Class BambooA : Actor
{
	Default
	{
	Radius 20;
	Height 130;
	}
	States
	{
	Spawn:
		BMB1 A -1;
		stop;
	}
}

Class BambooB : Actor
{
	Default
	{
	Radius 20;
	Height 190;
	}
	States
	{
	Spawn:
		BMB2 A -1;
		stop;
	}
}

Class BambooC : Actor
{
	Default
	{
	Radius 20;
	Height 190;
	}
	States
	{
	Spawn:
		BMB3 A -1;
		stop;
	}
}

Class BambooD : Actor
{
	Default
	{
	Radius 20;
	Height 130;
	}
	States
	{
	Spawn:
		BMB4 A -1;
		stop;
	}
}

Class ZSDavidDoll2 : Actor
{
	default
	{
	Radius 32;
	Height 16;
	+NoBlockmap;
	}
	States
	{
	Spawn:
	aAVD Abcbaded 7;
    Loop;
  }
}