:SeqPlat1
   platform 1
   playuntildone PlatXST
   playrepeat PlatXMID
   stopsound PlatXEND
end

:Seq1Door
	door 2
	playuntildone HYDRO1
	nostopcutoff
end

:Seq2Door
	door 3
	playuntildone HYDRO2
	nostopcutoff
end

:SeqPlat2
	platform 4
	playrepeat plats/pt1_mid
	stopsound DOORC
end

:Seq3Door
	door 5
	playuntildone WDOROP
	stopsound WDORCL
	nostopcutoff
end

:SeqPlat3
	platform 6
    playloop ROTTWALL 35
    stopsound ROTTWALH
end

:SeqPlat4
	platform 7
    playloop ROTTWALL 18
    stopsound ROTTWALH
end

:CeilingNormal
    playloop ROTTWALL 18
    stopsound ROTTWALH // Somehow this never gets played on a crusher
end