

map CC301 lookup "VENTILATOR"
{
	titlepatch = "CC3LV00"
	next = "CC302"
	secretnext = "CC302"
	ExitPic = "CC3LV32"
	EnterPic = "CC3LV32"
	sky1 = "CC3SKY1"
	music = "D_CC301"
	InterMusic = "D_CC334"
	sucktime = 1
	
	
	
}

map CC302 lookup "ION STORM"
{
	titlepatch = "CC3LV01"
	next = "CC303"
	secretnext = "CC303"
	sky1 = "CC3SKY1"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	music = "D_CC302"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC303 lookup "MINEOPOLY"
{
	titlepatch = "CC3LV02"
	next = "CC304"
	secretnext = "CC304"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC303"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC304 lookup "UAC CHECKPOINT"
{
	titlepatch = "CC3LV03"
	next = "CC305"
	secretnext = "CC305"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC304"
	InterMusic = "D_CC334"
	sucktime = 1
	
	
	
}

map CC305 lookup "LIVING HELL"
{
	titlepatch = "CC3LV04"
	next = "CC306"
	secretnext = "CC306"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC305"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC306 lookup "FOREGONE DESTRUCTION"
{
	titlepatch = "CC3LV05"
	next = "CC307"
	secretnext = "CC307"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	sucktime = 1
	music = "D_CC306"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC307 lookup "SIMPLE COMPLEX"
{
	titlepatch = "CC3LV06"
	next = "CC308"
	secretnext = "CC308"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	map07special
	music = "D_CC307"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC308 lookup "IMPURE LIQUIDS"
{
	titlepatch = "CC3LV07"
	next = "CC309"
	secretnext = "CC309"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC308"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC309 lookup "AS THE DOCTOR SLEEPS"
{
	titlepatch = "CC3LV08"
	next = "CC310"
	secretnext = "CC310"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "$MUSIC_IN_CIT"
	InterMusic = "D_CC309"
	sucktime = 1
	
	
	
}

map CC310 lookup "ATLANTIS RISING"
{
	titlepatch = "CC3LV09"
	next = "CC311"
	secretnext = "CC311"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC310"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC311 lookup "THE GRIEVING OUTPOST"
{
	titlepatch = "CC3LV10"
	next = "CC312"
	secretnext = "CC312"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY1"
	music = "D_CC311"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC312 lookup "BLACK RAIN"
{
	titlepatch = "CC3LV11"
	next = "CC313"
	secretnext = "CC313"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC312"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC313 lookup "WELCOME TO THE MACHINE"
{
	titlepatch = "CC3LV12"
	next = "CC314"
	secretnext = "CC314"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC313"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC314 lookup "MOUNTAINS AND MORTAR"
{
	titlepatch = "CC3LV13"
	next = "CC315"
	secretnext = "CC315"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC314"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC315 lookup "CLASH OF GALAXIES"
{
	titlepatch = "CC3LV14"
	next = "CC316"
	secretnext = "CC331"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC315"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC316 lookup "HANGMAN'S NOOSE"
{
	titlepatch = "CC3LV15"
	next = "CC317"
	secretnext = "CC317"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC316"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC317 lookup "MIND'S PRISON"
{
	titlepatch = "CC3LV16"
	next = "CC318"
	secretnext = "CC318"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC317"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC318 lookup "GODFORSAKEN HOLE"
{
	titlepatch = "CC3LV17"
	next = "CC319"
	secretnext = "CC319"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC318"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC319 lookup "SUBDUCTION"
{
	titlepatch = "CC3LV18"
	next = "CC320"
	secretnext = "CC320"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC319"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC320 lookup "HUITZILOPOCHTLI"
{
	titlepatch = "CC3LV19"
	next = "CC321"
	secretnext = "CC321"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY2"
	music = "D_CC320"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC321 lookup "THE HERO'S RETURN"
{
	titlepatch = "CC3LV20"
	next = "CC322"
	secretnext = "CC322"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC321"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC322 lookup "SECOND ENTRY"
{
	titlepatch = "CC3LV21"
	next = "CC323"
	secretnext = "CC323"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC322"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC323 lookup "HARD ATTACK"
{
	titlepatch = "CC3LV22"
	next = "CC324"
	secretnext = "CC324"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC323"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC324 lookup "AMALGAMATION"
{
	titlepatch = "CC3LV23"
	next = "CC325"
	secretnext = "CC325"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC324"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC325 lookup "FATE IN BLOOD"
{
	titlepatch = "CC3LV24"
	next = "CC326"
	secretnext = "CC326"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC325"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC326 lookup "HYBRID ENVY"
{
	titlepatch = "CC3LV25"
	next = "CC327"
	secretnext = "CC327"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC326"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC327 lookup "RUBY ABYSS"
{
	titlepatch = "CC3LV26"
	next = "CC328"
	secretnext = "CC328"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC327"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC328 lookup "TOKEN ARCH-VILE"
{
	titlepatch = "CC3LV27"
	next = "CC329"
	secretnext = "CC329"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC328"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC329 lookup "FOR WE ARE MANY"
{
	titlepatch = "CC3LV28"
	next = "CC330"
	secretnext = "CC330"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC329"
	InterMusic = "D_CC333"
	sucktime = 1
	
	
	
}

map CC330 lookup "LEVIATHAN"
{
	titlepatch = "CC3LV29"
	next = "VR"
	secretnext = "VR"
	sky1 = "CC3SKY3"
	ExitPic = "CC3LV34"
	EnterPic = "CC3LV35"
	music = "D_CC330"
	InterMusic = "D_CC335"
	sucktime = 1337
	
	
	
}

map CC331 lookup "DISARMING THE MECHANISM"
{
	titlepatch = "CC3LV30"
	next = "CC316"
	secretnext = "CC332"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC331"
	InterMusic = "D_CC334"
	sucktime = 1
	
	
	
}

map CC332 lookup "INSTALLATION 07 WARSZAWA"
{
	titlepatch = "CC3LV31"
	next = "CC316"
	secretnext = "CC316"
	ExitPic = "CC3LV33"
	EnterPic = "CC3LV33"
	sky1 = "CC3SKY3"
	music = "D_CC332"
	InterMusic = "D_CC334"
	sucktime = 1
	
	
	
}
