Actor BnuuyShrine 28035
{
  Radius 32
  Height 48
  +Solid
  States
  {
  Spawn:

    SGSB A 0
    SGSB A 0 Bright A_StartSound("SGMAG",7, CHANF_LOOP, 1.0, 1.0)
    SGSB AA 8
    GOTO Spawn+2
 
  }
}

Actor BnuuyShrine2 28036
{
  Radius 32
  Height 48
  +Solid
  States
  {
  Spawn:
    SGSB A -1
    Loop
  }
}