map TU01 "bitter-sweet"
{
	titlepatch = "1994V32"
	next = "TU02"
	secretnext = "TU02"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU01"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU02 "taredone"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU03"
	secretnext = "TU03"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU02"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU03 "hyper-vyper"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU04"
	secretnext = "TU04"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU03"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU04 "hades part 1"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU05"
	secretnext = "TU05"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU04"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU05 "bcs01"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU06"
	secretnext = "TU06"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU05"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU06 "hades part 2"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU07"
	secretnext = "TU07"
	sky1 = "1994SKY1"
	cluster = 5
	music = "D_TU06"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU07 "dead temple"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU08"
	secretnext = "TU08"
	sky1 = "1994SKY1"
	cluster = 6
	map07special
	music = "D_TU07"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU08 "helipad"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU09"
	secretnext = "TU09"
	sky1 = "1994SKY1"
	cluster = 6
	music = "D_TU08"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU09 "bug hunt"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU10"
	secretnext = "TU10"
	sky1 = "1994SKY1"
	cluster = 6
	music = "D_TU09"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU10 "melange v2"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU11"
	secretnext = "TU11"
	sky1 = "1994SKY1"
	cluster = 6
	music = "D_TU10"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU11 "elements"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU12"
	secretnext = "TU12"
	sky1 = "1994SKY1"
	cluster = 6
	music = "D_TU11"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU12 "rawnwood"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU13"
	secretnext = "TU13"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU12"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU13 "the unwilling"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU14"
	secretnext = "TU14"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU13"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU14 "comcon2"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU15"
	secretnext = "TU15"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU14"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU15 "cratebase"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU16"
	secretnext = "TU31"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU15"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU16 "infinity plus"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU17"
	secretnext = "TU17"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU16"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU17 "tunnels"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU18"
	secretnext = "TU18"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU17"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU18 "subway redux"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU19"
	secretnext = "TU19"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU18"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU19 "undersea"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU20"
	secretnext = "TU20"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU19"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU20 "outland"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU21"
	secretnext = "TU21"
	sky1 = "1994SKY2"
	cluster = 7
	music = "D_TU20"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU21 "return to ultima"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU22"
	secretnext = "TU22"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU21"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU22 "nefarious"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU23"
	secretnext = "TU23"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU22"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU23 "bcs03"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU24"
	secretnext = "TU24"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU23"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU24 "fortified castle"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU25"
	secretnext = "TU25"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU24"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU25 "fort borg"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU26"
	secretnext = "TU26"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU25"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU26 "1 beautiful day"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU27"
	secretnext = "TU27"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU26"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU27 "wetworked2"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU28"
	secretnext = "TU28"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU27"
	exitpic = "$INTER"
	intermusic = "D_TUINT"
}

map TU28 "the nightmare"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU29"
	secretnext = "TU29"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU28"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU29 "the castle invaded by hell"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU30"
	secretnext = "TU30"
	sky1 = "1994SKY3"
	cluster = 8
	music = "D_TU29"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU30 "pure evil"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "VR"
	sky1 = "1994SKY3"
	cluster = 8
	allowmonstertelefrags
	compat_soundtarget = 1
	music = "D_TU30"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
    SuckTime = 1337
}

map TU31 "original sin"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU16"
	secretnext = "TU32"
	sky1 = "1994SKY3"
	cluster = 9
	music = "D_TU31"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}

map TU32 "cyberpie"
{
	enterpic = "$ENTER"
	titlepatch = "1994V32"
	next = "TU16"
	secretnext = "TU16"
	sky1 = "1994SKY3"
	cluster = 10
	music = "D_TU32"
	exitpic = "$INTER"
	nojump
	nocrouch
	intermusic = "D_TUINT"
}