actor RevivableVanilla:  DoomPlayer replaces DoomPlayer
{
	States
	{
		Down:
			TNT1 A 0 A_GiveInventory("INCAPACITATED",1)
			INCP A 15 A_Scream
		Incapacitated:
			TNT1 A 0 A_SelectWeapon("pistol")
			INCP B 15
			TNT1 A 0 A_SelectWeapon("pistol")
			INCP C 15
			TNT1 A 0 A_SelectWeapon("pistol")
			TNT1 A 0 A_JumpIfInventory("INCAPACITATED",1,"Incapacitated")
			INCP A 7
			goto Spawn
		Reviving:
			REVI A 10
			goto See
		Pain:
			TNT1 A 0
			TNT1 A 0 A_Pain
			TNT1 A 0 A_JumpIfInventory("INCAPACITATED",1,"Incapacitated")
			PLAY G 4 
			PLAY G 4
			Goto Spawn
		Missile:
			TNT1 A 0
			TNT1 A 0 A_JumpIfInventory("INCAPACITATED",1,"Incapacitated")
			PLAY E 12
			Goto Spawn
		Melee:
			TNT1 A 0
			TNT1 A 0 A_JumpIfInventory("INCAPACITATED",1,"Incapacitated")
			PLAY F 6 BRIGHT
			Goto Missile
	}
}