Actor tree1 19004
{
  +FloorClip
  +Solid
  Height 60
  Radius 25
  States
  {
  Spawn:
    FTR1 A -1
    Stop
  }
}

Actor tree2 19005
{
  +FloorClip
  +Solid
  Height 60
  Radius 25
  States
  {
  Spawn:
    FTR2 A -1
    Stop
  }
}

Actor tree3 19006
{
  +FloorClip
  +Solid
  Height 60
  Radius 25
  States
  {
  Spawn:
    FTR3 A -1
    Stop
  }
}

actor 60sCarRed 19007
{
	Radius 32
	Height 39
	+SOLID
	+SHOOTABLE
	+NODAMAGE
	+NOBLOOD
	+CANPASS
	States
	{
	Spawn:
		RCAR A -1
		Stop
	}
}

actor 60sCarBlue : 60sCarRed 19008
{
	States
	{
	Spawn:
		BCAR A -1
		Stop
	}
}

actor 60sCarOrange : 60sCarRed 19009
{
	States
	{
	Spawn:
		OCAR A -1
		Stop
	}
}

actor 60sCarWhite : 60sCarRed 19010
{
	States
	{
	Spawn:
		WCAR A -1
		Stop
	}
}

actor ModernCarRed 19011
{
	Radius 28
	Height 40
	+SOLID
	+SHOOTABLE
	+NODAMAGE
	+NOBLOOD
	+CANPASS
	States
	{
	Spawn:
		RMOD A -1
		Stop
	}
}

actor ModernCarDarkBlue : ModernCarRed 19012
{
	States
	{
	Spawn:
		DBMO A -1
		Stop
	}
}


actor ModernCarOrange : ModernCarRed 19013
{
	States
	{
	Spawn:
		OMOD A -1
		Stop
	}
}

actor PickupRed 19014
{
	Radius 32
	Height 48
	+SOLID
	+SHOOTABLE
	+NODAMAGE
	+NOBLOOD
	+CANPASS
	States
	{
	Spawn:
		RPIC A -1
		Stop
	}
}

actor PickupDarkBlue : PickupRed 19015
{

	States
	{
	Spawn:
		DBPI A -1
		Stop
	}
}

actor PickupGreen : PickupRed 19016
{
	States
	{
	Spawn:
		GPIC A -1
		Stop
	}
}

actor SemiRed 19017
{
	Radius 40
	Height 96
	+SOLID
	+SHOOTABLE
	+NODAMAGE
	+NOBLOOD
	+CANPASS
	States
	{
	Spawn:
		RSEM A -1
		Stop
	}
}

actor SemiDarkBlue : SemiRed 19018
{
	States
	{
	Spawn:
		DBSE A -1
		Stop
	}
}

actor SportsCarRed 19019
{
    Radius 28
	Height 32
	+SOLID
	+SHOOTABLE
	+NODAMAGE
	+NOBLOOD
	+CANPASS
	States
	{
	Spawn:
		RSPO A -1
		Stop
	}
}

actor SportsCarOrange : SportsCarRed 19020
{
	States
	{
	Spawn:
		OSPO A -1
		Stop
	}
}

Actor lhousespotlight 19021
{
  +flatsprite
  +nogravity
  Height 60
  Radius 25
  States
  {
  Spawn:
    SPT0 A -1 bright
    Stop
  }
}

Actor tree4 19022
{
  +FloorClip
  +Solid
  Height 80
  Radius 20
  States
  {
  Spawn:
    FTR4 A -1
    Stop
  }
}

Actor tree5 19023
{
  +FloorClip
  +Solid
  Height 80
  Radius 15
  States
  {
  Spawn:
    FTR5 A -1
    Stop
  }
}