class FloatGuy : DeadStick {
	Default {
		//$Title "Floating Guy"
		//$Category "Indrora"
		//$NotAngled
	}
	States {
		Spawn:
			GUY1 A -1;
			Stop;
	}

}

class TRFloorLamp : Candlestick {
	Default {
		//$Title "Cats Eye Light"
		//$Category "Indrora"
		//$NotAngled	
		Radius 8;
		Height 8;
		-SOLID;
	
	}
	States { 
		Spawn:
			FLRL T -1 Bright;
			Stop;
	}
}