FlickerLight WeaponFlash
{
	Color 1.0 0.75 0.0
	Size 64
	SecondarySize 80
	Chance 0.5
}
Object WeaponFlash { Frame TNT1A { Light WeaponFlash } }

FlickerLight BlasterProjectile
{
	Color 0.75 0.75 0.0
	Size 50
	SecondarySize 60
	Chance 0.5
}
PointLight BlasterProjectile_X1 { Color 0.66 0.66 0.0 Size 40 }
PointLight BlasterProjectile_X2 { Color 0.5 0.5 0.0 Size 30 }
PointLight BlasterProjectile_X3 { Color 0.33 0.33 0.0 Size 20 }
PointLight BlasterProjectile_X4 { Color 0.25 0.25 0.0 Size 10 }

Pointlight ROCKET
{
    color 1.0 0.7 0.0
    size 56
}
PointLight Explosion_X1 { Color 1.0 0.7 0.0 Size 32 }
PointLight Explosion_X2 { Color 1.0 0.7 0.0 Size 50 }
PointLight Explosion_X3 { Color 1.0 0.7 0.0 Size 64 }
PointLight Explosion_X4 { Color 0.8 0.6 0.0 Size 55 }
PointLight Explosion_X5 { Color 0.6 0.4 0.0 Size 50 }
PointLight Explosion_X6 { Color 0.4 0.2 0.0 Size 45 }
PointLight Explosion_X7 { Color 0.2 0.1 0.0 Size 40 }
// BFG
pointlight BFGBALL
{
    color 0.0 1.0 0.0
    size 80
}

flickerlight BFGBALL_X1
{
    color 0.2 1.0 0.2
    size 80
    secondarySize 88
    chance 0.3
}

flickerlight BFGBALL_X2
{
    color 0.3 1.0 0.3
    size 104
    secondarySize 112
    chance 0.3
}

flickerlight BFGBALL_X3
{
    color 0.5 1.0 0.5
    size 120
    secondarySize 128
    chance 0.3
}

flickerlight BFGBALL_X4
{
    color 0.2 0.7 0.2
    size 56
    secondarySize 64
    chance 0.3
}

flickerlight BFGBALL_X5
{
    color 0.1 0.3 0.1
    size 48
    secondarySize 56
    chance 0.3
}

object BFG10kBall
{
    frame BFS1A { light BFGBALL }
    frame BFS1B { light BFGBALL }

    frame BFE1A { light BFGBALL_X1 }
    frame BFE1B { light BFGBALL_X2 }
    frame BFE1C { light BFGBALL_X3 }
    frame BFE1D { light BFGBALL_X1 }
    frame BFE1E { light BFGBALL_X4 }
    frame BFE1F { light BFGBALL_X5 }
}
object MakronBFGBall
{
    frame BFS1A { light BFGBALL }
    frame BFS1B { light BFGBALL }

    frame BFE1A { light BFGBALL_X1 }
    frame BFE1B { light BFGBALL_X2 }
    frame BFE1C { light BFGBALL_X3 }
    frame BFE1D { light BFGBALL_X1 }
    frame BFE1E { light BFGBALL_X4 }
    frame BFE1F { light BFGBALL_X5 }
}
object BFGExtra
{
    frame BFE2A { light BFGBALL    }
    frame BFE2B { light BFGBALL_X1 }
    frame BFE2C { light BFGBALL_X4 }
    frame BFE2D { light BFGBALL_X5 }
}
FlickerLight GreenBlaster
{
	Color 0.0 0.75 0.0
	Size 50
	SecondarySize 60
	Chance 0.5
}
PointLight GreenBlaster_X1 { Color 0.0 0.66 0.0 Size 40 }
PointLight GreenBlaster_X2 { Color 0.0 0.5 0.0 Size 30 }
PointLight GreenBlaster_X3 { Color 0.0 0.33 0.0 Size 20 }
PointLight GreenBlaster_X4 { Color 0.0 0.25 0.0 Size 10 }
//Brightmaps by TheCamaleonMalingo
BrightMap Texture "Models/Blaster/Blaster.png" { Map "BrightMaps/BlasterBM.png" }
BrightMap Texture "Models/Shotgun/vshotgun.png" { Map "BrightMaps/vshotgunbm.png" }
BrightMap Texture "Models/Shotgun/shotgun.png" { Map "BrightMaps/shotgunbm.png" }
BrightMap Texture "Models/HandGrenade/HandGrenade.png" { Map "BrightMaps/HandGrenadeBM.png" }
BrightMap Texture "Models/HandGrenade/Grenade.png" { Map "BrightMaps/HGrenadeBM.png" }
BrightMap Texture "Models/Grenade/Grenade.png" { Map "BrightMaps/Grenadebm.png" }
BrightMap Texture "Models/RocketLauncher/g_rocketlauncher.png" { Map "BrightMaps/RocketLauncherBM.png" } 
BrightMap Texture "Models/RocketLauncher/v_rocketlauncher.png" { Map "BrightMaps/vRocketLauncherBM.png" } 
BrightMap Texture "Models/HyperBlaster/g_hyperblaster.png" { Map "BrightMaps/ghyperblasterbm.png" }
BrightMap Texture "Models/HyperBlaster/v_hyperblaster.png" { Map "BrightMaps/vhyperblasterbm.png" }
BrightMap Texture "Models/Railgun/v_railgun.png" { Map "BrightMaps/vrailgunbm.png" }
BrightMap Texture "Models/Railgun/g_railgun.png" { Map "BrightMaps/grailgunbm.png" }
BrightMap Texture "Models/Player/Male/w_railgun.png" { Map "BrightMaps/grailgunbm.png" }
BrightMap Texture "Models/Player/Male/w_bfg.png" { Map "BrightMaps/BFG10KBM.png" }
BrightMap Texture "Models/BFG10K/BFG10K.png" { Map "BrightMaps/BFG10KBM.png" }
BrightMap Texture "Models/BFG10K/vBFG10K.png" { Map "BrightMaps/vBFG10KBM.png" }
BrightMap Texture "Models/SuperNailgun/v_nail2.png" { Map "BrightMaps/v_nail2bm.png" }
BrightMap Texture "Models/Thunderbolt/v_light.png" { Map "BrightMaps/v_lightbm.png" }

BrightMap Texture "Models/Items/Keys/BlueKey.png" { Map "BrightMaps/KeyCardBM.png" }
BrightMap Texture "Models/Items/Keys/YellowKey.png" { Map "BrightMaps/KeyCardBM.png" }
BrightMap Texture "Models/Items/Keys/RedKey.png" { Map "BrightMaps/KeyCardBM.png" }

BrightMap Texture "Models/Misc/Barrel/Barrel.png" { Map "BrightMaps/BarrelBM.png" }

BrightMap Texture "Models/Soldier/guard1.png" { Map "BrightMaps/guardbm1.png" }
BrightMap Texture "Models/Soldier/guard1b.png" { Map "BrightMaps/guardbm2.png" }
BrightMap Texture "Models/Soldier/guard2.png" { Map "BrightMaps/guardbm3.png" }
BrightMap Texture "Models/Soldier/guard3.png" { Map "BrightMaps/guardbm3.png" }
BrightMap Texture "Models/Soldier/guard4.png" { Map "BrightMaps/guardbm1.png" }
BrightMap Texture "Models/Soldier/guard4b.png" { Map "BrightMaps/guardbm2.png" }

BrightMap Texture "Models/Gunner/Gunner.png" { Map "BrightMaps/Gunnerbm.png" }
BrightMap Texture "Models/Gunner/Gunnerb.png" { Map "BrightMaps/Gunnerbm.png" }

BrightMap Texture "Models/Gladiator/Gladiator.png" { Map "BrightMaps/Gladiatorbm.png" }
BrightMap Texture "Models/Gladiator/Gladiatorb.png" { Map "BrightMaps/Gladiatorbm.png" }

BrightMap Texture "Models/Hover/Hover.png" { Map "BrightMaps/HoverBM.png" }

BrightMap Texture "Models/Tank/Tank.png" { Map "BrightMaps/TankBM.png" }
BrightMap Texture "Models/Tank/../ctank/CTank.png" { Map "BrightMaps/CTankBM.png" }

BrightMap Texture "Models/Makron/Ryder/Rider.png" { Map "BrightMaps/Riderbm.png" }

BrightMap Texture "Models/TankBoss/TankBoss.png" { Map "BrightMaps/TankBossBm.png" }

BrightMap Texture "Models/Technician/Technician.png" { Map "BrightMaps/TechnicianBM.png"

BrightMap Texture "Models/Medic/Medic.png" { Map "BrightMaps/MedicBM.png" }

BrightMap Texture "Models/Warrior/Warrior.png" { Map "BrightMaps/WarriorBM.png" }

BrightMap Texture "Models/Ranger/q1player.png" { Map "BrightMaps/q1playerbm.png" }

BrightMap Texture "Models/Hornet/Hornet.png" { Map "BrightMaps/HornetBM.png" }

BrightMap Texture "Models/Parasite/Parasite.png" { Map "BrightMaps/ParasiteBM.png" }