Class PhoebusToken : Inventory 

{
	// An attempt to make a token that can be used for controlling dialogue branching.
	// Single default class in case I later want to make a change that affects all of them.
}

Class PhoebusToken1 : PhoebusToken

{

}

Class PhoebusToken2 : PhoebusToken

{

}

Class PhoebusToken3 : PhoebusToken

{

}

Class PhoebusToken4 : PhoebusToken

{

}

Class PhoebusToken5 : PhoebusToken

{

}

Class PhoebusMarker : MapMarker
{
	Default
		{
			+FLOATBOB
			+BRIGHT
			-INVISIBLE
		}
	States
		{
		Spawn: 
			JLM1 A 1;
			loop;
		}
}

Class PhoebusMarker2 : PhoebusMarker
{
	Default
		{
			
		}
	States
		{
		Spawn: 
			JLM2 A 1;
			loop;
		}
}