrouch
	next = DC12
	sky1 = 	DCRSKY1
	exitpic = dcend
	enterpic = dcend
	music = P_STLKS2
	intermusic = P_EVIL
	}

map DC12 "The Old Abandoned Mill"
	{
	titlepatch = "DWILV11"
	nojump
	nocrouch
	next = DC13
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_THEDA2
	intermusic = P_EVIL
	}

map DC13 "Subterranean Suburbs"
	{
	titlepatch = "DWILV12"
	nojump
	nocrouch
	next = DC14
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_DOOM2
	intermusic = P_EVIL
	}

map DC14 "Magnum Opus"
	{
	titlepatch = "DWILV13"
	nojump
	nocrouch
	next = DC15
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_DDTBL2
	intermusic = P_EVIL
	}

map DC15 "Toxic Wastelands"
	{
	titlepatch = "DWILV14"
	nojump
	nocrouch
	next = DC16
	secretnext = DC31
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_RUNNI2
	intermusic = P_EVIL
	}

map DC16 "Fistful of Lead"
	{
	titlepatch = "DWILV15"
	nojump
	nocrouch
	next = DC17
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_DEAD2
	intermusic = P_EVIL
	}

map DC17 "Spire of A Dove"
	{
	titlepatch = "DWILV16"
	nojump
	nocrouch
	next = DC18
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_STLKS3
	intermusic = P_EVIL
	}

map DC18 "Fueling Docks"
	{
	titlepatch = "DWILV17"
	nojump
	nocrouch
	next = DC19
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_ROMERO
	intermusic = P_EVIL
	}

map DC19 "Mountain Stronghold"
	{
	titlepatch = "DWILV18"
	nojump
	nocrouch
	next = DC20
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_SHAWN2
	intermusic = P_EVIL
	}

map DC20 "Core Babylon"
	{
	titlepatch = "DWILV19"
	nojump
	nocrouch
	next = DC21
	sky1 = DCRSKY2
	exitpic = dcend
	enterpic = dcend
	music = P_MESSAG
	intermusic = P_EVIL
	}
 
map DC21 "Remembered Fear"
	{
	titlepatch = "DWILV20"
	nojump
	nocrouch
	next = DC22
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_COUNT2
	intermusic = P_EVIL
	}

map DC22 "Gehenna"
	{
	titlepatch = "DWILV21"
	nojump
	nocrouch
	next = DC23
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_DDTBL3
	intermusic = P_EVIL
	}

map DC23 "Nexus"
	{
	titlepatch = "DWILV22"
	nojump
	nocrouch
	next = DC24
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_AMPIE
	intermusic = P_EVIL
	}

map DC24 "Beyond The Firestorm"
	{
	titlepatch = "DWILV23"
	nojump
	nocrouch
	next = DC25
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_THEDA3
	intermusic = P_EVIL
	}

map DC25 "Stormfall"
	{
	titlepatch = "DWILV24"
	nojump
	nocrouch
	next = DC26
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_ADRIAN
	intermusic = P_EVIL
	}

map DC26 "Anastas' Pledge"
	{
	titlepatch = "DWILV25"
	nojump
	nocrouch
	next = DC27
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_MESSG2
	intermusic = P_EVIL
	}

map DC27 "Walkway"
	{
	titlepatch = "DWILV26"
	nojump
	nocrouch
	next = DC28
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_ROMER2
	intermusic = P_EVIL
	}

map DC28 "Unknown"
	{
	titlepatch = "DWILV27"
	nojump
	nocrouch
	next = DC29
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_TENSE
	intermusic = P_EVIL
	}

map DC29 "The Gutterway"
	{
	titlepatch = "DWILV28"
	nojump
	nocrouch
	next = DC30
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_SHAWN3
	intermusic = P_EVIL
	}

map DC30 "Frontiers"
	{
	titlepatch = "DWILV29"
	nojump
	nocrouch
	next = DC33
	secretnext = DC33
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	allowmonstertelefrags
	music = P_OPENIN
	intermusic = P_EVIL
	}

map DC31 "Dreamscape"
	{
	titlepatch = "DWILV30"
	nojump
	nocrouch
	next = DC16
	secretnext = DC32
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_EVIL
	intermusic = P_EVIL
	}

map DC32 "Like A Fist"
	{
	titlepatch = "DWILV31"
	nojump
	nocrouch
	next = DC16
	sky1 = DCRSKY3
	exitpic = dcend
	enterpic = dcend
	music = P_ULTIMA
	intermusic = P_EVIL
	}

map DC33 "Stratos Gate"
	{
	titlepatch = "DWILV32"
	nojump
	nocrouch
	next = DC34
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M1
	}

map DC34 "Soldier's Stand"
	{
	titlepatch = "DWILV33"
	nojump
	nocrouch
	next = DC35
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M2
	}

map DC35 "The Cup of Wrath"
	{
	titlepatch = "DWILV34"
	nojump
	nocrouch
	next = DC36
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M3
	}

map DC36 "Divine Judgement"
	{
	titlepatch = "DWILV35"
	nojump
	nocrouch
	next = DC37
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M4
	}

map DC37 "Substance"
	{
	titlepatch = "DWILV36"
	nojump
	nocrouch
	next = DC38
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M5
	}

map DC38 "Sledgehammer"
	{
	titlepatch = "DWILV37"
	nojump
	nocrouch
	next = DC39
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M6
	}

map DC39 "Lazarus"
	{
	titlepatch = "DWILV38"
	nojump
	nocrouch
	next = DC40
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	map07special
	music = P_E1M7
	}

map DC40 "Triplet II"
	{
	titlepatch = "DWILV39"
	nojump
	nocrouch
	next = DC41
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M8
	}

map DC41 "Fracture"
	{
	titlepatch = "DWILV40"
	nojump
	nocrouch
	next = DC42
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E1M9
	}

map DC42 "The Tech Towers"
	{
	titlepatch = "DWILV41"
	nojump
	nocrouch
	next = DC43
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E2M1
	}

map DC43 "Hello, Cybie!"
	{
	titlepatch = "DWILV42"
	nojump
	nocrouch
	next = DC44
	sky1 = DCRSKY4
	exitpic = revinter
	enterpic = revinter
	music = P_E2M2
	}

map DC44 "Armageddon Valley"
	{
	titlepatch = "DWILV43"
	nojump
	nocrouch
	next = DC45
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M3
	}

map DC45 "Stronghold Earth"
	{
	titlepatch = "DWILV44"
	nojump
	nocrouch
	next = DC46
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M4
	}

map DC46 "Tyranny"
	{
	titlepatch = "DWILV45"
	nojump
	nocrouch
	next = DC47
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M5
	}

map DC47 "Blade Runner"
	{
	titlepatch = "DWILV46"
	nojump
	nocrouch
	next = DC48
	secretnext = DC63
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M6
	}

map DC48 "Dark Zone"
	{
	titlepatch = "DWILV47"
	nojump
	nocrouch
	next = DC49
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M7
	}

map DC49 "Fatality"
	{
	titlepatch = "DWILV48"
	nojump
	nocrouch
	next = DC50
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M8
	}

map DC50 "Sleeping Spirits"
	{
	titlepatch = "DWILV49"
	nojump
	nocrouch
	next = DC51
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E2M9
	}

map DC51 "Dusk Town"
	{
	titlepatch = "DWILV50"
	nojump
	nocrouch
	next = DC52
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E3M1
	}

map DC52 "One Such Reverie"
	{
	titlepatch = "DWILV51"
	nojump
	nocrouch
	next = DC53
	sky1 = DCRSKY5
	exitpic = revinter
	enterpic = revinter
	music = P_E3M2
	}

map DC53 "Sunrise"
	{
	titlepatch = "DWILV52"
	nojump
	nocrouch
	next = DC54
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M3
	}

map DC54 "Egyptian Plains"
	{
	titlepatch = "DWILV53"
	nojump
	nocrouch
	next = DC55
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M4
	}

map DC55 "Cyclone Rider"
	{
	titlepatch = "DWILV54"
	nojump
	nocrouch
	next = DC56
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M5
	}

map DC56 "Sewer System"
	{
	titlepatch = "DWILV55"
	nojump
	nocrouch
	next = DC57
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M6
	}

map DC57 "Sever Tomorrow"
	{
	titlepatch = "DWILV56"
	nojump
	nocrouch
	next = DC58
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M7
	}

map DC58 "Fallen Angel"
	{
	titlepatch = "DWILV57"
	nojump
	nocrouch
	next = DC59
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M8
	}

map DC59 "Godspeed!"
	{
	titlepatch = "DWILV58"
	nojump
	nocrouch
	next = DC60
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E3M9
	}

map DC60 "Turbine Accelerator"
	{
	titlepatch = "DWILV59"
	nojump
	nocrouch
	next = DC61
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E4M1
	}

map DC61 "Salvation"
	{
	titlepatch = "DWILV60"
	nojump
	nocrouch
	next = DC62
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E4M2
	}

map DC62 "Final Doom"
	{
	titlepatch = "DWILV61"
	nojump
	nocrouch
	next = DC63
	secretnext = DC63
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E4M3
	}

map DC63 "Metal Mansion"
	{
	titlepatch = "DWILV62"
	nojump
	nocrouch
	next = DC64
	secretnext = DC64
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E4M4
	}

map DC64 "Deadlock"
	{
	titlepatch = "DWILV63"
	nojump
	nocrouch
	next = DC65
	sky1 = 	DCRSKY1
	exitpic = revinter
	enterpic = revinter
	music = P_E4M5
	}

map DC65 "East Mezzanine Way"
	{
	titlepatch = "DWILV64"
	nojump
	nocrouch
	next = DC66
	sky1 = DCRSKY5
	music = P_E4M6
	intermusic = P_E5M7
	}

map DC66 "Stratos Headquarters"
	{
	titlepatch = "DWILV65"
	nojump
	nocrouch
	next = DC67
	sky1 = DCRSKY5
	music = P_E4M7
	intermusic = P_E5M7
	}

map DC67 "Ancient Mining Technology"
	{
	titlepatch = "DWILV66"
	nojump
	nocrouch
	next = DC68
	sky1 = DCRSKY5
	music = P_E4M8
	intermusic = P_E5M7
	}

map DC68 "Outpost of The Silent Gravestone"
	{
	titlepatch = "DWILV67"
	nojump
	nocrouch
	next = DC69
	sky1 = DCRSKY5
	music = P_E4M9
	intermusic = P_E5M7
	}

map DC69 "Beelzebub's Fungus Attic"
	{
	titlepatch = "DWILV68"
	nojump
	nocrouch
	next = DC70
	sky1 = DCRSKY5
	music = P_E5M1
	intermusic = P_E5M7
	}

map DC70 "Amongst The Deadly Water Chasm"
	{
	titlepatch = "DWILV69"
	nojump
	nocrouch
	next = DC71
	sky1 = DCRSKY5
	music = P_EVIL
	intermusic = P_E5M7
	}

map DC71 "Trail of Twenty-Four Riddles"
	{
	titlepatch = "DWILV70"
	nojump
	nocrouch
	next = DC72
	sky1 = DCRSKY5
	map07special
	music = P_E5M2
	intermusic = P_E5M7
	}

map DC72 "Ion Station"
	{
	titlepatch = "DWILV71"
	nojump
	nocrouch
	next = DC73
	sky1 = DCRSKY5
	music = P_ROMERO
	intermusic = P_E5M7
	}

map DC73 "To Whom They Forsook"
	{
	titlepatch = "DWILV72"
	nojump
	nocrouch
	next = DC74
	sky1 = DCRSKY5
	music = P_E5M3
	intermusic = P_E5M7
	}

map DC74 "Excursions"
	{
	nojump
	nocrouch
	titlepatch = "DWILV73"
	next = DC75
	sky1 = DCRSKY5
	music = P_E5M4
	intermusic = P_E5M7
	}

map DC75 "The Last Stand"
	{
	titlepatch = "DWILV74"
	nojump
	nocrouch
	next = DC76
	sky1 = DCRSKY5
	music = P_E5M5
	intermusic = P_E5M7
	}

map DC76 "Tribute"
	{
	titlepatch = "DWILV75"
	nojump
	nocrouch
	next = DC77
	sky1 = DCRSKY5
	music = P_E5M6
	intermusic = P_E5M7
	}

map DC77 "Terrace View"
	{
	titlepatch = "DWILV76"
	nojump
	nocrouch
	next = "VR"
    secretnext = "VR"
	music = P_E5M6
	sky1 = DCRSKY5
	music = P_DEAD2
	intermusic = P_E5M7
    SuckTime = 1337
	}