Actor DukeShotgun : Weapon 22051
{
Weapon.SelectionOrder 1300
Weapon.AmmoUse 1
Weapon.AmmoGive 8
Weapon.AmmoType "Shell"
Weapon.SlotNumber 2
Attacksound "DukeShotgun/Fire"
Decal BulletChip
Tag "Duke Shotgun"
Inventory.PickupMessage "You got the Shotgun! Lock and load!"
Obituary "%o was blown open by %k's Shotgun."
States
	{
	Ready:
		DNSG A 1 A_WeaponReady
		Loop
	Deselect:
		DNSG A 1 A_Lower
		Loop
	Select:
		DNSG A 1 A_Raise
		Loop
	Fire:
		DNSG A 3
		TNT1 A 0 A_ZoomFactor(0.98,ZOOM_NOSCALETURNING)
		TNT1 A 0 A_GunFlash
		DNSG B 1 A_FireBullets (6, 4, 7, 5, "BulletPuff")
		DNSG C 1 Bright A_ZoomFactor(1.0)
		DNSG DE 1 Bright 
		DNSG MNO 1
		DNSG A 3 A_CheckReload
		DNSG FGH 1
		DNSG I 2 A_PlaySound("DukeShotgun/Pump")
		DNSG JKLKJI 2
		DNSG HGF 1
		DNSG A 7 A_ReFire
		Goto Ready
	Flash:
		TNT1 A 2 A_Light1
		TNT1 A 2 A_Light2
		Goto LightDone
	Spawn:
		DNSP A -1
		Stop
	}
}
