pistol/reload1				PSTREL1
pistol/reload2				PSTREL2
pistol/fire					PSTFIRE
pistol/select				PSTSELC
weapons/shotguncock			dsshotck
weapons/shotgunfire			ds12gfir
weapons/shellin				dsshelin
$volume weapons/shotgunfire 0.6
$volume weapons/shotguncock 0.6
weapons/firessg				ssgfire
weapons/ssgsound1		SSGVCLOS
weapons/ssgsound2		SSGVLOAD
weapons/ssgsound3		SSGVOPEN
chaingun/windup				SSMGNSTA
chaingun/slow			SSMGNSTO
$RANDOM chaingun/fire { minigun/fire1 minigun/fire2 minigun/fire3 }
minigun/fire1				m_gun1
minigun/fire2				m_gun2
minigun/fire3				m_gun3
weapons/rocklf prockxp
weapons/rocklx rlaufir
weapons/fireplasma			DSPLAS1
weapons/fireplasma2			DSPLAS1
weapons/plasmasound1			BEPBEP
$Random Forgotten/Attack { FRGOATK1 FRGOATK2 FRGOATK3 }
FRGOATK1	FRGOATK1
FRGOATK2	FRGOATK2
FRGOATK3	FRGOATK3
$Random Forgotten/Active { FRGOACT1 FRGOACT2 FRGOACT3 }
FRGOACT1	FRGOACT1
FRGOACT2	FRGOACT2
FRGOACT3	FRGOACT3
FRGOACT4	FRGOACT4
$Random Forgotten/Pain { FRGOPAI1 FRGOPAI2 FRGOPAI3 }
FRGOPAI1	FRGOPAI1
FRGOPAI2	FRGOPAI2
FRGOPAI3	FRGOPAI3
$Random Forgotten/Death { FRGODEA1 FRGODEA2 FRGODEA3 }
FRGODEA1	FRGODEA1
FRGODEA2	FRGODEA2
FRGODEA3	FRGODEA3
$pitchshiftrange 4
weapons/saw2up			dssa2up
weapons/saw2idle		dssa2idl
weapons/saw2full		dssa2ful
weapons/saw2hit			dssa2hit
biowar/null             BIONULL
biowar/thunder          BIOTHNDR
biowar/monsters         BIOMONS
weapons/UACBR UACBR
UACMO UACMO
UACMI UACMI
$random CLOTH { CLOTH1 CLOTH2 CLOTH3 }
CLOTH1 CLOTH1
CLOTH2 CLOTH2
CLOTH3 CLOTH3
VRKTLNCH              VRKTLNCH
MISSEXP               MISSEXP
MPODXP		          MPODXP
MPODPUP               MPODPUP
draugr/see                    draugsit
draugr/death                  draugdth
draugr/active                 draugact
draugr/hit                    draughit
draugr/boltfi                DRAUGSHT
draugr/boltht1 DRAUGSHX
draugr/boltbn DRAUGSHB
$RANDOM monster/dvlsit { monster/dvlsi1 monster/dvlsi2 }
monster/dvlsi1 dsdvlsi1
monster/dvlsi2 dsdvlsi2
monster/dvlpai dsdvlpai
$RANDOM monster/dvldth { monster/dvldt1 monster/dvldt2 }
monster/dvldt1 dsdvldt1
monster/dvldt2 dsdvldt2
monster/dvlact dsdvlact
corpulent/see                  dsma2sit
corpulent/attack               dsma2atk
corpulent/pain                 dsma2pai
corpulent/death                dsma2dth      
weapons/maceex                 dsmaceex
weapons/macefi                 dsmacefi
weapons/firex2				   dsfirex2
$RANDOM monster/dvlsit { monster/dvlsi1 monster/dvlsi2 }
monster/dvlsi1 dsdvlsi1
monster/dvlsi2 dsdvlsi2
monster/dvlpai dsdvlpai
$RANDOM monster/dvldth { monster/dvldt1 monster/dvldt2 }
monster/dvldt1 dsdvldt1
monster/dvldt2 dsdvldt2
monster/dvlact dsdvlact
chknight/sight	chkntsit
chknight/active	chkntact
chknight/pain	chkntpai
chknight/death	chkntdth
cbaron/metal	cmetal
Railbuzz Railbuzz
Railin Railin
Railout Railout
baby/chargerailgun	DSRGCHRG